#remove the gloop slowness or traps

1 messages · Page 1 of 1 (latest)

finite patrol
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it does have this bro

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its called noslowdown

ivory wagon
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oh alright

finite patrol
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what?

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i thought there was a module called noslowdown

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and stopped gloops

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the slowdown effect of gloops

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i used it before

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unless im trippin

quaint trout
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It doesn’t currently work on bad executors

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And the thing u are using is called NoBlob

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No cooldown is for instant consuming stuff

finite patrol
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not no cooldown

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no slowdown

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i think im trippin or sum

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im gonna go execute vw and see

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@quaint trout

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there is sum called noslowdown n i use it everyday and when i get gloops thrown at me i dont get slowed

quaint trout
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Usually when u are consuming something until its fully consumed you get slowed down for balancing