#Tamaki Amajiki
1 messages · Page 4 of 1
So you notice in the videos how I wait a bit before doing the second melee?
Yes
That's important because what that's doing basically is it allows me to perform a movement input and instantly stop any future melee animations
Ah
So you can see after the third hit of the third melee how I move and instantly perform the grab? That's because of the melee cancel
So you just go forward a bit and grab?
Yep! But, you have to know how long to wait before the second melee
The timing is a second or so after the claw on his hand goes away on the melee 1
It looks like right when the crab hand despawns
Yeah it's around that time
Once you have melee cancels down I can show you another good combo to use on him that's better than the grab -> melee 1 -> melee 2 -> beta combo you see going around a lot
I’ll have to experiment some with it
This one being so quick I can definitely see being good tho
Like sometimes I feel like in the heat of the fight that one is great
Yeah that one is quick and does good damage I like it
Caveat being you have to land a raw melee 1 on someone
Also make sure to mash beta after the grab because the timing on the beta is tight
Yeah but I’ll definitely try that new one
I do rely quite a bit on melee 1-2 beta tho
It just always does such great damage
But that one is definitely better
So I’ll learn it
That combo is good if you don't wanna mess with melee cancels
But if you do wanna mess with melee combos I got a combo better than that for when you grab someone
And a combo for when you grab someone in the air
Ah ok
I’ll definitely try to learn the melee cancel
I’ve basically been solely playing amajiki for a while now
The only issue I have with his is like
His gamma seems meh at best, I only ever use it on a downed guy
Yeah his gamma is mainly used for that
It CAN be used to help your teammates from far away as well or if you see some people go into a building you can shoot a laser in there and see if you can get some free damage
That's another good way to use it
It just seems so bad sometimes
I usually just level up alpha and beta and if I get extra cards or find random Y cards the gamma gets levels lol
Yeah I never put level up cards into gamma unless my entire team has their Quirk Skills maxed and I have alpha and beta maxed
Yeah it finishes just fine at level 1
🤣🤣🤣🤣
True!
Calling it bad also isn’t entirely true it’s just the worst part of his kit imo
I mean it isn’t overhaul alpha(sorry overhaul fans)
It definitely isn't bad just hard to use
Unless you're playing on 60 FPS then you're gonna have a real easy time using it
Oh does it change?
It moves faster on 60 FPS
So basically every system besides PC gets a buff to his gamma unless the PC player is playing on 60 FPS
It's so dumb
Then you can move it faster
I can't 😔
It’s so fair tho
🤡🤡🤡
That doesn’t even make any sense tbh
At least I can look funky fresh with mods my Casual Wear outfit no one can take that from me
Yeah true lol
Nerfs tamaki needs
Make his aplha take 2 charges and his trying to grap , nerf his beta tracking a little because it is way too good and maybe reduce his aplha damage because with tuning you can do ridiculous amounts of damage. That is all his gamma doesn't need a nerf it is very easy to dodge also it is very punishable.
I meant to ask is that a true combo off grab? Or does it have to be raw melee?
With a grab before the melees it’s too much down power applied to the enemy so no
Rip
Imagine
It’s okay he has banger grab combos already 
True
YO QUICK QUESTION
i almost have enough pity
on this banner
and im gonna exchange 200 pity for tamaki
but i also want hawks precision perk
so im like should i get tamaki and get his perk some way?
cuz the special tuning skill says i cant supplement for unobtained charachters
You can’t supplement indeed
soooo im stuck between either exchanging hawks and getting his perk and playing tamaki thro the daily rental tickets OR i can get tamaki and get hawks perk somehow is there another way?
You can’t put tunings on a character you don’t have
You can just get Hawks data
But if you play Tamaki with rental tickets you will have to play without tunings
Also bro you’re not cooking with that pfp
so i can get tamaki thro the exchange pity and also get the perk at the same time for rapid hawks without actually having him? i just have to get lucky and get hawks data right
i just want the percision special tuning perk for rapid hawks and putting it on tamaki
Yes
You need to get lucky and drop Hawks data
oh alright alright bet is there a way to get that data or is it just random
Good luck lol
thanks imma suffer bro
held back on playing tamaki for a while cause my aim wasnt that good
I think it's good enough now
How do yall play Tamaki, melee combo heavy or unaimed alpha?
i prefer unaimed alpha
The last thing i want is to pull in armored all might so he can drone me, or young afo/ofa deku so they can melee me
Only time i use the aimed alpha is to pull out young afo from his gamma
That makes since honestly
I just love hitting combos so aimed alpha is soooo fun
Needa get better at unaimed though
Thank ya thank ya
#1397500254080864387 message
Do a melee 1 -> wait a second after the claw disappears -> then do a melee 2 and press a movement input. If you did it right then you should cut off the melee 2 animation and if done fast enough possibly before the attack even lands
also start m1 without movement input
most kills i've ever gotten, he's really fun
Glad you're enjoying him! He's my favorite from the show so of course he's one of my mains 
you have amazing taste
another 10 ko game, unfortunately i got snuck by tech shigaraki + all might grab
super fun
atp all of the big three might become my mains 😭 😭
For those of you that play on console, do you use a non standard controller?
Tamakis been my go to strike character since he released and i just realised i never joined his channel

Tamakis actually one of my top 3 favourite characters to play
So based for this
He's one of my three mains
If you ever need Tamaki combos I can impart all the ones that I know
I just do grab-melee,1,2-beta grounded and grab-air melee-beta
Would you like to learn his other combos?
