#Do not count squad kills for TI and HT

1 messages · Page 1 of 1 (latest)

sturdy notch
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Having squad kills for the normal stuff is great, but they should not count for Terminal Initiative or Hazardous Treasures.

I am still not sold on them also working for boss kills, but I understand why they do.
We need to at least do some sort of confirm on these though.

surreal zinc
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why shouldnt they count?

sturdy notch
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Terminal Initiative, being the last quest, is a challenge to prove a players worth.
As it stands, they can just hide in a closet and let the other squad members kill everyone.

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Hazardous, while not as extreme as TI, is kind of preparing the player for TI.

delicate marsh
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As someone that solos terminal and hazardous, that hadn't even occurred to me - but holy crap that lowers the difficulty level far below what squadding already provides.

slim shard
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I mean, I solo them too, but this seems silly. Let squads play as squads and let solos play a solos.

I'm already annoyed that I cant do the squad missions solo.

sturdy notch
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Yeah, it is kinda dumb that we can do this.
We tested it on HZ, and were supprised this was an option. So then we tried it when the first person got TI, and yep same thing.

This should be a feat, not just another mission.

quick hedge
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As some random player, how does this actually impact me? Is it ruining the economy?

slim shard
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It doesn't impact anything. It just makes the last quest harder for people. I think the game is fine as it is, people can do it solo if they want the challenge and aren't required.

willow linden
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no and my only reason is because it was fucking hilarious when there was 2 of us doing TI at once and we all just mortared the fuck out of MS to get like half the kills

slim shard
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MS is too far away for me to mortar. 😦

willow linden
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I'm not against going back how it was in theory but the hijinks that come from shared kills are too good to pass up

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like the people doing it staying back but one of the people getting the kills gets coma'd so the person doing it has to go out to save them

willow linden
spare dome
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This option already exists... just don't squad up with your buddies when you run the OBJ. Your happy, I'm happy.

prisma verge
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Until more AI tweaks are done I don't think this should be a thing.

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Tonight me and a friend were both killed by an AI that was running full sprint away from us and was still firing his gun at us while we shot him multiple times. This also happened in Fort Narith as an AI ran into a room he was shooting through himself into me. I was coma'd and He killed himself. Other issues are with ammo still not being at the level it needs to be for TI to actually be solo challenge level. Was using SST Slugs tonight in TB just messing around and it was one tapping like crazy. go back in about 20 mins later to help a friend and I was shooting people between 3 and 7 times for a kill and headshots being a 2 or 3. Having said all that. until the AI and Ammo are tweaked more I think it should stay as is.

icy ember
prisma verge
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I have very few if any connection issues since 0.1. but also my friend seeing it and dying to the same thing at the same time.... would that be both of us having the exact same connection issue at the exact same time.

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The AI are so much better from 0.1 and even 0.2 but I have been seeing way too many issues with ammo inconsistency as well. And I am not the only one. Some times M855 will punch through lvl 3 and sometimes it won't and that is taking the exact same shot from the exact same place and distance. Same with the shotguns and SMGs. ammo needs more overhaul before that comes back.

slim shard
# icy ember I'm sure that was frustrating for you, but to me that sounds like you had some s...

No, its just how the game is sometimes. It's taken me 4 days to do TI, playing a couple of times each go, because I kept dying in bullshit ways.

AI out of position, one tapping me from a bush, AI from a balcony thats not normally occupied one tapping me in the face, AI reacting to being shot themselves but still able to shoot me in the face with their rifle while they're hunched over in pain and didn't even raise their gun etc....

It's just how the game and AI are right now, doing TI solo, as I have, isn't some badge of honour. It's an excercise in patience and subbornness to surpass the AI's flaws at this moment in time, nothing more.

prisma verge
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currently I am sitting at just over 1000 hours in game. I have been sitting on the final mission for two days now. I don't plan on finsihing it seeing as having the supporter pack makes the entire mission null and void to me.

icy ember
# slim shard No, its just how the game is sometimes. It's taken me 4 days to do TI, playing a...

"AI reacting to being shot themselves but still able to shoot me in the face with their rifle while they're hunched over in pain and didn't even raise they're gun" sounds very much like a desync.

I'm not trying to say it is something "badge of honor" or anything silly like that. I just went and did it last week with a friend, only one death between us, and it was at FN. It really feels like end game content is being geared towards squad play. Having just one other person with you makes so much of the game incredibly easier.

prisma verge
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because it is. in every community management video with DDG he brings up that the higher tier areas are meant for squad play.

slim shard
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Yeah, it's not meant to be a solo game. Doing it solo is going to be hard by design.

willow linden
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They've said several times they designed the game and difficulty with squads in mind and they didn't expect so many people to solo

icy ember
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They over estimated my willingness to squad up for a long time. Finally found some guys that I enjoy playing with, I was pretty stubborn about it for awhile.

tight kelp
willow linden
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all 3 spots have a spot you can cheese the kills

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hq roof, the stores across from bosses' area, waterfall

winged wagon
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No video game has ever been made to prove anyone's worth. Video games are made to be fun. Everyone and their mother agreed that, in a game that allows squading with friends, just running around and not do shit so as to not take kills from your mate was absolutely not fun, and that's why MFG introduced shared kills. Better yet, it's optional and you can still solo things if you don't want to / can't do it as a squad.
So if the only argument for removing it is "muh gotta prove I'm better for having soloed it", it stays.
Tell me how you think this feature could hurt the game or its community in any other shape or form instead, for I can't think of any.