#▫️Doom: The Dark Ages

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charred mortar
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and the other one does idk what

pale isle
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No SS comparison?

charred mortar
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nope

vocal rivet
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r_raytracedReflectionsTemporalUpscaleQuality at 0 means ray-traced reflections are rendered at native resolution. 1 is 1/2, 2 is 1/3, 3 is 1/4 resolution

charred mortar
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also idk if those cvars do anything

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might just be snake oil from previous id games

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but imo its worth a try if you have the hardware

vocal rivet
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I tried it and it's a bit nicer but the performance hit is really only worth it if you've got headroom on the gpu. Especially in a fast-paced game like this

gaunt light
last latch
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would they work from an autoexec.cfg rather than loading it through console?

gaunt light
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no

last latch
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fully upgraded ravager is just op

wise cradle
gaunt light
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less than 10%

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some effects are missing if you turn off ssr

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like all particles are not ray traced

wise cradle
wide pawn
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Bang4Buck just released another video, this fella is getting lower PCL with MFG 4x then what I was getting with No FG + Reflex frenzy @real wharf@wet pasture

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The only difference I can imagine is that I undervolted and power limited 85% my card. I am using 100w less compared to him on avg for each scene

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he's running an overclock for both clock and VRAM

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His pre FG PCL is 17-18ms

gaunt light
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ssr on looks better (when in screen space of course) but ssr off is more consistent

gaunt light
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3.2 ghz

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why is his fps so low btw

wide pawn
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No clue, he's using DLSS Q

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And in some scenes he's dropping to 174FPS

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But his PCL barely changes

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My bigger question is I think he uses a TV

gaunt light
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yes

wide pawn
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Hence his in game refresh rate limit caps at 120FPS

gaunt light
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lg c3

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no

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thats his capture card

wide pawn
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Oh

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Then I don't know what's going on

gaunt light
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same spot

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whats your fps at main menu ?

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4k dlss quality no fg

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im getting exact 144 fps

wide pawn
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One sec

gaunt light
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tf

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let me try stock 5090

wide pawn
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I am only running reshade here

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no SK

gaunt light
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same

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your 5090 seems busted

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im getting 10 fps more here

wide pawn
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I just remembered I am running Liliums grain and Voosh's D93 shader

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In addition

gaunt light
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are these shaders that much demanding ?

wide pawn
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Right turning them off netted me 6FPS

gaunt light
wide pawn
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reshade removed

gaunt light
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where does these 4 fps come from then

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should be indentical ?

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wait

wide pawn
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Different hardware

gaunt light
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did you keep nvidia filter on

wide pawn
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No

gaunt light
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that costs 3%

wide pawn
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ansel is off

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and all the other shenanigans

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so is steam overlay

gaunt light
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off in the nvidia app right ?

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not just in game

wide pawn
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app and inspector

gaunt light
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no idea then

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wait are you on windows 11 24H2

wide pawn
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yes

gaunt light
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thats it

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24H2 is slower

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😩

wide pawn
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NOOOOO my 4FPS

gaunt light
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24H2 is still busted atm

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btw you can undervolt your 5090 more

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pretty sure

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my card can do more than 3ghz at 1.0v

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for 2760mhz you probably only need like 0.9v

wet pasture
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My 5090 arrives tomorrow and I'll probably undervolt. Is that preferable to just reducing power limit? I guess you lose significantly more perf lowering PL?

gaunt light
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you need to modify the curve

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Bang4BuckPC Gamer has a video on how to do it

wet pasture
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Perfect thanks

gaunt light
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and you can just maxed the vram slider

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just like he did in the oc section

wet pasture
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Will help alleviate my slight (probably unwarranted) concerns over my 1000W PSU!

wide pawn
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Cheers for that Polly

gaunt light
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+3000 vram is a free performance gain for blackwell gpus

wide pawn
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So I think the issue is with the game and reflex. If I use MFG 4x capped, there are scenes where GPU usage will drop to 70% or below and that doubles latency.

MFG 3x uses a higher base FPS and pegs the GPU so it maintains me at 85% GPU util and above and that doesn't have the issue even at the same FPS cap

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PCL is in the 20s now

gaunt light
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otherwise you can only do +2000

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though its only like 1% difference

wet pasture
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What % does the +2000 net you over stock?

gaunt light
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2%

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+1000 = 1%

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gddr7 is already super fast so not much again here

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but its free

real wharf
wet pasture
gaunt light
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negligible

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single digits power diff

wet pasture
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Cool, I'll grab my extra 3% then!

gaunt light
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see this

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faster than stock

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but check the power draw

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its 5080 level

wet pasture
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Ok so undervolting is king.

gaunt light
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i did 2872mhz @900mv here

wet pasture
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Fingers crossed I get lucky

gaunt light
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but in game its actually 2715mhz@895mv

wet pasture
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Could you share your curve when you have a few mins?

gaunt light
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this is due to the boost algorithm of blackwell

wet pasture
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It's been years since I've undervolted

gaunt light
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just watch Bang4BuckPC Gamer's video

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1:40

real wharf
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Using this now.

gaunt light
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yeah the voltage and frequency will drop when the power draw increases

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this is the boost algorithm of blackwell

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my card can do 3307mhz @ 1.11v when the power draw is below 200w

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but at 600w its like 3145mhz @ 1.05v

real wharf
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Although does not boosting mem. that much increases memory temperature quite significantly?

gaunt light
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the previous nvidia gpus wont drop frequency and voltage unless you hit the power limit or the temperature is higher

white talon
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Stupid question, does Nvidia and AMD handle HDR the same way?

gaunt light
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except nvapi games

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they are likely to be broken on AMD with no way to fix

wet pasture
dark wharf
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https://youtu.be/DZfhbMc9w0Q?t=3746 Billy says they're using ACES 1.3 as their tonemapper here (and "1.2 or 1.0" for Eternal in HDR, their SDR tonemapper was different)

Want to know more about Doom: The Dark Ages and the technical make-up of the new id Tech 8? John Linneman has this extensive interview with id Software's Director of Engine Technology, Billy Khan. Every key aspect of the new technology is discussed here, along with answers to key questions like why The Dark Ages simply isn't possible without har...

