#▫️Satisfactory

12 messages · Page 1 of 1 (latest)

solar mason
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◽Satisfactory

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▫️Satisfactory

robust nimbus
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Transformer model frame gen will flicker when using it without DLSS fix. You can use DLSSFG 3.8.1 or older without the DLSS fix addon and not have any flickering

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And if your UI is ghosting with FG you can try r.Streamline.TagUIColorAlpha=0 in engine.ini

robust nimbus
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The RenoDX UE mod works by upgrading the SDR path to HDR (since ini HDR basically ignores the original SDR color grading), so you’ll have to live with 2x FG with 3.8.1 if you want to use it that way

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There’s only a few bespoke Reno mods that fix ini HDR, like Clair Obscur and Outer Worlds 2

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Yeah if the game doesn’t use LUTs (e.g. BL4) then ini HDR isn’t too bad

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You could get away with using Lilium’s Black Floor Fix shader and setting peak in engine.ini or wherever it’s stored in the config

harsh latch
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How would you fix #2 with profile inspector?

proper mauve
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When not using FG, what’s the most issue-free way to get HDR into Satisfactory?

robust nimbus
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or if that doesn’t work, ini HDR with black floor fix seems to be okay.