#Stop bushcamping/drop PvE only mode, leave PvEvP at only some areas.

1 messages Ā· Page 1 of 1 (latest)

plain zephyr
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Here we go again.

karmic junco
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again? so am not alone... lol.

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btw i started as pure pve player.

plain zephyr
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It's not a popular idea, that's all I'll say.

karmic junco
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oh, okay. sad. but thanks. ppl will understand after like 100h that pure pve is boring, pure pvp is even more boring.

tawdry warren
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Already put 100hrs into both and u just gotta do things to make it fun

karmic sierra
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doing this to address whatever issues you have with each mode would be an incredibly heavy-handed and unnecessary approach.

I don’t even see how this would address camping for one thing. if anything it would be worse as they’ll just be concentrated around those PvP zones.

I think I can safely speak for a lot of people and say that the unpredictability is specifically one of the appeals for PvP in a game like this.

clever eagle
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Another "improve the PvP experience at the expense of PvE players" suggestion. How original.

karmic junco
karmic junco
karmic sierra
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you’re bored after hundreds of hours in a game with approximately 30% of its content in. i don’t think ripping it’s proverbial guts and replacing it with something that can comes with its own slew of issues is the solution here.

karmic sierra
karmic junco
karmic junco
karmic sierra
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ā€œcontentā€ includes expanded gameplay systems as well

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you’re dropping a nuke on a problem that requires a hammer. i’m leaving this discussion at that.

clever eagle
bitter grove
primal basalt
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PvP is always best if players can opt in or out as they choose. Forcing PvP is never a good idea.

proper mortar
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I also don't understand how some players arrogantly and narrow-mindedly try to force pve players to pvp ...

karmic junco
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nobody forces you. just do not go to those areas. like you don't go to pvp servers atm

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you are loosing like 20% of game anyway

proper mortar
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Thank you for showing that you don't understand the point!

bitter grove
karmic junco
clever eagle
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And let's not forget - this game was sold as being primarily PvE.

You don't rug pull the most loyal playerbase because some PvP players don't like occasionally being shot at an LZ.

clever eagle
bitter grove
karmic junco
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if nobody goes to pvp area he just does not lose anything. if goes, gets more fun

primal basalt
karmic junco
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say you wanna have shiny sunglasses on you. go to pvp zone. challenge yourself.

clever eagle
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I legit can't tell if OP is delusional or just trolling.

primal basalt
bitter grove
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I mean, if you read the original request, he's asking for areas such as FN, TB, MS etc, to become PvP only. That will essentially stop all questing past T2 for anyone who doesn't want to participate in PvP.

karmic junco
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or trade

plain zephyr
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Huuuuh

primal basalt
karmic junco
proper mortar
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@Romeos
Your idea to remove PvE mode and merge everything into PvEvP may make sense from a PvP perspective, but it’s not acceptable from the PvE community’s standpoint. The majority of the player base (according to MFG, roughly 9:1) chooses to play PvE – not because they haven’t ā€œdiscoveredā€ PvP yet, but because they prefer a calmer, more controlled experience.

Forcing PvP into specific parts of the map effectively locks PvE players out of content or forces them into gameplay they deliberately avoid. That’s not real freedom of choice. This game was sold as PvE-focused – changing that would be a betrayal of what players paid for, and would alienate a large portion of the community.

karmic junco
plain zephyr
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Oh lordy.

bitter grove
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Yeah, this guy is just not getting the message folks. Time to back out if you value sanity.

proper mortar
clever eagle
karmic junco
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the wole point fo locking players out is total bs. sry

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huge map. whole pve. some pvevp zones with some more interesting loot and intense playstyle. these items are tradeable.. where is locking out of content? this always been so. even pure pve WoW servers had PvP zones/modes.

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so players didn't have to switch to pvp servers

plain zephyr
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So the PvP players are the only ones who can obtain said interesting loot, us peasants have to trade for it, with golden coins.

bitter grove
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Anyway, I'm out of this thread - like I said, this message won't sink in however much explaining takes place.

proper mortar
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I'm better off talking to a wall, it's in a better intellectual position than you.

karmic junco
plain zephyr
karmic junco
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i play currently on pvevp servers (started and played 300h on pve) and i can't see much of pvp.

