#Add third exclusive mode PVEVP only with seperate progression

1 messages Β· Page 1 of 1 (latest)

coarse grove
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If you want the PvP playerbase to get smaller, this is a great suggestion.

If you want the PvP playerbase to continue to grow and stay healthy - especially later in the wipe - then absolutely don't do this.

pale thorn
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No thank you, unless you want less players in PvP, and more people coming at you with low quality gear in a mode that the player gear is the only reward you get. People suggesting this dont realize how harmful to the mode it very likely would be overall.

jolly rampart
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3 modes 2 diffrent progres you know what i mean?

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One progress for PVEVP without jumping on PVE Only.. Second progres for people who jumping on PVEVP and PVE only.

pale thorn
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I think you forgot to mention you were talking a separate playlist

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That id fully support, a third mode and call it hardcore

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Or whatever

jolly rampart
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So in a Tarkov like this, people only run around with basic equipment because they're afraid of losing it? I don't think so.

pale thorn
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Tarkov doesnt come into play here. Anyways, if youre talking a third separate mode with its own progression for those that want it, sure id be on board with that but your post title and wording didnt make that entirely clear until I reread the last two sentences

coarse grove
arctic hare
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If everyone is looting in PvE wouldn't that mean pvp loot spots are completely empty and all for you?

coarse grove
arctic hare
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I know

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This is such a dumb conversation

jolly rampart
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I'm talking about separate progression and saves for people who play exclusively PVEVP, and a separate one for people who switch between PVEVP and PVE. What changes here, besides the fact that I won't encounter someone who spends all day grinding PVE items that constantly respawn, and after two days has millions in their account?

arctic hare
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What does separating progression solve?

jolly rampart
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Fear gear from other players.

coarse grove
# arctic hare This is such a dumb conversation

I think the majority of these suggestions come from people believing that if they can deprive other PvP players of "good gear" then they'll have an easier time "winning" - and they go through a lot of mental gymnastics to try to justify the suggestion without being fully transparent about their motivations for it.

I'm not saying this is what OP is doing, but I think it's the vast bulk of where these suggestions originate.

jolly rampart
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And I think that fair PvP keeps players engaged longer, and three weeks after the update, there won't be a 70% drop in players. The rest is already happening, and the next wipe will be several thousand players, max.

pale thorn
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I can see the value in a third mode to give this experience that doesnt mess with normal Warfare/Joint Ops cross progression. People argue itd split playerbase, and though it would probably split off a couple thousand people, it only takes 48 to fill a server, and realistically the experience in all modes would be perfectly fine with that split

jolly rampart
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You will realize that for you it doesn't change anything, because the game still has the same features as before and there is a separate game list called PVEVP only with seperate progress?

pale thorn
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Keep the PvP centric stuff there, and let normal Warfare be the experience they intended.

coarse grove
pale thorn
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Id reccommend you change the post title to say something like "third mode for PvEvP exclusive play" or something like that because your title and majority of post give the entirely wrong idea

jolly rampart
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To clarify, this doesn't change anything so far. Another playlist is being added, which has separate progress and saves, and is only available in PVEVP mode.

coarse grove
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But again, the long term health of the PvP mode depends on having folks that play PvE cross into it - either occasionally or regularly (depends on the player, of course).

Because very, very few people are going to "start from scratch" after dumping dozens of hours just to be able to PvP now and again or with friends.

jolly rampart
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I mean in 0.5

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not now.

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This proposal doesn't change anything about the current gameplay, or the future gameplay. Literally nothing. It adds a third playlist, and that's it. It has no impact on the game whatsoever. If interest is low, you can turn it off. I hear from friends that there's interest, and from people playing it too. It doesn't require any practical investment, nor does it drastically change priorities in improving the game.

arctic hare
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Everyone has equal opportunity to go loot on what ever mode they please so I don't really understand the fairness argument, but maybe I'm not supposed to understand πŸ€·β€β™‚οΈ

jolly rampart
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Well, let me explain. I know a guy who spends his days in PVE, knows the bot spawns, goes there like a charm, and earns 200-300 thousand in a 15-minute walk. There's no threat of another player. He does it every time. Then he enters PVP against guys like me, who wouldn't easily go for a casual stroll because they might meet someone there and the risk is higher. Do you understand?

arctic hare
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I understand but what is stopping you from doing what the other guy is doing

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Tarkov has shown us that splitting the player base doesn't really help

jolly rampart
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I want to be forced to explore the map with missions and meet other players, both mine and their opponents, and not waste my time like a fool and keep running around for the same things?

