#Deployable LZs
1 messages · Page 1 of 1 (latest)
Pls consider this.
walks to objectives really are not a problem, especially since on your way there youll always encounter something to kill, steal, or start via hidden quest
this aint a fast paced game its slow paced
as is any game with a larger emphasis on the outdoors like idk a jungle country
Also with this we will have helicopter queues like before COP's were a thing
SInce people will always take the easy route
bro is on track to make the worse consecutive suggestions on the planet
Takes forever to do anything
And I was saying it should cost alot to do
Desperately needed. Static LZs are an absolutely horrible part of the game. Dynamic infil and exfil should be the way we get around.
In what way are they horrible?
They’re static. Aside from not being tactically realistic at all, it’s game breaking for PvP.
It’s horrible in every way
At least you got sense
🙏
They are designated Landing zones that are deemed "safe", that why they are static, and in terms of PvP if your referring to LZ camping thats a completely viable strategy
A strategy that just ruins the point of the game
You can’t go somewhere without getting fucked by some guy sat in a bush
Camping the LZ
Then pick another LZ?
If that’s being camped to?
It takes like 5years to run anywhere
I gaurantee you every single LZ is not being camped at once
mmm no it doesnt
We being fr? Running takes ages
You barely have stam in this game
Take a stim
Not all people got em
It’s a viable strategy against an armed force that is absolutely stupid enough to only land its birds at known locations.
I'll just leave this here - the request isn't the same, but the end discussion is identical as to why this won't work.
https://discord.com/channels/1166365362158313522/1497698890080850192
how does it take ages when almost all objectives are near some kind of LZ, and for the ones that do have some walk you get quests, things to kill, and things to steal in-between
you also understand this is a country right that youre exploring
Also we need a option to be able to divert a heli mid flight
Should 100% be an option
I would be interested in making LZ's dynamic, maybe they rotate to different areas every hr or something but deployable LZ's is not a good idea
not possible because the heli system right now is like rail based
think of a train system
Not possible but it could be
100% not viable. Read the thread I posted as to why.
That’s atleast how it should be
Deployable LZs could cost like 50k and a heli fly’s over and pics u up with a rope or sum shit
Like a flare or sum
you made your exfil take longer by roping
instead of just boarding the bird
and more vulnerable
Couldn’t u just hold onto the ladder/rope
They should keep the vulnerability
I’m happy with that
we're not tom cruise sir you dont just cgi swing on some rope at tree level and say "yeah"
its also a little bird i should tell you and not a blackhawk or any helo with passenger capacity in mind
A little bird can easily do that
The issue with deployable LZ's is that it would increase Heli traffic (Which was a genuine issue before and not a fun one)
It would also mean that if you engage in PvP the enemy could just call a LZ and dip in the middle of combat which has the same effect as combat logging
And one last thing it would take an enormous amount of time to program helis to be dynamic and not collide with trees and buildings
is there a reason why its not sop for militaries and intelligence agencies globally
Idk what helis you’ve been in bro 😭
I was military and smaller helis can do that purpose
To quote myself in the thread I linked:
"Compute cycles allocated per instance would almost certainly spike if choppers are having to be rerouted dynamically on the fly.
Those resources would likely have to come from those allocated to the AI, which many of us think is lacking in numbers/braindead already.
If the choice is between smarter/more AI map wide, or dynamic rerouting/cancellation of in-flight helis, it's not much of an choice.
While I would personally love the ability to cancel a heli, I think the only time it makes sense is when it hasn't picked you up yet, and thus hasn't spawned in and allocated those resources yet."
you being in the military doesnt change the fact that no sop in any countries military or paramilitary makes it so you can get on a small insertion helo via clinging to its rope and it flying away like its a movie
Smart words
like thats just not a thing sir
yeah thats not routinely done lol
Like rn this is my loot
I can’t run
So another option could be the deployable LZs
It's an interesting idea but I just don't think it works for this kind of game. It would be incredibly immersion breaking.
They could easily make a way tho, there developers
Its there job
Counterpoint: extracting while over-encumbered SHOULD be difficult and increase risk and this is a tactical decision that you're making.
I like this point
Because why bother playing the game if it just plays itself?
(we just need the AI to be more challenging)
Even if they could I would not want that feature. I think any military or PMC outfit would just tell their operators to suck it up and go to a designated LZ rather than pick them up in a possibly hostile environment with poor visibility.
1million percent we do
I’m suggesting spots be limited
But closer
Think we just have to agree to disagree on this.
Yh
In essence you're just suggesting more LZs at the end of the day ultimately.
Like I said, interesting idea but I think it's a waste of developer time and resources. If they need to add more LZs they can easily do that without programming this whole deployable system.
What do you think of dynamic LZ's? So lets say each faction has their own LZ and each hr they rotate the locations
I think that's more sensible and immersive than the deployable idea.
So you become locked out of an LZ you might want to take, but can't because of a random rotation in the area?
No thanks, that's just the road to craziness and frustration.
Yeah at the end of the day I don't think that's necessary either
Hm true didnt think of that, might make a suggestion post to discuss the pros and cons lol
Dont wanna invade another persons post lol
I mean maybe because I only PvE I don't run into the same issues as PvP but the current LZ system is just fine as it is. Don't see a need to muddy waters. Rather the devs focus on other things.
