#Military Tech Room (MS)
1 messages · Page 1 of 1 (latest)
The water pump one? That was fun.
It's a nice addition and I imagine these sorts of things require a lot more backend work to get right and this is their first real dip into that sort of game play. I expect more to show up over time.
Remember, in 0.1, we only had key-locked doors. The addition of codes alone was a big level up in terms of requiring more exploration and world interaction.
They're still cooking.
This was definitly great.
I saw the note, and then the breakers, and spent far to long looking for the generator.
I was super excited to explore it.
First time I went the door was open and I just went down while it was full of water. They need to put a invisible wall there to keep players out until the water gets pumped out
Had not tried it like that.
They should block it for sure then.
We were exploring the map on the fist day, and found this little area, and I stayed behind for awhile looking and trying to figure it out.
Was really satisfying.