#▫️Doom: The Dark Ages

1 messages · Page 4 of 1

pale isle
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EU prices vary from country to country, idk where you live but I also wasn’t monitoring your market.

But if you’re saying that 20 Euro extra was criminal then you do you, broski.

indigo wing
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even the original titan was more affordable at the time

gaunt light
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cars are wayyyyy more expensive here

pale isle
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They don’t NEED a card. Again, gaming is a luxury. And wanting to play at ultra presets or high refresh rate even more so.

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If one’s financials are that tight, they shouldn’t be spending anywhere close to that much on a GPU.

indigo wing
#

netherlands

pale isle
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With that said, for 40 series, the worst pricing was on 4080.

gaunt light
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tf

indigo wing
gaunt light
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a used car here is about 7000 euro

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lol

indigo wing
gaunt light
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if i do the calculation

indigo wing
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5080 is 1120 euro

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ok this is a meme

pale isle
indigo wing
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I pay 500 euro in rent lmao

pale isle
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But if your argument is that GPU itself is just too expensive then that’s another one.

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We were talking about MSRP availability is all.

indigo wing
pale isle
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Kb/M works on consoles now b

indigo wing
pale isle
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And I grew up on PC, I still use a controller for certain stuff on PC.

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Esports are an exception.

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Your arguments are all on edge cases, man. lol.

gaunt light
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😩

pale isle
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If you’re just looking for things to complain about then you do you.

gaunt light
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especially games with dualsense support

indigo wing
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my controller has a layer of dust on it

pale isle
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You can find a good middle ground and live a satisfied happy life with what you can afford and control, make changes, et al.

Or you can … well, complain.

pale isle
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Except for FPS

indigo wing
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look, I am not complaining, I can afford my hobby, I buy expensive GPUs and OLEDs. but denying the fact that gaming is getting more expensive is pure cap

pale isle
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Like I heard DOOM got solid Dual Sense support but I can’t do it.

gaunt light
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the dark ages is fine on controller i guess

pale isle
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That game I grew up playing back in the day on KB only and with fast paced … I suck at controller for FPS, simply cause I won’t give it time to learn.

gaunt light
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havent try that yet

pale isle
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I heard it got a nice DualSense treatment so that’s nice.

karmic thicket
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fps sucks on controller yeah

gaunt light
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i barely play FPS with controller though

pale isle
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AC Shadows had a really nice support, too. Played it with DualSense.

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Actually wanna know a funny one …

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Split Fiction.

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Playing DualSense wired there gives me no rumble or haptics.

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Wireless does. lol.

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Using Xbox controller wireless also doesn’t give me any rumble.

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Wireless DualSense been the great experience there, usually the other way around lol.

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Steam copy, too.

gaunt light
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i barely use my xbox controller now

pale isle
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I have that only for stuff like Elden Ring.

gaunt light
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dualsense is just superior

pale isle
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And only cause I bought that sexy looking Starfield controller.

pale isle
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Sebile can’t come sooner.

gaunt light
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the sticks are also way better on dualsense edge

pale isle
pale isle
gaunt light
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dualsense edge has 1000 hz sticks

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xbox is limited to 125HZ

pale isle
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But I don’t know what I’d do with the extra keys in games I use controller.

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What about Xbox Elite controller?

gaunt light
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same 125 hz garbage

pale isle
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Yikes.

gaunt light
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dualshock 4 is 250 hz btw

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and you can overclock it to 1000 hz

pale isle
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I’d pay Sony extra for their proprietary BS dongle to give me a nice wireless experience on PC like I get on PS.

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It’s not a limitation of BT either since it uses BT on PS.

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They just won’t spend time to make proper drivers for it on PC

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Sony being Sony tbh.

gaunt light
pale isle
gaunt light
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on pc its generic BT

pale isle
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The BT I have on my PC via dongle is newer version than the one in PS5, though.

The protocol is same used on both, I don’t think Sony is doing anything proprietary there?

gaunt light
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well let me expain it this way

pale isle
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It doesn’t even use 2.4 on console, just BT.

gaunt light
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it's an open standard on PC

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but on ps5 its proprietary protocol

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sony's own thing

pale isle
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Right, but protocol is same, though. So, they just need proper driver support on PC side.

gaunt light
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apparently windows doesnt and cant support that

pale isle
gaunt light
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ya

pale isle
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I’ve looked in past and couldn’t find anything regarding Sony using proprietary tech for it.

gaunt light
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Bluetooth itself is not a proprietary protocol; it's an open standard managed by the Bluetooth Special Interest Group (SIG). However, many Bluetooth devices or systems may implement their own proprietary protocols on top of the Bluetooth base protocol for specific functionalities or optimizations.

pale isle
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Right, and those optimizations come from driver level, no?

gaunt light
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should be system level

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i doubt its doable on windows

pale isle
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IIRC, the possibility to make it work wireless on PC was driver.

But let’s suppose it is chip level, then ez.

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Sell a dongle for $50 like Xbox did.

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😭

gaunt light
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you can probably do that with a dongle

pale isle
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Their controller is just so much better that I’d legit pay that much for their dongle lmao.

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Albeit, $20 would be ideal.

bitter flint
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Can this be added to the pinned section? Took forever for me to figure out why the game still looked washed out after trying to manually lower the black floor.

bitter flint
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I consider it to be a near necessity if you want 4 player splitscreen on PC for any reason

bitter flint
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It's in the older pin which has incorrect information on the HDR midpoint. It would be good if there was one post with no conflicting information and all of the settings that need to be set

tranquil mirage
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Perhaps, if you make one, someone will pin it!

bitter flint
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lol, here I go

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DOOM: The Dark Ages
mid point = exposure,
brightness = game paper white,
paper white = ui paper white,

set mid point to 10,
set brightness to your preferred paper white / 100 (e.g. 1.0 = 100 nits),
set peak nits to your display's peak / brightness (e.g. if using 2.0 brightness and 800 nit display, set peak to 800/2.0 = 400),
use Lilium HDR Shaders and tick "SDR Black floor Emulation" with processing cut off set to paper white (game brightness * 100)

Make sure to just enable "SDR Black floor Emulation" and change no settings on the "old black point" "new black point" or manually shift the gamma. Just enable "SDR Black floor Emulation" and match the processing cutoff to your paper white settings as instructed.

pale isle
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New hotfix made the game harder.

waxen marsh
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Is there a way to stop the reshade menu from opening everytime u die or start a new chapter

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Not sure why it’s only happening on doom for me

pale isle
fading flax
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They actually made it a bit harder. Hugo said so on stream.

