After seeing the last Q&A stream, this here is in response to Petr Mores (cool guy 🤜 🤛 ), the lead animator on GZW, urging us to submit what we want to see the most, with regards to player animations So here is my list:
** HEALTH ANIMATIONS **
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SURGERY: Sometimes a critical hit to an organ requires us to do surgery twice in a row on the same organ. I'd be cool if the surgery is done once on that organ, but takes longer due to the increased damage done to it. Also, if it's possible, make the surgery animations varies a bit between head, lungs& heart, stomach, and intestines areas to elevate the experience.
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SPLINTS & BANDAGES: Same thing as with surgery, no more applying twice on the same limb for splints, rather, let it take longer to apply when needed for the critical fractures. Also, a unique applying animation of the following: Left leg, right leg, left thigh, right thigh, left arm, right arm, left upper arm, right upper arm.. When the player needs to apply to his lower limbs, the animation takes him to a crouch position, extending out the affected limb (right leg or left leg/ thighs) and applying meds needed (bandaging or splinting)
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BLOOD TRANSFUSIONS: Same boat as the rest, make it possible to apply them in a continuous way, rather than twice or three times in repetition, taking longer the more blood is needed.
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