#Move or remove Bronco

1 messages · Page 1 of 1 (latest)

quartz moth
#

Bronco is in a really bad position, and it causes a lot of issues.
If you are in most places inside Narith, your COP spawn will be Bronco. This requires so much extra work to get from.
In 99% of cases, Bronco being the spawn point, means our squad will spawn at base, and fly to whatever LZ they want.

The position of this COP hurts the spawns significantly

( i understand this is subjective, but who is with me ?)
There could also be something wrong with the spawn distance on it.
Here are some images of the proposal that could correct this issue.
Push Bronco out at least 120 meters closer to the ridge line.
This allows Savanna and Knight to work correctly.

forest sage
#

I defiantly agree to this as there have been countless times i have wanted to spawn at knight or savanna but bronco was closer causing me to run a marathon around fort narith. Possible solution would be to move the cop or have some option so you can chose what cop to spawn at within a certain area of death.

tepid crest
#

Definitely an issue - there's been times where it's just better to spawn at another COP due to the entry point I used, but it is always Bronco as the respawn point. That basically means while your choice of entry point is not limited, it makes almost no sense to use ones further from Bronco.

I think an option to choose your COP is the way to go though, as you often see this with TB and MS too (Diamond and Westmore respectively). I guess going with "Select-a-COP" might be easier to do too - if they coded in buttons (or dropdown list) for local COPs, or display a selectable map, then the devs wouldn't need to redesign the map.

quartz moth
#

The main issue with select a COP, is people are going to use it as a piggy backing fast travel system.
And they absolutly would

echo sleet
#

bronco is always a warzone and i love it so much

tepid crest
quartz moth
#

just another problem to solve. There is usually a way