#All For One <Youth age>
1 messages · Page 3 of 1
W
Ngl he's gonna own us
Nah
Our gamma beats his gamma and his alpha, we sa his mobility
His beta is the only thing that might be a problem
But I’m gonna assume it’s not gonna stop gamma either since it doesn’t look like a full grab like Aizawa and shinso
👀👀👀
I think it is a full grab Young For One does the struggle animation like he was grabbed by one of those two
Like when Young For One melees him
Why am I the only one who can watch it 😭
Armored All Might Skill Previews!
︀︀
︀︀Quirk Skill γ :
︀︀「Drone Anima」
︀︀Release drones to follow you for a time.
︀︀#MHUR
That might work
I can watch it
The stagger shouldn’t be too bad on gp at least
I sure hope it isn't
I'm rolling for him since shigaraki isn't his own character and looks 💩
Yafo players on their way to do advanced movement techs just to do a quarter of the damage of ofa deku
wdym
it’s not really hard to stack damage with him just by doing his moves in quick succession
But yeah if you were to take max output ofa Deku would be higher because of his melee loops
Idk I look at characters based on how hard they are to play and how much value you can get out of it if a character can't get as much damage as another character I cant see him as better
You got beat into alpha that's about it
Beta*
Beta into alpha into sa
Alpha into sa
M1 alpha melee string
gamma alpha
You can kinda just mix and match with anything
Do NOT ABBREVIATE SPECIAL ACTION
And this isn’t talking about when you can trap someone in the charged beta
not that funny
I found it funny
Everyone says OFA Deku is the best so
Idk who was telling you YAFO was better
Cause he is w auto tracking or maybe tech mirio
melee alpha melee breaks shield
average blue deku main
I just did the math this is a lie dog
ggs about your math
Melee does 120 max alpha does 70
so oblivious
you're not taking into count 1 thing
Wsp
Couple things first of all that's max alpha which you're not getting standard
Second you need acceleration
its just faster with acceleration
you can do it without
ofc when you say 3 alpha breakshield you dont say lvl 1
its understood they are max level
When has it ever been understood that its max level
Yeah Alpha being lvl 9 is pretty fair
No one rates Aizawa combos with his gamma and alpha at lvl 1
always
whenever someone shows a combo, is it not always lvl 9?
Not from the youtube videos
what... 😭
It's usually level 1 or whenever the amount changes
So level on overhaul for example
what are you even watching bro
4*
YouTube videos bro like I said
whenever a combo is shown
its always lvl 9
no one shows lvl 4 combos
unless they're in pvp then its harder to lvl up
no one is gonna show you lvl 4 combos in training
Guess we just see different things then I like seeing lvl 1 or 4 because most of the time that's what you are gonna be early game
And that's the hardest part of the matchup for me
i have never seen someone show any combos without lvl 9 but alr
Look man I dont understand why you're so mad about this all I said was what I saw on google

space hop accele
Is it worth it to put any tuning slots into gamma (Y) power or should I just stick with beta power
Nice gng any combos?🙇🏾♂️
Melee alpha full melee string.
Not unless you’re making a build to power up gamma imo
However, I have one that would serve you well
on the fully shirtless outfit that you can go assault endeavor + 2x gamma power with fixer
Just wanted to see how strong I could make gamma, and with this build it hits for around 84 a shot at max and the big AOE is a guaranteed guard break. Though this is all considering they don’t have any defense cards or anything
I’m aware of this, but this also suited another desire of mine: infinite flight
After getting a down you get infinite flight for 20s
Perfect for repositioning to finish with beta and some alphas and to go onto the next fight, down and retreat, lock down some special actions, etc
the build im going has primary red and purple (fixer)
however i cant go quirk factor release AND gamma power
You think rocking another gp attack power instead of y attack power would be okay or even running hp attack power
I just wanted to amp up Gamma as much as possible
Edit it how you wish idc
I know that just want your opinion on it.
If you wanted overall damage increase then yeah double Hp would be good
i like gamma power but in game i barely use it (i get beamed 90% of the time)
I'm building that fixer build this season just curious on somebody that already built it how it feels
It feels good
But if you’re used to Space Hop then it’s gonna feel wrong
Like I said, 84 a gamma shot though. Crack a guard in like 3 shots and nearly finish with just the gamma
Perfect. Building a fixer present mic build this season since got blessed with his outfit rolling for all might. So far crafting an aizawa, present mic, then this yafo build for this season.
Wish I had Monoma. I like my fixer builds
I have to conserve my data for him
Hoping I get Iron Might on my 20th pull so I can pity for Monoma
They feel great. And relatable when it comes to tech denki and assdeavor data. Only characters I'm missing
Ironic
I have those two
One has what the other desires, and yet we cannot share. What a cruel situation
I'd trade you if they allowed it. Those normal tunes are so goated
Ngl Assault Endeavor’s base tuning gotta be one of the best in the game
A yellow slot that gives damage increase is crazy
Especially considering how much they love adding yellow as a tuning slot.
The hobo garb is fire to be fair
Whats the best build for yafo without spacehop?
