#🛠️RenoDX: YS Series (Celceta/Lacrimosa of Dana/Monstrum Nox)

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tranquil quarry
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Links:

Notes:

  • Fp16 rendering precision breaks Bloom, so I had to approximate its brightness and colors without artifacts
  • Proxy shaders crash the game
  • Upgrading weapons can produce 10000-nit effects
  • YS8's minimap is dim (probably because of upgrading resources)
  • The Suns are capped at UI brightness for unknown reasons
  • Save thumbnails are black
  • PS Vita technologies

Installlation

  • Requires Pumbo's AdvancedAutoHDR shader or Special K for brightness scaling with the following settings
  • Input Color Space = SDR sRGB
  • Out of gamut colors behavior = Apply Gamma
  • Output Color Space = HDR scRGB
  • Don't use any inverse tone mapping or extra tonemapping.
void tiger
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I am excited for this.

If Ys SEVEN and the Napishtim Engine games could have them, too, I would be happy

ancient scarab
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🛠️RenoDX: YS Series (Celceta/Lacrimosa of Dana/Monstrum Nox)

tranquil quarry
void tiger
tranquil quarry
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ys8 and 9

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the devkit crashes with Ys SEVEN

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dx9 32 bit is difficult

void tiger
tranquil quarry
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same for Origin and Felghana

nimble oak
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@tranquil quarry In Monstrum Nox is there anyway to fix the pink flash when you open the map, enter a new area etc