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charred mortar
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I mean anybody with eyeballs can see they use aces in doom

gaunt light
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😆

vocal rivet
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Been playing with the sliders. Feels much better at 50% damage to demons. They were dying too quick.

wide pawn
sick badge
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All games should be this fast btw
Im tired of slow games

runic crow
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Are you guys using rt reflections?

steady gate
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ye

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RT for reflections is enabled for any setting higher than low

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They have a pretty high roughness cut off, so the RT reflection aren't very expensive

pale isle
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So, whatever that gives me. I didn’t edit any file.

steady gate
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This is on 3060 ti IIRC

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no reason not to use it if you have a decent GPU

charred mortar
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now set RT reflection quality to 100%

steady gate
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Ultra and above is already full res I think

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medium is 1/3 and high is 1/2

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okay I was wrong, everything above medium is 1/2 res

runic crow
steady gate
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so the same as Eternal
That said, full res reflections in eternal where kinda placebo quality

runic crow
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I still need to install reshade

steady gate
runic crow
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I dip below 60

charred mortar
runic crow
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but I'm using reflex + vrr

charred mortar
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if there is an ingame console you can probably run the cvar with no param

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and see what it spits out

charred mortar
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yea mb didnt see that

runic crow
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doom works fine with vulkan layer reshade right?

steady gate
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Install as DX11/12

runic crow
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gotcha

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hmm it looks like it has some greenish white balance

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the reshade ui I mean

steady gate
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yeah it's normal with vulkan

gaunt light
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their rt reflections are missing a lot of things

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so they blend ssr with it

steady gate
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which is why they are fast

gaunt light
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yes

steady gate
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they did it eternal too

gaunt light
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roughness cut off is probably not that much related

steady gate
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and there are some things like volumetrics and decals that you cant do in BVH

gaunt light
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not these

steady gate
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which is why SSR is still needed

gaunt light
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In doom eternal the quality of rt reflections are actually higher

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tou can turn off ssr and check the difference actually

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they are much worse than those in doom eternal

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doom eternal has higher quality bvh

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which makes sense since in that game rt reflections are not so cheap

runic crow
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it is a little weird though

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the consoles were still shooting for 1800p 60 with rt reflections iirc

gaunt light
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its medium reflections on console

runic crow
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I thought consoles didn't use any rt reflections at all

gaunt light
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higher roughness cut off and quarter res

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i mean doom eternal

runic crow
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ngl

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I thought it was just an on off toggle

gaunt light
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tda doesnt have rt reflections on consoles

runic crow
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yea

gaunt light
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the rt mode of doom eternal on consoles actually run at similar res as 120fps mode

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which means it run at half the framerate

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Thats not cheap

runic crow
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no kidding

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on pc it felt super cheap

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max settings and still locking to 4k 120

gaunt light
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on nvidia its cheaper of course

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in tda rt reflections cost like 10% performance

runic crow
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is it like that for dark ages as well? it seemed like amd and nv were similar this time around

gaunt light
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lol

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no its much cheaper in tda

runic crow
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I'm at 720p internal and I'm probably barely matching series x performance(without rt reflections)

gaunt light
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Probably they will add pt anyway

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so they didnt bother higher quality settings

runic crow
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anyway even then the game feels fine to play

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I've seen a lot of people act like its unplayable because you can't shoot for 240fps

ashen bloom
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Oh you meant eternal lol

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Mb

runic crow
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yea

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you'd need like 2x 5090s to do that in dark ages

pale isle
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I'm doing it with FG 2x for now, will likely move to 3x once Path Tracing drops, or when I revisit for DLCs if I finish the game before the update.

runic crow
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amazing I have no idea what's going on

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the game loads reshade 6.3.3 somehow and just shows a black screen

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win 10 2070 super pc ftw I guess

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4090 pc just does stupid shit

bitter flint
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I'm gonna wait for RenoDX. Too annoying to have to use the current recommended settings.

pale isle
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Time to resume the goodness that is this game. PES2_Pray

real wharf
# gaunt light has nothing to do with vram

By the way, sorry for the off topic, but bet you know. Is it common for the 5090 FE fans to never stop spinning? I remember they used to but maybe I messed something in Afterburner or whatever. Although using the default fan curve.

oak kite
gaunt light
oak kite
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ultimately, reflections raytracing workload is very small in this game

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but the game itself is absolutely awesome

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I'm half way through with it, playing on nightmare

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can't really comprehend people who say it's too slow or too easy

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I got my ass handed a lot of times already

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The Revenants are particularly nasty I find

wide pawn
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That or it's just tourist who haven't played the game saying it's slow because gameplay videos from ID were slow

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The gameplay reveal for 2016 was at a pensioner pace

gaunt light
oak kite
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Hmmm... I wonder, if ray traced reflections are actually applied only when specific material have a flag that allows it to be ray traced

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cause I haven't noticed any ray traced reflections on anything other than puddles

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not even eyes

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especially no RT reflection on guns

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which is a bit disappointing

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but that will probably be fixed by PT update

steady gate
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So chat, how are we feeling about the game so far? I think I'm enjoying it more than eternal (I'm on the level 8 only, so that might change)
But I still don't know what to think about the melee combat focus
I'm also not feeling the discount titanfall/panzer dragoon stuff tbh

dreamy flame
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ost isn't on the same level tho 😦 it's not bad, just feels kinda derivative?

steady gate
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Yeah, the music feels a lot like remixes of the older tracks

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Like, I could swear they straight up reused the eternal ost at some points

steady gate
oak kite
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Now THAT looks like a good raytracing

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finally some metalic materials reflections

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not just puddles

dark wharf
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that pt screenshot is really sexy

steady gate
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I assume it's gonna cut the frame rate by 2/3 like in IJ

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Nice for folks with 4090s/5090s is guess

dark wharf
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most likely yeah
i'll have finished the game by then so i don't really care, and i wouldn't have used it anyways

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im fine with my 170fps w/ 2x

real wharf
short geode
gaunt light
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you bought the fe model ?

short geode
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I didn’t, I have an msi gaming trio oc

pale isle
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Will likely get to play either last few levels in PT, or I might do a speed run of it all with PT.

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Otherwise, whenever the DLCs come out.

wide pawn
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Ultra Nightmare with PT snig

pale isle
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das the plan.

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Will have to go from FG 2x to 3x, though.

