#Color of the item rarity and more items...
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That's far too arcadey for the tone the game has tried to hit.
Most of the HVL items have descriptions that inform you this is a "better version" of like items.
So there should be something indicating the item's value... I never noticed it in the description... I'll check it out.
For example, you have a "gold necklace" or "emerald necklace" and the latter is more expensive.
But nothing mentions the value specifically. Just what they're made of and the general quality to inform you how to make decisions in the field.
But some things don't work that way... How will you know which radio is better? For example, there's an "expensive" cell phone that's cheaper than useless things.
I think this would be a good quality of life addition, at least for valuable items, and eventually crafting items. Helps so you don't have to memorize the sell value of every item in the game to know what's worth keeping.
You "play the game" and sell them to a vendor and remember?
It's literally just part of the discovery and exploration that players are expected to do.
I want to play the game. I don't want the game to play me.