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What they actually did is unknown though.

fading flax
pale isle
fading flax
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All of them.

pale isle
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Cause I’m already on nightmare and didn’t feel any change at all.

pale isle
median fractal
median nova
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two extra buttons are a total gamechanger (for me at least)

pale isle
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Can y'all share your use cases for it, pls.

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What do you guys use extra buttons for.

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On back and front.

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And what kind of games.

median nova
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for Doom, it means being able to map every weapon to its own button (comfortably) and no longer needing the radial menu at all

pale isle
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Yeah, that's nice. Albeit, FPS on controller isn't for me.

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I'm really bad at it on controller, and really good at it with KB/M.

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And no intentions on investing the time to get better with controller, as I'll never reach the same level as I have on KB/M.

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But third-person, or even walking simulators with controller are fine for me, even if first-person.

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Side scrollers and maybe even games like BG3 would be fine on controller? idk how they play, haven't played it, yet.

median nova
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yeah normally not for me either. Eternal is a no-brainer win for KBM. But Dark Ages works very nicely with a controller for two reasons: the game is far less about quick-swapping, and the battles are far more 'horizontal' which makes aiming significantly easier than in Eternal

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beyond that, I just love the dualsense features. The haptic feedback feels so damn good in a lot of games

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including Dark Ages

median nova
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you thought the SSG sounded great? Feeling it is even better haha

median nova
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like, it's not unplayable or anything, but the gap between KBM and controller in a game like this is far too wide

pale isle
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I see

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Yeah, I still haven't found any good enough use cases for it 😦

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I do wanna pick up Edge but I already have DualSense, and it's my favourite controller to date.

median nova
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the price tag remains very hard to justify

pale isle
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But Edge I'm failing to find any usecases for, for myself, that is.

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Indeed, but I don't mind paying that pricetag if I actually end up using it for worthwhile stuff.

gaunt light
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letf for jumping and right for rolling

pale isle
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I never had any trouble with default keybinds (after I got used to it), so doesn't seem like a huge upgrade for me.

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But certainly a really nice QoL

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Considering their jump keybind is ... 🙂

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I guess rolling that way is really nice for bosses.

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Anything else?

median nova
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generally I use those two back buttons to map some of the face buttons (circle, triangle, etc). Why? It allows me to keep my right thumb on the stick so I can look around while using those buttons.

Dodging is an obvious one, but its great to assign to interact as well for a lot of games where you do a lot of looking+looting (Elder Scrolls for example)

In Monster Hunter, I have the two attack buttons mapped to the back-paddles, takes some getting used to but it's a fantastic use case there

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basically the I rarely have to claw grip my gamepad anymore thanks to the backpaddles

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I'd recommend you consider how much you're clawgripping your gamepad in various games, and consider whether that actually puts strain on your hand during longer gaming sessions. If not, I'd say you'll get very little mileage out of the Edge

pale isle
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Hmmm, I guess that's a good point, if we're remapping front buttons to the back, to keep thumbs on the sticks and such.

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MH Wilds is going to get another XXX hours out of me, and IMO that alone would be enough for me to get Edge for.

But I just haven't found a usecase that's a huge quality of life or saving a huge problem I have (idk what problems I even have).

median nova
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And to be honest, while I love the Edge, I would not recommend it unless you find yourself really looking for that ergonomic boost or you have a lot of money for replacement parts.

The sticks in the Edge are basically just regular ol' sticks, which means they are prone to drift. Replacement sticks are expensive, and hall-effect sticks (that are basically immune to stick drift (and it's a crime that no one defaults them for their gamepads, but I digress)) are basically unavailable. If the Edge had hall-effect sticks, it would be an easy recommend.

median nova
median nova
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depending on where you live, you might be able to score hall-effect sticks for the Edge. If you can score those, you can pretty much have an invincible controller and the price tag is much easier to justify!

steady gate
steady gate
median fractal
median fractal
#

Or sprint in elden ring

pale isle
median fractal
#

Jump in games like dda

pale isle
#

DDA?

median fractal
#

Doom dark ages

pale isle
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Ah, okay.

median fractal
#

Dodge in many games

pale isle
median fractal
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Reload in bl3

pale isle
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I guess these things haven't bothered me, but mainly cause I don't use controller for FPS.

Just third-person stuff.

steady gate
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Some games have a bumper jumper mode, but few and far between

median fractal
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Steam input also allows you to address the back buttons freely so its 2 extra buttons

steady gate
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And using an external overlay can mess up menu controls

median fractal
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And given how expensive "regular" controllers are i didnt mind the extra price for the back buttons

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And replacable thumbsticks

median nova
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yeah some games are easy with simultaneous Keyboard and gamepad inputs, so a very general use case could be to:

  • map two important face buttons to the back buttons for easy access
  • map those two face buttons to keyboard keys using steam input for various uses (like quick inventory access, item hotkeys, you name it...)
dreamy flame
pale isle
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I've yet to run into drift issues with DualSense, thankfully.

dreamy flame
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i'll probably replace it with hall/tmr but desoldering modules in dualsense is pretty hard if you don't have a proper setup

pale isle
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I have a couple basic ones in past, and replaced them with these two LEs. So far, no issues.

dreamy flame
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i might just pay for a service to replace them

pale isle
median nova
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yeah had mine for over a year with no issues yet. But like @steady gate said: there's very bad quality control here

median nova
dreamy flame
median nova
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(or TMR)

dreamy flame
pale isle
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Ohhhhhhhhhhh

dreamy flame
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plus you can't buy replacement modules because they're nowhere to be found lol

pale isle
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Sticks themselves don't go bad, the shit inside does? Interesting.

dreamy flame
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but yeah it's a bit easier to take them apart as you only open the stick module up

median nova
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yeah, many of the hall effect sticks are more expensive per individual stick than an entire fucking DS5 controller 🤡 but hey I'd rather have peace of mind that they're never gonna break again

pale isle
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Why is Sony the way it is, one of the pros of Edge was hotswap sticks, for most people in SK that I discussed.

median nova
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I don't understand why none of the big consoles have moved to hall-effect, tech that's existed since the last century and has in fact been used by old shool consoles... (Well, I do understand: they sell more controllers this way)

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really grinds my gears y'know

dreamy flame
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yeah it's not like the hall effect thingies are too expensive either

pale isle
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Well, the aftermarket ones are pretty expensive.