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Are you serious? For you doing this same 24/7 its that same fun like traveling whole the map and feel gear fear?

arctic hare
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Just because you refuse to do it while everyone else does doesn't mean the devs have to dedicate time and money in a separate mode

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You have the exact same opportunity to do it if fairness is really the issue

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You just refuse to

jolly rampart
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I don't want to come home from work and waste time running to the same places. I want to feel like a threat to the player, even if I have the worst equipment in the game. I don't mind not having it. I want to be able to play with people who aren't just taking the path of least resistance.

jolly rampart
pale thorn
jolly rampart
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I cant edit title

arctic hare
pale thorn
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Then you should put something big, bold, and at the top of the post explaining it probably

jolly rampart
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Add third exclusive progresion PVEVP only

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oh ok i can

errant stratus
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Why couldn't they just use some unused warfare servers for it (if there are any)

jolly rampart
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Add third exclusive mode PVEVP only with seperate progression

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@pale thorn now its better? How you think

jolly rampart
arctic hare
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extra work because someone is lazy and refuses to use the tools that the game gives them is pointless, splitting the playerbase will result in "pvp is stale and super sweaty plz fix" and now the devs have to put extra time to try to fix this next issue

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we have already seen this in tarkov

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what makes you think it will end up any different here?

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ty for coming to my ted talk

errant stratus
arctic hare
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how is a separate mode not splitting the playerbase?

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how is it abusing if the devs intentionally designed the game that way?

errant stratus
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Because the only people that will play that mode are the ones that actually want it. It's not forced

arctic hare
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they didnt not separate pvp and pve by accident

errant stratus
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Unless you mean the devs wanted people to abuse the meta and ruin the experience for others, and force others to either conform to the meta or be left behind

jolly rampart
arctic hare
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bug abusing =/= using the game mechanics the developers put in place

arctic hare
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thats a whole different issue you are talking about

jolly rampart
arctic hare
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you know what, I hope they make this mode for you guys

errant stratus
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I agree with leadfarmer that this new mode should be for the COD style playerbase and they keep warfare the way they originally intended it to be

arctic hare
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I look forward to seeing you coming up the next excuse for dying to other players in the future

visual vector
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I wish we could stop post this "suggestion" over and over so dev can learn real useful suggestions from this section of discord

errant stratus
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First time I'm seeing it

cerulean nexus
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Without a safety net for players people very quickly adapt by either running the least expensive and yet still combat effective kit possible or they go on 'rat' runs where they can fill a bag without likely running into players, or they stop engaging with the game at all.

cerulean nexus
smoky solar
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Next we will get a suggestion for PVP only mode with no AI

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πŸ˜„

jade rune
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usually it's just "seperate PVE AND PVP RIGHT NOW!"

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still silly tho

digital dust
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crybabies i swear πŸ˜‚

jolly rampart
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We wanna harder mode and you say we are cry, that logic.

digital dust
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dont like the game dont play it simple you wanting it to be harder for go play arc raiders

simple pecan
digital dust
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you have whole pvpve mode stressful enough with other players being trolls and rats and teammates team killing for your gear ruining your experience to get task done on this mode and you want it to be harder...? imo

errant stratus
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I don't see why everyone is so against a suggestion for a separate mode, like it's guaranteed to be implemented. It's an idea and honestly a breath of fresh air from the usual toxic post saying to separate the modes

pale thorn
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Not making Warfare worse

digital dust
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not guaranteed at al i dont see why they would make another pvp mode harder than this one like how would yu even implement that what 1 shot kills, limited meds ussage when the game is main for pve they only added pvp for player who want too still play pvp

pale thorn
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A separate mode would let them appease PvP focused people while letting Warfare turn back into what it was meant to be of the same thing as Joint Ops, just with player damage enabled for risk (but with nothing driving forced interaction)

digital dust
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this not a pvp game though yall forget that part they intended it too be pve so why would they make another game mode for pvp

pale thorn
timber kite
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I love the aargument "It makes it so easy for pve players compared to pvp". Okay? i mean you have the same choice to go into pve and you're choosing pvp, then complaining about it being harder than pve?