He has other ones?
Way more
I know he can use spa but it's not true
Special Action into alpha is true
And substitute alpha for beta
Oh yeah i know that
That's just a good tool if you need to evade and get some chip in
Good build I'd say
I run Embrittlement and Revenge Support but I wanna switch to Festival (Fancy) at some point
That was my first build
I wanna run Embrittlement and Fixer
I have 2 builds for tamaki yes
I'll have two builds for him soon enough
I don't have festival sadly
I do I just had zero Hero Souls whenever I got it
And I'm occupied with my back log for other characters
I have 1500 hero souls 😂
I have 1400
Also if I start replying slower I'm recording his other combos to show you
You're saying you got a whole 1400 hero souls in 2 seasons
Well not the entire 1400
Take your time
I got it over time
The second combo in the fourth video does more damage than the first one if you have Embrittlement
With a melee cancel yes
You need to learn his melee cancel timing
Though if you're doing the combo in the third video you don't have to melee cancel
Third video needs to be a jump grab where you fall to ground level yes?
Seems to be his highest damage combo
Yep
It's his most damaging combo that's reliable to perform
Will lab these soon
He has higher damage ones but they're niche
i have learned all the tech
Yippee!
It's really good after you wake up catch with Special Action
Especially on grounded characters like Momo
It's so free against dekus
True
Are you using all of the combos or just some of them? I know the ones that start with melee raw can be harder to get since Tamaki is usually zoning and spacing
Im mainly doing grapple or spa starter combos
Makes sense that's where most of his combos start
Also I forgot to mention that the combo in the first video does more damage than grab -> melee 1 -> melee 2 -> beta
Don't remember if that's true without Embrittlement though but I'm pretty sure it is since the extra melees are good damage
Im running perception space hop so
I tested them all highest damage is jump grapple melee cancel beta for me
That melee cancel tech is so nice
Yeah it's an incredibly devastating combo
With my build it does 376 damage but you can easily get that higher with Fixer
This could maybe run Fixer but isn't as good as Festival (Fancy)
Besides i absolutely love having perception on tamaki it's all good
I wanna try Perception on him eventually getting silly gamma snipes sounds really fun
It's just so free
But first I wanna run Festival (Fancy) since it's my dream build on him for now
Absolute damage build
Embrittlement and Fixer 💪
If he had an Embrittlement and Perception fit that'd also be peak
I wish Acceleration was better on him but it doesn't really do too much for him
The only thing it does for him that I noticed is make the jump grab -> melee 1 -> melee 2 -> melee 3 -> beta combo work on grounded enemies as well
Which isn't really that good since timing the grab to hit close to when you hit the ground isn't the hardest thing
His hardest tech is melee cancels which isn't too hard to learn on Tamaki
thatd go absolutely insane
and yeah he benefits way more from having perception than most characters while acceleration doesnt do much for him
Perception is one of his best blue tunes
Card Duplication is also good since he has no problem fighting early
Once you start it up you can straight up hide the cannon underground
I charge it up while it's hidden so people don't see and expect it
I would do that but it takes 5 years to turn the cannon because I play at 120 FPS and I like looking at my surroundings while I charge
I see
Get Tentacled
Everytime we try to heal, an stray rapid might just attacks us with his gamma out of nowhere
Mood 😭
yo switch to medal the clip is way too laggy
Watch Untitled by pneulysta and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
I do use Medal
The clip plays fine for me
oh must just be me sorry
yeah the medal one seems to play better for me
Aki if youre in here youre whack for letting your teammate ruin a suneater 1v1
bro, how does the tamaki badge special mission work ? i need 100 kills for ace tamaki, im sure i got them but somehow it says i only have 69
You have to down with his gamma I think
For me it says to KO a certain amount of times with gamma
for me it says to just KO a certain amount of people
Did you 2 install the same mhur?
my bad, i got it confused, i was talking about minecraft
Where does it say that?
Because I'm talking about this
if you go into special and check the mission for it
Oh wait my cursor selected another one dang
I was talking about this
Is this not what you mean?
you do to do it against opponents on the ground. if they are slightly airborne, it'll work without accel
unless you know something I don't
^
like its not required but unless u wanna lessen the situational stuff yeah
but most people jump a lot and the game is odd with grab characters
things will work in your favor but its better to do the grab variant although the melee is one of his highest damaging combos
^^
yup. m1 m2 m3c alpha grab beta is a different move order of the grab combo that works on grounded characters without accel. but if you can get the double melee cancel it's just sooo much damage
The beta ender on the first combo is Acceleration only sadge
I think I've tried doing that before without Acceleration unless I did it wrong
Actually wait me when I lie
I was thinking of another combo never mind sorry
Yeah that first combo works without Acceleration since you're knocking them up into the air which makes the beta ender possible without Acceleration
But the double melee cancel is only possible if you know you won't get interrupted by an enemy (let's be real a teammate as well)
Otherwise alpha grab into beta after a melee cancel is quicker and less prone to being cucked out of
i've had better results with the Alpha Grab variant tbh
that might be obvious though cause his melees don't really have that great lunge compared to someone like kendo
so getting close is a bit more risky and strict
alpha grabbing melee cancel combo though, more than likely gonna work 24/7
@late axle Give me a bit I gotta record combo clips
sure thing
Okay so first thing you wanna learn if you wanna get into Tamaki's combo game is melee cancels
i do two of those already
Oh which two?
i do zoom alpha, melee, melee into either beta or SA
Oh those aren't melee cancels
are they not?
