#BiggerLobby

1 messages · Page 2 of 1

twin fable
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Omg

cursive parcel
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xzzxCan you write a story for a ocean survival submarine game

worldly lantern
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i have no idea how i made that work

cursive parcel
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ignore the xzzx I was tabbed out of osu

worldly lantern
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given that it was. nearly impossible to debug if i ever fucked it up

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GOD just watching that video makes me so happy

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I LOVE INSCRYPTION SUCH A GAME ! ! ! ! !

twin fable
worldly lantern
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aEAEAE
THE SACRIFICE SIGIL I FORGOT ABOUT THAT I LOVE THIS CODE <3

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❤️❤️❤️❤️❤️❤️❤️ i lvoe this i love the ti84

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i found out later

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that one of my fucking ancestors hacked the shit out of ti84s back in the day

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or some other ti calculator

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so its family tradition i guess lol

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i love memory management let me at that shit ‼️

twin fable
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Super Mario in the calculator went hard

worldly lantern
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yeag

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i just love them as a system

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theyre so simple

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computers are so shit now adays

cursive parcel
worldly lantern
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mcdonalds ass processing optimization

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im glad we might be moving to arm in the future

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x64 sucks ass

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x86 also sucks ass

twin fable
worldly lantern
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cant wait for dialogue to be in the game

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ive experimented with syllable based parsing in dialogue

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its actually really fucking cool!

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counting syllables in text is actually alot harder than people think

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most of the answers i saw on stack overflow were flat out wrong

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i probably should have said something there... but that place sucks

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actually tbf they worked really well xcept with some edgecases

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forget what tho

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i made it for a dumb roblox game forever ago

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that game was cool asf

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never finished

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i spent so much on npc interactions

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god i love dynamic animations

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she sin on my t till i radians

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oh yeah i remember that time i fucking

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made a robox animation engine or whatever in webgl

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twas coooooooooool

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sucked ass tho

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the math was slightly off

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either in my code or robloxs

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that wasl ike early hs so

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and partially middle school

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ive flooded this thread with so much nothing my condolences

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whops

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DISCUSSION: Annihilated

twin fable
worldly lantern
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yeah adding stats SUCKS

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i think ill skip it / add it later

dull fossil
worldly lantern
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only rythm game im good @ is bsaber and its been 4ever

dull fossil
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osu is real fun and you dont even need a tablet if you have a good pad and mouse

worldly lantern
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i have a drawubg tablet

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god i cant type for jack shit atm

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i really need to relearn typing lol

dull fossil
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hahah dw lmao

worldly lantern
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keyboards suck

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so much

dull fossil
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truee esp if you know what you wanna type and it jsut doesn't replicate

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just

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lmao

cursive parcel
cursive parcel
worldly lantern
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ok cool just patched out the thing

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gonna release the upd soon

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need 1 more feature so ill add that tmr

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then this piece of shits done

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its insane how slow i am at making smth when i dont wanna

dull fossil
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ugh need to verify email

cursive parcel
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well im irish I just live in canada

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toon shaded bonnie is about to whoop your ass

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Toon shaded freddy in the background too

worldly lantern
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toon shadings so interesting

cursive parcel
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I love toon shading

worldly lantern
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GOD i love the fucking. shell texturinggg <3. Parallax occulsion mapppinggggg <3333333

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when. when the parallax corrected cube map 😻

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She parallax on my occulsion till i map

dull fossil
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this whole fnaf thing just goes over my head tbh

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maybe i am too oldge for it TrollDespair

dull fossil
worldly lantern
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my fucking mouseeee lags like a chromebook booting into bios

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its my moms shitty bluetooth mouse i havent charged in three days

cursive parcel
dull fossil
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I think its just something some ppl grow up with

twin fable
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And how much of a genius he is with foreshadowing the route of the movies with subtle clues

austere sierra
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is it stable for around 30players on 1 host 😄 ?

neon kestrel
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hm i set the max players to 8 but more and more people keep joining

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whats going on lol

twin fable
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More company is 32

twin fable
worldly lantern
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ADHS im back

worldly lantern
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i think ik why

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should be fixed next update

slow barn
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cant wait homie

worldly lantern
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new fucking update soon

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i have like 2 more things to add

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then im slEEPING

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in my BED

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with the LIGHT OUT

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and maybe playing OFF (2008) ON MY PS VITA 2000 (2011)

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oaky

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time for the last fucking feature

steel hull
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nuh uh

worldly lantern
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lmk if the mod

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like

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breaks your shit or something idk

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i didnt really test it areyoureallysilly

pearl spoke
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rn whwnever we leave a moon the dead players dont come back and the game soft locks

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version 2.2.3 btw

slow barn
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oh dang

worldly lantern
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fixing that atm

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ugh

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swear i didnt have that bug in testing somehow

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the most latest code hadnt been tested but previous versions were tested super thuroughly

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everythings working so far

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shit

cyan cloak
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Those sneaky last minute bugs catch us in our hubris

full herald
worldly lantern
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YAY

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shit 1 second

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what the fuck

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why'

signal zealot
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you ok?

worldly lantern
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lmao

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anyone able to use the latest ver

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w/ no problems?

reef mango
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unfortunately no, same issue with people not able to respawn after death