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That PT screenies from ComputerBase looks smexy.

pale isle
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lol @ that text.

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Is it normal for ComputerBase to say that? I don't frequent them.

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Or it's cause of the drama from yesterday with targeted reporting by techtubers?

gaunt light
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really really fun game

pale isle
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Based.

swift bridge
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I don't normally play shooters

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but I like this

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I guess cause they made it for casuals

gaunt light
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maxed out all sliders

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insanely hard

gaunt light
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In this week's Direct, Rich, John and Alex discuss the strongly rumoured plans for NO Switch 2 launch reviews, along with apparent news that the next-gen Xbox will use ARM-based Snapdragon processors. Rich tests out our in-development VRR capture/analysis tools with Days Gone Remastered, measures the ongoing PS5 VRR stutter effect while Alex sha...

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threat interactive audiance

bitter flint
vivid sandal
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220fps as a minimum? Jeez

bitter flint
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240hz refresh rate with a practical fps cap around 223fps with reflex enable and working properly through special K

dark wharf
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hitting sk cap triples my latency, so i avoid it by only using 2x and getting around 180fps on my 5070ti

bitter flint
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hmmm I will need to check my latency measurements, thanks

wide pawn
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if your GPU utilisation isnt above 80%s, latency increases massively

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I had to used MFG 3x so that I am pinning my GPU more and that way I was able to get 25ms PCL

dark wharf
sick badge
dark wharf
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they talk about mandatory rt in games

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DF Direct Weekly #214: No Switch 2 Launch Reviews? Next-Gen Xbox Using ARM + The "Forced RT" Debate!

torpid steeple
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r_SSRMinSmoothness works in this game btw (needs the console unlocker) if you want more stuff to be reflective. default is probably 0.58 like eternal. here's default vs 0. big performance hit of course.

gaunt light
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i feel like that due to the garbage hardware of last gen consoles, people have really big misunderstanding of how realtime rendering envoles

torpid steeple
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maybe it's going to change in the PT update but i feel like they really skimped on reflections in general in this game. obviously stuff like stone shouldn't be reflective, but there's a lot of glass and metal in the bases that isn't reflective at all. even using that console command to put it at 0 (which you shouldn't do, i wouldn't go lower than 0.3 or so) there's a lot that just looks off

next crow
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nvm that's exactly what you said

dreamy flame
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seems like the soundtrack gets better

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or maybe the encounters get long enough for it to shine

vivid sandal
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Otherwise you really do not hear it remotely enough

dreamy flame
vivid sandal
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I think it's definitely not as impactful as the two previous games for now (I'm like at half of the game), but at least that way, I can hear it

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By default, it feels so drowned into everything else, no idea why they did that

daring gulch
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I hadn't changed anything but overnight reshade stopped loading with Steam version Dark Ages. I have gone so far as to uninstall the entire game and del all remaining folders, reinstalled game then reshade. The game opens but no reshade banner and ctrl+home key doesn't do anything.

Anyone else had this happen?

All other games work fine and as expected

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Looking at event viewer idtechlauncher is crashing each time I open the game, but the game still opens (just not reshade)

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Actually idtechlauncher.exe crashes when I close TDA, not when I open it

runic crow
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man it is dropping frames harder in the 2nd level

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rip locked 60fps

pale isle
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How are you getting sub 60fps?

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Don't you have a 4090?

vivid sandal
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inb4 the 2070S computer

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The 2nd level is far from being the most intensive in the game too

pale isle
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xD

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Yeah

median fractal
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i have never used the black floor fix, is all i need to change the processing cutoff and the tick on enable sdr black floor emulation?

gaunt light
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you are installing reshade as vulkan right

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try install as dxgi

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installing as vulkan breaks FG

median fractal
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i'm not using fg but i'll do it anyway

gaunt light
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no dll for vulkan

median fractal
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ohh ok

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reinstall then

gaunt light
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no

median fractal
gaunt light
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you can just uncompress the reshade.exe

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you will get a reshade64.dll

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rename it to dxgi.dll and copy it to your game folder

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no need to reinstall

median fractal
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TIL you can uncompress an exe

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found it

potent bone
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So plan on playing the game but I've heard the HDR is ass what y'all recommend for a fix

pale isle
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Pinned comment is the recommendation.

potent bone
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Okay ty

pale isle
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#1371673491912265828 message

potent bone
pale isle
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Game Pass version works.

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I haven't tried Blizzard launcher one.

potent bone
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I'll install gamepass one then ty very much

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This game cyberpunk and read dead redemption 2 I need too figure out soon

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Cuz my lg g5 comes June 9th

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And I need good looking games with good HDR

potent bone
pale isle
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Short answer: they don't care.

potent bone
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Fair

dark wharf
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(or don't know how to make it good)

pale isle
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If they cared, they'd get to know how to make it good.

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It's just not a priority for 'em.

runic crow
potent bone
sick badge
pale isle
pale isle
runic crow
runic crow
potent bone
pale isle
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dxgi.dll should work.

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Use the latest ReShade pinned in #🧩renodx-dev

potent bone
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Okay I'll give it an attempt here soon

pale isle
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That's what others have reported here, yeah.

potent bone
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Okay that didn't work

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Vulkan is

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and then this?

pale isle
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Yes

potent bone
pale isle
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I don't hate it, but it's no Mick Gordon, but still go ways to go.

potent bone
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How does one find all the things too change in reshade

pale isle
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Polly's pinned comment shows you what to change in ReShade.

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Follow's Musa's guideline for what to put there.

potent bone
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It just says no effect files

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One assumes I did something wrong

potent bone
pale isle
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It was solid.

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Eternal was also great.

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I love DOOM reboot.

potent bone
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I loved eternal I think I stayed up and beat it basically in one go 🧍

median fractal
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it has more ... vibe to it? like, eternal soundtrack is a banger no question. but it's 99% guitar

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whereas finishing move use a lot of string instruments

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like the strings at the start of "when the shadows first lengthened"

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chills ...

quick mountain
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For me .40 and latest driver freeze and black screen etc... I will rollback now

wide pawn
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Do you have Rebar active?