No
Melee cancels are when you cancel the melee animation into moves you can't normal cancel into
For example Nejire usually can't use gamma after a melee 2 but with melee cancels she can
so how do i do that?
This is an example of a melee cancel
You can see me mashing gamma
To do it with Tamaki you wanna wait until the claw on his hand despawns and then a second after that continue the melee chain. Also make sure that if you wanna do a melee cancel you aren't pressing a movement input during the melee 1
If you timed it right you should be able to press a movement input and cancel the melee animation
ohhhh i think i see it
It should look something like this
You see how for the first one I had to wait for the entire animation before he moved down?
But for the second one it was as soon as I pressed S?
yea yea, i just did one pretty sure, accidentally used alt f4 right after but i did it
😭
Well at least you were able to get that down
Because a few of the combos I'm gonna show you use melee cancels
alrighty
The Tamaki guide on the database website also lists combos but the ones I will be showing you aren't listed there
And if you have any questions about the combos in the guide I can help with that
im so used to fighting games reseting your position with a special button combination and my brain automatically pressed it lol
oh alright sick
never mind i dont got it down
What's troubling you with it?
dont know what it is exactly but it doesnt let me cancel the melee 3 so im doing something wrong
Does the claw on his hand disappear before you use the melee 2?
Because you have to wait for the claw on his hand to go away and then wait a bit after that to do the melee 2
got it once so i think im just mistiming the claw
ohhh i see what im doing wrong
im inputting the 3rd melee to late
Ahhh okay
Also my memory sucks but @young compass knows the other combos that aren't listed on the guide
just checking do i want to use a movement key on the 3rd or second melee
Also I want to clarify for this combo:
Alpha (Grab) -> Melee 1 -> Melee 2 -> Melee 3 Cancel -> Beta
That you do not need to do a melee cancel like the guide says, All you have to do is grab someone who's in the air and then after three hits of melee 3 beta. If you want to force the enemy to be in the air you can jump, wait until you're close to hitting the ground, then grab
Just whenever you need to cancel
alright
The point is to get the timing down so you can cancel from whenever during a melee string
whenever i do the cancel deku does a flip and goes invincible before i can get alpha grab
oh is it like close to frame perfect?
Thankfully no I don't think
oh i just did it but yea its tight
do you remember any other combos or are you blanking on them?
The only other ones I can think of are already documented but the person I ping knows more combos that aren't documented
But if you have questions about any of the combos in the guide I sent I can help with that
I kinda wish the descriptions for some of the combos were more... descriptive
ill ping you if anything trips me up!
first and formost i need to to get these cancels down
combo game on any character is my favorite thing to do

Random question though, how often do you guys lab characters?
I labbed Armored All Might for 12+ hours on release
@late axle if I remember correctly the missing combos are the one you were already shown plus m1 m2 m3c m1 special action alpha for when you don't have / wanna use beta, as well as m1 m2 m3c m1 m2 beta which could deal slightly more damage than the alpha grab variant you were shown but typically only at low levels or with a bunch of melee tunings. saving an alpha charge usually doesn't mean much given how many he has, but that's another advantage too.
I've been meaning to test if m1 m2 m3c m1 m2 m3c works against hp on flat ground without accel by lifting them up high enough to beta out of a normal melee chain without them getting i-frames (one manual melee cancel, then second melee chain had to start holding forward iirc aka non-cancelable, though I might test even that again vs hp specifically)
also the guide makes it look like you need to manual melee cancel into beta when they just need to be in the air but yeah
honestly depends. new releases or whenever I have an idea. sometimes also just running through training for fun and accidentally finding something
like when I learned about extended alpha glides with enough forward jump height on yellow kendo, I went into training to see if anyone else could do similar things
and that got me aware of alpha > air melee on many characters for movement and a potential melee combo start
alrighty good to know
i hit this combo twice in one game btw, both leading to kills, its very good ty :)
I'm glad it's helped you out
Though you should be thanking @young compass for giving me the idea to try it
I wouldn't have found out any of his combos without help from other people
yea the melee cancels are pretty rare to get in some games but when i do get them it feels so good and helps a lot
If you do alpha grab -> melee 1 -> melee 2 -> melee 3 -> alpha you'll be using them a lot more
That's the combo I use and it does more than alpha grab -> melee 1 -> melee 2 -> beta
ohh sick good to know
Yeah I just didn't mention it because it's present in the Tamaki guide
I'd take a look at that when you can because it does have some good combos documented on there
Though if you don't want to look through it I can give you the highlights
i did look through them, im just not quite sure which ones are the most practical ones thats it
Ah okay
These are what I would consider the most practical ones. The last one I'm pretty sure is untrue but I could be wrong maybe it's true on GP or something
I catch wake ups with Special Action so Special Action -> grab -> beta is one of my favorites
oh alright sick
If grab wasn't 250 down power you could probably do grab -> Special Action -> grab -> beta if you grab someone while you're airborne
Kinda glad he can't though because he does enough damage as is
Unless they wanna nerf his damage and make him only able to do decent damage from combos
yea his damage is pretty crazy, i look up some of the other guides aswell on the website and assault shigaraki looks pretty fun as well, much more prefer tamaki though
I'm working on the Armored All Might one I was gonna send it in #1440596844735369280 when I finish it
i sometimes do air grab -> air melee -> special action, when i want to do damage but then get away from the fight
oh thats cool!