Mandatory. Game won't even let you ready up without it and if somehow you do it'll swap your character to one of your favorite mark characters.
I now crave a suit for yafo
Space Hop is highly recommended for him, however it’s not impossible to play him without it
In fact I play him without Space Hop sometimes because I like a change of pace
I need to make a build for him
Luckily I got Assault Ochaco from the roll picks last season
I'm afraid when I run the fixer build I'm gonna keep some bad habits that space hop let me get away with. Space hop is just perfect on him. But the idea of trying out permeation gamma and buffing gamma sounds fun.
You plan to run the fixer y build?
It’s not good
Most people know how to fight is gamma nowadays
We shall see
I used it on release I have two yafo builds critical perm is better if you want a gamma focused build
I just got him. Best tuning? best level order? playstyle?
@wet loom 😇😇
after my continued playing of this character, i think hes my favorite character in the entire game
Old AFO more fun in my opinion after the buff especially
this character just clicks with me
like it felt like they made him just for me for my preference of character
i would send a 60k points results screen screenshot here but i have a skin mod
he just clicks and i love him
His play style is definitely more of one where you want to control the skies. Get high ground, rain down alphas and betas, use gamma to punish people with low mobility who get close to you.
Alpha - A high range attack that pierces through opponents and does an extra hit of damage at max range or when it touches a surface. Should be used from above if possible so you can aim down at grounded opponents and get both hits of the alpha
Beta -
Tap: A long range attack with some start-up that does good damage and can combo into alpha and Special Action when hit. Use this as a prediction tool as the start-up can be easily dodged. Can also be used to hit enemies in the air but this should only be done if you match their height and can predict their next move
Hold: Big AOE attack that can be used to protect you and your teammates inside buildings if you're getting pushed or be used to buy a few seconds by scaring off close-range characters with massive AOE damage. Not used as much as the tap beta but it has its uses in both team fights and defensive play as a massive AOE attack
Gamma - This move puts you in a somewhat slow free flight that you can cancel out of at any time by pressing the dodge roll input
Before explosion: You get much appreciated armor which lowers your damage and down power taken. You can still be grabbed in this state which will cancel gamma. Tapping gamma shoots out a decently sized orb that staggers on GP and hard knock downs on HP. This move should not be used if you're fighting someone like regular Deku or another Young All For One as these characters can easily back up and projectile spam you safely. A good character to use this on would be someone like Nejire who is usually in the air and have a very hard time dodging the projectiles that get shot out.
After explosion: Massive high damage move that goes through walls. Don't force yourself to use this attack every time you gamma sometimes it's better to give up the damage to run/reposition
I'm not done yet I just ran out of characters
Tysm for taking the time to write so much for me!
So for characters like snipers, what do i do?? Back up? or try to punish with beta?
Also there's a special action movement tech, what is it?
theres a whole buncha stuff
special action flight, alpha, special actuion but you press the button
sorry if im interupting the massive writing thingy thats being cooked up lol
Special Action -
Flight: A somewhat slow flight that starts with a big burst of speed. Activated by dashing in the air. It's nothing crazy it's just a slower Endeavor/Hawks flight if you wanna think about it like that. You can quickly use alpha and Phantom Strike during it to preserve momentum and end the flight
Phantom Strike: Used by tapping Special Action and it seals another character's Special Action on hit. If you miss it takes away less charge than if it hits. This attack can also pierce through walls. Mainly used for sealing the Special Actions of characters who rely on them heavily like Endeavor, Hawks, and Mt. Lady for example.
For level order I suggest this:
Beta level 4 for the increase in size so it's easier to hit
Alpha 9 since it does a lot of damage once you have high ground and getting both hits of it off
Beta 9 for another size increase
Gamma 9
Gamma is last because it's more of a tool to push people back than it is one you should be using for damage because people MUST respect you in gamma unless they want to eat 200+ damage (or they have a grab)
His melees are actually really solid. Air melee pushes him back a bit which gives him some extra height and distance if you need that little push and it has a small AOE. His ground one has INSANE range and tracking
For tuning Space Hop and Acceleration are very very good. Space Hop lets him get high ground on command and Acceleration increases his attack speed for even faster alphas and betas and it increases his flight speed. Melees are not a big problem for him to land so you shouldn't have too much trouble proccing Acceleration
i personally run the double purple fit
special action reload boost and high speed replenishment
Melee 1 -> alpha -> melee 1 -> melee 2 
(i know crit perm is better i just refuse to use it)
o thank you!
Same I hate how cheap Critical Permeation is
I'm gonna tell people to use it because it's good but I'm not gonna use it
high speed replenish is really good on him as well imo
fly away and then get sheilds back up really fast
especially after a down using special action reload boost
Which long range characters do you have in mind?
