I would love to have task that involve ai civilians or friendly ai.
Find a civilian trapped or in custody by the enemy and bring it to a safe zone, or Local task involving helping civilians rescue their stuff from a specific house or around some area and bring it back to them, but no just in the task menu, interactive AI who you can see and talk with.
#Friendly AI / Civilians
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According to lore, civilians were evacuated.
Maybe some civilians were captured, or not civilians, let say, friendly soldiers being hostage alive
The reality is, if you put "friendly" or "neutral" NPCs in-world then people are just going to kill them.
This is doubly true if you make them important for any quest or progression-related reason.
From a game design perspective, it's far, far easier to simply say "there are none" than try to deal with the ramifications of them existing.
Hes right really, there will be a few who will ruin things by just going on murder sprees every time they get in a server
You can find the captured civilians in HP Bunker.
Personally I would love to see something like “AI Civilians” implemented. I get the lore perspective. I get the gameplay challenge. I don’t think either are reasons to abandoned this concept altogether.
They’d all be dead by now….
Nah.
The "lore perspective" is "a decision the devs made". So it's not like they "abandoned the concept" so much that they made a concerted decision to go in a different direction.