#Anti gang bang

1 messages · Page 1 of 1 (latest)

dark mesa
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Balance change that when you get shoot 2 consevutive times you cant be shoot

vivid tulip
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it's a part of the game and tactics. sometimes to bully the weakest is the optimal choice.

random notch
obsidian nacelle
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that literally limits the game's main focus and your own options too, know what you ask for

kind steppe
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me when multiplayer was designed as a party game:

it's basically the same way smash bros works, if you want to play it competitively then play 1v1s, if not then play 3 or 4 player.

full bough
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I don't get why people gang up on one person. It's simply unfun. It's not like it really even matters if you win since you merely "are the richest" and that's it.

You don't even get to know how much money you "won" that game

lethal junco
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if you won the first two rounds, 145k
if you won the third then 80k

faint current
oblique crater
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this what i was saying in my post
They should add a system where you can only be targeted once per round!
getting targeted by 2 or 3 people is stupid and not fair.
And definitely killing the fun for me and probably for others

vivid tulip
full bough
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Right, but why wouldn't it show that or other statistics on the endgame screen? Like for chimney. It gives you the title for the game, but none of the titles have a statistic by them

bleak prawn
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Ain’t no way people are crying about being shot by three people in a game of chance

Perhaps they see you as a threat, with whatever item you may have.