#Stop bushcamping/drop PvE only mode, leave PvEvP at only some areas.
1 messages Ā· Page 1 of 1 (latest)
It's not a popular idea, that's all I'll say.
oh, okay. sad. but thanks. ppl will understand after like 100h that pure pve is boring, pure pvp is even more boring.
Already put 100hrs into both and u just gotta do things to make it fun
doing this to address whatever issues you have with each mode would be an incredibly heavy-handed and unnecessary approach.
I donāt even see how this would address camping for one thing. if anything it would be worse as theyāll just be concentrated around those PvP zones.
I think I can safely speak for a lot of people and say that the unpredictability is specifically one of the appeals for PvP in a game like this.
Another "improve the PvP experience at the expense of PvE players" suggestion. How original.
so you at least know, where ppl might camp š currently it could be any place on the map.
noo, it is not what i am talking about. pve should stay as 80% of map area
youāre bored after hundreds of hours in a game with approximately 30% of its content in. i donāt think ripping itās proverbial guts and replacing it with something that can comes with its own slew of issues is the solution here.
again, that unpredictability is specifically a draw for a lot of people
am not bored of content. am bored of idea. it could be more fun.
they will still have it.
ācontentā includes expanded gameplay systems as well
youāre dropping a nuke on a problem that requires a hammer. iām leaving this discussion at that.
The vast, vast, vast majority of PvE players don't want PvP. Period.
If you say "you can play 80% of the game like you prefer, but not the last 20% where, arguably, all the interesting stuff happens" then they're either going to stop there or just leave.
Yeah.... if someone buys the game, they want to be able to play 100% of it in whatever fashion they choose.
As you said, if you are only ever going to be able to play 80%, people just won't play it at all.
PvP is always best if players can opt in or out as they choose. Forcing PvP is never a good idea.
I also don't understand how some players arrogantly and narrow-mindedly try to force pve players to pvp ...
nobody forces you. just do not go to those areas. like you don't go to pvp servers atm
you are loosing like 20% of game anyway
Thank you for showing that you don't understand the point!
Then say good bye to the large PvE player base. With a headcount at 9:1 at last and only data provided by MFG, this game would dry up overnight.
i guess that pve base is so large just because pvp is bad atm. every single bush is pvp. so i offer to limit it.
And let's not forget - this game was sold as being primarily PvE.
You don't rug pull the most loyal playerbase because some PvP players don't like occasionally being shot at an LZ.
Then just limit PvP to the POIs. There. Done.
Nothing has to change with the PvE mode to accomplish what you're asking for.
It's been that way since 0.1, and as far as anyone knows, still is the case. If you force players into a game mode they don't want to play, then you've killed the game - people won't pay to play a product where they're forced to do something they don't want too to complete it.
you just do not want to read my offer. i do not offer to take pve part of the game as it is. just merge them. and leave pvp areas inside pve, not the whole map. so i can challenge myself going to pvp area, not leaving current server.
if nobody goes to pvp area he just does not lose anything. if goes, gets more fun
Fun is relative to the player
say you wanna have shiny sunglasses on you. go to pvp zone. challenge yourself.
I legit can't tell if OP is delusional or just trolling.
The other side of that argument is what you're refusing to see. What if the player wants shiny sunglasses but doesn't want to play PvP. Then you've effectively locked that player out of content. You're removing the player's choice to opt out of PvP.
I mean, if you read the original request, he's asking for areas such as FN, TB, MS etc, to become PvP only. That will essentially stop all questing past T2 for anyone who doesn't want to participate in PvP.
but it looks like real doesn't it? if you want oil from the country of FJASD you go with war on it
or trade
Huuuuh
this is my offer. read it twice: These could be bigger locations (like TB, FN etc). it literally says "these could be like". so nobody offers to transform current locations to pvp only. just create new š
@Romeos
Your idea to remove PvE mode and merge everything into PvEvP may make sense from a PvP perspective, but itās not acceptable from the PvE communityās standpoint. The majority of the player base (according to MFG, roughly 9:1) chooses to play PvE ā not because they havenāt ādiscoveredā PvP yet, but because they prefer a calmer, more controlled experience.