That could work if you need to get away from someone because Special Action puts the enemy into a lot of hit stun and the combo doesn't use up a beta so you have both betas to run away with
I'd say that's a good one to know
yea its worked out quite well for me
I kinda feel like it isn't good enough compared to the other guides but I'm always gonna feel that way I feel...
But yeah Tamaki fun I'm glad you like him!
i mean you have taught me a lot so im sure its gonna be great!
Guess we'll see what the public thinks
yea im gonna keep working on him, might even get ace rank on my first ever season of playing this game with him
get 140 because its my first time
Oh nice even better
I gotta say of all the character channels I’ve seen this one is the most informative and it’s mostly thanks to Pneulysta.
Geez you’re gonna make me blush…
I really don’t think I’m as informative as everyone else
I’m sure there’s other channels more informative than this one
🥀 🥀
time ran out 😭
y'all got caught too
he didn't need all those nerfs tho but oh well
He did
Yeah I don’t know why they didn’t touch beta I’d rather beta be nerfed
no dont get me wrong i hate this character and everything he does
but they focsued all the buffs on alpha
my personla hate begins with his beta so i think that should have been nerfed
I agree but at least it's something
instead they nerfed the move that actually requires some aim
yea but his alphas i thought were fair except ammo count and reload time
and maybe a slight touch up on dmg was needed
if anything
i would've made his grabs take two rounds
but thats probably the only nerf i'd give alpha
I would've nerfed ammo count down to 5 at 9 and damage down by 10 at all levels and nerfed beta damage down to 120 - 130 level 9 with less tracking
beta should've gotten hit with nerfs lol
Special Action nerf I agree with that's the exact number I would've nerfed it to
TRUE
The sun...
I might be tripping but did they nerf his Pull -> Melee -> Special Action combo? I swear I was able to hit an Alpha in the air but now they get hard knockdown after the special action
They didn't touch his melees so that should still work
What tunings do you have on him?
It is untouched only reason it wouldn't work is trance blow
Ahhh it might be due to Trance Blow, you're right
I'll mess around some more tomorrow, thanks gamers
It is Trance Blow yeah
Being brainwashed via Trance Blow/Shinso's gamma makes you easier to knock down which ruins combo potential
Speaking of his combos he has better ones than grab -> melee -> Special Action -> alpha
How yall tamiki players do it.
Play around gamma and get picks with sneaky and clever gamma hits
Practice and experience
I scrolled up a bit to read tamakis guide and some advice and dont understand why you have to melee cancel or grab in the air, so could someone please explain it to me? It seems like you can do the grab melee123 beta combo without doing either of the things mentioned and it seems more consistent on the ground since the first melee doesnt have a chance to push them out of range of the 2nd melee if you pulled a little too high.
You don't really need to do a melee cancel in order for grab melee123 idk why they put that their but for doing it in the air, you can't do m3 without grabbing in the air or else they will hit the ground and be sent into IFrames before the beta hits
Its been working for me on the ground it just knocks down if you let the very last tick of melee happen, which is easily preventable. I thought thats also what happened if you did it in the air but maybe im doing it a little wrong
The problem is that m3 will make them fall into kd regardless if u finish it or not
Finishing it just adds the kd power
And sends at a different angle
But grab m123 beta shouldn't work on the ground unless smth got changed in the last update
Can u send a vid?
Sure ill clip it real quick it probably was changed then bc ive heard a whole bunch of melee combos dont work now for certain characters
Yea they killed kendo melee canceling so idk if they just changed smth for tamaki recently
Yeah they also made armored all mights air beta into arial melee combo flat out not hit a single melee now lol
Yup it sinks you straight to the ground when you press melee so none of them hit
He dont really need it anyways
It works if you do it to a grounded enemy though
ok heres the clip https://medal.tv/games/my-hero-ultra-rumble/clips/lYjfXFUQ7CgKCAsq5?invite=cr-MSwxUHIsNDc2ODYyOTEx&v=30
Watch test by xanibusmaximus and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
Yea they'll needa fix that I'll let the people that made it know
Before u had to jump for it so ig they changed it
oh ok i didnt know if i was doing something wrong bc that seemed a whole lot easier than what they guide was saying
timing an air grab was something i couldnt really do in training atleast 50% of the time my first melee would knock them too far for anything to connect
It wasn't that hard once you got the hang of it but that's just interesting cuz before doing it on the ground they'd get iframes before beta would hit
could i ask in dms about an upcoming tamaki costume since its not allowed here?
I suggested they take it out but they don't wanna 🤷♂️
It's their guide so I can't do much about it
Yea hit me
Yea unfort
Wanted to help but he just kept ignoring me and didnt care enough to do smth abt it
Yeah they did something to his air melee
The beta is fine it's just air melee that's busted
Thing that annoyed me most in the update was the shinso nerf
He's just so boring now
😭
Yeah his air melee combos are done for
Oh yeah that's just stupid
So you can do it without having to grab in the air on GP but on HP you have to grab them in the air
i actually tried it on hp too and it also works on the ground but i think you need to cancel it 2 ticks before it ends
maybe it was 3 i forgot i tested it last night
So only two jabs of melee 3?
