#LZ player visibility

1 messages · Page 1 of 1 (latest)

rain breach
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similar to the "safe time" in PvP for landing at an LZ PvE should get a temporary reduced visibility time from AI. Some AI patrol really close to LZ's or even cops and some times i am immediately engaged when landing at an LZ

twilit hill
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That should make sense though, right?

If there’s a freaking helicopter landing close to them. you’d hope they’re MORE aware than less.

leaden canopy
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I'd rather see them (AI) split and run for cover, then observe what's happening.

rain breach
twilit hill
# rain breach well then take away the safety net for pvp players if we're going based on that

That “safety net” is meant to insulate from players, not AI, though. The big diff is the AI aren’t hiding in a bush. You see them on the road as you fly in.

Ultimately, ppl are asking for AI to be more situationally interactive - to the point where they want them to engage other AI of diff factions.

It only makes sense to me that they’d react and respond to choppers as well if you’re making them this environmentally aware.

rain breach
rain breach
twilit hill
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Patrols just out there patrolling What doesn’t make sense about them sometimes being nearby when you just happen to land. That’s just RBG.

rain breach