- Team-killers / Aggressor Enhancement 🪦
We all know the aggressor system has a lot of holes and not enough consequence. People either bait others to kill them so that person gets the aggressor status or will just log out after taking your stuff and have no real consequence. The best way to solve this is if you kill another faction member, the downed player gets a "Would you like to press charges?" pop-up on their death screen. If you select the "Yes, get his ass!" button, then that player immediately loses all access to their COP and FOB services for 120 minutes.
Yes, this includes not being able to call choppers and not being able to log out from them. The only way they can safely log out is by infiltrating an opposing faction's FOB and logging out from there. But if they kill any other faction players or FOB guards, they'll be blacklisted from that faction's extract as well.
Not being able to safely log out and no inventory access makes stealing gear pointless. And that also puts all of their gear at risk unless they're a stealthy ninja (which isn't easy when you're overloaded with your ill-gotten loot).
If that person is somehow able to safely exfil from an opposing FOB, they won't be able to rejoin a server from someone that pressed charges against them for 24h. This prevents someone trying to stalk, harass or get revenge on the previous target. This restriction would be waved for anyone joining as a squad - because we know that some dudes can only show affection to another dude with misplaced-but-strangely-not-unwelcome violence and it just sometimes be like that.