It's good on everyone
imo any grabber is his biggest counter
bc it just gets you out of gamma
which is annoying
Yeah grabs mess him up because they get rid of his get off me tool
(and that unfortuntately means that iron might can just get you out of gamma)
Oh trust me I know he can
(I've playing him for like 8 hours straight not including my 10+ hours of labbing him)
bc if you need to run just cripple the movement special action and they cant chase as easily
bruhh
He's a fun guy
Fair
(idk if im allowed to say anything about the leaks in this server but just know i specifically love the character next season)
i know, but like they have 1 of my favorite quirks tbh
even if it has little screen time
its just cool
True sniper arm is sick
oh yeah this is the yafo channel mb 😭
lol, i dont play ibara so im not in that channel
if i use gamma cancel does my gamma go away completely? or how does using gamma work. Percentage or are there charges?
i'm very shocked tha no g9.
yellow deku armored might maybe
it depletes a bit and you have to get it back to 100% iirc
so tuning its space hop. wall runner is my fav so wall runner
but guys i'm scared i see lots of afo's that just flop and i don't wanna flop. what's my stra tho. do i act as a tank or just be an annoying fly spamming alpha and beta?
when do i use gamma btw
Yeah like yurimaster said it's percentage based so it leaves off where you cancelled and then you have to get it back to 100% to use it again
i use it on single targets personally
bc the orbs do alot knock down
or i hide and use it in a large group in a smaller circle
i found a way
Tysm
Armored Might isn't long range I'd say but Assault Deku assuming you aren't already on high ground get high ground this is true for every encounter. Now assuming you can't get high ground for whatever reason alpha strafing is important to know on him like it is for Assault Deku and melee can be used to catch wake ups and rolls. Tap beta can also be used to catch wake ups and rolls. For an even longer range character like Tech Denki assuming he has distance on you just back up behind cover because he's gonna pelt you with alphas otherwise. If you can find a way to get closer to him again get high ground but if you can't you can use hold beta on yourself to force him to back up so he can't do his beta into alpha shenanigans and while he's running pelt him with alphas and gamma
so 1v1's? but like when. to camp wakeups? or to enter fights. cuz i feel like if i enter the fight and miss my orbs they can just snipe me down
General advice for fighting longer range targets while playing as him though is find cover and then find high ground to attack them from
its extremely good on 1v1s if you are good at wakeup predicting
Umm what i understood like nothing 😳
you just like get really close and wait out they i frames to knock em
and then they just get to take a 200 damage aoe attack if you do it right
on top of a buncha orbs
I'll watch gameplay to see how people utilize space hop too
You can just read this it's the TLDR #1430479042326433864 message
The block of text above it is match up advice against two longer range fighters
but guys do i open fights with alpha spam in the air? and if i miss i do beta?
Alpha is your main damage, beta is used to predict, and gamma is your get off me tool along with hold beta
it depends on the situation but if im in the air i open with beta
if im grounded i go for melee into alpha
this is just me tho
If the enemy is in the air you can try beta so you can combo into alpha
And yeah on the ground his melee is good
is beta alpha true combo?
i gotta write this down somewhere so i remember
If done fast enough
WAIT I JUST REALIZED HOW DO YOU PLAY THIS MANY CHARACTERS 😭
I CAN BARELY PLAY 2 AND TOGAS THERE JUST BC I LOVE TOGA EVEN THO IM BAD
Oh I'm not particularly good with any of them I just always do that in every game. I have mains but I always play a lot of the characters in the roster
Jack of all trades master of none kind of deal
i've only been playing yafo and mirio recently
Rapid Mirio is really fun
also abt lvl order, in theory what about b4 a4 b9 a9 g9 instead of b4 a9 b9 g9. whats the diff in playstyles
🤝
i saw that a while ago and i was like omd..
oh my level order is way different than you i just realized
i go B9 Y9 A9 even though i really shouldnt be
why gamma? do u use it often? more than alpha?
I like b9 a9 y9
i really do not need to be power leveling my gamma, i just feel like if you play the demon lord you are legally required to bully people
do u not use alpha that much?
you do its just beta is really good
Getting beta range is more of a priority for me. I can clap people just fine with a lower level alpha till then.
But for the special action tech, if i wanna get a short burst of speed should i just do special action dash then instantly press it again then spam alpha?
ye this guys on my wavelength
I'm scared to leave alpha at lvl 4 so i might try b4 a4 b9 a9 g9. i'll try b9 a9 g9 one day
You could even do a4 b9
Me too. That lvl 9 beta is too good to pass up. Alpha is pretty good still at lvl 1.
yeah its 80 if you connect the 2nd hit so yeah
If you can predict really well or you want to be more threatening with your hold beta it could work. I prefer alpha damage though personally it's more consistent
im gonna try and change my level route this match
im gonna go B9 A9 Y9
bc why not
I want to get a clip with the meme gamma fixer build like this.
peak clip
hold on allow me to share my dumb build
i love me double purple
and i dont have the rewind fit
Will have this build next license lvl up
Just gotta max the villian special tune
Guys if u level gamma up, does only the size of the ending blast get bigger or also the orbs u shoot out?
and does hold beta go through walls
@wet loom sorry for so many pings
combo i found
it's actually very good. My first match on him i go so much damage like 5k. he's so fun!! imagine him with tunin. i don't have a costume
I could be wrong but I think it’s also shot out orbs
Tap beta does not but hold does slightly depending on where in a building you use it. If you use it on the first floor it’ll hit the first floor and go through the rest of it but if you’re on like the third floor of a building it’ll stop on the third floor. Again, could be wrong but that’s what I remember
second game as him!!
