#Friendly AI / Civilians

1 messages · Page 1 of 1 (latest)

merry fog
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I would love to have task that involve ai civilians or friendly ai.
Find a civilian trapped or in custody by the enemy and bring it to a safe zone, or Local task involving helping civilians rescue their stuff from a specific house or around some area and bring it back to them, but no just in the task menu, interactive AI who you can see and talk with.

low juniper
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According to lore, civilians were evacuated.

merry fog
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Maybe some civilians were captured, or not civilians, let say, friendly soldiers being hostage alive

dusky edge
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We're all friendly soldiers in PVE 😄

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We can role play 😄

neon horizon
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The reality is, if you put "friendly" or "neutral" NPCs in-world then people are just going to kill them.

This is doubly true if you make them important for any quest or progression-related reason.

From a game design perspective, it's far, far easier to simply say "there are none" than try to deal with the ramifications of them existing.

dusky edge
cedar nymph
cobalt sphinx
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Personally I would love to see something like “AI Civilians” implemented. I get the lore perspective. I get the gameplay challenge. I don’t think either are reasons to abandoned this concept altogether.

novel pumice
cobalt sphinx
neon horizon