Forcing PvP into specific parts of the map effectively locks PvE players out of content or forces them into gameplay they deliberately avoid. Thatās not real freedom of choice. This game was sold as PvE-focused ā changing that would be a betrayal of what players paid for, and would alienate a large portion of the community.
no it does not lock. pve players could farm their mobs and trade those items from pvpve zones for golden coins
Oh lordy.
Yeah, this guy is just not getting the message folks. Time to back out if you value sanity.
Thank you for showing that you don't understand the point! YOU are lost!!!!
He's def trolling at this point. Maybe not when he started, but he is now.
the wole point fo locking players out is total bs. sry
huge map. whole pve. some pvevp zones with some more interesting loot and intense playstyle. these items are tradeable.. where is locking out of content? this always been so. even pure pve WoW servers had PvP zones/modes.
so players didn't have to switch to pvp servers
So the PvP players are the only ones who can obtain said interesting loot, us peasants have to trade for it, with golden coins.
Those were instanced - you went in, everyone who was in would get that stuff potentially, and was locked to you. This is not.
Anyway, I'm out of this thread - like I said, this message won't sink in however much explaining takes place.
I'm better off talking to a wall, it's in a better intellectual position than you.
or go to pvevp zone. it is like not 100% there would be other player from other fraction waiting for you. mby you will get everything without even engaging
Why wouldn't there be other players there if your essentially restricting the PvP areas to 20% of the map.
i play currently on pvevp servers (started and played 300h on pve) and i can't see much of pvp.
but still when i go to larger pois like TB, FN, i watch my every step. and immerse is awesome as for pve lover
and by the way, if you see an enemy player, you don't have to fight him 100%. just sneak. if you see someone, it doesn't mean, that someone sees you back
and it turns game even more immersive. not only stupido ai is a threat.
Duly noted.
and i would like to hear out, what is the point of pve players atm? just fill their stashes with stuff they will never ever use, cuz noone can take it away from them? i ask it because i went though it. full stash of everything i didn't ever use. after 150h you can solo clean up any point on the map, being a king who has no competitors nor any threat.
I'd vote for you if you ran for a king position. š
i have 995h in PVE only and it's not boring at all š
but if there at least one tiny chance to lose something when you decide yourself to challenge yourself for better loot at some salty point - thats great for pve players.
then i give up. literally. pve wins
That is what you're talking about, as a pure PVE player if you forced me to play PVP even 1% of the time, I would stop playing.
Hard pass on the entire thing.
350h since 0.2 PVE only and Im lovin it so no š
I bought the game only because of pve, totally not interested in pvp
Genius, screw up pve to allegedly get rid of an aspect of pvp a pvp player doesn't like. Lol
Anyway must dash I have to cut my neighbours foot off to see if it will fix this pain in my hand.
I'm gonna go smash the local Imperial Guard player's Baneblade with a sledgehammer because I'm tired of his Valkyrie, personally.
I have hard time to find PvE boring after 1000h... Sorry, I didn't mean to disappoint.
Just want to say this, this game is not PvP.
It has Pvp elements inside the PvEvP mode, but the reason you are not seeing a ton of PvP is becuase you are not supposed it.
This is not a PvP deathmath game. PvP is supposed to be pretty rare in the main game idea.
If you just put domes where players can kill each other, that is Not Gray Zone.
That is ( insert any other PvP game with guns ) here
This guy has been on this awful take since 0.1 dropped. Pretty interesting to see just about every comment here against this idea also.
1400 hours here only on PvE itās why I got the game wanted a pure pve fps experience. Not interested in PvP in the slightest and I think the majority of players are in that mindset so no to pissing off the majority of players to fix a gripe you have in PvP which by the nature of PvP will always have campers/cheaters/griefers. second half of this aimed squarely at OP sorry @orchid zealot
They don't need integrating at all, I would like to see some difficulty changes between the 2 though because PVE is too easy to keep your gear and get your body back. I've got a silly number of hours in this game on both modes and I have to play PVP just to clear out my stash every once in awhile if nothing else.
Iām Iām a pve player and donāt see that being great for me whatsoever
Yeah, this entire post boils down to he wants others to be forced to be his content, unwilling or not, he doesn't care.
Standard pvp argument, tbh
"PVP would be so much better if we forced all those people who don't want to participate, to participate."
tbh I dont think pve is too easy, especially in current patch with AI a little bit sketchy.