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if so disable it. You dont have to go into the bios, just turn it off globally or per game in inspector

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that has been the reason for BSODs and black screen issues when combining any sort of DLSS,FG,RR tech

gaunt light
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do not force rebar globally

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can cause some serious issues for many games

warm geode
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2 days ago i was able to select doom to install reshade. now it tells me i dont have permissions. any suggestions

gaunt light
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wdym permissions

warm geode
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when i start reshade and it asks me to select a game, i select doom, but then it tells me; you dont have permission to open this file

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idk it worked fine 2 days ago

wet pasture
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Gamepass? If so select the gamelaunchhelper.exe instead, one or two folders higher

gaunt light
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actually there is a permanent way

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+r_ssr 0

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launch option

steady gate
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Am I the only one who finds this game kinda hard to parse visually?

gaunt light
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+com_skipIntroVideo 1 +com_skipKeyPressOnLoadScreens 1 +r_ssr 0 +r_raytracedreflectionstemporalupscalequality 0

gaunt light
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except some low res textures

steady gate
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That's not what I'm asking

gaunt light
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no i know that

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so i edited it

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you mean this game doesnt look that good right

steady gate
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No

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I mean I find it hard to tell what's going on sometimes

torpid steeple
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i think it's pretty easy to parse

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background colors are so drab everything important stands out

steady gate
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So maybe it's just me

torpid steeple
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of course it's hard to parse enemies that gank you from behind!

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but that's another issue

gaunt light
swift bridge
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looks pretty clear to me

gaunt light
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the level design does confuse me a bit

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but you can just open the map

warm geode
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@wet pasture thanks that worked. But now when i open reshade in game it says no file search path found

swift bridge
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like I can move and still see what's going on

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I'm playing at default speed

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horizon forbidden west is a game that I find hard to parse visually

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and ff16 since its all particle effects

gaunt light
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consert radahn

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and bayle

swift bridge
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still have to beat that

gaunt light
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armored core 6 also has that problem

swift bridge
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also still have to beat that

gaunt light
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😩

wet pasture
gaunt light
swift bridge
steady gate
# swift bridge can't say I agree

I'm kinda getting an eye strain playing this for a while
Last time that happened was in the prison section of SH2R
This usually doesn't happen to me

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Maybe I will try raising the brightness a bit

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Or reducing BFF cutoff

torpid steeple
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i hear gamingtech has some good settings

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try those

steady gate
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The game can get quite dark with gamma correction

gaunt light
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i think its way better than indi with bff

steady gate
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Don't put this evil on people
not even in jest

swift bridge
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I think the stuff I did in indy with using aces min nits as gamma correction works pretty well and will carry over to doom

gaunt light
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indi with bff looks crushed to hell to me

swift bridge
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ya if you apply black floor fix to an aces game you need to compensate by raising the minimum nits

gaunt light
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like a would even play without bff in some parts

swift bridge
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by inversing the gamma corection on the min nits parameter so you end up at 0.0001 after bff

steady gate
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But it should match SDR?
It does, from what I compared

swift bridge
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SDR did 0.02 nits minimum in indiana jones

gaunt light
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doom uses 0.005 nits black floor

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in both sdr and hdr

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probably different from indi

torpid steeple
gaunt light
swift bridge
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0.0001

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in SDR its only 0.02 if you set paper white to 48

gaunt light
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Ya

swift bridge
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well actually

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that's not accounting for gamma correction

gaunt light
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so doom is different i guess

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its 0.005 nits in both modes

torpid steeple
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yeah you responded. you were too nice

steady gate
swift bridge
gaunt light
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i tested it with 1 iirc

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it is not 0.0001 in hdr at least

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not 100% sure about sdr

steady gate
gaunt light
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indi is pretty close to 0 nits

steady gate
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like, legit agro

gaunt light
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Gamingtech argued its the best hdr of 2024

swift bridge
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indy still looks pretty good without bff

gaunt light
steady gate
gaunt light
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I would rather play without bff

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because bff is just removing shadow details in some areas

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is the default paper white for ACES 100 nits ?

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for sdr its 48 nits right

swift bridge
swift bridge
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exposure at default 10 is almost the same as SDR at 100 nits

torpid steeple
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yall are making me want to sub to df for a month just to read it lol

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give me a screenshot

swift bridge
#

that guy is shilling gamingtech all over the df discord

gaunt light
steady gate
#

look up his Doom TDA HDR fix video

median fractal
#

oh that hdr youtuber

#

yeah

#

"hdr youtuber" more like

gaunt light
#

his fans are mainly console gamers

swift bridge
torpid steeple
#

lol, true. paywalled ignorance

steady gate
#

Doesn't seem to be

gaunt light
#

😆

torpid steeple
#

"he has a graph on his screen he must be a professional"

wide pawn
#

Once again

#

We're never beating the 'Just a reshade' allegations

gaunt light
#

lol

#

gamingtech fanboy ?

#

😅

torpid steeple
#

my blood pressure is up

vivid sandal
#

The guy seemed nice and chill

steady gate
vivid sandal
wide pawn
#

Weird, they believe that the graph GT is using for analysis is some sort of custom made one

#

not realising its coming from the same shader git that Lilium made

#

which also includes the BFF

gaunt light
#

this guy is worse than plasma tbh

#

and he is not funny

#

unlike plasma who is unintentionally funny

swift bridge
#

his videos have some use

#

in that they at least give yoiu an overview of how the game looks

#

settings should absolutely be ignored

#

but there is some value there

#

his opinion is nonsense

#

but this at least shows you how bad the hdr is

#

he doesn't point out the obvious issues

#

such as everyone turning pink

torpid steeple
#

all he cares about is 0 nit blacks and he'll sacrifice any other aspect of picture quality to get there

gaunt light
swift bridge
#

true

gaunt light
#

his best hdr of 2023 is horizon forbidden west

swift bridge
gaunt light
#

With his insanely bad settings

#

ya

#

similar to what john did in doom eternal

#

Literally lowered the dynamic range

faint bison
#

How's SK working with this game ?

median fractal
#

do i understand that correctly

torpid steeple
#

more like "this is what i believe to be correct and anything that goes against that is an attack on my intelligence and character"

karmic thicket
cursive meadow
# wide pawn We're never beating the 'Just a reshade' allegations

I basically did something no one ever did before using ReShade 😄 (ignoring releasing the first HDR specific shaders). So I kinda get where they are coming from.
Even other ReShade shaders can be pretty amazing in what they achieve without having access to the internal rendering pipeline.

potent bone
swift bridge
potent bone
#

I see should I turn those off or change them?