oh ok. Tap beta does!! crazy
I’d prefer to be pinged if people have questions don’t worry about it
I don’t remember tap beta going through any walls
You should use that more on him
Ohhh it doesn't nvm
but why when i can just use beta combos
Beta cooldown long and against certain enemies it’s hard to predict their movements
Plus you can use alpha while flying to get fly by shots which admittedly isn’t as important
But even if you do a lot of beta combos are you comboing into alpha or gamma?
alpha. How do u combo into gamma??
gamma into alpha
i mainly go for this beta combo. i hit it like 20% of the time in matches
but beta into gamma i mean
i know
not aware of that being a combo
idk i'm waiting for @wet loom 's response
might be a lobby thing idk try it out in training mode
I'd have to later
But even if you can you're getting only one more damage from alpha without the explosion
Alpha without the explosion is 68 and gamma orb is 69
I'd rather just do alpha for the explosion damage unless you're specifically trying to stall someone from using a move because then you could gamma knockdown loop
I'm surprised people haven't learned to run away from big scary orb of darkness and destruction
how do i fly and alpha??? itt just stops me
Like you're holding forward with it and using alpha?
i mean when i turn it just stops
you probably just ran out of gauge
works fine for me
Listening to based Dan Da Dan opening
But yeah it might just be you running out of the gauge do you have a clip?
do i turn with the camera or my movement buttons
No i don't have a clip ill
try later
LOOK AT THESE CLIPS AM I GOATEDDDD
AAAAAAAAAAAAAA-
Whassup
Rate that clip
Thanks 🙏
random question, what's ur level order on him?
We all do
With YFO?
rn i'm doing b9 a4 g9 a9. But since i do beta alpha combos a lot i might do b9 a4 g4 a9 g9. Or should i just do b9 a9 g9
i'm scared to leave gamma at lvl 4. i think the size can help quite a bit
I go 4 everything then depending on the build I’m using I go B9, A9, G9, or G9, B9, A9
I got 2 different builds for YFO, one is Space Hop & Acceleration and the other is Fixer & SRB
yeah i like it more than the first
also epic tag team
Same
Holy RIP on that Shinso
i could do this but i feel like i use beta WAY too much.
I think b9 a4 g4 a9 g9 is a good level order that i should try
Best characters to run young afo's tuning?
I mean pretty much any character outside of like Monoma or maybe toga
But I think toga could also do well with it too
Kurogiri gets a lot of value out of it
Also using it on armoured allmight and it’s pretty nice for his flight
Momo
Yeah Quirk Factor Release is just good
does it work for monoma's special action??
Ohhh momo can be good for cannons
It affects SpA’s yes but he doesn’t need it imo
Oh ok. How about rapid all might???
It works for all SpA’s.
Overhaul And All for one too
OHHH overhaul so smart! Might do that if i get his new costume
Yeah, there’s gonna be a fit where you can use it
I prefer a special action reload on him, but yeah I know it will be really good
worth for accel and space hop? or sometin else?
or did the patch nerf it
if its still good, anyone mind linking their setup on the suit?
dont have a skin but should I level up a 1* outfit or just run base and what skill order do yall go saw alpha gama beta
only have one for the wearable fit im afraid
i mean is better than nothing
b4 a9 b9 or b9 g9 or reversed or a9 b9
whatever you want
can do purple/hero yellow or blue/villain purple what are some good ones
idk you'd probably do it more for just the slight damage boost then any actual tuning but
his best tunings like space hop aren't that great at lvl 3 or 4 cause that only lasts for like a couple of mins
acceleration would be fine but it'll take a while for it to come bacck
Dangerous rewind. The sacred build.
Wearable (Heat) is also sacred (it’s the same build just with level 11 Acceleration instead of level 11 Space Hop)
Truth nuke!
I love this guy
He's very fun
Probably my most played character
I like his strengths and weaknesses
Same
Im still learning to play around weaknesses
How much ranked points you get for this
Don’t remember
Ngl it suits him
this is why we run acceleration
The extra momentum conservation from gamma makes him go way further than I thought
yeah the gamma momentum really changes with it
Not using the optimal YFO melee combo?
L
I’m messing
His best tuning set by far
im not risking him hitting me with his alpha
😭
weird
Unfortunately I don't get into situations where I can melee a lot with him since I'm usually more focused on getting high ground but when I do get Acceleration off it's a drug
playing him like a sniper sounds kinda boring
I use it when I have opponents coming towards me or I need a escape
I play more mid-range than at a sniper distance since I like doing beta combos but I always prefer high ground if I can get it
If someone is running at me my first thought isn't usually to melee which it probably should be since this character's melee is stupidly good
depends on the character
Is Rapid Deku's tunning good on him?