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Lobby of 8

worldly lantern
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god this bug is so weird

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theres like 8 ways it shouldnt be happening

full herald
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hardcore mode

reef mango
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Shame, was really nice QoL with the volume sliders

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No bother though, will revert back to 2.0.4 in the meantime

slow barn
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bizzle fixed and updated :D

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you can space now

reef mango
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Hell yeah hopium

plain nimbus
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a bug one of my friends is having is when you click to go to someone's profile in the volume slider area it only goes to the host's profile

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these buttons

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it works fine for me though weirdly

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we did all just update to the latest version too

worldly lantern
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Super minor bug but still I'll fix it

plain nimbus
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thumb very cool thank u, been enjoying the mod a ton, played with 11 people the other day and it was a blast

tight perch
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Any idea what could be causing this DoctorCoctor — Today at 11:39 PM
Some people and I are also having the "error syncing ship objects" issue, but it's weird, only one of us had it, and then with the same mods, I was fine, until I added a few more, then started getting the issue regardless of what mods I'd be using.

When someone joins, the host's game crashes with that error, and kicks everyone else out.

worldly lantern
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Make sure no weird suit mods are desynchronized

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Seems to have a chance of causing it

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It's been so annoying lol

frigid shard
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this was a predetermined file with items from 2.0.4

worldly lantern
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Are you running 2.2.4

frigid shard
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yea i have the kick players mod

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its the most recent one

worldly lantern
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Hmmm

frigid shard
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its 2.2.3

worldly lantern
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I'd recommended

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Trying to restart for now

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I'll look into it

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It seems to be some really really annoying issue

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With bepinex patching

frigid shard
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we tried each 3 files

reef mango
frigid shard
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just now

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i think its another mod interfering

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i have the tinyadmin one

worldly lantern
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Hmmm

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It's possible

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Stuff has reached a very jank phase

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I think mods are just

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Super conflicting and shit

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Due to no regulations

plain nimbus
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also this just happened but bees are not moving at all and seem to be invisible to some players

worldly lantern
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huh

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Are you using any other mods?

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Wait

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Ik why this is happening

plain nimbus
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LateCompany is the only other mod we're using

worldly lantern
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Damn it ugh

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Ok I might know why

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Why is this happening now lmfao

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Why now though

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Istg patching stuff sucks !!!

worldly lantern
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have you done multiple ingame rounds

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new new version soon

plain nimbus
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its the second ingame round

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2nd quota, 2nd day, we previously played the same save in vanilla too which I probably should've mentioned

worldly lantern
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another update lmao

worldly lantern
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yeah this bug shouldnt be happening

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patching was being weirdly unreliable

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but i mean

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harmony also states this feature could be unreliable lmfao

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so i kinda had it coming

cyan cloak
worldly lantern
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gamers do inform me is shit fucked

tight perch
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Seems theres alot of clashing with latecompany, but ive heard rumors it works better on bepinex 5.4.22, not sure how real that is

tight perch
worldly lantern
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la creaturea

slow barn
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tight perch
slow barn
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lmao

surreal obsidian
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does everyone need to install the mod to work

cyan cloak
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yes

surreal obsidian
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it's immediately active after installation?

smoky cave
#

Hey, just reporting 2.2.52 Scoreboard still not working, not sure if this was the patch to fix it or not but just relaying the report!

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oop, now on to 2.2.53 😛

worldly lantern
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Scoreboard dosent work ATM & that's intentional

smoky cave
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Ah, wasn't aware it was intentional, but good to know!

neon kestrel
smoky cave
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@worldly lantern Can you update your repo with the latest changes from these updates tonight?

junior echo
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just a quick maybe dumb question, everyone has to have this mod installed for it to work right?

cyan cloak
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yes

tired sky
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where do i find the files fdijijfds

worldly lantern
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thunderstore

honest topaz
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Is there a way to auto update the mod?

grave condor
acoustic tinsel
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@worldly lantern uh, is the recent biggerlobby update supposed to affect the visor?

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Because I've been using an FOV adjustment mod with BiggerLobby for a few weeks now, but after updating to the recent BiggerLobby version my visor now takes up a massive chunk of the top of my screen.

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I didn't have this issue on 2.0.4.

little gulch
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is LateCompany compatible with BiggerLobby?

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asking about latest versions

grizzled moth
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where is the download link

nocturne saffron
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i put the biggerlobby v2.2~ dll & lc_api in the bipenex>plugins folder inside lethal company and nothing is popping up. Am I missing something?

smoky cave
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@worldly lantern because the previous mod versions were showing as 2.2.51,52,53 the 2.2.6 is showing as an older version on Thunderstore

worldly lantern
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fixed

robust raven
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hey when doing a lobby with 5 or more of my friends the 5th player just gets player # and cant move, any idea whats wrong?