#

Im assuming it's just for performance gain?

potent bone
#

im assuming 9070xt does well in this game cuz of the better rt?

pale isle
white talon
runic crow
#

the 4090 is sooooo much better

#

dlss perf max settings at 4k 120fps

#

didn't see it drop any frames

#

and I beat a part I was stuck on instantly

potent bone
runic crow
#

one thing I'm now noticing is the game's gpu load is pretty consistent

#

it doesn't just spike up a ton at certain points

#

like ff16

fading flax
#

Very happy with how the game turned out. Just wish it wasn't $70.

indigo wing
#

21 hours? damn that's an expensive boy

gaunt light
#

i get 100% in like 32 hours

#

nightmare difficulty

#

doom games have great replayability

#

how much it takes to beat doesnt really matter

pale isle
#

Yeah

#

PT means another playthrough as well. snig

gaunt light
#

fyi if you feel the default max fov 120 still not enough you can try +g_fov 140 launch arg

#

i like 140

#

same as i did in doom eternal

#

doom eternal is a shorter game, but there are tons of people play it for more than 1000 hours

fading flax
#

Played with these settings, on a controller. Configurable difficulty is such a blessing really.

gaunt light
#

i play with similar settings except 250% damage to player

fading flax
#

Wish extra lives could be disabled.

gaunt light
#

you literally can ignore them

fading flax
#

I know, but still.

#

Don't think it would've been hard to include considering all the other options.

median fractal
#

am i the only person playing doom for the lore

#

i play on normal difficulty lol

pale isle
#

idk about lore, but I'm taking my time enjoying the world and looking at things and such.

#

But I'm also clearing levels real fast with Ultra Nightmare, and I'd say it's definitely a more forgiving difficulty this time around than Eternal.

median fractal
#

i love doom lore. in eternal i read every lore entry and so far in DA too

pale isle
#

At least from what I remember about Eternal.

median fractal
#

yesx

#

the pages you collect

pale isle
#

I don't like how they've handled that here.

#

It tells me to press TAB key to open it.

#

But when I open it, it just opens that tab.

#

Not the exact codex I picked up.

median fractal
#

yeah noticed that too

#

might be a bug

#

because the wording makes it seem it should go to the collected page

pale isle
#

Seemed like it, yeah

#

Yeap

#

As far as lore goes, I appreciate what they've been trynna do with it but for the most part, I really just wanna smash things violently in this game 😛

median fractal
#

and look cool doing it

#

but like this all started because the demons killed the doom slayers pet rabbit

#

its john wick in space

pale isle
steady gate
#

The story is extremely up it's own ass for something so shlocky
The cutsenes are top tier tho, not just from the technical perspective, but they are a legit great direction and cinematography on display
Crazy amount of effort for something with so little value, lol

#

It reminds me of Resident Evil games, the story is ass but all the cutscenes are so stupidly overproduced I can't help but watch them in entirety every time I play

karmic thicket
pale isle
#

I mean, the key sites are also like $50-ish, I think.

fading flax
#

More about it setting a precedent. Or continuing the trend.

#

At least in this case the product is high quality. But that's still a bit of a cope due to how low the bar has been recently.

pale isle
#

Oh, you meant $70 in the grand scheme of things.

#

Yeah, I guess so.

median fractal
#

games go on sale much more quickly these days too

#

i guess the logic behind it is, people buying on launch are more inclined to pay more, and the people who wait anyway will pay sooner if you put it on sale earlier

#

and also yeah key sites

#

i got the deluxe giga mega edition for 85€

#

mainly for the soundtrack lol

faint bison
#

What is the deal with this game and SK? Does it not work properly? I haven't bought it yet but might this weekend.

#

are there any other major problems/issues?

#

any issues with reshade too?

pale isle
#

Works fine for me.

#

ReShade via SK, too.

#

Worked great day one.

#

Haven't had any issue personally.

faint bison
#

Oh i thought i saw everyone saying SK didn't work well with vulkan

#

And something about broken reflex

wise cradle
#

also not sure if I like this whole hell/underworld/weird dimension realm locations they're doing in the game

faint bison
#

Doom isn't doom anymore.

#

not that it's bad

#

it's just not Doom

#

hasn't been since doom 2016

pale isle
#

With/without SK.

#

idk the reasoning/why, though.

faint bison
#

hell yea

pale isle
#

But I've been playing it with this version, I believe.

#

I don't think I updated.

#

And no issues.

pale isle
#

I load ReShade as a central install for SK

#

And works fine.

faint bison
#

perfect thx

#

But yea what i was saying before is that doom isn't doom anymore

#

it's some fantastical medievil scifi shit now

#

lol

#

so I'm not surprised that the story in this game makes no sense and is ridiculous

#

once they started throwing mythological aliens in it, i was like "the fuck is this shit"

fading flax
#

"Story in a game is like story in a porn movie; it's expected to be there, but it's not that important."

fading flax
steady gate
fading flax
#

🤷‍♂️

white talon
potent bone
#

I'm running around 150-160 fps with ultra everything with fsr on quality

#

Been told I should switch too xess I think

vivid sandal
#

It adjusts the resolution on-the-fly, depending on the current GPU load and the target framerate you requested

#

i.e. if the game considers that you are getting too close to missing that target framerate, it will adjust the resolution in hope to lighten the load

faint bison
#

I think you can't use DLSS and DR at the same time

#

i remember DF said they'd like that to be fixed

vivid sandal
#

Yep, that's quite a shame atm

wise cradle
#

is there any way to get more bolts for the crossbow after finishing the game? and do you end up with the exact same number you had when you beat it? like, if I want to have some bolts for doing challenges using chapter replay, do I need to save them beforehand?

vivid sandal
#

It was possible in Eternal, so hopefully they can bring it back

faint bison
#

But at this point I guess who cares

#

if it's fun it's fun

fading flax
median fractal
#

that would be a wild statement

median fractal
#

and some things that dont make much sense like where the slayer got that flying fortress

fading flax
# median fractal that would be a wild statement

Early in development, rifts in the team began to appear. Hall, who despite having wanted to develop a different game remained the lead designer and creative director for the company, did not want Doom to have the same lack of plot as Wolfenstein 3D. At the end of November he delivered a design document, which he named the Doom Bible, that described the plot, backstory, and design goals for the project. His design was a science fiction horror concept wherein scientists on the Moon open a portal from which aliens emerge. Over a series of levels the player discovers that the aliens are demons; Hell also steadily infects the level design as the atmosphere becomes darker and more terrifying. While Romero initially liked the idea, John Carmack not only disliked it but dismissed the idea of having a story at all: "Story in a game is like story in a porn movie; it's expected to be there, but it's not that important." Rather than a deep story, John Carmack wanted to focus on the technological innovations, dropping the levels and episodes of Wolfenstein in favor of a fast, continuous world.

median fractal
#

hes talking about the og doom right

#

not 2016?

