#This needs to go away.
1 messages · Page 1 of 1 (latest)
Its a dead body full of gear no one has access to, in PvP not being able to loot your previous body makes sense, but in PvE when no one can touch it. Its a waste and pointless. At least add an option to "abandon body" so others can take it.
And for context, I went to cross the street to help my buddy in a coma and caught a stray from down the road. Respawned at a nearby COP and went I came up to the main gate the AI were starting to respawn, one spawned in front of me and shot me in the face 3 times before I had a chance to shoot back. Second attempt I was clearly able to make it back.
To be clear I'm not upset about losing the gear, the concept of a body just simply being old so none can touch it makes no sense to me. Especially when its not even ten minutes old.
The gear ends up in Vulture, thats why the body old system exists, before 0.3 it would just despawn by this point
it doesn't make sense because I could just play like a complete jackass and run around. Gear fear should be a thing in this game and we should play carefully to ensure things like this don't happen. I totally understand sometimes you'll get killed in a rather bullshit method but that's going to happen from time to time. What would be the limit for deaths then? Or what should the alternative to this be
Removing gear from the player pool is a feature, not a bug.
Understanding that you're not upset about losing the gear, the only thing that needs to be understood is that pvp and pve are the same game. The only difference is whether or not you can damage other players.
Being in Early Access, the developers aren't going to perform any extra development to diverge the two any more than is necessary. That's why the body is still present in pve.