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nvm one of us didnt have an updated version its fixed now

fiery blaze
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Or apparently might be one of my mods too

foggy coral
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I cant join modded lobbies that have over 4 people but the title says "+20 people join up" im on 2.2.6

fiery blaze
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seems like the limit was reset back to 4 for no good reason

foggy coral
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also i get no "mod" symbol on bottom left, how do i fix that

steel hull
fiery blaze
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You sure your mods are loaded ? check the log perhaps

fiery blaze
steel hull
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where do I sign up !!

fiery blaze
#

less gooooo

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(If BL ever decides to work, otherwise its MC time)

steel hull
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LOL

foggy coral
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im tryna join and its going "glitch pls report"

fiery blaze
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yeah, i can't join anything either, back to MC

foggy coral
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YES I DID IT

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i love u all

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but my purpose is fufilled

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i will leave

worldly lantern
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QWEASHKLJDSADC

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PINGED

worldly lantern
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that happening must be some weird thing with patch collisions

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which is not something i can do anything about really

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effectively what might be happening here

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is that these mods both try and do simmilar things

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and one overwrites the other

acoustic tinsel
worldly lantern
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is that they both try to change the same code

severe helm
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so half my lobby is suddenly named unknown2

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problem seems to actually be whatever mod my host has that lets people join at anytime.

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ah my host is using a mod not mentioned on the discord

spice lark
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@worldly lantern does everyone have to have the latest update of bepinEx and the api for biggerlobby mod to work?

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like the players you want to play with?

worldly lantern
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yes

elfin salmon
#

anoybody antivirus going off when downloading the biger lobby mod? version 2.2.6?

fiery blaze
spice lark
# worldly lantern yes

Got a good set up video cause i literally grab the up to date stuff and its still not working even with the api 1.3.0 or 1.2.1.

or me switching between current BepInEx file 5.4.22.0 or the BepInEx 5.4.2100

#

hit me up later or if someone knows what I'm forgetting to add tag me on this thread thank you

worldly lantern
spice lark
#

kept getting error or the host is not on the same version as you type errors

worldly lantern
#

The thunderstore launcher

harsh kite
#

do all the players need the mod installed or is it only host?

calm pollen
#

noticing a new bug where my crew goes to experimentation while its eclipsed and it ends up being a loot run because no monsters spawn. we can tell because we leave the ship and it doesnt show the time

spice lark
worldly lantern
worldly lantern
calm pollen
#

oh yeah mb

spice lark
hexed briar
#

how do you hide the better Quota Scaler?

worldly lantern
worldly lantern
spice lark
gleaming olive
#

is the TZP inhalant pitch modifier broken with BiggerLobby? it does seem to work for us, we also have lateCompany, LethalCompanyBetterScaling and some more suits mods

gleaming olive
#

we just tried without BiggerLobby and it works again, so it looks like it is caused by BiggerLobby, the stamina effects still work fine but the mic effect is broken

worldly lantern
#

Yeah

#

I hadn't put in code for vocal pitch modification

#

You're the first person to notice lmao

limpid grove
#

Stability and performance wise, do you guys recommend someone with a low spec PC to stay on v2.0.4 or switch to latest?

worldly lantern
#

latest

#

There should be no major differences

cursive parcel
#

Saw someone in #1174678494417010718 saying there was performance issues

winter smelt
#

Is there a way to increase the sound volume of players? Currently everyone is like -30 dB lower than without the mod

#

we are using 2.2.53

#

Has anyone else run into this problem?

tight perch
worldly lantern
#

probs not ¯_(ツ)_/¯

#

Looks like I need to optimise players

#

Or reapproach dynamic player caps

umbral pendant
tender vector
winter smelt
worldly lantern
#

the code

#

its just the way it works

#

people are slightly quieter

gleaming olive
# worldly lantern I hadn't put in code for vocal pitch modification

alright haha, we also notice like above that the chat audio seems a lot quieter than normal now, or it feels like it anyways, it's also very difficult to hear other dead people over the alive people, do you think it would be possible to have audio sliders for those things? like "Game" "proximity chat" "dead chat" and "proximity chat when dead"

worldly lantern
#

and that would be hellishly annoying to add

#

sorta

#

not really actually

#

¯_(ツ)_/¯

gleaming olive
#

oh alright, would be really neat if you can manage to do it but i get it if it's to complicated xD

worldly lantern
#

good news

#

working on a patch for optimization!!!!!!

#

should be good

winter smelt
# worldly lantern people are slightly quieter

Hmm I am not sure if it is just slightly quieter since its sometimes hard to even hear what other people are saying. Maybe I should try an older version of the mod and see if there is a difference.

#

I wonder if it could be fixed by allowing the player volume slider to go like 5x louder? Btw thanks for making this mod it has been a lot of fun even though people are pretty quiet

limpid grove
fiery blaze
#

I still get this bug, where the limit is always 4 players

#

also for some ungodly weird reason, i dont see as much lobbies with LC API that i see without (that i do see with MC)

#

or perhaps LCAPI changed the game version again or some other funny nonsense

#

guess its time to dive into modding as the agent of choas, and disregard any version checks

worldly lantern
#

you can tell that because: it dosent say [BL], and the max is 4

fiery blaze
#

well odd thing is, i dont see no BL servers

#

but i do when i remove LCAPI

#

ie seeing BL servers with MC only, but with BL, nothing

worldly lantern
#

ive had only one other person experience this

#

more likely to be a weird ass fluke if anything

fiery blaze
#

I'm so desperate i'll just dnSpy the crap out of LC_API

#

because its a v 40 vs v16400 vs v16480 discrepancy it seems

#

or at worst, find whatever code filters lobbies by version and nuke it

#

Lemme see what's the worst thing i could do

worldly lantern
#

Weird

fiery blaze
#

Just with BL and LC API, still absolutely no lobbies from BL

#

well i do spot a MC lobby

#

of course can't even run dnSpy because it uses some crap from .NET

grave condor
#

do we want to use the latest LC API, or the 1.2.1 that is recommended on the bigger lobby page?

