#Firing range ammo vs armour

1 messages · Page 1 of 1 (latest)

wind spoke
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I know it’s very “call of duty” but on the firing ranges add targets with all levels of armour and then a method to see when ammo pens the armour so we can see what ammo performs best for what we will be up against because at the minute the ranges have no real use

kind gorge
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Here's my only criticism of this - you only need that information once and then we never need to test it again.

And we have some folks that do a great job testing and sharing that info for everyone.

Building out a permanent in-game feature for it feels like a poor investment of dev time.

stark acorn
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I beg to differ about the ranges having no real use, but thats got more to do with me settling in for a session or testing weapon builds than anything.

I use it to get my eye in when getting comfortable - how you sit in a chair, freedom of arm/wrist movement, etc. can all impact how quick you can acquire targets accurately, and thus chance of living in a firefight. Firing off a few cheap SP rounds at the range allows you to do that and get the feel of your weapon without getting shot to pieces by a bot.

elder coral
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I think it’s a good idea but probably in later updates? Maybe even battle forge where there’s actually more guns and attachments to play around with

wind spoke
solemn crown
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Genuinely a good idea it’s something the game will need

But like lead said it ‘’probably for later updates ’’ 🔥

elder coral
solemn crown
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YEET i said yeet what are talking about

elder coral
elfin crown
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@wind spoke OP, check this out.
#1359952234930110754 message

wind spoke