#

because i think back then he was sort of right maybe, since you weren't able to tell cinematic stories like idk last of us, god of war etc.

#

and if the story you'd tell is shit and doesn't make much sense then yeah just do fun gameplay and do that well

fading flax
#

John Carmack resigned from id Software in 2013.

pale isle
#

AC Shadows works fine with it, you can’t use set the DR based off DLSS in there.

potent bone
#

Hey chat

#

My friend is having issues I think with crashing

#

He told me it doesn't work for him he has my 6900xt

#

Ik frame Gen causes a crash lock on 7900xtx

#

Any other settings that might?

#

Or could cause it

#

Maybe 16gb of ram tbh

#

He might have 16gb of ram

pale isle
#

RAM as in, DRAM?

#

Or 16GB VRAM on GPU he has?

smoky widget
#

How to stop reshade pop up after every loading screen?

pale isle
#

Good question, lol. I haven't bothered to look into it.

#

But I think ReShade has a setting to reduce the timer or hide that welcome message altogether?

#

Not sure.

wide pawn
#

This finally solves that doubling of PCL I was having

real wharf
# wide pawn

Lol was about to ping you about that. Bonkers stuff. Now using X4 MFG under 60 ms latency at VVR cap of 116 FPS.

pale isle
#

Yeah, native pacing feature is Godlike.

#

Essential in AC Shadows for me for instance.

wet pasture
#

Ooft that's sexy

gaunt light
#

what

#

iirc for fg with flip metering you need the normal fps limiter

real wharf
#

Dude I need to learn about flip metering and all that because everybody keep bringing up that term and I'm clueless. Haha.

#

#1371657523853004830 message

#

My experience with it so far. Way better latency, some weird interaction between SK and RTSS.

wide pawn
#

Flip metering is the reason why you have those rapid oscillation sawtooth patterns for your framegraph

#

It was introduced for FG with the transformer model and it's purpose is to improve FG frame pacing and reduce latency

#

Starting from +3.10.0

#

The one thing I don't understand, so I would like some clarification from someone is that flip metering is supposed to be exclusive to 5000 series due to being built into the hardware die?

Yet when I was on a 4090 I could still use flip metering and see the sawtooth pattern via measuring software. I'm guessing this is a software Vs hardware deal?

gaunt light
#

anyway for fg without flip metering you need the dlss-g limiter

#

for fg with flip metering you need the low latency limiter

#

and sk is default to these

wide pawn
#

So the reduction in latency was down to transformer FG and the move away from using OPA, not Blackwell's flip metering?

gaunt light
#

that the one reduces latency

#

but with worse visual quality

gaunt light
#

but im not 100% sure about that

pale isle
gaunt light
#

all i know is that if you use fg with flip metering on ada you need the regular limiter instead of the dlss-g one

pale isle
#

At least in AC Shadows, as that's where Darktalon and I tested, before I slotted my 5090 in.

#

It was like ... ~15ms, I think?

gaunt light
#

kal said its wrong

pale isle
#

Yeah

#

Oh welp.

gaunt light
#

its higher

#

but smoother

pale isle
#

Didn't he say that about DOOM?

#

Or overall?

gaunt light
#

overall

pale isle
#

Ah, nvm then.

gaunt light
#

not sure about doom

#

since its vulkan

#

might be some wired things going on

pale isle
#

I know he complained about not believing the markers in DOOM as reflex broken and what not.

gaunt light
#

reflex marker is not reliable in general

#

like it only shows one frame of extra latency with triple buffer vsync

#

but everyone knows its at least 3 frames

#

one thing im sure about is that you dont want to force vsync with flip metering

pale isle
#

Why?

#

I always had V-Sync forced with FlipMetering, at least in ACS and DOOM.

#

Proper flat bar, no issues.

runic crow
runic crow
pale isle
#

Did you have V-Sync enabled in NVCP?

runic crow
#

I forgot, but I probably did

pale isle
#

Something had to be cooked for you.

#

Cause FG shouldn't have felt laggy at all, lol

#

Even if you didn't enable V-Sync in NVCP but in-game only.

runic crow
#

well I mean

pale isle
#

Even Joshua liked it, and he hates FG lol.

runic crow
#

it wasn't unplayably laggy

#

it just didn't feel like 200fps

pale isle
#

No, it wasn't laggy at all.

#

Wait

#

wtf

#

200fps on 4090?

#

You don't play at 4K?

runic crow
#

I was on my second monitor at the time

#

ultrawide oled with a dead pixel

pale isle
#

Yeah, idk bro. Sounds like something was cooked at your end.

#

I did all comparisons.

#

DLSS Q, DLAA, FG/non-FG at same frame rates etc

#

Even without V-Sync forced in NVCP, it felt really good.

#

Like almost native.

runic crow
#

I'll try it with sk v-sync later

#

on the ultrawide

pale isle
#

And with V-Sync forced in NVCP, I couldn't tell the difference between 2x and native anymore.

runic crow
#

the tv is pretty nice though

pale isle
#

I don't even know where SK V-Sync gets applied.

runic crow
#

at the time it didn't drop a single frame with dlss perf

pale isle
#

But this was also with SK usage, so.

