#Distress Beacon for solo players in coma

1 messages · Page 1 of 1 (latest)

spark carbon
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How about a distress beacon that pings on map showing downed players in coma state. Would be great for solo players like myself. Maybe make it purchasable in vendor or something.

cursive mesa
spark carbon
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I don't know how much they are willing to change up the whole coma mechanic but some sort of alert to a downed player would be helpful in some situations

woeful glade
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and bleedings stop or go down significantly to allow for that

spark carbon
woeful glade
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so I assume, that organ/injury level does not dictate how long comas last.

spark carbon
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I was at MS last night in coma, called for help and a couple of guys heard me. They found me just before I passed. Gave me the idea.

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Really I think this could turn into like maybe some sort of rescue operations for players to earn xp or something if it's developed in that way.

uneven salmon
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The question is who's going to wait the 5+ minutes with no knowledge that someone is even on the way to "save" them. Not to mention the time it's going to take to get there by chopper and then by foot to actually get to them, going to take a whole lot longer than 5 minutes.

cursive mesa
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Another thing that needs to be said in regards to time is the time it takes to clear the area before you can be saved

tired dust
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I personally feel like coma is perfect right now. It lasts a long time and there are ways of preventing it / bringing yourself back up out of coma. As for teammates not having time to clear bots for revive? Skill issues to put it bluntly. This is a tactical shooter there shouldn’t be any holds or helps

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Someone who is laying unconscious cannot signal teammates

woeful glade
tired dust
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There is though

woeful glade
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I had several situations where I was insta-coma.

tired dust
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There’s many ways you can enter coma and sometimes it’s slower than others

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If you are instant coma you either are revealing weak points or not wearing the right armor

woeful glade
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and how is this relevant to what I said? It doesnt change the fact that insta-comas do not allow you to ask for aid, unless you are playing with another person, comas might as well be disabled for solo players.

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or there just happens to be a nearby player, but that is actually rather rare from my experience.

tired dust
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But like I said

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How would you ask someone for help, when you’re in a coma?

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Couldn’t happen IRL

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Maybe a distress signal before entering coma that must be activated?

woeful glade
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yeah, that is why I suggested that even "insta-comas" should give you a grace perioud before you fade out completely.

uneven salmon
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Normally if someone is calling for pararescue, it's your squad mates not you yourself.

tired dust
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That would defeat the point of Instant coma

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There is non instant comas

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Just need to wear the right armor and manage injuries

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I rarely have had instant coma after 600+ hours in this update

woeful glade
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so I also assume that voice chat should be disabled if you are in coma, which it isnt currently.

tired dust
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Honestly, yeah

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It should be

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Can’t talk in a coma

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Can’t do anything

woeful glade
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sure, but I guess then just remove comas for solo players.

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and kill them instantly.

tired dust
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Wouldn’t be fair

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Oh

woeful glade
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why?

tired dust
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lol

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Sorry

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Too quick

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Instant death for solo? Not so bad

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Quicker trip back with full health honestly

cursive mesa
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Disagreement.

tired dust
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I don’t wait in coma even if there’s 6 players near me

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Only squad mates

cursive mesa
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The spirit of Jolly Cooperation can be one of spontaneity

woeful glade
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yeah, whats the point of comas for solo play? most of the time faction members dont help you. like I said, unless you run with a squad coma is just meaningless fluff.

tired dust
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I think that in PVE ONLY a ping for nearby friendlys that a teammate is in coma wouldn’t be SO bad. Maybe only if that player IS solo

cursive mesa
tired dust
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Agreed

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I have met and worked with many “random” players

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I have actually saved solos from coma as well. Usually other faction

cursive mesa
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If you stumble upon a Battle Brother, having him just drop dead with no recourse because you guys didnt squad up, when normally he would coma would suck some of the fun out of it.

tired dust
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So that’s something

woeful glade
cursive mesa
tired dust
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Silent agreements happen to me all the time. Even in PvP

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Part of the fun

cursive mesa
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Was Chasing YBL boss a week ago, he ran in and blasted an LRI noob, I blasted the YBL boss with a 00 through the ear, heard the choking coma sounds and told him to not give up while I patched him up

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I am not LRI

tired dust
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lol

uneven salmon
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I would have blasted him as soon as I woke up. 🤣

snow otter
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I think team mates being shown would probably increase the rates since they'd know

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of which it's a advantage squadded players get anyway since their just sat in a discord and able to com it.

cursive mesa
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I mean, they were lucky the song I was listening to at the time, cuz I listen to music and game, screw headphones, was at it's quiet part.

spark carbon
spark carbon
snow otter
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but like, say someones just 20-30 meters away, theirs no way of knowing their coma'd to go and help them

spark carbon
snow otter
spark carbon
uneven salmon
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I'll just say, vital signs alone absolutely cannot dictate whether someone is in a coma or not and it's a stretch to even say they can be informative to injuries sustained.

spark carbon
spark carbon
oak prawn
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99% of the time the distressed person would die while you're on a 2 minute chopper ride to them.

