#✅Luma: Hatsune Miku: Project DIVA Mega Mix+

1073 messages · Page 2 of 2 (latest)

wide fable
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thats not how its right now? ui and game

void pawn
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it's would be same function as high fps 60FPS menus

wide fable
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Ah thats good

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With no ui mod doesnt matter if its at 500

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Only notes will be affected

void pawn
void pawn
void pawn
wide fable
wide fable
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because of that

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a pity

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ill use 300-350 for now and menu at 300

wide fable
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@void pawn steam interface works for u on the game?

wide fable
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i have a recommendation, i think things in red should be removed and yellow renamed to "screen peak nits"

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there is people dumber than me 😂

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and i think red settings doesnt worth to be tweaked by users

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just to make the mod anti-dumb people

void pawn
short helm
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how do i fix this?

void pawn
void pawn
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next time, send the full .log file too.

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more info = better

void pawn
void pawn
# wide fable

i removed the hard to understand stuff from brightness section.
that needed commenting out and changing more stuff from the global core file.
gonna be fun trying to update to newest Luma whenever that's needed 💀

wide fable
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what this mean

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"Individual PV waits until first song."

short helm
void pawn
void pawn
undone ember
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I might have already asked this, but has anyone tested this on the deck? I am willing to give it a shot. And I do understand that Luma requires some non-default dependencies.

void pawn
void pawn
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typo ahh

shell arch
undone ember
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may as well just copy the dlls

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unless if you want reshade shaders to work

void pawn
void pawn
undone ember
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all I did was copy and paste

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works just fine

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aside from lyall's mod for some reason causing it to crop

undone ember
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lol gamma explanation google slides

void pawn
void pawn
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like does non-16:9 aspect ratio work with the mod?

undone ember
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Lyall's mod causes it to crop

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regardless of whether you're using luma or not

void pawn
# undone ember Luma is fine

Oh. Someone in YouTube comments said they couldnt open ReShade menu at first when HOME is default.
How did you get around that? Editing ReShade.ini?

undone ember
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I just mapped the left trackpad to the home button

void pawn
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Update:

  • SDR won't be affected by Separate UI Brightness
  • GammaPerceptualChrominanceCorrect to high pass chrominance gain from Gamma Correction and FakeBT2020, keep shadows slightly more desaturated.
wide fable
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@void pawn im doing some test on linux

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but i can not make work the mod

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hdr is not avaliable luma stays on sdr

void pawn
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maybe i can ask someone i know who uses linux more

wide fable
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i was testing on cachyos

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hdr was enabled on system

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i tried forcing with gamescope and was able to enable it ingame, but didnt look how it should

void pawn
wide fable
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No the bright was like overexposed

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Doesnt matter if was default or not

void pawn
wide fable
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Idk what that mean

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But ui looked good

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Characters not

void pawn