worldly lantern
#

sick

#

looks like no one had problems w/ the updat

#

e

cosmic lily
#

anyone having an issue where the day doesnt change and you are stuck in ship?

worldly lantern
#

make sure everyones on latest version

#

especially the host

woeful prawn
#

BiggerLobby.Patches.NonGamePatches.UpdatePlayerVoiceEffects (StartOfRound __instance) (at <f5ed016cdc344a4ab0ebbff7db31f72e>:0)
(wrapper dynamic-method) StartOfRound.DMDStartOfRound::UpdatePlayerVoiceEffects(StartOfRound)
StartOfRound.LateUpdate () (at <39ddadb2aa5843e586a6c642ee60b0b5>:0)

#

This is what @cosmic lily and I are getting

worldly lantern
#

weird

#

ill look into that but seems to be unrelated

woeful prawn
#

MoreCompany, LetmeLookDown, and MoreSuits are targeting old BepinEx version but idk if that is related

worldly lantern
#

oh shit im printing way too much still

#

lmao ill go fix some of that

#

ill look into your error

#

looksl ike latecompany is the error

#

this isnt good tho lmfao

#

ill fix this

woeful prawn
#

okay and once @cosmic lily left it stopped printing the "BiggerLobby.Patches.NonGamePatches.UpdatePlayerVoiceEffects"

worldly lantern
#

oh thats super interesting

#

weir

#

d

#

it might have been smth with their client

#

ty for the heads up

woeful prawn
#

after that it kept looping [Warning: Unity Log] [Dissonance:Recording] (03:18:34.574) BasePreprocessingPipeline: Lost 3840 samples in the preprocessor (buffer full), injecting silence to compensate

quiet gale
#

Think the latest version is bugged when you're in orbit ending match

woeful prawn
#

do you have late company?

scenic tiger
#

8 of us on latest version and ship gets stuck waiting to land after we leave a moon

woeful prawn
#

we are testing it rn

wooden falcon
#

didn't work with a party of 9. We only use the biggerlobby mod.

cosmic lily
#

she is looking into it

woeful prawn
#

@worldly lantern here is new logs same problem without latecompany

worldly lantern
#

shitttt

white pawn
#

and walkie talkie its bug

worldly lantern
#

ok yeah

#

figured out my bug

white pawn
#

like it cant be turned on and then i cant get off it from my arm

#

(sorry my english is bad)

#

i have a video

woeful prawn
#

Here is logs without biggerlobby but same mods and performance report showed back along with employee rank and day updates

white pawn
#

clip*

worldly lantern
#

fixed the bug

#

ab to publish this

worldly lantern
#

ok pubbed

#

ty all sorry 4 the inconvienciendnceine

smoky cave
#

Haven't seen that bug yet myself, but I do know that the ReservedSlot mod desyncs Flashlight and Walkie with BL more so than MC, started experiencing that one last night with the lads, we think it has something to do with the Client IDs as we see things like this in the log:
[Warning: Unity Log] [Netcode] Setting ownership twice? Client-ID 3 already owns NetworkObject ID 226!

woeful prawn
#

its all good thanks for being so quick with the update!

worldly lantern
#

should

#

work now

quiet sapphire
#

Hey im in a lobby with 5 people and we just took off from experimentation and now we cant land again

white pawn
#

recent update (i think so)

quiet sapphire
#

oh ok

#

thank you

worldly lantern
#

yeah sorry ab that

quiet sapphire
#

witch one should we download?

woeful prawn
#

2.2.71 I believe

quiet sapphire
#

ok thank you

woeful prawn
#

its in this discord scroll up @quiet sapphire

#

R2Modman and Thunderstore just updated restart R2Modman if you use it and it will auto update

#

Its working now

white pawn
#

im going to check logs

worldly lantern
#

any issues with

#

new new

worldly lantern
white pawn
#

ye

#

this was in 2.2.7 but a friend got the same error in 2.2.71

woeful prawn
#

other than performance report and employee rank its working good for me

worldly lantern
#

weirdddd

#

with walkie talkie

#

im gonna wait till like a bit

#

so i can confirm everyone in the server who experienced it

#

was running 2.2.71

white pawn
#

alright :))

spice lark
#

I keep getting this lobby glitch when trying to host a lobby

worldly lantern
#

try disabling any mods that add suits

restive wasp
#

one person joining as "nameless" and cant move

#

downloaded the same pack as the rest of the gang and it was working before the new guy

#

any tips?

#

spectating is also super buggy for that man

#

any tips>

jovial cave
#

Do all players need to have the mod installed for this to work?

restive wasp
#

yes

south cypress
spice lark
tight perch
spice lark
tight perch
#

Cool, just checking so there wasnt any confusion later

spice lark
#

would just have the api, biggerlobby, and bepinex

#

the most recent updates

tight perch
#

Yep, that sounds good, the lc api did just have a big update, maybe its that, could you try lc api version 1.4 if you have the time?