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but still when i go to larger pois like TB, FN, i watch my every step. and immerse is awesome as for pve lover

karmic junco
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and by the way, if you see an enemy player, you don't have to fight him 100%. just sneak. if you see someone, it doesn't mean, that someone sees you back

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and it turns game even more immersive. not only stupido ai is a threat.

plain zephyr
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Duly noted.

karmic junco
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and i would like to hear out, what is the point of pve players atm? just fill their stashes with stuff they will never ever use, cuz noone can take it away from them? i ask it because i went though it. full stash of everything i didn't ever use. after 150h you can solo clean up any point on the map, being a king who has no competitors nor any threat.

plain zephyr
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I'd vote for you if you ran for a king position. šŸ‘

craggy fog
karmic junco
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but if there at least one tiny chance to lose something when you decide yourself to challenge yourself for better loot at some salty point - thats great for pve players.

karmic junco
midnight ingot
opaque obsidian
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Hard pass on the entire thing.

heady ether
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350h since 0.2 PVE only and Im lovin it so no šŸ™‚

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I bought the game only because of pve, totally not interested in pvp

tired oyster
molten ibex
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Genius, screw up pve to allegedly get rid of an aspect of pvp a pvp player doesn't like. Lol

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Anyway must dash I have to cut my neighbours foot off to see if it will fix this pain in my hand.

tired oyster
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I'm gonna go smash the local Imperial Guard player's Baneblade with a sledgehammer because I'm tired of his Valkyrie, personally.

orchid zealot
buoyant dirge
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Just want to say this, this game is not PvP.
It has Pvp elements inside the PvEvP mode, but the reason you are not seeing a ton of PvP is becuase you are not supposed it.

This is not a PvP deathmath game. PvP is supposed to be pretty rare in the main game idea.

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If you just put domes where players can kill each other, that is Not Gray Zone.
That is ( insert any other PvP game with guns ) here

silk thunder
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This guy has been on this awful take since 0.1 dropped. Pretty interesting to see just about every comment here against this idea also.

gritty gazelle
burnt heron
gritty gazelle
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Just saying OP be like

gritty gazelle
silk thunder
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Yeah, this entire post boils down to he wants others to be forced to be his content, unwilling or not, he doesn't care.

midnight ingot
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Standard pvp argument, tbh

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"PVP would be so much better if we forced all those people who don't want to participate, to participate."

heady ether
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tbh I dont think pve is too easy, especially in current patch with AI a little bit sketchy.

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Yeah also its funny that most complains and issues other than technical come frome pvp

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you know what guys, maybe we should get rid of it šŸ˜„

midnight ingot
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I been sayin...

heady ether
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without PvP balancing will be easier and we can get stuff considered "OP" like thermals faster 🤣

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No cheating, no LZ or bush camping, no issues with your brightness setting

gritty gazelle
buoyant dirge
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hmmm, almost like they created an entire mode where we could play without worring about that stuff.

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It is actually kind of an issue for me, that Jakub keeps saying PvP every time he is on camera

primal basalt
buoyant dirge
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People are taking him to litterally

buoyant dirge
heady ether
gritty gazelle
midnight ingot
heady ether
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Yeah most of them are here for camping bushes, if they would like tdm they would play cod or smth

buoyant dirge
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2-4 minute kill time max

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That is not GZ

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And hopefully, never will be

gritty gazelle
midnight ingot
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PVPers get tired of everyone else cheating so they leave to find something else to cheat at

heady ether
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Noooo they want this certain game, but it need to be changed into that other game they dont play (for some reason)

gritty gazelle
heady ether
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and month later they like "this game sucks just like [the other game]

midnight ingot
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Not my place to say, I assume he was playing those and got mad about something so came to GZW

gritty gazelle
heady ether
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change of view for sure šŸ˜„

bitter grove
midnight ingot
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I think the moral of the story is that PVPers wanted so badly to win they created a billion dollar a year cheat/hack industry that now they can't escape from

buoyant dirge
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Funny, this is exactly what is happening in real life as well.
people leaving places, because they hate the area politics and voted policies, then vote for the same thing in the new place they move ti

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Meanwhile, us core GZ players just want one damn game, we can call our own.
Just one

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Every single other game gets taken over and redirected

heady ether
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They got like a decade of battle royale, pvp or pvpve games, let us play something for once

gritty gazelle
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I was gutted when they changed to roadmap to cater to PvP just saying

midnight ingot
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They're okay with that as long as they can kill you and take your loot every few minutes

buoyant dirge
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Ready or not was a travesty to me.
It was so close to being great

bitter grove
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Honestly, at this point I'm just at the stage of saying abolish PvP in this game given the frenzied cries to make it pure PvP by a tiny minority who would rather out the vast majority.

