#LZ player visibility
1 messages · Page 1 of 1 (latest)
That should make sense though, right?
If there’s a freaking helicopter landing close to them. you’d hope they’re MORE aware than less.
I'd rather see them (AI) split and run for cover, then observe what's happening.
well then take away the safety net for pvp players if we're going based on that
That “safety net” is meant to insulate from players, not AI, though. The big diff is the AI aren’t hiding in a bush. You see them on the road as you fly in.
Ultimately, ppl are asking for AI to be more situationally interactive - to the point where they want them to engage other AI of diff factions.
It only makes sense to me that they’d react and respond to choppers as well if you’re making them this environmentally aware.
it also only makes since if i know an enemy is flying in to an LZ near me that i hide in a bush and kill him before he kills me. I shouldn't fly into an LZ and immediately be greeted by a 4 man firing squad, the very least move patrol routes away from LZ's
anything other than landing to immediate death would be fine with me
Patrols just out there patrolling What doesn’t make sense about them sometimes being nearby when you just happen to land. That’s just RBG.
And player just out there playing. its perfectly acceptable to sit in a bush and camp LZ's. I mean if we're talking about realism and what makes sense right?