#

The more info that we have the easier it should be to fix, im hoping

spice lark
tight perch
#

I think 1.4.0 was the most stable, but 1.4.2 may have worked, im not sure, id go with 1.4.0

spice lark
#

yea with all the recent up to date ones i still get this error

#

i'll give it a go with the lower apis then

tight perch
#

Well thank you for troubleshooting, sorry none of it helped yet, but maybe itll be useful for bizzle

spice lark
#

would my friend have to download the 1.4.2 and or 1.4.0 api also

tight perch
#

Just to be on the safe side id always recommend keeping the same version across all players

#

Other people seem to be getting this error too, having another person host was a fix for one person, another suggested reverting to version 2.2.6

spice lark
#

so current bigger lobby with 1.4.0 api @tight perch crashes

tight perch
#

Alright, unfortunate, but yea try having another host or reverting

spice lark
#

so what i'll try next is revert to 2.2.6

tight perch
#

Ive been running that version no problem, was going to test out the new version soon, but may hold off till we hear more

spice lark
#

ayyy holy shit it worked 2.26 with 1.4.0 works

tight perch
#

Haha got there eventually, glad its working now

spice lark
#

now got to get the other lads to download it that way

spice lark
magic lark
#

is it normal to only see 2 lobbies? The mod has really never shown me almost any lobbies. I can see there are alot of lobbies when i disable the Biggerlobby and launch with morecompany though (Bepinex 5.4.2100, LC_API 2.0.0 and BiggerLobby 2.2.71 using r2modman)

amber sentinel
#

what version of biggerlobby is the very stable and great rn

fiery blaze
#

Same here, i'm blaming LC API's version fuckery

fiery blaze
soft plank
summer parcel
#

the whole LC_API server listing is kinda meh and annoying as hell

cursive parcel
#

Where it only lets you play with other modded players?

worldly lantern
#

Afaik that can happen when people are on diff versions

#

Rn 2.2.7 and 2.2.71 can play together

#

I probs should have disabled that

cursive parcel
#

You hshould make your version names more unique

#

like go from 2.2.7 to 2.2.8 so its more clear

worldly lantern
#

¯_(ツ)_/¯

#

I only do that when there's major compatibility issues

#

Between the two versions

#

Otherwise we'd be on like 3.0

dull garnet
#

are there any changelogs

#

i see so many updates but idk what is changing

worldly lantern
#

On thunderstore there's a changelog

cursive parcel
worldly lantern
#

Yeah

#

I keep refining stuff and making the user experience better lmao

dull garnet
#

i dont see it, i just see that versions do change but nothing indeed showing whats changing

dull garnet
#

theyre afraid itll break

worldly lantern
#

lmao

worldly lantern
outer wagon
#

I download the new version and now i get a message saying ''An error ocurred while syncing ship objects! The file may be corrupted'', after that the server crash, i returned to 2.2.6 and the game works again, the bad thing is that 2.2.7 got a better fps for me than 2.2.6

worldly lantern
#

Known issue

#

Yeah 2.2.7 is much more optimized

#

A few ppl have been having problems w/ 2.2.71

worldly lantern
#

Are you on 2.2.71 or 2.2.7

outer wagon
#

i download the 2.2.71

worldly lantern
#

Got it

#

Yeah I'll look into that soon

outer wagon
#

I updated the API too, i will try doing some revert on it, to see if it stops crashing

dull garnet
#

With goals and stuff

#

Maybe we can help out here and there

#

And not overload u

#

You kind of have the most important mod at hand

worldly lantern
#

There is a girhub

#

Ty

#

Github fuck

rigid bane
#

I don't know if this update fixed the issue, but when attempting to play, for some reason we would get stuck in the taking off phase. The door would close and it would act like we were in "space" but it would never trigger the event to complete going into orbit. It seemed to be amodded issue only.

#

to add to that we only have bigger lobby and it's dependencies.

ember cradle
cursive parcel
#

to avoid version mismatching as often

worldly lantern
#

yeah

#

doing that rn

#

next update is fucking massive

#

71 exists cuz it was a hotfix

outer wagon
#

Hope you update and fix it without difficulty, cuz my fps in 2.2.6 is really bad 😭

simple lintel
#

is anyone else having the issue of the game crashing when someone tries to join your game

#

I have lc_api, bepinexpack, and the bigger lobby running and the moment a person joins off of me in a game it crashes

spice lark
simple lintel
#

Sweet

viscid vale
#

Is there a way to tell you have bigger lobby working without having to invite more than 4 people? Im not the most tech savvy and Im trying to create an easy tutorial for the friends im playing with so im up late troublshooting

simple lintel
#

@viscid vale Get whatever mods your wanting to use and put it into a code for your friends

#

And follow that

finite sinew
#

thing

viscid vale
viscid vale
# simple lintel

idk if we have the thunderstore I kind of compacted all the mods into one folder already and just having them copy paste >.< all the mods we wanted

simple lintel
#

Oh ok

viscid vale
#

so its all in BepInEx already i just didnt know the difference for lobby ^.^ ty tho ❤️

finite sinew
#

yeah thunderstore is kinda bloatware tbh

#

its like just not needed

#

when mod installation is as easy as drag and drop

uncut moss
#

So right now just use 2.26 until further notice to avoid the sync crash?