Idt it would make a diff but try it with melee canceling just in case
i think so? since its less than the air grab i guess theres no reason to do it though
Melee cancel doesn't help
That doesn't either
Alr
my bad i was getting my stuff mixed up i was thinking of air grab into that string of melees and it only is for the first tick
i was in training mode for a while last night i guess it fried my brain lol
It's alrighty no worries
do you guys have any advice for the grab to work consistently though? i swear any time i do it in a match the enemy gets stuck on a pebble and they dont get pulled to me or they somehow get pulled 10 feet into the air and to the right of me
It's dumb but it works
Kinda
Do you have a clip showing that
nah it just tilted me last night when it was chaos city and i was in the cave spot and a rock on the ground not even a 2 feet tall and flat made an allmight get stuck on it and not pull all the way then the grab right after that a shigaraki i pulled on the ground somehow ended up 10 feet in the air above me so back to back pulls failed
I think that's just the game being well made
The All Might one I can kinda get because something was in the way but the Shiggy I have zero clue how that happened
Maybe he did a jump input right before you grabbed him?
And the game thought "Oh he's in the air"
So he got pulled into the air
yeah idk but it happening literally back to back had me in shock lol
I'd be annoyed too 😭
If that ever happens either they were pulled at a really bad angle to where they won't be in front of u or just game bad and there's not too much u can do abt it
Does anyone have a TUNING build for Amajiki I can use?
#1397500254080864387 message
Where do I roll to get his costumes?
He's getting a rerun this season with his Cyber Hero and festival outfits as featured skins so I'd wait for that
@vale mica
.
I literally invented that, I swear oml.
Except the combo is; “Grab, 2x melee, special, alpha”
It works even better with embrittlement
He should just have it on anyways it’s too good on him
Fr, I run fixer embrittlement on his fancy festival skin
That’s what I wanna run
I ended up doing Casual Villain though because I didn’t have Hero Souls at the time
By far the best setup rn, at least imo
I agree
Actually since you play Tamaki I wanna ask if you know any melee cancel combos
I know two but I wonder if you know any more
The combos are
Melee 1 -> melee 2 -> melee 3 three hits -> alpha grab -> beta
Alpha grab -> melee 1 -> melee 2 -> melee 3 three hits -> alpha
Though the second one just gets outclassed by melee 1 -> melee 2 -> melee 3 three hits -> beta on GP now
And when you grab someone while you’re in the air and close to the floor that’s the only time you can use the second combo on someone on HP
I knew the alpha grab, melee alpha
Oh nice
I wish Acceleration did more for him but it doesn't really do a whole lot for his combo game
Acceleration should keep beta’s momentum
But beta was made weird so we don’t have momentum
It does have some momentum, just not the crazy, forced, cheese momemtum
Yeah
Like the...sun...
We want the “cheese momentum”, not having it is lethal since everyone else does
I'm personally not a big fan of it and not everyone has it though. I think tamaki does just fun without it. His beta enlag feels normal and not forced like he has some type of mod giving him crazy air speed nor an erupt pause.
Now with the nerf to special, we need as much movement as possible.
Well I've been playing him recently and you kind of have to be considerate with your movement options. His beta has a quick reload all things considered. Before he would just special action an getaway for free, it was so unfair.
They’ve removed special action from the movement pool, I can only afford to use it in combo’s.
What do we think about this costume acceleration and fixer
Acceleration doesn't really do a lot for him
I wish it did
then what for the blue slot ?
Card Duplication probably if you wanna use the Fixer for it because it is a good Fixer once Assault Overhaul drops
I really like it but idk cuz his base costume is lvl 11 accel
And lvl 10 is a decent amount worse than 11
Solid pick, I prefer embrittlement
Same Embrittlement is just too good
I’m declaring war on @vale mica
You’re a b**ch
Slob on it
🖕
🖕
Agreed
Definitely will make it, will probably use my embrittlement setup more often tho
Can I see the costume you use ?
Fancy Festival outfit
Oh ok
How come you think he'll be nerfed?
I wish they buffed the special reload time, it didn’t need a nerf.
I think it did
He was able to use it for high ground way too often
I wish his beta got nerfed and his unaimed alpha didn't get touched
It’s part of my usual combo that doesnt use beta, so seeing it get nerfed sucks
That's understandable
I had to stop using Special Action as a wake up catch because of that nerf
Tracking and damage yeah
@vale mica more reason to crashout ig lol
Same, it’s limited to my combos now.
Its gonna be niche but someones gotta try yafo tuning with a nejire support to get multiple upgraded gammas before the upgrade goes away and maybe the nejire also uses yafo tuning for better uptime
Lvl1 tamaki killing (300hp characters) in two interactions on a budget build. (Balanced character btw /s)
That second beta isn't true
At least I don't think it is
It isn't but it lands often
I wouldn't use it personally but I know a lot of Tamakis like doing stuff like that
I prefer my combos completely true
The opponent has to be spamming wake up for it to maybe not land
And most people do
I did the combo later on with a friend and we would spam beta and the wakeup, I would land it more often
Im not sure what combo I could do on hp that might do more or around the same dmg, do you know the highest true combo for hp?
Without tuning Grab -> melee 1 -> melee 2 -> melee 3 3 hits into beta does 307
Which I notice you do
Does embrittle apply downpower?