Yeah also its funny that most complains and issues other than technical come frome pvp
you know what guys, maybe we should get rid of it š
I been sayin...
without PvP balancing will be easier and we can get stuff considered "OP" like thermals faster š¤£
No cheating, no LZ or bush camping, no issues with your brightness setting
Would be a sure fire way to get rid of bush camping and people moaning āfix PvP cause Iāve been pvpād
hmmm, almost like they created an entire mode where we could play without worring about that stuff.
It is actually kind of an issue for me, that Jakub keeps saying PvP every time he is on camera
Or "Fix the PvP! They keep respawning after I kill them! This is too much PvP!"
People are taking him to litterally
for real, do they want team deathmatch, or back to how it was?
Can't have both
Or "add super complex system of field hospital, longer respawns, trating wounds after respawn because they come back for their gear to darn fast"
Or the other hand makes a change from get rid of pve cause no one wants to play PvP which was the gripe last patch
I mean... average pvp enjoyer probably does want team deathmatch
Yeah most of them are here for camping bushes, if they would like tdm they would play cod or smth
Not jsut average, if you spout the game as PvP, then they expect COD speed PvP
2-4 minute kill time max
That is not GZ
And hopefully, never will be
And there are plenty of games catering to that right?
Far too many, yes
PVPers get tired of everyone else cheating so they leave to find something else to cheat at
Noooo they want this certain game, but it need to be changed into that other game they dont play (for some reason)
Just a thought maybe he could play one of thoseš§
and month later they like "this game sucks just like [the other game]
Not my place to say, I assume he was playing those and got mad about something so came to GZW
Probably because they get pvpād too much
To be mad at something different? xd
change of view for sure š
Or to be more precise "Change it into the game I left because of cheaters there"
I think the moral of the story is that PVPers wanted so badly to win they created a billion dollar a year cheat/hack industry that now they can't escape from
Funny, this is exactly what is happening in real life as well.
people leaving places, because they hate the area politics and voted policies, then vote for the same thing in the new place they move ti
Meanwhile, us core GZ players just want one damn game, we can call our own.
Just one
Every single other game gets taken over and redirected
They got like a decade of battle royale, pvp or pvpve games, let us play something for once
I was gutted when they changed to roadmap to cater to PvP just saying
They're okay with that as long as they can kill you and take your loot every few minutes
Ready or not was a travesty to me.
It was so close to being great
Honestly, at this point I'm just at the stage of saying abolish PvP in this game given the frenzied cries to make it pure PvP by a tiny minority who would rather out the vast majority.
Contentious, I know, but still.
Sweat, toxic and salt is all that pvp offers imho, it all I got from trying pvp games.
If the mass playerbase, played PvEvP like it was supposed to be, I would be in it every day
Same. But most treat it as TDM, and it kills the principle of the whole game mode.
PvE with a small side of vP when it has to happen
The promise and idea, brought be back to old Day z on Arma 2 and even into H1Z1.
Where every engagement was not just shoot eachother.
It was, oh shit, are they going to shoot first?
The suspense was so much more intense
I repeat:
The idea to remove PvE mode and merge everything into PvEvP may make sense from a PvP perspective, but itās not acceptable from the PvE communityās standpoint. The majority of the player base (according to MFG, roughly 9:1) chooses to play PvE ā not because they havenāt ādiscoveredā PvP yet, but because they prefer a calmer, more controlled experience.
Forcing PvP into specific parts of the map effectively locks PvE players out of content or forces them into gameplay they deliberately avoid. Thatās not real freedom of choice. This game was sold as PvE-focused ā changing that would be a betrayal of what players paid for, and would alienate a large portion of the community.
I would like to see the data on topic where these pvp pro gamers do their tasks... oh no its that terrible pve mode!
they would not get the viewers. PvP = more action = more viewers
And that's the way it should be. Every encounter is a gamble - are they going to shoot or not? The problem is PvP gamers don't have that mentality - it's kill first, rob them, then kill again. There's no thought beyond getting the next kill.
This right here is so true
Now they got armbands so they can be sure to shoot from 300m
I remember when the term Kill On Sight ( KOS ) was born.
On that day, I knew, PvP was over for me
That's why we see so many "trophy" threads as well. No concept of anything beyond flex and ego and score.
