Now I am in no way saying that "game is to easy need Haz 8," but with the addition of ouroboros and being able to cleanse mods with modified patterns and the addition of the boundary incursion mods build crafting is kinda insane and you could probably make what ever you want if you spent enough time, effort, and luck to get everything. With the possibility of making something so ungodly strong I feel a difficulty should be in the game to test how strong you really can get with all the new toys available, a difficulty that's just actually unfair, maybe even not intended to even be beaten difficult just to test what you can really do in this game.
Now this could be done in two ways:
- "Normal" Haz 8: just a lot more enemy health and near (or actually) one shot damage
or
- "Custom" Haz 8: being able to make your own overtime mission by being able to choose any of the negative modifiers and trying to make your own super impossible challenge like DvG, Fairy tale, sharpshot, 2x fungal workout, and unhealthy charging just to name something off the top of my head.
idk this might be (completely is) a stupid idea but i think it'd be neat lol :3