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I always attributed cost factor for that, tbh.

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Like he said, individual stick can be more than a whole controller price in aftermarket.

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Economics of scale will bring it down significantly, of course. Especially when it's big names like Sony/Microsoft doing it.

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But I'd assume that's the biggest factor for not including it.

dreamy flame
median nova
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sometimes I feel crazy for buying fancy 200+ euro controllers that are inevitable to drifting, and fancy HDR screens that are OLED and are inevitable to burn-in wojakSunset

dreamy flame
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eh burnin is a meme compared to stick drift

pale isle
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I would never give up on OLED.

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And yeah, what he said.

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I've had drift on my Xbox One controller in past, after like hundreds of hours or w/e.

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years of abuse on all my OLEDs being used 24x7, 40k+ hrs etc

median nova
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I'm so sold on OLED that I'm prepared to pay a fat sum every few years for a new screen

pale isle
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0 burn-in.

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Fuck reddit for scaring me 🙂

median nova
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but that's good to hear

dreamy flame
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and it's already gone bad

pale isle
dreamy flame
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anything that didn't have haptics i didnt play on the dualsense

pale isle
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At the end of the day, still an electronic item, and they can go bad. Sometimes the moment you plug 'em, sometimes 10 years later.

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I'd be pissed AF that my Edge of all controllers went bad that quickly, though 🙂

median nova
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yeah that sounds rough Ersh, you just screwed over there

pale isle
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I'd be yelling at the sky like Kal does.

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But to Sony, instead of Steam.

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Warranty should cover it for you, though? No?

median nova
pale isle
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Fuck no

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I use it all day, close them when I go to bed.

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Turn them on when I wake up.

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But I have an aggressive 5min blackscreen screensaver setup, so I guess that also helps when I walk away here and there, but that's rare. I'm a hermit on computer all the time 🙂

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I have all of them in my Apple HomeKit, so I have them setup in different 'scenes', too.

dreamy flame
pale isle
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Like this, I can talk to Siri to control all my panels, etc.

median nova
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I even have most of my Windows modded to be true black haha, but to be fair it just looks sleek on OLED so that's nice regardless...

pale isle
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I haven't found a nice true black theme that doesn't look like it's an accessibility feature, lol.

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So, I just use normal dark theme.

median nova
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I did it with a registry tweak, not ideal but it looks great, can share it if you want?

wide pawn
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Doom DA?

pale isle
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No, Windows.

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@median nova SS if you got any how it looks maybe, can try then.

median nova
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yeah I'll do it when I get home, at the office now

pale isle
dreamy flame
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embed fail

pale isle
#

wow

dreamy flame
pale isle
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Is that the 'default' state after you leave it?

dreamy flame
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yes lol

pale isle
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That's fucking horrible lol

dreamy flame
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terrible

pale isle
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That's like something you'd see after YEARS and YEARS of abuse.

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Definitely a really bad QC job.

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MIght've been a whole batch problem, RIP.

median fractal
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Either i'm blessed or just use higher deadzones than others

pale isle
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Well, if you ran into it, you'd find it even when standing idle in-game.

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I found it in Dark Souls 3, with my Xbox One controller. And that's the only one I ever ran into issue with it.

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Maybe PS2 ones back in the day, too.

dreamy flame
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oh and i bought the edge because the normal dualsense developed drift in the left stick too

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so..

pale isle
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My current oldest one, too. Not that it matters much ... seeing as how Ersh's went kaput much quicker.

pale isle
torpid steeple
pale isle
#

ty

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I didn't know Twitter had article feature now.

median fractal
runic crow
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cool stuff koklutz

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admittedly I set the midpoint to 10 and brightess to 2

gaunt light
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ill wait for renodx and pt update for next playthrough

white talon
median fractal
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I thought about sending in my 2 spare modules for tmr replacement but cant find any good shops in the eu

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And i cba paying duty fees n shit

simple ivy
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The muted, color palette (save for the orbs) and lukewarm HDR implementation makes for a presentation that reminds me of Gears of War 2, and not in a good way.

waxen marsh
#

Doom the gray ages

simple ivy
vivid sandal
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Minus the slighty raised blacks and the way the settings can be a bit misleading, isn't the HDR implementation great, though?

pale isle
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That slightly raised blacks aren't a huge issue either, cause it actually hides some shadow details. Especially in later levels, if you're using BFF, it can hide quite a bit more details. But it's really nitpicking in either scenario, IMO.

I overall preferred the BFF look, so I went back to that.

pale isle
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Man, lmao. Kinda annoying how some of these rings are one-time only.

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I missed a lil bit of gold and figured I'd come back later for it, in two diff places. Rekt now.

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Only level I've missed stuff out on, too. Normally I get it as I run through things.

steady gate
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HDR is great once you fix the gamma mismatch, it's just the game is going for the more muted look closer to 2016 than Eternal
But I wasn't a big fan of Eternal's "shiny theme park" art director, so it's fine by me

steady gate
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Also I had to replay fourth level because I've missed one gold tab, good thing the levels are actually pretty short if you don't look for the collectables

pale isle
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Considering you got new and powerful weapons etc.

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This is the only level I fucked up this bad, there's one in chapter 3 or 4 that I need to get, it's like 97% but that's it.

glossy thistle
pale isle
glossy thistle
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‘HDR Paper White’ nits and ‘HDR saturation’ values are defaulting in the UI - 295.00 and 1.00 respectively. Assume with reshade active that these sliders are disabled?

steady gate
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Brightness is actually what "Paper White" is supped to do, but it affects the peak brightness

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Mid point seems to be exposure, which is the same as paper white but done before tonemapping, so it does look slightly different vs brightness at the same value
but it doesn't affect the peak brightness slider

karmic thicket
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i am supposed to set processing cut off in black floor fix to the same value as hdr paper white nits right?

pale isle
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Yes

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Whatever you set in brightness there, you multiply it by 100. And then you put that in BFF.

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It's 200 in my case, I believe.

karmic thicket
gaunt light
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lol

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you cant do 150 in this game

torpid steeple
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hdr paper white nits = ui brightness

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in doom

gaunt light
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ya you need to change brightness slider

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not the in game paper white slider

pale isle
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This slider, whatever you set here, base your BFF on that.

karmic thicket
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ill just go with these lol
#1212434739500154921 message

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i think my display can only do like 700 peak anyway

pale isle
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No, that's before Musa's finding.