I mean honestly all the streamers are playing pvp so I don't care to watch them either, lol
The only toxic player Iāve ever met I guarantee came from PvP to kill the boss in ban pa, was campingš¤ waiting for the boss to respawn and told me he hopes my mum dies of cancer because I turned up, took great pleasure in killing the boss in front of him I was actually coming to ask him if he wanted to squad up or Iād leave him alone and do other shit
Yeah the moment pvp is introduced, 80% of people will try to kill each other because of several reasons: no more uncertain threat, extra loot, flexing, etc
Terrible pve where I could afford to give a guy 6 scopes that he doesnt have access too so he can progress faster and have fun with his favorite kit
literally diabolic
I started streaming, becuase my squad were telling me that we should start a stream.
They tried to get people to watch streams to help them out, but they were disapointed at the content for the most part.
So we stream only PvE for the most part, and we are getting a few people that watch and like it. So I am hoping some more of this takes off
I've said it before, but it is kind of weird that there are no repercussions of killing other faction PMC's. Like it isn't unlikely, and is in fact probable, that you have worked with some of the other contractors in the other factions. In game you are just a contractor, you don't have government sanction to go out and kill people, just to protect yourself.
People would watch people just exploring and tasking
Also a lot of people play PvE due to immense gear fear so forcing them to play PvP is impossible
This right here is why I never bother with streamers or twitch drops. It's a biased showcase on one game mode, and never the totality of the game. Once that game mode dries up, so long game, on to the next sweatfest. I know there's probably exceptions to that rule, but it's probably in single digit figures that do.
Even IRL when two PMCs meet eachother in the field it's tense as fuck and sometimes the shooting starts
To be fair, there is no real gear fear any more
Gear fear is a funny concept
Im not gonna waste my entertainment time after work to get wiped by some adderall addicted, g fuel drinking pro sweat
its not fun, not for me
Yeah same here, I have enough stress irl
Indeed!
As it is most of my IRL stress is caused by some adderall addicted, g fuel drinking corporate executive
There is for sure tension, but more often than not shooting doesn't start. People don't want to get shot just for money, which is what most PMC's are there for.
I think my worst encounter with an anger&rage PvPer was one who had broken legs and I was prodding him with jokes.
lul
Honestly, I kind of feel refreshed seeing all this backlash to the original suggestion, and the strength of feeling about it. Gives me some faith this game will stay true to it's intended roots and vision. I bet most of us in this thread now feel similar.
You made fun of super tactical killer, how dare you!
Just you wait until my legs are healed!
navy seals copypasta vibes ngl
I asked him what he was drinking and he said red bull, asked him why he wasn't drinking Gamer Supps with a waifu cup instead and he tried to surture. I bounced a lemon around the corner and he was calling me an SoB before it blew up and he went reaaal quiet.
He couldn't afford the gamer supps
I eventually heard him shouting calling me a filthy weeb, but I was already on my way out so....yk...left
Many such cases
You should have just tortured him with flash bangs
Wait for him to bandage them stab him in the legs
I already ran outta flashbangs.
Shocking considering I brought 4.
Smoke grenade time it is!
A lot of Devs try to force pvp into games because their idea of an extraction/quest based shooter with pvp is a few rounds they have with other Devs who are equally bad at FPS on lan or a private server. They don't suffer the frustration of their design choices, dont play enough to notice or simply don't care as it's just a few rounds of shooting each other. I've been playing pvp for 30 years. GZW is fine how it is with 2 modes, it's a great set up and I love pve/coop. Streamers just want the same diet of content as their viewers previous content so they can scrape a buck.
It is a lot like when a CEO learns the term SaaS.
They go straight to the dev team and say, we are SaaS now, make it happen.
Lol
We were SaaS... now we're all AI FIRST
"'Oh, so just the worst version of our software possible. Got it Boss."
smh
Oh, that is even worse
Yesss AI all the things, we'll be rich (rubbing of hands intensifies)
In the 50's technology meant we were all going to work 20 hour weeks and have a robot butler. The computers came and we got rid of clerical jobs. Now we're going to full AI and 3d printing houses. Funny how people are getting poorer, well most of em lol
The 50's was before the people with all the money realized instead of making people work less they could make people work the same amount and just make twice as much profit.
