Factions
Make the visuals of the Factions different in some way (uniforms and progress).
As it is today, if a Lamang player kills a Mithras player, the loot will be the same (uniform, weapons, helmet...).
With differences between factions, there will be an additional incentive to hunt players from another faction and to alternate between factions with each wipe to see what is different about each one (the replay factor will increase a lot).
Rappel Zones (similar to the Landing Zone, but with the RZ icon)
Create rappel zones in the forest region, so that players can rappel in a safer area and make it easier to hide from other players.
This way, a squad can rappel into the forest and split up to attack different points in a city or area, but all of this in a surprise way, without being seen.