Seeing as Young AFO was practically confirmed to be in the files for unreleased characters I decided that it’d be a good time to predict his stuff.
Warning: Season 7 Spoilers for those who haven’t seen it
General Stats
Hp: 300
GP: 250
Size: 3
Type: Strike
- Note: I do not show the damage of every level up here, just the key 3: Lvl 1, Lvl 4, and Lvl 9. Just so yk.
Alpha: Bloodthirsty Impale
All For One raises his right palm upwards, forming a cylindrical spine of bone that he projects at his enemies.
If you tap this move you can spam it like that of a Beamer Alpha, doing relatively good damage to enemies.
Takes 4 shots to hard knockdown enemies with this attack.
If you hold this move All For One begins to levitate in the air as he forms a much larger version of the attack that can impale enemies at the tip of the move’s hitbox, causing them to be dragged along its path until the move hits the ground and deals significantly more damage.
Takes up to 3 seconds to charge for maximum damage and size and takes 3 bullets to perform the charged version.
Lvl 1: 6x Ammo
Basic Shot: 62 damage (without strike buff)
Charged Shot: 85-105 damage (without strike buff)
Lvl 4: 7x Ammo
Lvl Up Bonuses: Ammo Up, Damage Up, Size Up
Basic Shot: 67 damage (without strike buff)
Charged Shot: 100-125 damage (without strike buff)
Lvl 7: 8x Ammo
Lvl Bonuses: Ammo Up, Damage Up
Lvl 9: 9x
Lvl Bonuses: Ammo Up, Damage Up, Size Up
Basic Shot: 80 damage (without strike buff)
Charged Shot: 145-170 damage (without strike buff)
Beta: Demon Lord’s Reckoning**
All For One bursts forwards, explosions cascading around his body as he flies onwards.
Anyone caught in front of him as he flies will be snagged and forced along before he blasts his foes away with a violent energy blast
(Think Rapid Bakugo Beta except around the character instead of under them)
By holding this move longer you can go a further distance