Contentious, I know, but still.

heady ether
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Sweat, toxic and salt is all that pvp offers imho, it all I got from trying pvp games.

buoyant dirge
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If the mass playerbase, played PvEvP like it was supposed to be, I would be in it every day

bitter grove
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Same. But most treat it as TDM, and it kills the principle of the whole game mode.

buoyant dirge
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PvE with a small side of vP when it has to happen

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The promise and idea, brought be back to old Day z on Arma 2 and even into H1Z1.
Where every engagement was not just shoot eachother.
It was, oh shit, are they going to shoot first?

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The suspense was so much more intense

proper mortar
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I repeat:

The idea to remove PvE mode and merge everything into PvEvP may make sense from a PvP perspective, but it’s not acceptable from the PvE community’s standpoint. The majority of the player base (according to MFG, roughly 9:1) chooses to play PvE – not because they haven’t ā€œdiscoveredā€ PvP yet, but because they prefer a calmer, more controlled experience.

Forcing PvP into specific parts of the map effectively locks PvE players out of content or forces them into gameplay they deliberately avoid. That’s not real freedom of choice. This game was sold as PvE-focused – changing that would be a betrayal of what players paid for, and would alienate a large portion of the community.
heady ether
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I would like to see the data on topic where these pvp pro gamers do their tasks... oh no its that terrible pve mode!

buoyant dirge
bitter grove
# buoyant dirge The suspense was so much more intense

And that's the way it should be. Every encounter is a gamble - are they going to shoot or not? The problem is PvP gamers don't have that mentality - it's kill first, rob them, then kill again. There's no thought beyond getting the next kill.

buoyant dirge
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This right here is so true

heady ether
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Now they got armbands so they can be sure to shoot from 300m

buoyant dirge
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I remember when the term Kill On Sight ( KOS ) was born.
On that day, I knew, PvP was over for me

bitter grove
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That's why we see so many "trophy" threads as well. No concept of anything beyond flex and ego and score.

midnight ingot
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I mean honestly all the streamers are playing pvp so I don't care to watch them either, lol

gritty gazelle
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The only toxic player I’ve ever met I guarantee came from PvP to kill the boss in ban pa, was campingšŸ¤” waiting for the boss to respawn and told me he hopes my mum dies of cancer because I turned up, took great pleasure in killing the boss in front of him I was actually coming to ask him if he wanted to squad up or I’d leave him alone and do other shit

outer swallow
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Yeah the moment pvp is introduced, 80% of people will try to kill each other because of several reasons: no more uncertain threat, extra loot, flexing, etc

heady ether
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Terrible pve where I could afford to give a guy 6 scopes that he doesnt have access too so he can progress faster and have fun with his favorite kit

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literally diabolic

buoyant dirge
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I started streaming, becuase my squad were telling me that we should start a stream.
They tried to get people to watch streams to help them out, but they were disapointed at the content for the most part.

So we stream only PvE for the most part, and we are getting a few people that watch and like it. So I am hoping some more of this takes off

silk thunder
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I've said it before, but it is kind of weird that there are no repercussions of killing other faction PMC's. Like it isn't unlikely, and is in fact probable, that you have worked with some of the other contractors in the other factions. In game you are just a contractor, you don't have government sanction to go out and kill people, just to protect yourself.

buoyant dirge
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People would watch people just exploring and tasking

outer swallow
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Also a lot of people play PvE due to immense gear fear so forcing them to play PvP is impossible

bitter grove
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This right here is why I never bother with streamers or twitch drops. It's a biased showcase on one game mode, and never the totality of the game. Once that game mode dries up, so long game, on to the next sweatfest. I know there's probably exceptions to that rule, but it's probably in single digit figures that do.

midnight ingot
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Even IRL when two PMCs meet eachother in the field it's tense as fuck and sometimes the shooting starts

buoyant dirge
tired oyster
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Gear fear is a funny concept

heady ether
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its not fun, not for me

outer swallow
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Yeah same here, I have enough stress irl

heady ether
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Indeed!

midnight ingot
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As it is most of my IRL stress is caused by some adderall addicted, g fuel drinking corporate executive

silk thunder
tired oyster
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I think my worst encounter with an anger&rage PvPer was one who had broken legs and I was prodding him with jokes.

midnight ingot
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lul

bitter grove
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Honestly, I kind of feel refreshed seeing all this backlash to the original suggestion, and the strength of feeling about it. Gives me some faith this game will stay true to it's intended roots and vision. I bet most of us in this thread now feel similar.

heady ether
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You made fun of super tactical killer, how dare you!

midnight ingot
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Just you wait until my legs are healed!

heady ether
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navy seals copypasta vibes ngl

tired oyster
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I asked him what he was drinking and he said red bull, asked him why he wasn't drinking Gamer Supps with a waifu cup instead and he tried to surture. I bounced a lemon around the corner and he was calling me an SoB before it blew up and he went reaaal quiet.