#

(with bigger lobby)

magic lark
marble edge
#

can someone help me install this mod to my game? also, is it only needed for the host?

hybrid timberBOT
#

Please head to #help-and-troubleshooting for any help with modding your game. Please be patient as the employees are only human.

flint rapids
#

Hey, my group of friends are running ver 2.3.1 and only have this mod along side LC_API and we seem to be getting the "unable to sync" and "waiting for landing" bugs. From what im sorta seeing in the chats on the discord ver 2.2.6 seems to be the most "stable" version...? Also would we use LC_API 2.0.0 or would we downgrade as well? Lastly are we okay with using Bepln 5.4.21 instead of .22?

tight perch
#

Change the cap to 16 players, i believe this is the fix for that error for version 2.3.1

flint rapids
#

Does that also fix the "waiting for landing" bug as well? We've had to restart our games a few times because of it...

tight perch
#

Unsure, ive only heard it fixing the sync error, Bobbie should be able to answer when they check this chat

spice lark
#

So is current api and biggerlobby good or still buggy?

#

which ones are best recommended'

cursive parcel
#

I think the new one is fine

spice lark
cursive parcel
#

Both

spice lark
#

ok thx for heads up

fiery blaze
#

given the game version is -16400 by default, LC API's offset is 16440 which should yield 40 but for some reason, my version remains -16400 with BL and LC API, which explains no lobbies showing up ever, but how's that the case

#

besides it being done sloppily by LC API

#

Is there a load order, and can that affect this ?

fiery blaze
#

false alarm, i think its MC itself

cursive parcel
#

You mean BL?>

#

Lmao

fiery blaze
#

yeah sorry

#

i get absolute shit perf because of LC API for some reason

amber yew
#

What version do you guys recommend for BL

cursive parcel
amber yew
fiery blaze
#

i have big ass issues with MC 1.5.1

cursive parcel
fiery blaze
cursive parcel
#

Must be an incompatible mod because no one else has reported that issue

fiery blaze
#

Weird ass stuff happening as usual

cursive parcel
#

idk seems like a you issue for the most part

fiery blaze
#

I mean, i did manage to clip through the ceiling in the base game, i always have weird shit all the time

cursive parcel
#

Weird

fiery blaze
#

seeing the game's code and peeking at the mods, i'm not surprised the slightest

queen summit
#

Does anyone know why my bundles folder isn't showing up and how do I fix it??

fiery blaze
#

you don't

#

its been deprecated immediately

#

LCAPI now seeks in the plugin folder all bundles

#

altough this sucks as if mods use non bundle files or you want to disable dlls inside, LCAPI will try to load them lol

queen summit
#

So then the bundles files doesn't exist anymore basically??

fiery blaze
#

they do

#

their directory doesn't, but that doesn't matter because LC API takes care of searhcing them recursively in the plugin directory

queen summit
#

Ok one more question which dlls should I disable?

fiery blaze
#

nothing ?

#

its if you want to quickly get rid of mods without deleting them, but you should use a mod manager either way

queen summit
#

Ok I was asking cause I'm having a hard time getting the mod to work even though I did everything I was supposed to.

fiery blaze
#

do you have BepInEx to begin with ?

#

And are you using a mod manager ?

queen summit
#

Yeah.

#

I'm not using a mod manger I'm doing it manually, Which mod manager do you recommend?

fiery blaze
#

Does the console open when you start the game ? if not, check the game folder, if BepInEx/config appeared, if so, you can edit the BepInEx.cfg to EnableConsole = true

#

r2modman or thunderstore, both are fine

queen summit
#

Yeah the console opens when I start the game.

fiery blaze
#

Alright, you have LC API and BL in the plugins folder ?

queen summit
#

Yes.

tough flint
#

can some one give me a hand modding the game

#

?

#

plz

#

nvm

fiery blaze
fiery blaze
tough flint
#

thx

queen summit
jade turtle
#

does every player need the mod?

split compass
#

yea and same version for the most part

loud nacelle
#

how do I update to newer version?

loud sigil
#

it still have bug infinite cooldown teleporter?

flint cargo
#

yes

#

and yesterday i also had a bug with the map displaying wrong usernames on players

empty rain
#

is anyone still having problems with changing moons? the ship is in orbit but I can't go to another plannet

fiery blaze
#

get rid of LateCompany / ShipLobby

#

both BL and MC change netcode and players, that LC / SL don't seem to account for, so the await call never yields

empty rain
#

maybe my LC is outdated?

fiery blaze
#

LC as in LateCompany, Lethal Company itself hasnt had an update, so

#

otherwise, be sure everybody has BL only and nothing else, a player with ShipLobby / LateCompany may bug out the lobby

empty rain
empty rain
#

same problem, it says it cant route the ship

#

maybe something cached in the mods folder?

fiery blaze
#

irrelevant, and there is no cache

empty rain
#

actually I removed what was inside the bepinex folder, reset everything and is now working o.O

robust shadow
#

Does the BL mod impact anything other than lobby size such as quota, mob/scrap spawns, or item prices?

smoky cave
#

I know its intentional, but what was the reason scoreboard was removed btw?

cursive parcel
#

Because bizzle didnt make it adjust

warm field
#

I played with some friends (less then 4 but we all have the mod) and teleporters werent working plus were on infinite cooldown, anyone knows anything about this?