PvP ... nowadays it's a mode where people cheat each other (depending on the game and anticheat).
A mode where small egos behave toxic and insult, threaten or do other things to others.
A mode where many players imagine that they are the overking. Almost nobody knows sportsmanship anymore.
PvP has become ridiculous generic garbage. And the stupidest thing is that people think this is normal.
So, enough ranting now, for me!
the commodification of competitive gaming and it's consequences have been a disaster etc
It scares me GZW is being slowly redirected and moving away from initial Mara's vision.
Armbands, PvP zones, soon less bushes, xp for killing players, and from old good Ghost Recon we'll have modern crap Breakpoint mixed with CoD.
And if that happens, I move onto something else. I'm in the >600hrs club and I've absolutely gotten my money out of the supporter edition.
Now, I certainly would prefer that to NOT happen - but that's the end of the line if it does.
I worry about the same things.
And I still hear people talking about and pushing things that are not this game.
I hope, really hope, we can just focus on the idea and not growing the wrong crowds.
Any Madfinger need to stop with the PvP talk all the time
I wish I could Fork the game right now, and keep this version, and just push some of the stuff from .1 into it.
That would be a great game.
Add the rest of the lore, fix some bugs, and let it ride.
Some of the things on the road map look great, but I worry they are going to be tainted
Look at this from may
in may, bush camping was extra immersion. Now its bad, lmao
remove brightness slider
remove pve
remove respawns
remove game
lalalalalala
Be careful what you wish for. š
Iām not sure whatās this guyās endgame is, like does he want to have more cannon fodders to shoot at?
Seems like it - he just wants to shoot more players, and devolve the game in the process.
Peak pvp
Seriously though. I know we won't always agree on everything in these suggestion threads - we all have opinions and suggestions after all - but it was nice to see us all come together like this.
Kind of heart-warming in a way, seeing us so passionate about the game we all care about.
I have a feeling this guyās a teenager, considering how insistent he is on forcing other people to do what he wants, and also the Engrish
The pve shooter is a niche but strong and loyal player base they should focus their marketing on them instead of getting PvP dudes who are salty and complain if they are getting killed or not getting enough kills when this becomes PvP focussed marketting wise cheat industry will focusās on it as well
Yeah itās nice to see both PvP and PvE people respect each otherās lane, despite having disagreements about a lot of things
you on twitch bro? or YT? ill watch for sure
PvE & PvP shoudl remain EXCLUSIVE
Allow people to transfer their completed missions and vendor experience from PvE but none of their loot. If you jump into PvE to grind out missions to get gear you don't get to take that gear with you to PvP, it's a risk/reward system. PvE and PvP accounts get ALL of their starter gear that they paid for based on the version of the game they bought.
TL/DR
No PvE loot carried over into PvP. Each game mode has its own inventory, but trader levels and missions are tied to the account.
Twitch.
#1371346689243349002
The link is in there.
Don't want to get in trouble for promoting.
Just me and some buds playing and goofing off
This will create even more of a discrepancy from the PvE gear to the PvEvP side.
This will have the opposite effect you think it will.
Hard pass.
You know that most of the fun people playing both modes have is in being able to kit yourself out in pve, and go full gear into pvp to shoot cool guns?
Relax this isnt some tournament competive Call of Duty league š
Exactly what you do in PVE, Thats what I look forward to every night goofing off with mates
Pve players are already locked out of 20% of content if not more. Current pve you just sprint around the map without a care in the world until youāre 50meters from your poi. PvP you canāt do that without a chance of being gutted. I donāt see why they would change the game modes. Both offer what the players are looking for.
Dont play PVP at all, but if I was going to I wouldnt be starting a whole new character, and look at it this way means good guns for you to get off the cannon fodder that PVP players are always screaming out for PVE players to be forced to play PVP to be exactly that
I dont play it either š
maybe pvevp and pve modes have seperate progression and seperate loot that cant be transfered over to and from
No thanks.
We've had this discussion many times on several different threads and not a single person has been able to point out the problem with pve and pvevp progression being shared. Anyone can farm gear in pve and take it to pvevp, it's not an exploit. The big con, however, is many pve players have voiced the fact that they would be less inclined to play pvevp if the progression was separate.