midnight ingot
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He couldn't afford the gamer supps

tired oyster
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I eventually heard him shouting calling me a filthy weeb, but I was already on my way out so....yk...left

midnight ingot
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Many such cases

silk thunder
midnight ingot
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Wait for him to bandage them stab him in the legs

tired oyster
heady ether
tired oyster
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But I was boss killing in FN

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I dont carry smokes unless doing loot runs.

molten ibex
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A lot of Devs try to force pvp into games because their idea of an extraction/quest based shooter with pvp is a few rounds they have with other Devs who are equally bad at FPS on lan or a private server. They don't suffer the frustration of their design choices, dont play enough to notice or simply don't care as it's just a few rounds of shooting each other. I've been playing pvp for 30 years. GZW is fine how it is with 2 modes, it's a great set up and I love pve/coop. Streamers just want the same diet of content as their viewers previous content so they can scrape a buck.

buoyant dirge
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It is a lot like when a CEO learns the term SaaS.
They go straight to the dev team and say, we are SaaS now, make it happen.

molten ibex
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Lol

midnight ingot
silk thunder
midnight ingot
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smh

buoyant dirge
molten ibex
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Yesss AI all the things, we'll be rich (rubbing of hands intensifies)

buoyant dirge
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Phase 1, create AI .. Profit

molten ibex
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In the 50's technology meant we were all going to work 20 hour weeks and have a robot butler. The computers came and we got rid of clerical jobs. Now we're going to full AI and 3d printing houses. Funny how people are getting poorer, well most of em lol

midnight ingot
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The 50's was before the people with all the money realized instead of making people work less they could make people work the same amount and just make twice as much profit.

proper mortar
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PvP ... nowadays it's a mode where people cheat each other (depending on the game and anticheat).
A mode where small egos behave toxic and insult, threaten or do other things to others.
A mode where many players imagine that they are the overking. Almost nobody knows sportsmanship anymore.
PvP has become ridiculous generic garbage. And the stupidest thing is that people think this is normal.

So, enough ranting now, for me!

mental arch
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the commodification of competitive gaming and it's consequences have been a disaster etc

orchid zealot
clever eagle
buoyant dirge
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I wish I could Fork the game right now, and keep this version, and just push some of the stuff from .1 into it.
That would be a great game.
Add the rest of the lore, fix some bugs, and let it ride.

heady ether
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Instant refund

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if they destroy the pve

buoyant dirge
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Some of the things on the road map look great, but I worry they are going to be tainted

heady ether
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Look at this from may

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in may, bush camping was extra immersion. Now its bad, lmao

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remove brightness slider
remove pve
remove respawns
remove game

buoyant dirge
#

lalalalalala

bitter grove
outer swallow
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I’m not sure what’s this guy’s endgame is, like does he want to have more cannon fodders to shoot at?

bitter grove
midnight ingot
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Peak pvp

bitter grove
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Seriously though. I know we won't always agree on everything in these suggestion threads - we all have opinions and suggestions after all - but it was nice to see us all come together like this.

Kind of heart-warming in a way, seeing us so passionate about the game we all care about.

outer swallow
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I have a feeling this guy’s a teenager, considering how insistent he is on forcing other people to do what he wants, and also the Engrish

gritty gazelle
outer swallow
gritty gazelle
somber isle
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PvE & PvP shoudl remain EXCLUSIVE

Allow people to transfer their completed missions and vendor experience from PvE but none of their loot. If you jump into PvE to grind out missions to get gear you don't get to take that gear with you to PvP, it's a risk/reward system. PvE and PvP accounts get ALL of their starter gear that they paid for based on the version of the game they bought.

TL/DR

No PvE loot carried over into PvP. Each game mode has its own inventory, but trader levels and missions are tied to the account.

buoyant dirge
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Just me and some buds playing and goofing off

buoyant dirge
heady ether
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You know that most of the fun people playing both modes have is in being able to kit yourself out in pve, and go full gear into pvp to shoot cool guns?

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Relax this isnt some tournament competive Call of Duty league šŸ˜„

gritty gazelle
ripe bison
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Pve players are already locked out of 20% of content if not more. Current pve you just sprint around the map without a care in the world until you’re 50meters from your poi. PvP you can’t do that without a chance of being gutted. I don’t see why they would change the game modes. Both offer what the players are looking for.

gritty gazelle
untold crane
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maybe pvevp and pve modes have seperate progression and seperate loot that cant be transfered over to and from

primal basalt