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OTOH if someone is nearby maybe it would work.

uneven salmon
spark carbon
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I said it's not too far of a stretch given what an aed can do. I don't think it's out of reach and could be easily believable. Elon could have us one in two weeks.

craggy pendant
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Thing is, you're not taking into account things like an individual's "baseline" heart rhythm, or techniques such as breath control which will naturally lower it, an sudden adrenaline dump which might cause a spike in heart rate, or even mechanical failure of the AED itself (given the setting of the game, high rads will destroy delicate electronics).

None of those are indicative of a coma in and of themselves, nor will an AED tell you that someone is in a coma as a result of any of those conditions.

opaque steppe
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This has been talked about to death and it doesn't work for two core reasons (which I would imagine have been called out here already):

  1. Most people are going to die before anyone can get to them. You basically have to have someone immediately by your side.
  2. Say you hit the button or whatever to trigger this beacon. So you... just sit there and stare at the screen hoping someone will come by? That's a miserable play experience. But it'd also be what a lot of players do because they'd rather not run back to their body. Especially new players that may think there's something remotely guaranteed about this feature.

And, at the end of the day, if you want to have someone pick you up when you die - then squad up. That's why cooperative play exists.

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Deploying solo is a risk. This is one consequence of that risk.

spark carbon
spark carbon
cursive mesa
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No-No, Mike has the right of it, this suggestion has been made at least a dozen times this wipe alone, and the community frequently debates this, and this is frankly the conclusion that seems to be something us Oldheads seem to come to when thinking about Practicals

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The theoreticals show that yes, this mechanic would be a good addition, and nobody denies that, but the practicals show that in a live gameplay environment, unless Comas get reworked entirely...this...just doesn't work how the theoreticals propose.

spark carbon
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That just me though. More people may feel the way you do about it.

opaque steppe
# spark carbon Well its an opinion I disagree with. I think it would add and promote teamwork. ...

The reality is that "promotes teamwork" just doesn't actually happen unless there's significant incentive for most people to stop what they're doing, put themselves at risk and then go and help you.

Unless, of course, they're already in the area as noted above.

I've def helped a ton of ppl while in the same area that I'm questing in or looting or whatever. But I don't think I'd fly across the map to do so. That's just a lot of idle time when the person could just respawn and get back to their body in basically the same amount of time.

And, as I called out above, if people cared about "teamwork" - then they'd already be in a squad, which carries the benefit of the exact thing you're requesting without all the extra steps and more-often-than-not negative play experience of sitting on your coma screen waiting for someone that will never arrive before you finally bleed out and die.

spark carbon
# opaque steppe The reality is that "promotes teamwork" just doesn't actually happen unless ther...

Of course no one is gonna fly across the map lol. You're not convincing me that it's not a good idea. I play solo, im kinda introverted and like going at my own pace but like random opportunities that present themselves with other players. It is an advantage having a team no doubt. From what I've seen in the game your estimation of other players is some what off. I've helped and have had other players help me plenty of times with no promise of reward. Has been some of the funnest times in gzw.

opaque steppe
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I definitely didn't say that nobody would help anyone else without a reward and I specifically said I've done that for others.

But if people are playing the game and otherwise busy or not in your specific POI, people aren't going to fly to you because they're in the middle of doing something. It takes time to exfil and you'd likely be dead before they got to you.

So it only makes sense if someone is already nearby.

spark carbon
upbeat cairn
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That's how long it took my buddy to die while I tried to get to him

main lance
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I think this is just a risk solo players under take..noone to help.you unless a blue Berry is kind and nearby

prime glade
prime glade
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I really do wish there was a way to have a little becon or notification, if you choose to. Even if it was an item that let u do it like a tracker but for health. Thinking of the old life alert commercials

cerulean palm
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Could be a great feature to use if player in your radius, but i would press skip coma anyway xD

cursive mesa
uneven salmon
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Quicker to respawn.

spark carbon
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Well its getting a few downvotes so maybe not as good idea as I thought.

uneven salmon
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I'd say it's really not that hard to sort of do this now. Choose an area you want to operate out of because obviously you can't cover the whole map. Send out some messages to squads in that vicinity letting them know you want to operate as a sort of "Pararescue" and will come to the aid of fallen members. Get eyes on the map and when you see a friendly marker drop, head on over and if you sent out messages and got replies, that lets you know they are willing to wait for a possible rescue. If they didn't reply, that sort of lets you know right off the bat they are just going to respawn and not bother with waiting.

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You'd probably get more traction messaging squads and telling them you want to be a dedicated "medic" to that squad, avoiding combat and only responding to medical situations.

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"Hey, you guys need a medic? You got one right here". I know my squad would jump at getting a message like that, like absolutely tag along.