#

Well, no. SK V-Sync would apply to the value of whatever I set in SK limiter, right?

runic crow
#

wdym

pale isle
#

For DOOM, SK sets it at like 138.X, whereas in other games, it's usually 136.X

And my NVCP is always 137. So, NVCP was overriding it.

runic crow
#

yea

#

because the game doesn't use reflex's limiter

#

so kal auto enabled sk's limiter

#

but apparently it had issues with adding lag

#

he fixed it in the latest update ofc

pale isle
#

I don't have latest update, yet. I'll get it whenever he pushes it to Discord installer.

runic crow
#

regardless

pale isle
#

Had an update to 25.5.15.1 today for w/e reason.

runic crow
#

I am quite happy with how it runs on my tv

pale isle
#

Same

runic crow
#

240fps is nice and all, but idk if it'll hit the same since its not native 240fps

gaunt light
#

the more you alt-tab, the more broken it is

pale isle
#

When you say inconcsistent FPS limit, how do you mean? If I set 137 limit in NVCP, it won't apply to that? Every ALT+TAB will break it further?

runic crow
#

sounds like it wouldn't be a good idea with frame gen

#

idk really

gaunt light
#

and it doesnt feel smooth if your fps (when uncapped) is a lot higher than your refresh rate

#

the 576 driver improved a bit

#

but its probably fine in doom

#

because vulkan reflex + vsync doesnt even cap the framerate

runic crow
#

ngl I'm on 566.36

gaunt light
#

well it seems like they fix the inconsistent fps cap

pale isle
#

Was this something introduced in recent shitshow of drivers?

gaunt light
pale isle
#

And exclusive to 50 series?

gaunt light
#

yeah someone also talked about that in SK

pale isle
#

I'm banned from SK, so can't read that chat, sadly.

gaunt light
#

it will lose performance over time and can stutter

pale isle
#

Oh no, I read that. Just not sure if I had to read rest of the chat to get context 😄

#

Forwarded msgs work fine, thankfully.

runic crow
#

so frame gen is a no go

pale isle
runic crow
#

got it

gaunt light
#

what did you do to get banned

pale isle
gaunt light
#

i rarely talk there

runic crow
#

I thought it was because of flip meter

pale isle
runic crow
#

special k disables that automatically iirc

pale isle
#

Depends on games, I guess.

#

But it auto enabled it in ACS.

gaunt light
#

with no flip metering you just force vsync in nvcp

#

but not for vulkan games

pale isle
#

But here's how my experience has been.

runic crow
#

so don't use frame gen basically

#

got it

gaunt light
#

for vulkan games you need fps cap

#

because reflex + vsync doesnt cap the framerate

runic crow
#

yeahhhh I suppose, but it might still tear sometimes

gaunt light
#

which means vsync latency

#

you dont want that with FG

gaunt light
#

for vulkan games

#

with no flip metering

real wharf
pale isle
# pale isle But here's how my experience has been.

4090, and then 5090.

AC Shadows, and now DOOM. Only two big AAA titles I can cite.

V-Sync forced enabled in NVCP, and FlipMetering enabled = smooth AF, rock solid bar, no inconsistencies, etc. Even without rock solid bar, everything was smooth AF, like my frames varying from 100-137 or w/e.

V-Sync not forced in NVCP, but in-game (in the case of DOOM): unless the bar was rock solid, it was a mess. It'd feel bad, laggy, etc. But if my bar was solid, no issues at all.

runic crow
pale isle
#

idk, 3 weeks now?

#

Maybe less?

#

I forget.

gaunt light
runic crow
#

ban appeal to kal didn't work 😔

pale isle
#

#1371673491912265828 message this as well, @gaunt light

Might help with more input.

#

My experience only, of course. And Ersh's.

#

Oh, and Ondow Musa, I believe.

real wharf
pale isle
#

But not sure if Ondow tested it.

gaunt light
#

there are only like 2 games with vk reflex

#

indiana jones and doom tda

real wharf
pale isle
#

So, since I always had a cap, thus I never ran into those issues?

gaunt light
pale isle
#

Ah, gotcha

#

Yeah, I'm always running close to that limit anyway.

#

Since AAA games and all, would never really go that higher.

gaunt light
#

with no metering just force vsync

pale isle
#

I guess I'd have to significantly lower settings, or try really light weight games for that.

gaunt light
real wharf
#

Latest SK build helped bringing MFG X4 PCLat to an impressive 40ish ms at a cap of 115 FPS. Now the weirdest thing ever happened...

gaunt light
#

the inconsistent fps cap seems to be fixed

#

i tested with 572.xx driver

pale isle
#

Right

gaunt light
#

cyberpunk and alan wake 2

pale isle
#

So, even if I play some really lightweight shit

#

It shouldn't matter.

gaunt light
#

the fps cap is very inconsistent

pale isle
#

As it's fixed now.

#

But for argument's sake.

How much higher are we talking where this would've fucked up?

gaunt light
#

on my 120hz screen it was from 90 to 116

pale isle
#

Like my panel is 144Hz, would my uncapped FPS need to be around 200 or more?

gaunt light
#

complete mess

pale isle
gaunt light
gaunt light
#

thats the issue

pale isle
#

Ahhhhhh, okay.

Since this seems to have been a driver issue, seems like it was also not 1:1 recreation for everyone, only if you ran into those driver shenanigans, etc.

#

Akin to those blackscreen issues.

#

i.e. I never had a single driver issue, no blackscreen, etc.

#

So, it was happening, but not as widespread perhaps?

gaunt light
#

someone in SK server and marat (iirc) both found that issue

pale isle
#

Either way, good to know.

gaunt light
#

but if the fps cap is fixed i think its fine

#

because you can override the reflex cap with a normal one with flip metering on

real wharf
# gaunt light on my 120hz screen it was from 90 to 116

This weird thing happens to me if I force V-Sync on in some titles. I have the theory/feeling that it happens with games that you install after a driver update. If you just reinstall the drivers it becomes normal again, with no random FPS caps.

gaunt light
#

and the frame pacing is better than the reflex cap

#

the reflex cap or the dlss-g mode from sk should both offer lower latency though

gaunt light
#

alt-tab can increase the frequency

gaunt light
#

lol

torpid steeple
#

noooo i should be able to play cutting edge AAA games on my gtx 1060 for 20 yearssss

wide pawn
#

Games dont look better than they did 10 years ago so yes, that is completely justifiable /s

karmic thicket
#

young gamers should be forced to play old games on pc, with all their weird screen mode and port issues from the 2000s or earlier
just so they can understand what some went through