digital dust
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and again how would you implement hardcore mode on pvp when its already hard as is with all the crap thats going on trolls, exfil campers, fob campers, and just general in being rats in bushes with bags tagged too loot then rampage you with mortars from far away while you loots the bag like how is that not already enough stress level for you. oh and lets not forget the team killing that happens just because yu have something someone else doesnt when if you just simple hop into pve yu can get the same loot even better

errant stratus
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No cross progression. That's the point of the post. Another mode separate from PvE

digital dust
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how is that harder modde for pvp

pale thorn
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Separate progression and since its more PvP focused, the shitty red circles and all that PvP focusing crap can stay in that mode. It'd let Warfare go back to natural chance of PvP as intended instead of the direction it started going in .3

Itd allow the PvE focused nature to actually stay true, and still give those PvP junkies their mode where PvP is easier to find and more in the spotlight. It'd fix alot for BOTH groups

digital dust
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again this game was intended for pve so why do ypou think they will appease you and make another mode

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totally off the route MFG was intnding for this game its not pvp

pale thorn
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I dont think you understand that they already shifted in 0.3 in warfare to make it more PvP with the red circles telling everyone on the map where every little bit of PvP happens and ruined the natural way it was supposed to happen. We understand the focus of the game. Thats why much of what I said has specifically mentioned warfare going back to that.

Theyve already made changes to appease PvP players like has been stated. Im not one of the people that wants that, and im a PvE main because of them ruining the natural flow, and I support ideas like this so that we can hopefully get that BACK.

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You seem to be thinking im saying get away from PvE and focus solely on PvP but thats just you not comprehending what im saying. This sorta thing would keep them from messing up the INTENDED mode more.

digital dust
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i understand completely my guy but what im saying is there is no need for any other mode game is in its best condition after .3 and they fact they made it easier too find your rats seems like a good thing they added the red circle

pale thorn
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Red circles destroyed the intended experience

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But anyways, not gunna take this further off track

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Out of respect for the OP

errant stratus
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All my homies hate red circles Fatigued

digital dust
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rats were never the experice they ruin it so they made it easier to find your targeted killers

jolly rampart
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Now i run 3 time for tiger bay 450k$ in 1 hour, that makes sense...

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Without fear for other players.

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Then i can go for pvp with all stuff 20 times easy.

fast depot
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while PVEVP-only players have a much harder time
I find looting in Warfare much more lucrative because Joint Operations is always looted in the high value loot areas. I can still get something because I've memorized unpopular and hidden spots but in Warfare it's all unlooted most of the time.

I attached my current $$$ stats and I've only been playing in Warfare servers this patch.

To clarify, this doesn't change anything so far.
It splits the playerbase along an unnecessary line. Splitting the playerbase between Warfare and Joint Operations is okay because many Joint Operations players wouldn't even be playing the game if it was only Warfare.

But with this change you'll also be splitting PvPers.

raven mica
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Separating the accounts is absolutely necessary. It’s disgusting to watch GIGA CHADS running around on PvE and pouring tons of money in just to get into PvP. I’m honestly shocked the developers didn’t implement this from the very beginning, because it completely defeats the purpose. If you want, go be bored on PvE and run your workshop there, and run your PvP workshop on PvP servers. What we have now is a total flop.

silent orbit
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do you want pvp to be dead?

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because thats how you make pvp dead

modest owl
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that is rat behaviour.

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any gigachad is live on twitch and doing it raw in PVPvE

raven mica
silent orbit
raven mica
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so what?

silent orbit
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now even less people will be on pvp

raven mica
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go to be bored to pve

silent orbit
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i dont know if you've noticed but this isnt a huge popular game

modest owl
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What is your problem with shared progression?

Do you think gear wins fights?

raven mica
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80% of people playing on pve, playing only pve

silent orbit
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it has a following, yes, but splitting the playerbase further has a very real chance of actually killing the mode

raven mica
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actually PVE killing that game πŸ˜„

modest owl
silent orbit
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the pve that people actually like?

raven mica
modest owl
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but anyone who is serious pvp focused, runs 995 all the time

silent orbit
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the pve that more people have flocked to when a feature to push people into pvp encounters was added?

