#▫️Horizon: Zero Dawn Remaster/Forbidden West
1 messages · Page 6 of 1
hdr looks pretty solid, just lower highlights down to -5
Why -5 though? Also paperwhite defaults at 236. Would that be correct?
its super blown out at the default value
this guy always recommends insane settings
this is the setting he recommended looks like
worse highlight detail than sdr
you also need to decrease the shadows slider
its way too contrasty by default
Oh my. Why would they do that?
Gamma 2.4 is what movies and TV shows use
TLoU also looks like G2.4 in HDR
And nixxies games insomniac ports are 2.35 apparently
Just Spider-Man
But Nixxes did 1.9 on the pc ports for Spider-Man 1 and miles some reason 
idk about ratchet
But it’s also insomniac
So probably the same 2.35 I imagine
Right I've meant insomnac ports by nixxes
its gamma 2.4 in sdr
How do you know they’re encoding with 2.4 in sdr
lilium told me that
Noice
wait, maybe not encoding with 2.4, but they are targeting 2.4 displays
thats what lilium told me iirc
dont know if they are straight up encoding with 2.4
But as far as i know HDR is meant for 2.2, right? I'm still almost clueless about HDR but I thought that was like a cornerstone of it.
Wait. Maybe not. I came to that conclusion because my TV defaults to 2.2 and you cannot change it while HDR is active.
theres no gamma in hdr
but for games target 2.2 in sdr, they should match the look of sdr 2.2 for most game in terms of midtone and shadow detail since almost all games are sdr first so sdr 2.2 is the intended look
99% of the games target gamma 2.2, the only games i know that target 2.4 are tlou part 1 and ghost of tsushima
and its not all about highlights/peak brightness
its also about details
in the case above
you dont get any extra detail compared to sdr
this is not what hdr is meant to be
you can check this comparison, true hdr just provides more hightlight detail
this is also why i think gamingtech's setting is just insane
but anyway, that guy doesnt know anything about hdr, you should never follow his advice
Nah I just use it as a heads up then ask here to all you very gentle and patient people then I try finding some middle ground between my ignorance and your huge and detailed knowledge and advice.
Wasn't there a project to make some sort of Wiki for HDR? With all the work you guys do it'd be great to archive it somewhere as a reference and starting point for other gamers.
Yes it’s worth it
pretty much
he has improved though at least he actually measures it
what are ideal settings for this game i thought it looked good out of the box
i guess just shadows -3
well his info is correct mostly
but just dont follow his advice
by mostly i mean hes using low quality capture from ps5
yeah that is a big mistake he makes too he seems to review most games on console when PC has better analysis tools
it is possible to get high quality capture on ps5
but back to my question pretty much just shadows -3 on this
to my untrained eye it looked good and way less blown out then the original
afaik they are encoding with it
hello for some reason after all the patches horizon forbidden west is still broken about HDR. when everything is setup correctly in windows HDR calibration app, yet only few numbers make the brightness pop much more such as 472 or 1016 for some example. does someone knows why it happens and how to fix it so I could enjoy the game fully ? I would like to set it to 450 but it's all washed out
what are the current recommended settings for HZD?
can't seem to figure out the correct HDR Brightness value, I use 150 nits target for autohdr and rtxhdr (gamma 2.2) but this slider does not seem to equate to paper nits at all
for both games
#1212434739500154921 message
no auto hdr and rtx hdr
is this with brightness at default 256?
▫️Horizon: Zero Dawn Remaster/Forbidden West
@magic field This ' use SDR 2.2 Emulation in [Lilium Black Floor Fix]'. Is this correct?
Yes, for 200nits paper white ingame
Should it match? You can't set 200 in game. Also BT 709 = SDR 2.2?
No, 2.2 is gamma
Bt709 is the color space. Games generally use this in both sdr and hdr.
While 2.2 gamma is used in sdr games
Some games also use 2.4 gamma
So, attempting to get HDR working under cachyos running KDE. While I can get the game to enable HDR the colors are completely washed out and thus far nothing I've tried has functioned
I'm using a 9070 running the latest mesa driver(literally installed this instance of cachy twelve hours ago so I know I'm current )
Resolved-ignore. For anyone else running into this issue
If you find setting hdr via steam command line args results in a washed out image try launching steam in big picture mode in the command line with game scope the exact command is gamescope -w [resolution] -h[resolution] --hdr-enabled --fullscreen -e --steam -bigpicture