Very
Increases movement speed for his techs and alpha fire rate. Also increases speed of melees
Don't forget increased flight speed to dip
There's not alot of people playing this character for some reason
cause he's not as easy as aam and rapidku
and is weaker compared to him
he's still like low s tier though
or high a
When a character isn't just point and click
Or has moves with tracking
They aren't going to use them
I don’t play him as much as I should tbh
I still play him but compared to my other characters he gets the least play time
Less playtime than my Overhaul
But he’s insanely fun
It’s not that he isn’t fun I just have more fun with combo characters
Same
Same here
Does anyone have a build suggestion for a more tanky yafo. I am currently using space hop and acceleration which I think helps me offensively, but for an assault character I just feel so squishy when I play him plus he gets hella targeted.
uhh you get def passive as an assault character so you shouldnt feel that squishy
if you get targeted just do this
.
oh wow thats some pretty insane movement tech
I never thought about combining them
he still feels squishy to me but ill have to try that and see if it helps
Whose we
Bi-
Melee for one
Who needs to gamma
I've gone through matches where i only used gamma for momentum tech 💔
Nothing gives me more satisfaction than when final zone is on the skirts of typhoon zone and everybody is fighting on the inner part of dome letting me get nasty gamma explosions. It's been consistent when zone is near typhoon for me
WEEP AND WAIL!!!
Melee 
Ah yes melee for one
I do wonder if I was the first to find that melee combo. Probably not but I saw no one talk about it until I sent it here
its not the truest of combos even with accele but ya
i think im gonna play this character a bit less now till he gets buffed tho
playing armoured all might and guard breaks are so free
with yafo you have to jump through hoops to guard break someone
definitely one of the first
its basically a true combo on most charachters except maybe like mirio with high fps
I wonder if I was one of the first to discover most of Armored Might's combos as well
How we doing yafo enjoyers?
I’m enjoying Tech Shigi a bit more tbh
But I’m still playing YFO
My 3 mains are AFO, YFO, and Shigi For One
For me this season it's been yfo and Present mic
Once I get my new overhaul builds online I'll be returning to my old original main.
Twin
I do the same
Though I also use Strike Dabi sometimes
ah yes, if that was me deku would have used overdrive in 0.1 sec
Me and my duo when Stain comes out and we’re recreating the anime
I NEED AFO TECHS THAT ARE HIDDEN / SECRET
Is YAFO a mid character or am I just bad with him
I hear people call him an S tier character, but whenever I play him, it feels like I'm putting in twice the effort to achieve what most characters can do easily
Yeah he likes low a tier kinda
he’s good but he has to jump through hoops to guard break someone
aam can guard break someone in a single second
and his mobility isn’t that high
But I wouldn’t say he requires more effort than most of the roster
I think the main issue for me is his mobility
It feels difficult to chase, and difficult to get away
Which I'd be fine with, but his AoE attacks aren't too good unless it's an open space
My Beta just tickles people for like 15 dmg 90% of the time
Ngl I’m having more fun with YFO than AFO
Actually able to fight with YFO, meanwhile AFO is getting powercrept my Tech Shigi and everyone playing his counters in response
You got it backwards
AFO is the S tier character
YAFO is the A tier character
Tech Shiggy is annoying to everyone but you can also steal his quirk or someone else’s to cope with it better
Except for the fact that I get my booty grabbed by like 3 different people at a time and if I don’t have said quirk, which is usually not until mid game, I just kinda die
Meanwhile YFO I can escape with easily and fight well with even on my own
Perhaps it’s merely our experiences that we have reversed
No one being is the same after all
Well that’s a positioning issue
some characters are able to cope with that issue better than others
and nah I think it’s agreed by most people AFO is better than YAFO rn
Yep
YAFO just doesn't feel that strong
He definitely has his moments but gets focused really hard
Which is ehy he needs buff im ok with deku and afo being a lil more op they are main chars
I’d like a reduced Special Action cost in exchange for Gamma DR
15% DR for free flight and 30% on big AOE
Also some increased movement speed during the flight
Really? I’ve never heard anyone say so (not that I don’t believe it to be possible)
why would he not be better
afo has a better alpha
better beta and gamma
and the ability to steal a top tier's quirkset making him more op
with the levels being upgraded alongside your basekit
Had an idea for a Hyper Regen & Ability Manifest Build
idk, to me yafo was miles better but I have no reason besides vibe
He moves better and that's about it
his alpha hits for about 78 unless they're on the ground to get the additional explosion dmg
his beta is good but afo's is just way too good
afo has a good beta for sure
and also yafo's beta isn't always consistent
I guess if you get a good character yeah I can see how afo is strong
the gamma is just a lot better for getting good combo setups
and a get off me tool
yafo has a good gamma but you can get loaded up on by beamers
cause low knockdown value



🔪 
@open inlet
hello
@open inlet we awake?
Does anyone know how to do the afo flight tech?
I am once again awake
which one
did u make it?
Don’t have to parts atm. Possibly next season
Is there a green and purple tuning outfit
I want to make hyper regenerate x cementos tuning
And use 2 green cards
U got any recommendations tho i’m looking for a built but idk what’s the best one at the moment
I've been enjoying "Space Hop" and "Acceleration"
However I am looking into "Revenge Tech/HP Sucker" with "Hyper Regen"
Love "Space Hop" and "Acceleration
Guessing the costume matters right?