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#1371673491912265828 message

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This is most accurate we have thus far.

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For BFF, apply this:

set brightness to your preferred paper white / 100 (e.g. 1.0 = 100 nits)

swift bridge
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Might’ve been Polly’s finding idr

pale isle
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I thought your math was improving on a few things like brightness slider, end result is pretty much same on both anyway.

karmic thicket
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so 800 / 10.00 / 2.00 / 200.00 / 1.00
then in bff, what

pale isle
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200

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Also, just read that post, that's new and tells you exactly same thing.

steady gate
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It's not really "improving" on anything
using brightness slider with midpoint at 1 gives you a 100% match for SDR but you need to calculate peak brightness
using midpoint slider with brightness at 1 gives you, like, 90% match for SDR, but you can use peak brightness slider normally

pale isle
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I guess missing the multipler bit.

karmic thicket
pale isle
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The in-game one only affects UI.

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Just bad label.

swift bridge
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Devs think paper white means ui now for some reason

pale isle
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HDR Paper White Nits - Incorrectly named as it's simply a UI brightness, goes from 50 nits to 500 nits, defaults to 300 nits,

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In KoKlusz's post you're following.

swift bridge
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If you look at red dead 1’s code it says paper white for the ui brightness slider

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In Spider-Man they also call ui brightness paper white

karmic thicket
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ok cool, 200 bff-fix, then 800 / 10.00 / 2.00 / 200.00 / 1.00
should be good?

pale isle
#

mhm

runic crow
# pale isle

koklusz said set that to 1 and use midpoint 12

gaunt light
steady gate
#

Unless you are targeting 1600 nits

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or something

runic crow
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what the heck

karmic thicket
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this hurts my small pea brain

runic crow
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is that why you set the midpoint to 12?

steady gate
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Brightness slider is multiplying midpoint and peak nits values

karmic thicket
gaunt light
steady gate
gaunt light
#

peak brightness is not divided by paper white

karmic thicket
gaunt light
#

ya

runic crow
gaunt light
steady gate
#

You either keep midpoint at 10 and use brightness to scale, or brightness at 1 and midpoint to scale
DON'T USE BOTH AT THE SAME TIME

pale isle
# steady gate It's not really "improving" on anything using brightness slider with midpoint at...

Improving in the sense that before we were reudcing mid point to 9, and HDR brightness to 2.05, if your ntis target was 800.

Now we just raise midpoint to 10, and HDR brightness to 2.00 and that's it. And the latter option allowed for better clipping at around 800, then former, which I found and shared here that was going as hig has 900+

But largely, end result to naked eye remained the same for the most part.

pale isle
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From day one when following polly's settings, and then with Musa's one.

gaunt light
#

increasing the midpoint leads to a slightly more washed out image

steady gate
gaunt light
#

we already discussed that

pale isle
runic crow
karmic thicket
#

so which one is the better choice

pale isle
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Oh, I thought you didn't like BFF here cause of the shadow details being lost.

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Maybe it was someone else.

gaunt light
runic crow
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never mind

gaunt light
#

midpoint 10 brightness 2 with BFF looks closer to sdr 2.2 200 nits

pale isle
# gaunt light

Oh, I am talking about midpoint 10, not 20. Just raise from 9 to 10 basically.

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I thought you meant 9 to 10 was that kind of a raise.

steady gate
pale isle
#

@karmic thicket your target is 800, right?

karmic thicket
karmic thicket
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i do 200 paper but ok

pale isle
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Yeah, that's fine.

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That's just UI.

karmic thicket
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i like my ui dim as long as its readable 🙂

pale isle
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Speaking of UI

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I really thought the colours and all that UI was gonna bother me quite a bit from preview stuff, and I kept complaining about it xD

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Playing the game, thankfully non-issue.

pale isle
karmic thicket
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if im running a game in hdr, ill dim it to like 100 if its still readable 🙂

pale isle
#

I play with HUD disabled quite often, too. So, non-issue for me even more so 😛

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That SS is with that setting, and even then it's hard to cap it exactly at 800.

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You'll see that one going to 866.

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But overall looks good, and I just wanna play game, so I rolled with it.

gaunt light
#

only issue is that 0.005 nits black floor

pale isle
#

Man, in that level when we are around ||Cthulu|| and everything is green and such.

runic crow
#

hx310 black floor

pale isle
#

It actually got pretty hard in that level to see some details in shadows, nothing crucial, but like gates and all.

#

Some gates that didn't need to be open, just there for show, were barely visible with BFF enabled.

#

I played around plenty with that on/off in that area to see.

#

Thankfully, it wasn't really taking away from overall experience, and IMO, BFF was improving more by large than taking away.

#

So, I kept it on and continued to play.

gaunt light
pale isle
#

I need to resume that game

gaunt light
#

in sdr the black floor might be 0.02 nits

#

so in hdr if you apply bff its more crushed

pale isle
#

I got so excited for RenoDX being worked there, then I found out .. no FG if I use that. 🥹

gaunt light
#

need renodx to fix that

pale isle
#

I think I was playing that vanilla, stopped around that area when we get on a rooftop and see a city with blue moonlight hitting it.

#

Yeah, but then no FG

#

And that's a hard no-go cause of PT.

gaunt light
#

ya

#

vulkan reshade means no FG

pale isle
#

Maybe someday.

pale isle
#

By large, pretty much all cutscenes I've seen and analyzed, as well as actual gameplay in missions, etc. It's all capping nicely.

#

I got issues with F9 key.

glossy thistle
# pale isle Yeah, but then no FG

speaking of FG, after installing/using reshade all was well. soon after i messed with quality settings and set FG to 2x (5090). freeze/broke - game borked. turned of FG back to DLSS quality or DLAA and all well.
FG breaking this game if reshade installed or just my bad luck/error elsewhere?
you mention PT - when is that going to b e integrated? heard perhaps in an update?

glossy thistle
#

damn crazy never wouldl have thought?

pale isle
#

I’m also on 5090, and no issues.

pale isle
gaunt light
pale isle
#

Here you’re just using ReShade.

gaunt light
#

but renodx requires installing as vulkan

glossy thistle
#

i installed as vulkan

pale isle
#

Do dxgi loading.

gaunt light
#

Renodx in vulkan means no fg

pale isle
gaunt light
pale isle
gaunt light
#

the addon itself loaded but nothing

glossy thistle
#

anyone using RCAS for Doom DA? Linear? Value? Heard thats typically preferable to in game dlss sharpening...?