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the pve which is very deliberately placed between the players in pvevp?

raven mica
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i think u r 50 years old guys sitting and enjoying killing bots πŸ˜„

jolly rampart
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HOW YOU READ THIS, THIS SUGGESTION DIDNT CHANG ANTYHING. We wanna third tab in menu with exclusive progress you know?!

modest owl
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I don't understand what you think separating pve and pvp achieves.

silent orbit
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as you have been told

modest owl
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people who go to farm in pve, for gear to use in pvp, right now, will just go to dead servers πŸ₯²

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So you achieve nothing.

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Except block potential pve players from trying out pvp.

silent orbit
raven mica
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make quest on pvp account, 90% of u will sit in bush all day to wait πŸ˜„

silent orbit
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people in the pvp only servers will be dead

jolly rampart
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I can have even one weapon in my locker, be poor, but if I meet a player armed to the teeth who got loot on, say, Tiger Bay, I want to know they had to fight for it with other players and bots together, not just run around every hour grabbing items. Is there something you still don't understand?

silent orbit
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therell be nothing for them to do

jolly rampart
silent orbit
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we're telling you that you arent thinking through the consequences of that change

jolly rampart
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All we stay like now, but we wanna third tab i menu for PVEVP exclusive only without jumping twoe modes....

modest owl
silent orbit
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there are flow on consequences of doing that

raven mica
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XD

jolly rampart
modest owl
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Most pvp players I know, don't swap away from PvP.

jolly rampart
modest owl
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And again, if someone goes farms best gear, best ammo for PVP, how is that different from farming it in dead region?

raven mica
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sad when people from fortnite start playing some real games πŸ˜„

silent orbit
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a lot of the pvp players i've spoken to have said their biggest complaint about fighting people is that the people they fight all have gear fear

modest owl
silent orbit
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more gear fear incentivises just doing whatever is safe and boring, like camping LZs

modest owl
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PvP is more profitable now tbh, unless you have bad aim.

silent orbit
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shared progression is mitigating that

jolly rampart
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PVP more profit? i ngear max 30k, in tiger bay solo run 300k+ that logic.

silent orbit
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yk how bad LZ camping is now? imagine if everyone was scared of losing everything all the time and couldnt farm "safely"

silent orbit
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pve MS?

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pve FN?

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do you know how heavily looted they are?

jolly rampart
silent orbit
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and take his stuff

jolly rampart
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Tutorials on yt with exaclty point when bot stay, if you have problem with that bots, you are noob.

silent orbit
jolly rampart
silent orbit
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the issue with the t3 locations in pve isnt difficulty, theyre incredibly easy

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its that theres nothing to loot

jade rune
silent orbit
modest owl
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when there are 3-12+ players for each t3 location.

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in pve

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there is no 'easy money' 01_GZW_Kekw

silent orbit
modest owl
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And you cannot even kill them, to take the loot.

silent orbit
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its just slow

modest owl
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I mean there's easy money in VV, but I doubt anyone camps VV in pvp either.

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5 minutes 10-40k

jade rune
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did in .3

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not really now

raven mica
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just sad πŸ˜„

silent orbit
jolly rampart
modest owl
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So it's funny to read about how people farming in PVE, is a problem for PVP.

raven mica
silent orbit
raven mica
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just write my opinion so stop write to me πŸ™‚

modest owl
jolly rampart
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nevermind you are too stupid to understand

silent orbit
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presumably the people looting in pvp. are invested in that loot and want the same experience as you

jade rune
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on the rare occasions I play pve and go behind them I continually find myself surprised by the shit they leave behind

modest owl
# raven mica u can read?