I’m just having trouble finding the best one
this is what i am using
oooo nice
Unfortunately no
There’s a couple good ones, but Acceleration & Space Hop seems to be one of the best for someone just wanting a solid YFO build
Dang
Ye. I thought about that too, but maybe on his next PUR
"On his next PUR" im sure we're not getting that for a very very long time 🥹
Good to see my tuning getting love 😆
We’re so cooked
Nagant might as well be the grim reaper
Then again I don’t play YFO as much as the other AFO characters so
We can turn off big gun
Whats your thoughts on Revenge Tech/Hyper Regen ?
this any good?
YFO can’t run it
I’d say yeah
Yes u can
I'm pretty sure
I had a build where it was fixer and special action reload up
Thats a villain or hero tuning and a villain tuning
Oh I thought they said Revenge Support
Nvm yeah he can run that
Wouldn’t recommend Revenge Tech on that build though
Yeah this skin is better for Fixer
Throw on a bunch of gamma damage and it’s a nightmare to fight
Ohhh
Yeah
Its not that good tho in my experience I think his meta build is in acceleration and embrittlement / space hop
Revenge Tech is kinda eh tbh
Maybe shiggy tuning
Reason you don’t think it’s that great is because you’re too used to Space Hop
No no its haven't used space hop in a month
A lot of YFO player are
On a character designed as a keep away?
Yep
Regardless if his melee is good or not he’s meant to be played from a distance
Especially in today’s meta
I never play afo at a distance when I do I have fun but I become annoying when i do that I just pick off kills but if u want a specific person dead then melee combo alpha and beta alpha special is your friend with embrittlement
Your melee alpha combo can do 280+ dmg
Free guardbreak
That’s about the normal amount with that combo anyways
The risk is too much for the reward, because in a 3v3 scenario, which is generally what you should be going for, you’re not gonna have time for a melee
Without embrittlement it does 250
Or less
In that situation i just use normal beta and fly and flying alpha tech for the win
Exactly
Its more of for a specific person as your build / fixer one and gamma is for all to spread the damage
I prefer killing the lobby one by one
As I feel its more safer than me tanking dmg
Look, what works for you works, but for me embrittlement is just not it. It’s got lackluster use that is few and far between for how I play YFO
Everyone's playstyle is different but I do reccomend trying it for a while and focus on getting up close and personal i am now trying other playstyles to master those
I don’t use melee tunes because I play aggressively with my gamma and alpha to rip you apart
And beta to lockdown areas or just get you out of the sky
Yeah thats like the polar opposite lmao I max beta and rarely use the big beta
I'm surprised yafo playstyles can be so diverse
I’ll just drop a big beta on someone and knock em into it with my gamma cuz yes
Instantly everything is gone
We’re all different
🙂↕️
All with different playstyles and preferences
I do the same but after my guardbreak melee combo I put a beta down and melee untill it stuns and watch them get hit by the befa
I agree 🥹
My friend said YAFO is silly billyyy
best tuning for this guy? i wanna do wall runner + space hop
He benefits from Acceleration much more than Wall Runner
Space Hop is a good pick
@wet loom btw when would i use gamma on this guy?
To fight people like Strike Shiggy who can do nothing to you while you're in the air
Almost everyone can fight strike shigi 💔😭
At this point yeah

I love fighting these rats
That was my best YFO game in a long time too. Not a Nagant, not an Armored Might, but this annoyance
ngl playing yafo for the first time in a while i felt kinda sluggish
all these other characters have so much mobility
and the beta locking him in place for so long
Alpha special action melee
U can also do it with special action and melee
But its easier if u throw in the alpha
best game i had with him in this meta
gamma'd at the wrong time, got 3 kos but also got headshotted
At least it’s not a guaranteed guardbreak with headshot
But even so
200 something damage when you have 30% DR is ridiculous
gamma damage should be increased
and the beta should be fixed to hit and not do 60 damage at lvl 9
i agree
It Is Almost Time… Time For Some Devastation
He'll get a buff next season and become meta
Hopefully he’ll get buffed and not nerfed to the ground 💔
Yeah buff his best move
Don’t do anything about his RNG beta or 45% flight
He’s good but he could be better
The flight should not cost 45% and the beta should not have the chance to do 60 dmg at lvl 9
hp doesn’t really matter to me
That’s never been his biggest issue imo
Unless you’re constantly gamma’ing in teams faces
High key I forgot
As much as its my agenda to hate on characters to have better flight than hawks or more consistent
I agree
Afos is so sad
Nah make his Gamma shots stronger
That way I can hit for over 100 with my fixer build
But honestly bro look at this it’s pitiful
My build makes it do level 6 damage at lvl 1 it’s that pathetic
Monoma levels of damage bad
Wow the damage scaling is bad
u do not have enough air time to do both of those things
you literally plummet after the first melee lmao
Because it does 220 dmg when it fully comes out
if it did 100 and you hit someone twice worst case scenario
then you did the full thing
you just did 440 dmg in like 5 seconds
that would simply be unbalanced
It would be unbalanced if you made your build completely around gamma
You do have to admit that 69 damage is pathetic