#

not even sure its needed as i can run on quality on even dlaa

gaunt light
#

i use 0 sharpening

#

for games with dlss transformer model

simple ivy
#

Has anybody figured out if we can disable that wind effect that washes out the edges of the image when you move at full speed?

vocal rivet
#

UI -> Screen Effects. But it gets rid of the other effects when you're low health, bite/scratch overlays

simple ivy
#

Cheers. That's a shame that individual fullscreen effects can't be togged.

glossy thistle
#

doubling checking, are these values correct for 1500 nit display?
#1371673491912265828 message

pale isle
#

Shouldn’t your max be 750?

glossy thistle
#

yea didn't think i could though - was tired as hell last night I'll try again. lol

gaunt light
#

looks fine

#

you can try peak 700 and brightness 2.14 then process cut off 214

#

for 1500 nits peak

glossy thistle
#

can't argue that. done and thanks

#

any benefit to setting 'processing coulour space to a different value ie bt.2020?

glossy thistle
eager hare
pale isle
#

Yeah, we shared the patch notes later.

#

Barely felt it playing, though.

eager hare
#

most of the changes seem to be noticible on nightmare. def felt that shit on my UN playthroughs. insta death way too fuckin quick

pale isle
#

Yeah, that's what I've been playing on.

#

Once I knew the notes, I went to check and realized a bit has cahnged.

#

I think the only thing that was recognizable was shield breaking.

#

I thought I was fucking up or somehting, then read the notes and realized missing a parry means shield break, lol.

#

Neat changes, though.

eager hare
pale isle
#

Only if you miss the parry.

#

If you parry it, it's fine.

eager hare
#

also nerfed the ravager for bosses now 💔

pale isle
#

I heard that being really OP

eager hare
#

which is good i guess it did melt bosses before

pale isle
#

Never got to try it fully, as I'm dumb and enjoy using double barrel for the most part all the time.

eager hare
pale isle
#

Yeah

#

I was playing that way, then started doing the mastery challenge with double barrel.

#

And ended up sticking with it.

#

I do switch up here and there, though.

#

Need to do mastery for others, so gonna have to.

median nova
steady gate
#

I wonder how are they planing to fix it

#

if they even understand what's the issue

karmic thicket
#

they are targeting 2.2 gamma but windows is sRGB is the crux of the issue right?

#

so they need to target the sRGB piece wise curve? idk

steady gate
#

Anyway, finished the game yesterday
Personal ranking time

  1. 2016 - Fury Road of the FPS
  2. TDA - God of War (2005) of FPS
  3. Eternal - Kingdom Hearts of FPS
real wharf
karmic thicket
#

did eternal have these hdr sRGB mismatch issues too?

steady gate
steady gate
real wharf
karmic thicket
#

eventually*

#

then all the monkey brained masses will want oversaturated bright awful vivid mode HDR pepeHands

median fractal
#

samsung syndrome

gaunt light
#

i bet they will jack up the contrast

gaunt light
gaunt light
#

which makes sense since its completely different tonemapper

#

SDR 2.4 300 nits / HDR custom settings (your recommendation)

#

SDR 2.4 120 nits / HDR custom settings

#

we can confirm from DF's interview of Billy Khan that its completely difference tonemapper in hdr

#

no reason to match sdr imo

#

or we are doing the plasma trick

#

apparently its ACES in HDR

#

blue to purple

karmic thicket
#

ACES 1.3 which is probably better than 1.0

gaunt light
#

which is 1.0 or 1.2

karmic thicket
#

Ah right yeah

gaunt light
#

bright red doesnt exist

median nova
eager hare
#

is there any new developments towards a better hdr fix than lilums hdr reshade. (not that its bad i have no idea how hdr shit works i think it looks amazing but i dont know if it could be better)

dreamy flame
#

there's just gamma mismatch and lilium fixes that perfectly

pale isle
#

Sliders are badly named, but when you know which slider does what, it's fine.

dreamy flame
#

oh right i forgot the sliders are dumb

pale isle
#

They did say they're gonna do an HDR fix, probably related to that.

dreamy flame
#

but yeah once you set them correctly its fine

pale isle
#

You finished the game, yet?

dreamy flame
#

havent played for a while

pale isle
#

lol, same.

#

3-4 days now.

#

Waiting on food to arrive, might hop on after.

#

I think I'm like chapter 16 or 17.

#

So, not far off.

dreamy flame
#

yeah i'm around chapter 17 too

#

lowkey want to play with pathtracing but that's probably a month away

pale isle
#

Yeah

#

Same

#

I think I'll do a speed run with PT on.

#

New weapons and all, the whole shebang.

#

idk if the game has NG+?

steady gate
gaunt light
#

0.005 nits black floor

median fractal
eager hare
gaunt light
#

doom eternal needs a renodx mod

#

this game is mostly fine

#

(if you know how to fix it)

dreamy flame
pale isle
#

Man

#

Any idea how to move save files from Game Pass to Steam?

#

Just redeemed the DDA copy from NVIDIA bundle, and have ultimate edition on Steam now, so extra cosmetics, hehe.

#

But surely not gonna start from scratch for it rn. CRINGE

#

I've never tried to move saves from Game Pass to Steam, so no idea how it works.

dark wharf
pale isle
#

tysm.

median fractal
pale isle
#

Okay, this looks promising. But ran into file translation error.

#

Looking that up now, but that shit seems oddly complicated.

karmic thicket
pale isle
#

If I select that, I get all this.

#

As in, game crashes and Bugsplat window.

karmic thicket
#

click le button and pray it gets fixed in a future update i guess doomerWojak

pale isle
#

I can continue my game in Game Pass

#

It's just when I'm trying to move files to Steam, it won't do it.

pale isle
#

Trynna follow this and idk why the fuck this had to be this complicated.

karmic thicket
#

drm + microsoft is the reason

pale isle
#

True

#

But even that tutorial and tool, lol.

karmic thicket
#

never tried to do it

pale isle
#

Why can't Bugthesda just give cloud saves for me to use across launchers.

gaunt light
#

i just avoid playing games on xbox app

#

id rather just pay 70 dollars

pale isle
#

I love Game Pass hearts_black

pale isle
#

The Steam saves at bottom are named same as Xbox ones above.

