#live shoots as blank
1 messages · Page 1 of 1 (latest)
HI @spark cosmos !
Will you be able to send us your logs? 
Find your player logs:
Buckshot Roulette on PC:
C:\Users\YOURUSER\AppData\Roaming\Godot\app_userdata\Buckshot Roulette
Buckshot Roulette on Steam Deck/LINUX:
~/.local/share/godot/app_userdata/Buckshot Roulette
Will you be able to also provide the following information?
- What type of internet connection have you been using?
- What is your country?
Thanks for the response, currently not at home to send logs.
On that same note, i have played more games after so i dont know if the information will be usefull
1gbps on cable
The Netherlands
Logs as mentioned above will be provided when i get home in about an hour
Thank you very much, it would be of great help 
It should be this log, if you need any more info from me feel free to ask
Also thank you for the hard work! Have a great day! <3
i've had this happen in a couple multiplayer games. I think it's something to do maybe with host de-sync. Had a blank (checked with magnifier) and swapped it to a live with the switcher. Still shot as a blank. (no logs sadly since this was yesterday.)
had it in the 2 next games aswell but after remaking and maybe changing host it fixed itself
probably just a host thing. Shitty host wifi = bad de-sync?
i'm assuming it's a P2P system so it would make sense