#Pause for single player
1 messages · Page 1 of 1 (latest)
got this partially functioning today as a side project, ill see about releasing it along side my main project.
with how i have it working the only thing that wont work is abandoning mission. you have to exit to main menu and come back.
#mod-updates message
So the mod works, but is there a way to use a controller with it? When I use a controller, pressing the menu button pauses , but when I try to unpause it also freezes the entire menu and game until I press “esc” on my keyboard, then it unpauses normally. Is there a way to unpause with just a controller?
currently it takes in esc / tab as input
idk how the game processes controller input
Thanks for checking. I found a workaround to just bind the steam input for the start button to function the same as the escape key and it works perfectly now.
well that makes my job easier lol
theres a PlayerActions struct somewhere that contains InputActions (Menu might be what you're looking for?) that you could probably add a callback to