I mostly play PvE too but have heard a lot of frustration about LZ camping, which yes is a genuine strategy but this could be a way to mitigate it in a more realistic sense
I mean you have extract camping in extraction shooters and there really is no perfect way to combat that. It's just kind of an unavoidable nature to these types of games.
i mean the only wayto kinda fix it or just lower the chances to happening to u is just to add much more igger map like 4/6times bigger than this one that we have
Holy
Yeah lets let the dev team expand the map 4x bigger because of LZ camping
I dont see an issue
xD
Or just use LZ's further away and walk to your destination - or walk the whole way.
Most people just want to get in and out fast, and using the most convenient method of the closest LZ is almost always going to get you killed.
i dont also (just sayed that cause im giving your brain propaganda about bigger map)
I was being sarcastic haha, a bigger map is probably never gonna happen, there is still plenty of room to fill the current map anyways
At the end of the day , calling for extract and popping smoke/IR strobe is how it’s done in the real world. Not walking to the parking lot that’s 50 yards from a supposed enemy occupied territory. It’s dumb as shit.
Yeah let's risk a helicopter and pilot that costs several millions of dollars to save our PMC 10 minutes of walking lol
I hope these guys never play Dayz
10min? what are u a snail or smth?
Pop styringe for stamina and be a flash
Ultimately, walking is always going to be safer.
But as a general rule, players just don't have the patience to walk and want the "easy" option of a close LZ.
Using the close LZ is a tactical choice and risk, and entirely on them for making that choice. Bitching about it afterwards because they made that poor choice and got killed for it is on them too.
Well to that point, assuming the game is like 8x real world time then 1.25 minutes of real world time would be 10 minutes in the game.
then we would move 10times faster, so it means that our operators are fat to not be able to run with like 25/35kg eq on us for more than 1min
jk
Ok well that's just being pendantic lmao
ye its irrelevant to this but it is true
we are money hungry blood thirsty reckless thieves in a war torn defacto multi-dictatorial country that wants us to leave despite our forced entry from outside covert backing
and thats cooler than being an "operator"
lol that's a lie
a complete lie
i don't think i've been shot at a single time at an lz this patch
definitely haven't died at one. maybe shot at a couple times.
all you need to do is put some minimal thought into where you're landing
if there's a fight at diamond and you're landing india 2... what are you doing
+1
If anything make it something else
Tarkov has a btr, could be a atv run back home or smth I mean, just considering a different exfill would be nice it dosent have to be atv or deployable Lz’s
Bro plays on dead servers or smth 😂
It is not the same as before (thank god) but you still have campers and fights at these
Notice sometimes, jump off the heli run as fast as u can, then just cut it in some bushes crouch, and 10 sec later you hear steps going past
Shit is still scary, but yeah they should def work on things so each area works like a map you load into, that should generally have minimum 1 player from the other faction
I know in an open world like this, it will be hard but it must come down to task system, it has to take you around the map all the time with smth to work for and good incentives to keep you coming back
I hope we will get some auto generated tasks in the future instead of just going through the same ones all the time
Exactly bro idk what servers he be playin on
He playin in South Africa or sum shi
Cause Lobby’s I be playin in ain’t that safe 😭
You must be playing pve
Nope. I've done all my tasking and looting Warfare.
I just don't land at risky LZs. It only takes a few extra minutes to walk from a farther LZ.
Meanwhile I watch a full chopper of teammates get wiped out because they landed at India 2 to attack Diamond.
I also use Strych a lot to get around. I have 3 Strych in my secure case and bring 1 extra Strych for the landing.
I dont know what to tell you then. Everyone else is playing on busy servers where people actually camp LZs. Solutions need to happen for people that are having the average experience.
No you're just making bad decisions and refuse to acknowledge that.
Show me a video of you getting camped at an LZ that also includes a look at the map before you land.
Also I'm not saying actual LZ camps don't ever happen. They're just exceptionally rare.
Like when people want to attack Bronco and land Delta 2.
Or they go for Savannah and land Delta 3/4.
Or landing Foxtrot 1 to attack Argos.
Just stop doing that and you'll be fine.
“Everyone should play like I play and things that don’t happen to me aren’t happening to anyone”
You’re a fucking idiot. Stop offering input
"I stand upright and still in the open near a contested COP and get headshot. It's not fair."
"I run in a predictable straight line at the enemy from where I spawned. It's not fair."
Yes, all of your assumptions are correct and everyone else is bad at the game. You’re the best, a grayzone god, the devs should bow before you at your mastery of the game
All I'm saying is don't land at risky LZs. That's it. Pick another LZ. It's not rocket surgery.
They should put a fedora in the game for you
In fact, they shouldn’t fix anything else in the game since you play it perfectly and everyone else just can’t figure it out
We should all be paying you for access to game mastery tutorials. You figured it all out, and thank god you did. Now we all have a remote chance at being as good as you.
Are you going to make an actual point? lol
I'm not trying to upset you bro. All I'm saying is don't land at risky LZs.
Are you saying you're not landing at risky LZs and still being LZ camped?
The point is you’re an idiot with confirmation bias that can’t accept input and experience from others.
That is true tho, if one takes the time to gather some info before inserting the map can give you a little bit of it
I don’t land in the middle of 3 enemy objective either, better to walk in, or take smth further away as you said
Goes back to what I said earlier.... #1502072943503478936 message
Idk what gray zone these mfs be playing must be playing south Africa or PVE
Yup **almost **everyone who complains about LZ camping just pick the LZ closest to where they are going and give no thought to what the enemy might be doing
Ballshit
I’ve been murdered on numerous random LZs