Can you? I know English is a second language for you, but please look up what "projecting" means, then you might comprehend what I implied.

raven mica
jade rune
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yesterday I found an r-4 that pvers ran past in safe room

modest owl
jade rune
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nobody leaving a r-4 behind in pvp

zealous hollow
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I actually don't hate this idea. A hardcore mode. PvEvP, no respawning on COPs and has it's own seperate progression.

raven mica
modest owl
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And I think it's unlikely devs will split PvPvE playerbase, until custom servers are a thing, at least.

stoic apex
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No. This game shouldnt be a pvp shitfest. Don't compare it to tarkov. One account for both modes makes this game not being a second job.

silent orbit
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i have a job

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i can't put 100 hours into this game a week like a rust kid

stoic apex
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When 1.0 would drop I wouldnt have time to grind

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Ffs i can't write correctly today

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Tarkov players seem to try being an inverted Midas

spark sluice
silent orbit
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i'd like to say again, i understand why this is something people think they want

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i just dont think they've thought through all the consequences

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its not wrong to want to pvp against other people who have struggled like you have

jolly rampart
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People who have a problem with this are those who, with a million dollars accumulated in their lockers, want to shoot someone in PvP once a month, and the rest of the time they hide their best gear in lockers. That's the truth.

modest owl
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they think there's a huge group of players farming up in pve.

But if you're confident in your pvp skills, then just kill them and take their stuff 01_GZW_Kekw

silent orbit
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but that doesnt mean that making a mode for that only is conducive to the long term health of the game

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condusive? conducive?

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both of those look like theyre spelled wronfg

modest owl
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2nd is correct

silent orbit
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figured, its what my brain wanted to type then my eyes saw it and went "wait"

zealous hollow
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I think the benefit of this mode would be force tasking in PvP. Would be fun for the organic fights. I do hate the idea of splitting the community.

silent orbit
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the issue isnt that a mode like that is scawy to me

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like you said, i can just not play it

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i fully agree!

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the issue is that there are other consequences to adding modes like this

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the further you split an already relatively small playerbase, the harder it is to keep growing one

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this may be a good idea to come back to a couple years down the track when the game is out, and established

spark sluice
silent orbit
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the game has a playerbase which is still meaningfully affected by drewski videoes, thats not a huge game

silent orbit
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account for regions, then modes

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the game has a lot of players right now yes

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will it have this many in a month?

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can it sustain that?

spark sluice
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They still label it pre-alpha. I don't think it's reasonable to look at end of patch player counts

silent orbit
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i think its worth revisiting closer to release

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but right now its not the time to make a risk like that

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once you open that box it becomes a lot harder to shut it

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new modes are not to be taken lightly

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and when i say end of patch, i dont mean the last 2 weeks of a 6 month patch cycle

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i mean everything past the first 2 months

spark sluice
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That's for the devs to decide, if you ask me. I don't think people should be giving OP such a hard time for suggesting it. It's a good suggestion even if it's not for everyone

silent orbit
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they kinda keep asking for it by trying to fight absolutely everyone who criticises the idea

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theres an assumption happening somewhere which is just making it turn into a shitfight instead of a constructive discussion

modest owl
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custom servers would solve everything

spark sluice
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There were a bunch of people assuming OP wanted to take away their shared account when they specifically said that's not what they were suggesting. OP could stand to chill, yeah, but it's frustrating when people come at you over something you didn't even say

silent orbit
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most of the criticism of OPs suggestion is that splitting the base is a bad idea

spark sluice
silent orbit
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the criticism of people having a life applies more to people who step into this conversation and try to speak for him

north cedar
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not worth it, split pve and pvp = less players add a hardcore mode when yo die you lose all eq stats and start new game

mortal thicket
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I think there should be a point where endgame is only pvpve...cuz atm it doesn't make sense to achieve the same with less risk. How it's done not sure but the current setup good for EA but don't see it working longterm, imo.

glossy quartz
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i mostly do pve but this is bad suggestion if others doing pve to get rich who is holding you to do the same farm in pve and do pvp all pve people latter will burn out stash. if you are good in pvp kill them and take the loot its free item πŸ˜‚

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and one more thing its not easy to loot in pve most of the time its empty πŸ˜‚

cerulean nexus
fast depot
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the game should auto uninstall and you have to buy a new copy

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helps fund the game too, win win

lost loom
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I think a mode called "Hardcore" that has as separate progression and it is PVPvE all the time and you can't play PVE for the same progression is a great idea!

north cedar
glossy quartz
north cedar
glossy quartz
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some people want game mode like battle royale or arma like game mode πŸ˜‚ but even in pvp you doing more pve stuff

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this game is designed this way and its perfect

timber kite
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I've got the main 3 vendors (Handshake, Gunny, Labrat) lvl 4. And the other 3 lvl 3. I feel like the other 3 is sooo fkn slow to lvl up. What is the easiest way to level them up fast. I've been running tasks for 3 whole days straight now for em and still haven't got half way to lvl 3

fast depot
oblique fossil
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I am honestly surprised by the amount of opposition to this idea.