It is pathetic when you dont have context
and the context is the 220 giant aoe ball at the end
Let’s add some more context then
Unless you’ve got your opponent pinned down then that AOE is useless
Heck if they hide behind a tree they’re good
And majority of the time you’re not using your gamma for that gargantuan AOE
You’re using it for the spheres
And the spheres are pathetic
This would happen more often than you think when your kit has area denial in it with the beta
now yes they can hide behind a tree but it's not that common that happens and you can just go up closer
and tbh I don't think I would call 69 damage that pathetic when the gamma is one of the most oppressive moves in the game
can basically pin most characters if they don't have a grab move
and in that case you can hit that 69 dmg a bunch of times
Hmmmm, I see your argument
I would buff literally anything else besides the gamma
well more movement speed on the gamma would be nice actually
Yeah I was gonna say
but not a priority
He can’t dodge a tumbleweed with that speed
Hmmm
It cancels out the plummeting from doing the melee
And I mean alpha then air special action then melee
Do it in a quick order and a specific time
To REMOVE the endlag so that you stay in the air as if you were doing the first air melee
bro
THE AIRRRRR SPECIAL ACTIONN
THE AIRR ONE
THE DASH
Wait no I said it wrong
Okay its like this
I CANT REMEMBER THE BYTTON LAYOUT
It is alpha dash special action and cancel it with melee or im pretty sure instead of melee it is dash special action then you do the stab and then the melee
I know u use the air dash tho
I REMEMBER YES
IT IS ALPHA THEN FLYING SPECIAL ACTION BUT CANCEL THAT OUT WITH THE MELEE
and you dont fall down from it
then what?
and how does the alpha before sa do anything
It doesn't lmao I said before it just makes it feel easier to me you can just do dash special then melee if u want
Rinse and repeat keep doing it to go higher and dont let yourself fall do it right after your done with air melee
I will show video sooj
Soon
brother I cant keep spamming my flight sa
wtf do you mean rinse and repeat
😭
You cancel it
Thats the part that makes it infinite
You cancel it with air melee it stops the special action from using the gauge
this game and balanced in the same sentence
its not infinite wtf
fym rinse and repeat
it is...
alr gimme sec im logging on
you cant do ground melee in the air
YOU NOT SUPPOSED TO DO THE GROUND MELEE
you gotta do airrrr
air mele
you can be in the air forever with ground melee tho but thats a tech for anothr day
WAIT
HE DOESNT GO DOWN FASTER WHEN YOU REPEAT THAT ANYMORE??
it was always like that...
and you dont notice it but im pressing the dash special action so thats what cancels out the making you go down faster
idk how you do it
but since when you press the dash special action it doesnt automatically take special action the melee allows for you to float
i keep going down
you do alpha
then dash special action then air melee you might haveto ask brinyspy tho
im not good at explaining
its like in a little order
try mastering dash special action into melee quick and then try adding the alpha
assault endeavour alpha now does 65 at lvl 9
so now we can say it’s alright
Bro they took him out back
And broke both of his ankles
And punctured his left kidney
deserved
I will say he needed a nerf
But this is too far
His beta does 70
His alpha does 65
Where is he supposed to get that damage?
Promience Nova?
That move stanks
That makes one of us
I am tho bro IM SAYINGGG IM USINFNIT SO ITSSS TRUEEE
YOU CANT ASK BUT THEN CHOOSE TO NOT BELIEVE MY WORDS 🥹
Wait I got it, I can use it now 😉, not sure how good it is in an actual battle
Thats good
You can use it in battle when you are high up
To rain down alpha since u have good range on those its just like og monoma thats what u are but u need to maintain your cooldowns so u dont run out of alphas
U can spam beta and allat good stuff
I use it endgame only or a spot where a bunch of ppl are staying on single target its not that good
What combos does having Acceleration active unlock?
He doesn’t gain any new combos, his moves just come out faster.
Though his Guardbreak melee combo does become true if I’m correct
I would just say go Wall Run or something else instead. You shouldn’t be playing him that close to where you’d need to use it anyways
Would Card Duplication be another good Rapid tuning for him to use instead of Acceleration and Wall Runner? (Don't have Iida or the tuning points for it yet)
sadly it doesnt
but its pretty close to true
at least I haven't been knocked out of it yet
some people roll but you still get most of the dmg
Naturally it is if you can get kills
It's not true
Even with acceleration
If they spam roll
Buddy are you a JJK fan
because your reading is absolutely horrible
I literally said it doesn’t in response to someone saying acceleration makes it true
are you good
i just said its not true
Bud you replied to me and pinged me saying it’s not true
So why are you telling me something I already said and know
I don’t think your response was well thought out lol
Commit to the rage bait next time
Don’t make it one halfway through
That is not the Demon Lord
LMAOOO
W yafo game twin
The demon lord looking a bit different today
All For One looking mighty spiffy I must say
HOW DARE YOU THE DEMON LORD HAS MUSCLESS 😯
Bro All’s Justice YFO is COOKING
-# I think it’s just a story mode thingy but it is PEEEEAK
Imagine it was his ultimate
Would be so peak
I have a dumb question, how do you go lower when in his Gamma on mouse and keyboard.
