#So after deepdiving and clicking on the major COPS with the 3 stars

1 messages ยท Page 1 of 1 (latest)

torn ocean
#

Capture and Protect ๐Ÿ˜‚๐Ÿ˜ญ

opaque dirge
#

I imagine a main reason why they don't have LZs is because you can't "capture LZs" and losing access to them would be really weird and introduce a ton of additional problems.

grim cape
grim cape
grim cape
# torn ocean Capture and Protect ๐Ÿ˜‚๐Ÿ˜ญ

also had a particular someone say COPS didnt have LZs LMFAO .. its crazy how people with swallow up what people say just because theyre a "veteran" even though the topic could be something they had nothing to do with.. but for example its guns and "hes a marine" but as a marine they could have been like admin or whatever lol

wintry haven
grim cape
# wintry haven We have people bitching about "LZ camping" since 0.1 and you want the ability to...

How is LZ camping any different from camping a COP? mentally weak ones will cry over anything .. Im just pointing out something broken within the system and makes absolutely zero sense imo ( I know that most civilians dont know the difference between everything mentioned in the topic so its irrelevant ) .. I can understand not having the LZs by the COPS .. but if thats the case they need to be called patrol bases not COPs .. just my opinion .. but I get what youre saying 100% and btw I was one of them bitching about LZ camping ... but there are multiple implementations that could be used.. 1. global lz you take the chance of landing in enemy territory ( which is 100% and completely irrelevant in PVE and its a PVE game.. ) .. 2. the lz is for that particular COP and you can only use it when you have taken control of the COP .. or 3. just dont call it a Major COP and call it what it is a Patrol Base but if thats the case , we should lose access to vendors and only be able to access vendors from the main base.

#

For instance say I have a squad member out doing a simple solo task , I am out doing a simple solo task .. and decide we want to meet at a major COP ( the ones with the 3 stars in the center ) .. we should be able to take the closest LZ to us to that major COP ..

#

Even if we make it where your faction has to own that major cop.. or make it where each faction has 1 major cop in enemy territory so for mithras up by lamang and crimson , for lamang by mithras and crimson , and for crimson by mithras and lamang ( the far side of the towns not the actual bases ) .. or just make it where we can flip the lz to it by controlling that major cop .. I feel like this isnt as bad asking for as some of the other things.. like vehicles and kayaks etc.. like helicopters , lzs , and cops are already in the game so it would be really simple. and it actually makes sense .. they dont even have to add new lzs.. they could literally just move an lz thats within like 500 meters or whatever to just be within say 100 meters