cursive parcel
#

Yeah that just hapoens

warm field
#

Always or is it random?

cursive parcel
#

Random I believe

#

Idk I don't use bigger lobby I just see people complain about it

fiery blaze
#

wise

tight perch
#

Bros one goal on this server is to shit on BL fr fr

fiery blaze
#

nah, i shit on all mods

#

watch me complain about 753's code in #1181019013409677312

tight perch
fiery blaze
#

i dont hate anyone in particular, i hate everyone equally

tight perch
#

🫡

warped bone
#

is the scoreboard ever gonna be added back

cursive parcel
#

Don't think so

#

More company has it though

rustic blade
#

link to download?

visual monolith
#

is it still working with the latest update or nah?

proud pivot
#

will it gonna work today?

proud pivot
#

@cyan cloak@umbral pendant@dull fossil

cyan cloak
#

No clue, my creature still works though

proud pivot
#

have you updated yet?

unique escarp
#

who manages bigger lobby now ?

hoary bluff
#

waitingfor the update

solar panther
frank gull
solar panther
#

No

#

Update I lied, there's something else yelling

#

Currently debugging

rain scarab
#

Surely nobody is redistributing any assemblies without permission in here

#

I would just be ever so disappointed if I happened to see any of that when I decide to scroll up 10 minutes from now instead of at this moment for some reason

tall skiff
#

LOL

rain scarab
#

¯_(ツ)_/¯

rain scarab
#

womp

#

Actually its above board, I guess. I didn't realize the new fork of BL was MIT licensed

#

As you were, everyone, haha

simple hollow
solar panther
#

I'm currently fixing the rest of it

simple hollow
#

ah fab thanks yous C:

slow barn
#

gl guys

cursive parcel
#

It shouldn't be that hard to update to the new version

#

it took more company barely any time at all

bitter obsidian
#

He's trying to fix it in #dev-general but it's being screwy

cursive parcel
#

They are but it's not that fundementally different where it'll take forever

bitter obsidian
#

If you think you know what might be causing the issues, then I'm sure Bobbie would appreciate any assistance he can get

rugged wraith
#

Is more company or bigger lobby updated yet?

cursive parcel
formal pine
#

hmmm how long for bigger lobby? a day or a few? I shall wait

cursive parcel
south cypress
#

is there a difference between the two ?:o

cursive parcel
south cypress
cursive parcel
#

Do you have lc api?

#

Or what other mods?

south cypress
#

yess

cursive parcel
#

LCAPI breaks it

south cypress
#

Oh! okie! for any conflicting mods, is it alright to just disable? or do i have to uninstall completely

cursive parcel
#

YOu can disable

south cypress
#

Still having issues :/ Do you know of other conflicting mods?

sullen rover
#

Ive downloaded biggercompany with the two other things needed and modv45 doesnt come up and it doesnt work?

tight perch
north cloak
tight perch
burnt mantle
#

ctrl+shift+s

#

probably cached

cursive parcel
#

Thunderstore might be slow idk

tight perch
tight perch
cursive parcel
#

The read me that still says 2.4.0 for me

#

I see other people saying thunderstore is down

#

I think thunderstore is being wild

south cypress
#

probs overstimulated rn lol

tight perch
#

Hmm, thats wild, this is what should be there if you were interested

agile yew
#

silly question but

#

I've never payed attention whenever I played with this mod or with more company

#

but do either of them change this texture?

#

it would pretty funny

#

since... y'know

azure tartan
#

would be funnier if it had a red marker crossing out the 4 with a hand drawn "32" or whatever the cap is set to

burnt mantle
#

i've definitely thought about that

#

haven't had the time though

cursive parcel
#

Hey this isn't truer

#

It's only a bigger lobby issue

burnt mantle
#

?

#

Boot up a morecompany lobby and kick somebody

#

I reproduced it before writing that

cursive parcel
#

Works fine

burnt mantle
#

person joins at 2:25

#

you can try it on any mod config and it'll still happen, it's a base game issue

burnt mantle
#

now do it in a public lobby with an existing save that has scrap on the ship

cursive parcel
#

ic

#

It's just because you say disconnect

#

it doesnt happen when you disconnect

#

just kick

reef mango
#

So just to confirm, Biggerlobby is updated and working, but if someone is kicked the lobby needs to be rehosted is all?

novel oasis
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yeah I think it's just a biggerlobby thing, cause I was playing yesterday with some friends and one of us kept losing connection over and over and over again, but the lobby was still perfectly fine after he disconnected

formal pine
#

weird but I'll wait on biggerlobby for a fix

river mantle
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does this mod work on the latest version?

ivory sail
burnt mantle
slow barn
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epic dev

whole flax
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Heeeeeey, I dont know if anyones caught this yet, but, when I set the part limit to 4, the game just doesnt work. Cant scan. You can hold E on things and it will work, but the indicators wont show up. Just thought Id drop it here. If you go over 4 its fine, works as intended, just thought id drop this issue here