Crouch button

Jiro summoning ritual
Yes!
Give us Burnin and Camie
NAH FOUR SHIGARAKIS
yes please want that
Ykw I agree
I need a rapid hawks cd buff bro
Or REVERT THE MELEE
Well if everyone is getting melee into move combos now why can't hawks
Just isnt Fair considering his character is just getting worse
Tunning was the problem
Embrit is gone now so?
Hoping his buffs aren't crazy, I like being the only one in my lobbies
Ye being the only YFO is silly
So your point?
Also every character doesn't have melee cancels
Or some of them are just really slow
It's perfect, he's slept on but is actually one of the best characters when used right
Eh he’s not one of the best
The terrible trio, strike hawks, strike kirishima, ofa deku, froppy, aizawa, strike shoto and rapid allmight are all above him imo
His beta and alpha being so inconsistent damage wise is why he can’t be one of the best
that and starting flight uses up 45% of your gauge
and it isn’t even that fast once you are in the air either
I can go faster and further with nejire
Buff wise they can probably cut the usage in half but other than I've been having a blast with his 275+ melee combo, haven't had many other issues
It’s 45%
Lol yeah it's wonderful when it lands, it usually lands 75% of the time for me
Then how can I do the movement tech on 42%
You need 1-2% to get the movement tech off at its maximum speed
And it’s a 40% startup
It’s 45% for the skewer if I’m not mistaken
But 40% for flight
Hm guess I was wrong I distinctly remember being 45%
idk if anyone has tried this but i found a pretty consistent guard break and a little more than that combo where you alpha then press then you alpha into a special action for mid to close ranges. this seems to make the beta more consistent with it.
i dont think its technically true but it seems like it will work in any scenario you would usually go for an alpha + beta except if they are shieldless
yo I dont think they mentioned it
but they added yafo's laugh when rescuing civs
is so funny in japanese
this would be worth if the sa actually came back that fast lol
He's not ☠️
Literally rng beta
Idk what that's supposed to mean lol
Sometimes his beta hits, sometimes it don't, sometimes it does 150, sometimes it does 69
It's never given me any issues
Bro what ☠️
Broski just did not lie right at this moment
If I had issues with it I wouldn't have said he's a great character lol
what the best way to cancel out of his flight? On other characters I melee but since he air melee knocks you backwards it feels really bad.
Alpha then SA
Also gamma>cancel, doing it immediately after a dash is good too you'll go further than if you alpha then sa
you wont go further than alpha sa if you do gamma
unless the tuning was bugging out for me
you cant use critical permeation to freely blast the final shockwave of afo's gamma anymore
the moment it activates the tuning goes off
You do.
Actually play the character if you're gonna speak about him
But it's okay you must be new to young afo, glad I could educate you. Buddy
gamma gives you momentum true but I feel like its only really strong with acceleration active
will need to test that
oh gamma dash though I thought you meant gamma on its own yeah I can see it
Yeah unless I'm doing something wrong it's not going further?
This is why we do both + use accele anyway
Broski
im the one who made the spacehop acceleration build
and this is from today
what's yafo's best fit for space hop and acceleration
Combat rewind
Wait I forgot it might be dangerous
I'd argue it's Wearable (Heat) for 20 seconds off Acceleration's cooldown
it has way less damage
i prefer this
Oh does it have not as good regular slots?
I also run Rewind Dangerous but I forget what Wearable Heat looks like
its this one right
Yeah that
i honestly prefer more purples
since yafo moves take so long to recharge
and without sa you're just cooked
so i put alot in sa reload
Makes sense
and all in alpha damage
I’d do the same
Yeah alpha is definitely his main source of damage
yeah i cant gonna take chances on the rng beta
except when its charged
gamma should honestly have more damage imo
I think gamma is fine how it is
It’s a get off me tool not a damage tool
i use it mainly for movement too and its good against stun characters but its ggs against grab characters
but its harder to use the gamma now without getting headshot by nagants broken a
That’s just a Nagant being broken problem
yafo has nothing against flying characters, its honestly sad
Like you shouldn’t be taking that much damage from a headshot in this game 😭
350 like what
To be fair you shouldn’t use gamma against Nagant anyway because it makes you a free target
sometimes it works
you catch their wakeup with gamma and repeat
Depends on if they mash things on wake up
its only a problem when its more than 1 guy fighting you
nagant's sa should be based on distance
Yeah some players I see getting shot at by multiple people but still stay in the air
I think it should have to charge up like Sniper from TF2 and Widowmaker from Overwatch
More dmg based on how far u are
thats what i said...
Did not
Normal reload tunings are not even making a second difference in your cooldown
Not worth it over a 20 sec diff for acceleration
That much difference on 1 level?
I got him today. He's my first gacha unit... Somehow
Level up order for this guy?
I personally go 4 everything then go Beta 9, Alpha 9, Gamma 9. Usually at least
Alpha is his main damage and beta is just too unpredictable when landing
A4 B4 G4 A9 B9 G9
I just have my own style
thanks! helpful as always