No
They get knocked down when I try canceling the 3rd melee on hp
If you wanna do it on HP you have to do it like this https://medal.tv/games/my-hero-ultra-rumble/clips/lYjrHKtsFvdjRrnJK?invite=cr-MSxVVWcsNDQ1OTQ3Mjk1&v=28
6 Views - Watch Untitled by pneulysta and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
You can try this if the link no worky
You're the goat, yeah it works now when I do the jump
I'm really not but I'm glad you're able to do it on HP now!
Now the build can kill 300 hp characters in two interactions while being true at lvl 1
Squid games
omiii
Hi
HI OMI!!!
Hi
Grab, melee x2, special, alpha. You need to aim the alpha but it’s guaranteed guardbreak without having to use a beta that you can use for movement or whatever else.
No…
You need a skin, invest tickets into the roll when they drop his new skins
I have one but I’m low on tuning materials so I made a budget to try embrittle with
Embrittlement is your best friend
No i dont want her
Im so glad i changed my title to founder of tamakism cuz the amount of clones that spawned tryna be ceo i had to go beyond
Honeybee got me into the CEO stuff, as far as Im concerned Im the “Xbox CEO of Tamakism”
Tamakism isnt tied to a system its just the way of tamaki as a whole , its almost like a cult lead- AHEMAHEMMMMHMHMHM
Saw this Tamaki, TOD ME, maybe needs a nerf eh
do you remember the combo?
Cuz i
Dont like her playstyle
Noo :(..
Omi give it a chance? Did you also want strike nejire?
No
Drop the combo
No shot tamaki has a ToD
So you were full gp/hp?
Yes
Any tunes for synergy with nejire support
Gang orca
We got tokoyami its pretty possible
Omi no
Does Tamaki have any other combos?
BESIDES Melee into SA, alpha?
Or beta into alpha?
Lots and lots and lots more
Special Action -> alpha grab -> beta
Alpha grab -> melee 1 -> melee 2 -> melee 3 3 hits -> beta (On HP you have to do it like this skip to 21 seconds #1397500254080864387 message)
Melee 1 -> melee 2 -> melee 3 3 hits -> alpha grab -> beta
Alpha grab -> air melee -> alpha (useful if you grab someone when you're in the air)
Alpha grab -> melee 1 -> melee 2 -> melee 3 3 hits -> unaimed alpha (Only really useful if you wanna save a beta charge or don't have a beta ready)
Those are the combos I personally recommend
https://ultrarumble.com/guide/character/2600 But his character guide has some more
@vale mica
Hey look at this
I would love to update some parts of it but it isn't my guide so I can't do much about that
Ever thought about a google doc?
I don't wanna undermine the work the person put into that guide
I MIGHT one day but not anytime soon I don't think
Hmm
They should definitely add more to his guide
I've tried suggesting updates but they say it's done already so I'm not gonna harass them for changes
It's their guide so they have final say
That's pretty dumb on their part
yeah we tried
speaking of
I've recently restarted efforts to make alpha grab special action beta true @boreal knoll
there's a low chance even alpha grab m1 special action beta could be true but I somewhat doubt it
I doubt it but I will want to see the results
method goes like this:
vertical jump (vertical jump height tunes maybe even??) or anywhere in the air with enough space below
let yourself fall and hold backwards
thought behind this method is to hit them as late into your animation as possible so your animation ends before their hitstun. from there use special and hold forward to stay as close to them as possible and hit as early as possible. funnily enough it might be a slightly untrue combo either way but the untrue part would be special action while they are suspended in the air, so they can't do much about it
I had a feeling when testing alpha grab m1 special beta after his release that some way of delaying the special hit to a point later into its animation was possible. but it was the jump grabbing to make melee cancel possible that made me think of this method of doing it
if a m1 method is possible you need to hit m1 in a spot it looks like m1 shouldn't even hit cause they are too high up
This seems very convoluted for something that might not be practical
the m1 varient yeah but embrittlement/melee tune users would need that to make it worth it
without melee tunes I think it could be a pretty decent option otherwise to just do alpha grab special beta
Wait I'm confused
What attack are we hitting as late as possible here?
Special Action?
yes
nws nws
It's something to test I suppose
I can try to make a clip if I hop on/remember
Would have to beat out other combos damage wise though
beats m1 m2 beta obv cause m1 m2 is like 40 smth, special is 80
full melee into alpha idk
full melee beta should be a bit stronger
idk how much
We'd have to compare it to this one then
yup
also it doesn't make you as stationary
could make you better im team fights
also it would be his highest damage air combo
more than alpha grab air melee beta
much more than alpha grab air melee alpha
.
The one time i backspace on my phone on accident, it turns into a spelling mistake I don't pay attention to....
I'm not like the sun....