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was very odd to run into

burnt mantle
whole flax
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I can try to reporoduce it later

burnt mantle
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ah yeah i do think i see the cause of the issue, i'll dig into it a bit

whole flax
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okie, just thought id do my part. Been using your mod since day 1 of playing 🙂

burnt mantle
dry rune
#

Uhh I started to get this when I'm hosting, even tho I have BL 2.6.0
[Info : Unity Log] Disapproval reason: You need to have <color=#008282>BiggerLobby V2.5.0</color> to join this server!
Any idea why this started to happen? I'm going through my newly added mods but nothing seems to be the problem.

fiery blaze
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it literally says it, you need 2.5.0, you have 2.6.0

#

altough hosting ? perhaps clear the save or rollback to older BL

burnt mantle
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it's sending somebody on an outdated version that message

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the way kicking works is a bit weird, i need to change it at some point
but I've only updated the version when there's breaking changes

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so 2.5.0 still shows up because every mod 2.5.0 and up is compatible

dry rune
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I have lots of people on the ban list, but not that many :'D

#

It was my first lobby for the day, no one can join the lobby they just get that notification.
Tho that was 2 days ago, maybe the mods work for me now, gonna try quick.

dry rune
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Ok now it works. Don't know what happened but oh well.

river path
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Got to say, I appreciate a mod that just adds the option for more players with no fluff.

west harbor
oak patrol
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is there a problem with the mod right now? we can't seems to add more than 4 people despite having the option to have 32

gleaming olive
west harbor
river path
#

Any chance this will get compatibility with LethalExpansion at some point?

burnt mantle
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i haven't looked into LethalExpansion compatibility since it seems like it overrides a lot of things from the game

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i'll take a look when i have some time though

river path
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Not sure why, but BiggerLobby appears to not be advancing days unless I die.

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I was solo testing for a different mod in a mod profile, but I couldn't advance the days at all unless I was respawned by dying. I turned off every other mod to make sure nothing else was causing weird interactions, but it seems BiggerLobby on its own causes this.

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Once the experience screen goes away, the popup that announces how many days are left never appears, and the ship is stuck in space forever.

burnt mantle
river path
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Debugging tab?

#

Oh, I see

#

Here is a video of the process of getting the bug from an entirely fresh mod profile with only BiggerLobby (and the mods it is contingent on) installed.

burnt mantle
#

🤔

#
[Error  : Unity Log] DivideByZeroException: Attempted to divide by zero.
Stack trace:
HUDManager.SetPlayerLevel (System.Boolean isDead, System.Boolean mostProfitable, System.Boolean allPlayersDead) (at <af9b1eec498a45aebd42601d6ab85015>:0)
StartOfRound+<EndOfGame>d__260.MoveNext () (at <af9b1eec498a45aebd42601d6ab85015>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e27997765c1848b09d8073e5d642717a>:0)```
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it looks like something could have messed up your save

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if you can confirm it works in vanilla, try zipping up & DMing me all the files in %localappdata%Low/ZeekerssRBLX/Lethal Company so i can take a look at your save

river path
burnt mantle
river path
#

Maybe that morecompany stuff is causing problems

burnt mantle
#

ehh, i doubt morecompany would cause it
did you install anything related to player leveling

river path
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There's something called "BetterEXP" in the "swaggies" folder

#

Not sure where that came from though

burnt mantle
#

try installing just morecompany and trying the same reproduction steps

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if I had to guess, betterEXP overwrote your rank with something that doesn't exist
i'm not sure how biggerlobby would specifically break with that, but i can look when i have some time

river path
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MoreCompany must have some other check that doesn't make it happen since it's working fine doing the same method

#

The BetterExp folder must have come from a mod profile I imported at some point. I'm going to delete it and try it out.

#

It didn't change the outcome unfortunately.

burnt mantle
#

i do see the problem, i have no idea why biggerlobby specifically is causing it

river path
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I would have to assume there is something residual in the files that's causing it. If it happens only to me, I can't imagine that that is not the case.

burnt mantle
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yeah, give me a few minutes to whip up a patch to see if it fixes it

#

i can recreate it with your save file

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just install biggerlobby normally, then go to the profile folder here

#

and swap out the dll in bepinex/plugins/biggerlobby

#

i think the problem was caused by biggerlobby expanding the level list unnecessarily
which hasn't been a problem until now, but mods that add additional levels make things break a bit

river path
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That worked

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By additional levels, you mean modded moons?

burnt mantle
#

nah i mean like, more player levels besides intern/boss/whatever

river path
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Ah, I wasn't aware such mods tampered with that stuff

burnt mantle
#

that fix should work though, you can just manually swap it out until I have time to release it on thunderstore (might be a bit, out of town)

river path
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Alright. I'm sure this hasn't been effecting multiplayer, or you really would have heard about it much sooner

burnt mantle
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yeah this is the first time anyone's mentioned it, appreciate the bug report though

river path
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also, this might fix the experience ticking bug I've been getting in modded multiplayer at times

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Sometimes, the experience ticking up after launching back up in to space wouldn't stop until landing back down

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And by ticking up, I just mean the audio. It didn't grant unlimited experience

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But it could still be any number of things. Regardless, glad I could help with this at least.

river path
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I'm going to be the squeaky wheel wanting the grease here, but I do hope this gets compatibility with LethalExpansion for custom moons.

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I do appreciate a mod expanding player lobby size without all the cosmetic fluff of MoreCompany.

burnt mantle
river path
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Wonderful to hear. Thank you so much