#

Xbox just has 2 extra files, which I ignore and not load on Steam. But even if I do, save files are corrupted.

#

Am I fucking up in translation somewhere? It shouldn't need any translation, correct? Since the names are 1:1 matching?

pale isle
#

heh, officially they do support cloud saves.

#

But only across MS platforms.

dark wharf
karmic thicket
# pale isle

cloud saves aren't even that good when the game graphics settings are always included as well
wish they'd fix it so that i could have 2 different graphics settings using the same game save

pale isle
#

Sometimes I visit a really old game on Steam and graphics sometimes carry over, but it's SUPER rare.

#

Normally settings are in a different location than saves.

#

Like saves are in /remote/ folder of Steam, while settings are in our documents. So, unless you manually backup those settings, it'll be like new each time you launch.

#

Anyway, I think I'll just finish the Game Pass copy, only few chapters left.

#

And I've 100% it already anyway

#

And for Steam, before the DLCs come out.

#

I'll just use a save file off the internet or w/e other tool to unlock base game 100%, and play DLC after.

gaunt light
#

you can just replay the game, doesnt really take much time

#

i just finished my second playthrough

#

nightmare 150% game speed

pale isle
#

Yeah, I won't have enough time to do multiple runs like this.

#

I might do one with PT and such, but not sure.

#

Will likely revisit with DLC only now.

steady gate
median fractal
#

1gb patch?

#

no path tracing i sleep

covert shard
#

XD

gaunt light
#

let me fafo the default value lol

dusky prism
#

'some users' NeonCatRolling

#

only the ones with eyes, I guess

covert shard
#

It seems as though a Reno mod will be needed after all

#

Cause I think it’s safe to say at this point that they aren’t gonna fix it

#

He’s anyone actually attempted to pass along what the hdr issues are to them?

gaunt light
#

we are fucked guys

#

i cant match sdr with the new settings now

#

hdr is unfixable now

#

thank you id software

wide pawn
#

We got hit with the DevolveDXVK addon

covert shard
gaunt light
#

no matter what contrast value you try, it looks different from sdr

#

SDR / HDR / HDR with BFF

karmic thicket
#

what is the most close to SDR, it was set at 0.7 here

gaunt light
#

nothing is close to SDR

#

0.6 looks more washed than SDR

#

but any value between 0.6 and 0.7 doesnt match SDR

karmic thicket
#

laaaaaame

gaunt light
#

and tbh, quite different

#

it seems like that slider not just mess with contrast

#

its also more saturated to my eye

swift bridge
gaunt light
#

no BFF

swift bridge
#

What contrast setting

gaunt light
#

0.7

swift bridge
#

How does the contrast setting affect the image. Does it only bring down the darkest shadows or does it bring down midtones

swift bridge
#

Sounds fine I guess

#

Could be worse

#

Like god of war 2018

gaunt light
#

problem is no value matches sdr

swift bridge
#

Haven’t gotten far in the game

#

Someone mentioned it looked crushed

gaunt light
#

typo

#

just check the 3rd image

pale isle
#

Like that 1GB one we just got?

gaunt light
#

@swift bridge I fucking figured it out

#

the brightness slider is applied before that contrast slider

#

with brightness 1 contrast 0.5 it matches sdr 100 nits, but brightness 2 contrast 0.5 looks significantly more washed out than sdr 200 nits

swift bridge
#

Shouldn’t the default value just do nothing

#

Or there be a value that does nothing

gaunt light
swift bridge
#

But shouldn’t there just be a value that does nothing so contrast doesn’t apply

#

Maybe they just gave users direct control of the minimum nits parameter or something idk

gaunt light
#

i think its an ACES parameter

#

which is always applied

swift bridge
#

People were saying bff looked crushed

#

So this might be better

gaunt light
#

brightness 1 with contrast 0.5 still matches sdr srgb 100 nits

swift bridge
#

In later areas of the game

gaunt light
#

i already finished the game twice

swift bridge
#

Ya but sdr 2.2 kinda looked crushed too is what they meant

gaunt light
#

i dont think this game is crushed

swift bridge
#

In Indiana jones I ended up liking how lowering min nits looked compared to bff

gaunt light
#

the early levels are actually more contrasty

#

if you dont mind spoiler i can show you some ss

#

i think chapter 4 is the most contrasty one

gaunt light
#

which is this

#

SDR srgb 100 nits / HDR brightness 1 / SDR srgb 200 nits / HDR brightness 2

#

all with 0.5 contrast

#

@swift bridge this is the real problem now, in game brightness is not paper white anymore, either they changed it or the contrast slider is always applied after

swift bridge
#

Looks like it’s time for ShortFuse to make a mod

exotic sedge
#

just saw they put this update out, any rec to match close to what we previously had?

karmic thicket
#

i hope this is a temporary measure prior to the proper fix they mentioned before

gaunt light
exotic sedge
#

so no bff?

gaunt light
#

everthing else is the same

#

BFF of course

exotic sedge
#

oh ok got

#

it

gaunt light
#

their approach is not good

#

lilium's brightness adjustment shader can do the same i guess

potent bone
#

Hey chat

#

So I got a LG g5

#

Was on a c1

#

First game I wanna try do I need too mess with any reshade stuff

#

I just smoked a joint and have no clue wtf I changed

#

I think I see it

pale isle
#

Mans seeing RenoDX colours IRL rn.

potent bone
#

Yes

#

That's the plan

#

I think doom is a perfect game too see the better colors

#

And the 165hz refresh rate

gaunt light
#

actually contrast 0.52 looks close to SDR

#

SDR 2.2 200 nits / HDR custom settings

exotic sedge
pale isle
#

Pretty much same as SDR there.

#

What sliders do I gotta adjust now for that custom settings, with 800 nits target.

gaunt light
#

Doom: The Dark Ages recommended settings

  • download the lastest reshade and install all lilium's hdr shaders
  • if you want to use FG, you need to choose DX10/11/12 instead of Vulkan when you install reshade
  • set in game settings: HDR Mid Point 10.00 HDR Brightness 1.00 HDR Contrast 0.52
  • use Lilium's HDR black floor fix shader and tick SDR Black floor Emulation with processing cut off set to 100
  • use Lilium's HDR Brightness adjustment shader to scale the paper white (e.g. set linear gain factor to 2.00 for 200 nits)
    **DO NOT MESS UP THE ORDER **, Lilium's HDR black floor fix should be ABOVE Lilium's HDR Brightness adjustment
  • set HDR Max Nits to target peak/linear gain factor (e.g. for 1000 nits peak and 200 nits paper white, set HDR Max Nits to 500)
#

@pale isle

exotic sedge
#

got it thanks

pale isle
#

Last 2 chapters left for me to finish, lol. Might do it tonight, if I get free time from Dune.

covert shard
#

Do you guys think it’s worth anything to try and reach out to ID?