Ty
Even the sun makes spelling mistakes
@vale mica
You space your alpha properly. It's the tip of the sword fish that has the tipper hit so you wanna play from mid-range
I swap between alpha and beta 4 first -> then do either alpha or beta 4 next depending on what I leveled before -> then I do beta 9 -> alpha 9 -> gamma 9
That's just personal preference though since I barely get chances to use his gamma in a meaningful way
thank you i will use
do you know how people get the tipper even though not being mid range they grab then they up melee into tipper alpha
Bug probably
dang
I believe that the recent nerf to the special tuning skill “Revenge Support
”, that being it not healing storm damage, may encourage players to use Tamaki’s special tuning skill to extend the green cards that still does heal the storm damage
I don’t know if that was the Dev’s goal or not, but it’s an viable alternative now.
tbh it was always good
people just frankly don't know how to use cards in its respective manner
or don't know how much of a benefit it provides
a LVL 9 Card lasting 80+ seconds instead of 50+ is a huge benefit
True
Any signs of being a decent counter to the new Overhaul? Or does he counter us?
press beta and let the move do the work for you
…
No
I hate beta spamming Tamaki’s though, Im better than that.
i played him twice today and killed a few
uhh
sorry but that's that face of your character 😭
there are some really good ones out there
like im scared of them
but most of the tamakis i run into just press the same move
and i just roll and punish
😭
You should always be scared, but you should be more scared if they’re not spamming their beta like a mindless child
had one that kept pressing beta on wake up while i was on tech mirio
easiest counters ever
he never learned
i killed him 3 times that game
😭
OMIII
Me when Tamaki pulls me through an alpha

👋

🧍♀️
🖕
Tf does that mean
Thats not what it looked like
🫸 
🫸 
🫷 

youre peak
When not annoying
Dont tell anyone i said that
omiii!
Thank you!
I think you’re peak too!
MOTHER F-
FUDGE
Yurr
It’s starts with one thing, and I don’t know why, it doesn’t even matter how hard you try, keep that in mind i designed this rhyme to explain through time that all I know is time is a valuable thing.

Hello honey bee 🐝
omiii!! Hellooo!
😭
how ya doin?
Im good
No
Why nottt
@vale mica
@vale mica
this is canon
this is necessary
this is right.
Talk about exciting!
Because i dont roll for skins
I wanna go home
This is embarrassing 
no tunning?
I already have his pur outfit
But he’s getting another one
On his birth
I kno im just not using my very little tickets to to roll for it
How much do you have
I need one the other way around
🫳 
Why,,
Mannnn
@vale mica
Yay
Once again, we have yet to get our special reload time back to normal.
Not even for his birthday
I dont understand why it’s such an issue for them.
Alpha is fine where it is, beta’s tracking needs to be nerfed and needs momentum, gamma could provide a small damage resistance while using it, and special needs its reload time back to normal or better, especially when we don’t have as much movement as other characters.
I think that would neatly tie up any loose ends and make Tamaki better again.
Upvote it, we need the support.
is his new costume as good as I think it is?
What’s the best tuning build for Tamaki
there is a really good fixer build
I like the new fixer build with the fancy cyber
Can you show me
dont really have the build but can show u the skin
this one
fixer and wall run or accel would be good
will make the build later
Oh ok tysm
Anybody got Tamaki’s fit yet
the cyber?
Yeah
@boreal knoll what do u think I should use the cyber or the festival one? Im thinking that the new one have better slots for the fixer
Both are good Fixers I’d say. I’d say the Festival one is better because Embrittlement is his best tune by far and blue Special Slots are kinda eh on Tamaki
Acceleration is cool but he doesn’t get much out of it and he has enough mobility to not NEED to use Wall Runner but it is nice to have
You can replace Embrittlement with Space Hop if you want
what should my lvl up order look like?
will try both why not fr
There’s a section on level orders here
alr
tysm
imma try the cyber one too
I got extra keys so I gotta waste them xd
Welcome to Tamakism.
GANG HOW TO MAKE THE CANNON MOVE
I SEE PEOPLE DO 360 DAM
oh i see the higher level u are the easier it is
60 FPS and lower can move cannon fast
120 FPS and higher move it slow
Yeah I'm 120 so my cannon is super slow to turn
fahhhhhhhh
dont that make the aim worse tho? trying to learn tamaki rn
I’m not too sure if it makes aim worse I’ve only played on 120 FPS sorry
oh alr
As a Nejire can I bully my friend who mains this guy
Real
STOP 
I-
HES ATTACKING ME
IM NOT I SWEAR
YOU ARE
NOOOOOO
Id there any links to all his combos
any builds for his new costume?
Don’t have it yet
Ion have a link but one I made is, “Grab, melee x1, special, alpha” guaranteed guardbreak. Works best with embrittlement. I run embrittlement-fixer. Special action reload optimized on fixer.
“Grab, alpha, beta” is good too but I like having embrittlement activated on the opponent first.
https://ultrarumble.com/guide/character/2600 There's a few missing here but here's most of his combos if you scroll down
OH wait
There you go
He also has these two GP only combos
Melee 1 -> Melee 2 -> Melee 3 3 hits -> Air Melee -> Alpha
Melee 1 -> Melee 2 -> Melee 3 3 hits -> Air Melee -> Beta
For beta version to work you need to wait until the frame Tamaki enters his idle animation or else the beta will have weird tracking and not hit
Ty
(You forgot special action)
You were the one messing with Special Action so I don’t know the combo you’re talking about
Melee 1 -> Melee 2 -> Melee 3 3 hits -> Air Melee -> SpA
Cause that works in succession and guard breaks
well
with my embrittlement build anyway
Just had the worst wake up call of my life, I haven’t had luck getting the new tamaki skin lately and it’s been annoying, but today I wake up to the CEO of Hadoism having it. Naturally, I blocked her ahh.