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Exciting part of PVP is the chance to get some high value / rare loot and build up a powerful stash but as it is now, the β€œoptimal” way to play is to grind everything out in PVE then hop on PVPVE. That means everyone on PVP is using the same top tier gear we all have easy access to on PVE. There is nothing exciting about looting dead PMCs.

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It also means that doing tasks in PVPVE is basically pointless risk. Should there not be a game mode that recognizes that doing tasks in PVPVE is inherently more difficult/dangerous than PVE?

glossy quartz
oblique fossil
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Yeah you can scav like that sure but there is still no excitement in getting gear you can easily obtain with no risk in PVE

queen jewel
fast depot
# oblique fossil Exciting part of PVP is the chance to get some high value / rare loot and build ...

Okay this is strange.

Be honest: are you just making this up based on an assumption? It sounds like you're imagining what you think people do in the current system but not based on actual experience.

I've been playing almost daily since 0.4 launched on Warfare servers. I play with a regular group and we do a lot of PvP. We tend to avoid COP fights and focus more on bumping into players while doing tasks, looting, and exploring. We get about 10-20 good fights per session. We do still attack COPs often but we don't stick around for more than 1-2 waves of naked zerglings that come back (if they come back).

That means everyone on PVP is using the same top tier gear we all have easy access to on PVE.
The vast majority of players we kill (and loot) are running mid-tier gear at best. It's rare for us to loot a player and actually see a decent weapon and gear. We do find NVGs sometimes but it's almost always on newbies because the rest of their gear is pretty bad. It's so uncommon for someone to run a meta loadout that we get really excited when we finally loot someone who is. A rough guesstimate is like 1 out of every 10 players we kill is running a good kit.

fast depot
# oblique fossil Yeah you can scav like that sure but there is still no excitement in getting gea...

Fighting PMCs for their gear doesn't make sense. Most of their stuff is going to be low durability. Either their armor is going to get wrecked or they'll be using a mid-durability weapon. Most players don't seem to know what a good weapon build looks like so we end up just selling most of it since it's crap (bad scopes, bad foregrips, bad buttstocks, etc).

The most useful thing we usually get from players is good ammo.

GZW has never really been a competitive shooter where there's a big reward for killing a player. PvP is intended to happen out of necessity. For example if you're doing a task or want some specific loot (laser designator) and players are in your way. Or pure self defense when players are stalking you during loot runs. That's why we don't have mechanics that encourage players to seek each other out to fight.

When people do seek each other out is usually COP fights. And those quickly devolve into nakeds running around with crappy M4s that they looted from NPCs. Or MP7s.

glossy quartz
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who said in pve when we visited place every time get 100% loot since there is no risk the place getting looted by every oen

glossy quartz
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this game more focused on co-op pvp massive fight but atm its not at this point but in future they will add more to pvp server
for ex: planet side 2 but its added extraction ellement

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i think

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i think there will be an event soon custom server pvp maybe people saying need seperation for the database must try that event find what best

queen jewel
jade rune
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They're just a cheap an effective gun to run naked at people with

queen jewel
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It's a perfectly acceptable kit to run on its own merits, hardly a rat kit

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And I dont run vests regardless because of personal preference

jade rune
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I wasn't calling it a rat kit it's just effective at what it does in general

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the mp7's only problem is that suppressors are on banshee 4 for some reason this wipe

novel pasture
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PvP is supposed to be end game stuff where you wager your gear against others. Yeah you can start the game and task if you like the challenge but you should treat it as a end game mode or after you understand the basics of the game.

oblique fossil
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People are keeping their best gear stashed for risk-free PVE and running mid tier gear they don’t care about losing in PVP. In PvP only servers this would not happen. You could keep your best stuff stashed but then you would be saving it for what, exactly ?

oblique fossil
novel pasture
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Yeah