#

Surely this is just a lack of knowledge of the issue on their end

swift bridge
gaunt light
#

i do know someone took part in this game but he was nowhere near key position and he left id software before the game came out

covert shard
#

So it’s worth a shot ig

#

Would be nice to be able to play an hdr game for once without reshade lmao

potent bone
#

What about me brand new g5

gaunt light
#

peak brightness 1250

#

everything else you can copy paste

potent bone
#

I don't have that other fix

#

HDR brightness adjustment

gaunt light
#

install the lastest reshade with liliums shaders

#

check all his shaders when installing

potent bone
#

With full addon support right

gaunt light
#

not necessary

#

we dont have renodx addon for this game yet

potent bone
#

I don't have permission wtf

potent bone
gaunt light
swift bridge
gaunt light
#

broken brightness slider

gaunt light
#

reshade version?

potent bone
#

The newest like u said

gaunt light
#

im using the shortfuse version

potent bone
#

Huh

gaunt light
#

check pins in the renodx thread

potent bone
#

Lm uninstall it fully

#

Nope

#

This one right

#

I can't

#

Me when I'm not admin on my own PC

#

Fuck windows tbh

#

Such a shit os

#

So what do I do

#

Cuz ran it as an admin

#

So

#

Can I not do this on gamepass Version now?

#

I could before

swift bridge
potent bone
#

That's what I've been doing

#

And it no give the setting

#

So am confused

swift bridge
#

there's a json file I think

#

where it shows all the vulkan exes that have reshade enabled

#

you can remove it from there

#

can't remember where it is though

potent bone
#

Neat

#

I'm prolly just gonna play another game at this point

#

I don't even really wanna play doom now

#

If u remember lmk for sure tho

#

Just wanted too test my new g5

gaunt light
potent bone
#

really wanna watch tv soon

gaunt light
#

doom is not a good test for new TVs

potent bone
#

why not?

#

i thought doom was very pretty on my c1

waxen marsh
#

Yeah cyberpunk with renodx is amazing

gaunt light
potent bone
#

is rednodx the only hdr fix mod i need

waxen marsh
#

Yeah

gaunt light
#

yes

potent bone
#

cuz i had one for a black foor fix too

waxen marsh
#

Reno fixed black floor

gaunt light
#

nothing else needed

potent bone
#

i need too remod cyberpunk

waxen marsh
#

There’s a new patch coming end of June

potent bone
#

ofc

#

kms

gaunt light
#

well there are some other mods fix various issues

potent bone
#

this is how many i had

gaunt light
#

but in terms of hdr no other mods is needed

potent bone
#

yes but a shit ton of others are

#

anways does elden ring have a rednodx

gaunt light
#

wip

potent bone
#

how close do we know

#

gonna start seemless run here soon with some friends

gaunt light
#

theres a thread for it

#

fromsoftware engine

potent bone
#

ight

#

is battlefront 2 hdr okay

gaunt light
#

maybe witcher 3

#

renodx was released a few days ago and it look great

potent bone
#

prolly gonna play deadlock then that

potent bone
#

never really played them i have it idk if i like tho

gaunt light
#

I highly recommend (the renodx for it)

potent bone
karmic thicket
#

do these look correct?

#

target 800nits

torpid steeple
#

hdr brightness should be 2, not 1

gaunt light
torpid steeple
#

ahh

torpid steeple
#

i'm not up to date

#

ignore me

gaunt light
#

whats your processing cut off

karmic thicket
#

100nits on bff

gaunt light
#

Cant tell from my phone

#

should be fine

karmic thicket
#

ideally i'd like 150nit UI but someone said it's not viable in this game

gaunt light
#

75 nits in game then

#

since you do a 2x scale on everything

karmic thicket
#

the other settings look ok?

gaunt light
#

ya

karmic thicket
#

ty polly

gaunt light
#

so basically they added another useless slider with fucked default value

karmic thicket
#

and all they needed to do was read kal's support ticket probably

bitter flint
#

I'm still getting black screen at the main menu

#

With reshade that is, in Vulkan

onyx girder
#

are you using special K?

#

i get that too and had to stop using it

bitter flint
#

Special K fixes reflex though. Annoying... might have to add reshde through Special K then. Thanks

onyx girder
#

no matter what I tried i couldnt get special k to work. it work on release, but after the game got updated or something it stopped working

gaunt light
#

vulkan reshade is only required for future renodx mod

swift bridge
faint bison
swift bridge
#

this contrast slider is ass

#

shadows just clip

swift bridge
#

must mean that it applies before tonemap

#

they changed the behavior of the brightness slider too

#

increasing brightness doesn't overshoot peak

gaunt light
#

Its broken anyway

#

to match sdr you need different combinations of brightness and contrast

#

completely nonsense shit

karmic thicket
gaunt light
#

well

#

probably its always fucked if you set the brightness to anything other than 1

karmic thicket
bitter flint
gaunt light
#

what do mean vulkan fix

#

vulkan reshade not compatible with fg ?

#

no idea

bitter flint
#

No I mean it crashing at the main menu in Dark Ages. I uninstalled Special K and it still happened when installing Reshade as Vulkan. Still only works when loading as DXGI.dll

#

I saw a reference to an old Doom Eternal fix that allegedly still applies here but I do not know where to change the JSON config for reshade for an indivual install and not a global install

swift bridge
#

i tried loading doom with vk reshade and it also wasn't working

night plover
#

u can prevent doom from updating for now, just launch it via DOOMTheDarkAges.exe, u may add +com_skipIntroVideo 1 +r_allowBlackListedLayers 1 to the shortcut

swift bridge
night plover
#

that's funny, coz my gamepass expired a few days ago, but as its denuvo ticket seems to be still valid, it launches with no issues whatsoever ;((((((((((

steady gate
#

Even aside from contrast not scaling with brightness, that game has a 0.12 black floor lift, so increasing the contrast too much just clips shadows at that value

#

This needs a comprehensive fix

#

And folks at id clearly don't know what they are doing with the HDR

swift bridge
#

rip

gaunt light
#

so basically 3 of their sliders are useless or broken now

steady gate
# swift bridge rip

I mean, you're probably one of the more competent people that could explain to them what exactly is wrong and how to fix it, with the code examples and such
You could show them your work on IJ as an example

pale isle
stark walrus
#

Is there a way to have the HDR be working properly with the new changes at 200 nits paperwhite ? Or is it only possible to match 100 nits now ?