For embrittlement-fixer, go for festival. For acceleration-fixer go for cyber. Embrittlement imo is better but acceleration is nice too
I’m not a fan of Acceleration on Tamaki to be honest
He doesn’t get enough out of it
Same, I prefer embrittlement
Peak
I rolled, no luck.
ATP, same.
I dont even wanna turn this game on rn
Same actually, the game feels like a chore
Do you wanna play sometime
Yeaf whenever i play again i guess


space hop or emb on tamaki?
@fathom mason what’s ur settings for tamaki
I think space hop
Is for pc
@vale mica what do you think
im running divine and space hop rn
i only got his casual outfit sadly
Default
☠️
Nah im jk but its pretty close npthing fancy just sense a bit higher
What is wrong WITH you
Some stuff
I wasn’t
Im ok
Haven’t been on Mhur?
No
Man
Embrittlement 100000000000000%
I'd say it's his best tune by far
I see why people love him
He’s a fun little guy
What is the optimal tuning for Amajiki now?
Idk
man thas crazy
Agreed.
This has a tuning section if you scroll down https://ultrarumble.com/guide/character/2600
These ones are also decent/good
What do you put for all the slots?
For which outfit?
Also assume every yellow Special Tuning slot that can run Embrittlement will be Embrittlement
I got the cyber hero costume and default
I'd personally do Cyber Hero (Combat) with these tunes
Special Tunes: Fixer and Embrittlement
Left Column (Fixer Column):
Rapid All Might/One For All Deku
Tech Denki
Rapid All Might/One For All Deku
Strike Dabi
Twice
Right Column (Embrittlement Column):
Support Overhaul
Tech Mirio
Assault Overhaul
Assault Endeavor
Rapid Bakugo
W In Stars and Time pfp
Anyways
Guys I finally pulled him in the recent banner, y'all have any decent builds I could use for him?
Wsp?
Fancy festival, embrittlement-Fixer, optimized for special reload and whatever in between. Best tuning imo
You can do fixer-acceleration on his new outfit
Different style
#1397500254080864387 message This and the four Cyber Hero fits in the message under it
I still don't have his cyber hero outfit, but I do have his festival outfit from when he was introduced to the game
Actually, what should tuning try to power up, other than SPA reload
Depends on your play style
How does this look actually?
Honestly after having 3 matches with him, he does feel pretty fun, and he has decent mobility, I'll practice him more tomorrow, he'll actually be a pretty good secondary main
I'm so happy I finally pulled him after 3 seasons of wanting him
Emjay :(, don’t leave us
I’d put Tech Denki where Nejire is but otherwise pretty good. You do also have the option of replacing Rapid Bakugo with Rapid All Might/One For All Deku if you prefer more melee damage
I do like the beta attack powers since a lot of his combos use beta as the combo finisher
I just need more tech denki data
Also his combo is alpha pull into ground melee into beta right?
NO I WONT I PROMISE!!!

He has many more combos than that but the starter one is alpha pull -> melee 1 -> melee 2 -> beta yes
All his other combos are better though
What are his other combos that I can do? Does one include his SPA?
Special Action -> alpha pull -> beta
His other combos besides that are these @brittle saddle :
Alpha pull -> melee 1 -> melee 2 -> melee 3 3 hits -> beta (Works on GP but on HP you have to grab the enemy while they're in the air/forcefully grab them in the air for it to land. Here is an example for this combo #1397500254080864387 message)
Alpha pull -> melee 1 -> melee 2 -> melee 3 3 hits -> alpha (works on both GP and HP but does less damage than previous combo. Also requires a melee cancel to perform the alpha. Useful if you want to save/don't have beta
Melee 1 -> melee 2 -> melee 3 3 hits -> alpha pull -> beta (requires a melee cancel to perform the alpha pull)
alpha pull -> air melee -> alpha (For when you grab someone while you're in the air)
Melee 1 -> melee 2 -> melee 3 3 hits -> air melee -> beta (Requires a melee cancel to perform the air melee. To land the beta wait until Tamaki enters his idle animation and as soon as he does you can beta)
Any combos I forgot are gonna be on the Tamaki guide I linked earlier
Pretty good right side, personally I’d replace rapid Bakugo with Mirio, to optimize special reload you’ll have to replace Nejire with Afo, no complaints on Overhauls placement. Left side is good too, I’d personally swap rapid toga with Twice for beta reload but Thats just me, no complaints for kendo, Nejire or Kirishima.
Thats the skin I use personally, and plan to going forward until something better comes along. (There probably won’t be)
I gotcha, I think my reasoning for putting Techjire there was because I wanted to have AFO for lv 4, but you're right on him being on the right to have maximum SPA reload, who would I put for purple lv 4 tho on the left? Toga? Dabi? I want to save my Tech Shiggy pieces for another Hyper Regen build for either Kiri or Mt. Lady
Beta reload never does you wrong
And we have so many alpha’s, there’s no need to up the reload speed
-# don’t betray us Emjay…
Shut.
I wonder if 0.62s faster special action cool down actually makes a noticeable difference compared to 0.32s faster from just mic but I don't play him much so idk. I just barely ever consider reload buffs because of how comparatively weak they feel to me
but yeah beta reload is the best out of his quirk skills
It’s doubled with fixer so.
Now that I think about it, I need to learn how to fight with him better, I did good with him, my best game with him was more than 2k damage but less than 3k, like especially with my first 3 rounds with him