#

they got it far too easy these days

pale isle
#

Cranky boomer energy from V-Sync.

karmic thicket
#

it would give them a frame of reference

pale isle
#

They’ll close it and never launch it again. It won’t give them shit.

indigo wing
#

games from the 2000s got MSAA tho

pale isle
#

More entertaining mobile games for them to play instead then.

indigo wing
pale isle
karmic thicket
pale isle
#

They got Dio emote, wow.

indigo wing
#

but seriously tho, the reason why people are angry is that even modern gpus struggle with RT, you pay 400 euro, get a 5060ti 8gb and get shafted

#

people miss the times when you could pay 400 euro, get a 1070ti and play every game at native 100 fps

real wharf
karmic thicket
#

thats because 8gb gpus shouldnt even exist but companies are evil as fuck

sick badge
#

The only thing that bugs me with this topic the past few years is "gamers pepe_angry " saying that games shouldn't push technological boundaries if the hardware isnt fast enough
Which i strongly disagree with
Games should be made without hardware in mind
An "optimized" game for them is a game where you can use ULTRA settings and get 120+ fps regardless of what is actually going on in the scene
"gamers disgusted " telling devs to not increase textures and settings so they can just max it out and get more fps instead of lowering the settings to get your desired frame rate

karmic thicket
#

thats when you whip out the "technology marches forwards 24/7 fuck your feelings"

wide pawn
#

Well gamers were also critiquing every game under the sun from last gen for 'being a downgrade'

#

But now they don't want tech advancements

sick badge
#

The idea of lowering down settings make them puke

karmic thicket
#

yeah i dont like that attitude either tbh

#

your crappy midrange gpu wont be able to do ultra, cry about it

#

i do think devs should do a better job at setting graphics settings for the players though, particularly resolution and refresh rate.

too often you have to set resolution and refresh rate when it's the first launch and it's really irritating.

gaunt light
#

gtx480 flagship gpu from 2010, struggled to get 30fps in the witcher 3, a game released just 5 years after

wide pawn
#

980ti was also in the 30s at ultra 4K

indigo wing
indigo wing
#

4k was an exotic resolution at that time

karmic thicket
#

never in my life did i imagine spending 2k on a graphics card though, so i do understand why people hold onto cards for as long as they are working

gaunt light
indigo wing
gaunt light
#

Any non cross gen game in 2015

#

doom 2016 ran at 40-50 on a gtx580 at 1080p low settings

#

and everyone consider it well optimized

indigo wing
#

and paid like a third of the cost to upgrade

#

the reality is that perf increases are stagnating, but hardware demands keep on going while prices are going up

#

people are justifyable anrgy, but at the wrong thing

karmic thicket
#

8gb gpus should've died 5 years ago

gaunt light
#

can you imagine that a game released now runs at 1080 sub 60 fps with low settings on a 3090 is considered well optimized

#

but that was how doom 2016 was back then

sick badge
#

You have a game

ULTRA settings give you 60 fps
MEDIUM settings give you 120 fps
LOW settings give you 240 fps

"Gamers 🤢 " will not be happy to "downgrade" to MEDIUM settings and they tell you to not push tech advancements just so they can max out the game with their 1060ti

You remove ULTRA settings and replace it with MEDIUM and so on for the rest of presets
So now you have the same game but here is the updated settings

ULTRA settings give you 120 fps
MEDIUM settings gives you 240 fps

All the devs did is change the names and remove ULTRA settings

So the "gamers 🤮 " who did not want to "downgrade" to MEDIUM settings are playing with MEDIUM settings but they dont know it since its labeled as ULTRA and will call the game "optimized" because you can max out the game and get 120fps

"Gamers SCdisgust "

indigo wing
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even with inflation adjusted it's ridiculous

gaunt light
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a 3070 then

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still same conclusion

indigo wing
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I have no idea how well the 3070 runs doom the dark ages but I can't image it being very well

indigo wing
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and the 30 series was a good value gen

gaunt light
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lol

indigo wing
#

compared to the 20, 40 and 50 series

karmic thicket
#

instead of todd howard telling people to upgrade their gpus, it should be the idtech guys soyjakGrin

gaunt light
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here you go

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3070 in doom tda

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definitely better than gtx580 in doom 2016

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but so many people are crying about "forced RT"

karmic thicket
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fuck em

gaunt light
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and no you didnt have dlss to save your ass back then

karmic thicket
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it is the future and it's not going away

gaunt light
karmic thicket
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4090 is a beast

gaunt light
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except the initial msrp for the og 4080

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thats bad

indigo wing
indigo wing
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it was effecitvely an 1800 euro card

karmic thicket
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some people did though

pale isle
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Bought it at MSRP few months after launch.

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And it stayed at MSRP for a really long time.

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Steve and Roman discuss just this in their latest video as well.

gaunt light
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i bought my 4090 at msrp as well

pale isle
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When talking about stock drying up.

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Just in case you believe we’re lying

karmic thicket
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im a firm believer of if you can't buy it at msrp, you don't need it

pale isle
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It definitely had its rocky times where it was hard to find, apart from third-party sellers.

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But it had a longer window of it being available at MSRP.

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As for 1800 EURO, isn’t that good pricing for EU anyway?

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You shouldn’t be expecting same MSRP in EU as you see in States.

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Not that it even costs the same in States anyway after taxes. But States is the cheapest nation in the world when it comes to goods, electronics especially.

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1800 sounds like a good price for 4090 brand new, based on all the E.U. people I’ve talked to in SK on pricing discussions.

indigo wing
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zotac trinity oc 4090

indigo wing
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we're talking about a card that costs about as much as a second hand car

gaunt light
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i think it still depends on where you are specifically

indigo wing
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this is a month of minimum wage work

pale isle
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It’s an enthusiast grade GPU, you can play games on lower tier ones as well. You don’t NEED that ultra preset.

gaunt light
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if you are in Switzerland, 1800 is not that expensive

pale isle
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Like your argument is changing to apples and oranges now.

indigo wing
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1.779 was msrp, the cheapest 4090 never hit that

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my point is that prices are extremely high, while salaries aren't going up, people are angry that they need to spend as much as a car to get a top of the line card.