#

Nvm I think I found the info

simple ivy
#

Thanks, polly. This looks pretty good.

covert shard
#

into the 1200s when i stare at fire in the opening level for example

#

it was the reticle

#

now i just cant hit above 920

#

lmao

#

i manged to see 1k for a split second by shoving my face into random clumps of fire

#

so i think its just the game

#

found some torches in siege part 1 that his 1020 so it is for sure just the game

frank pewter
#

900/2160

covert shard
#

what

frank pewter
#

lmao

#

me: thinks im typing in the calculator app

#

also me: sending a discord msg instead xD

#

ima leave it up

#

enjoy ^^

stark walrus
#

So how does one aquire the Lilium's HDR Brightness adjustment shader ? It's not in the list when installing lilium hdr shaders with reshade.

#

Nvm again, it shows up in game with short fuses reshade version

gaunt light
#

sharpening 2.0 / sharpening 1.0

#

but most of the time you barely hit the target peak brightness

#

could also be the dof effect on ui

#

check the top right corner

#

its just the ui

covert shard
gaunt light
#

check ss above

covert shard
#

Game seems to hold the last bit of brightness for the crosshair maybe?

#

so it can be brighter than a highlight it’s over? Kinda smart

gaunt light
#

there is a transparency effect when ui elements is on top of something

#

just check my ss

#

top right corner

covert shard
#

I see

#

I’m referring to crosshair specifically

gaunt light
#

ya should be same

#

just some ui

faint bison
#

So I watched like a 1hr lore video on the entire Doom series last night on youtube. Sounds like the storyline is coherent and interesting until you get up to like doom 2016, then it just becomes absolute nonsense lol

covert shard
#

its just very very large and complicated

faint bison
#

I think it got overly complicated and weird. Sort of like Halo lore after Halo 3

covert shard
#

i got bad news if you think halo lore wasnt complicated in 3 LOL

faint bison
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3 started getting complicated

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agreed

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Halo 1 lore is the best 🙂 They retconned a ton of shit after that

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same with ME1 lore

covert shard
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i mean to each their own but i dont think this lore is partially hard to follow if you play the games

faint bison
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Well I was watching a video that clearly laid it out piece by piece. Just meant it started to get silly from 2016 onward ha

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Clearly a change of direction

covert shard
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i mean to be fair the last piece of actual lore in the main timeline before doom 2016 is fucking doom 64 LOOL

faint bison
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But I mean it IS Doom. So it's not like the early lore isn't silly either

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haha yes

covert shard
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doom 3 only technically counts but not really

faint bison
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Was Doom 3 canon? I feel like it wasn't but idk

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Because it re-told the story

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I loved Doom 3 though. That game is really good

wet pasture
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How bad is the default HDR experience now? Dreadful?

faint bison
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I have a memory of playing Doom 3 in my basement with the lights off with headphones on. My dog snuck up to me and put his face in my lap just as a zombie thing popped out in the game. I almost crapped my pants.

sweet ivy
indigo spire
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Damn still no PT

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Is there any update yet on when we can expect it

wide pawn
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JuneTM

gaunt light
sweet ivy
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oh yeah duh. I knew that but forgot LULW thanks @gaunt light

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wack ass sliders

gaunt light
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ya completely nonsense

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3 of the 6 sliders are useless

gaunt light
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lol

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he recommends contrast 1

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which completely crushes all shaodw details in later chapters

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btw he is still in the first chapter after one month

karmic thicket
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question, is it possible for a game to use the sRGB space in HDR and not have raised black levels? I'm wondering how the sRGB curve issue gets solved. Does Microsoft have to fix it or can game devs target sRGB without raised black?

gaunt light
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this game has gamma mismatch

karmic thicket
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so do game devs ever target sRGB?

gaunt light
karmic thicket
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what about something like halo infinite?

gaunt light
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im pretty sure

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all microsoft games have gamma mismatch

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maybe not all but 99%

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the thing is 99% of displays dont even support srgb gamma

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its very unlikely for devs to target that

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at the end of day they are most likely to view their games on 2.2 displays

karmic thicket
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so basically the solution is to allow the user to pick the tone curve as a setting

gaunt light
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ya

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in sdr

karmic thicket
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what about in hdr

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i thought the problem is the hdr tone curve

gaunt light
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it uses absolute values

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so it should always be their target gamma

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the last of us part 1 and part 2 both target 2.4 gamma

karmic thicket
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so what is doom tda targeting in HDR then?

gaunt light
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2.2

karmic thicket
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what are they doing wrong then?

gaunt light
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we can tell from the sdr calibration menu

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they encode with srgb

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but target 2.2 displays

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its pretty common nowadays

karmic thicket
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so what should they be doing?

gaunt light
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just like the sdr gamma emulation option in lilium's BFF shader

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in sdr, your display will do that for you (because its 2.2)

covert shard
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A good example is that sdr content doesn’t get over saturated in hdr mode because the monitor displays what it’s told instead of changing it to fit the display

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Where as most gaming monitors will push sdr content to fit the gamut of the monitor and make it over saturated

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It’s a similar effect with the gamma issue as far as I understand it. Except this is bad instead of good.

potent bone
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Okay I got it tho

potent bone
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Or is it doubled cuz of the gain thing

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Holy shit this game uses ur cpu

potent bone
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Well I got it working I think but some spots felt super dimm

crude star
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OMG they totally broke HDR with that update

crude star
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so is it possible that one day there will be a RenoDX for DOOM?

dark wharf
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there is one for Indiana Jones on the same engine/vulkan window
so yes it is possible, just a matter of who will put in the work for it

crude star
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I just hope the guys at HDR Den are aware of the existence of a new DOOM game

crude star
sterile stag
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patch just dropped for this on steam, 242.6MB no patch notes yet

karmic thicket
eager hare
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so is the hdr now fixed or ruined now

wide pawn
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fixed?

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we dont do that around here

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We add contrast slider and lower it in an attempt to hide gamma mismatch

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#1371673491912265828 message

eager hare