#All For One
1 messages · Page 14 of 1
So sick of the bugs with this guy
Lost a match because I couldn’t switch to my alt moveset. Literal only reason
I don't know what y'all are doing to experience these bugs, I haven't seen em. Is it a bug with strike afo specifically?
It just happens randomly
I think I only experienced once but I stole red Afo as tech Afo but when I switched movesets it was converted into tech Afo movesets
I was confused because i thought i pressed the switch button but no.
WHAT could I have done herehttps://medal.tv/games/my-hero-ultra-rumble/clips/mw9qDEEYBMgRC4DVA?invite=cr-MSxod2QsOTM3NzgwODg&v=300
we love beamer team comps vro
Yo are there tips how to aim better with the alpha and gamma on the ps5
For Strike AFO? Honestly, sometimes it is best to just let the aim assist take the wheel. Trying to fight it while it relocks on leads to missed shots.
The Gamma has an innate aim assist like Star's Gamma where it tries to send you towards the nearest player in your FOV. Just lining up the camera with your target should do it but the Gamma is known to be inconsistent (9 damage sometimes lol)
Either turn off Aim Assist to land better Betas and Alpha chips or just work with the Aim Assist.
Tech afo lvl up
Usually alpha is your main source of damage so
Alpha 9
Beta 4
Gamma 9
Beta 9
That's usually the way you want to go
disagree
beta 9 to start with
then either 4 for alpha or 9 for gamma
beta is just too useful to catch people at level 9, genuinely game changing strat
afo struggles with beamers and if your beta is level 9 you can catch them with his high jump
You become lack luster in the damage you need for early game downs to get a quirk
Useful in end game with a lot of people
But early game it isn't worth it most times
Especially because the beta does less damage then just using alphas
But that's why tech afo is so fun
Because there're multiple ways to play him
well, regardless of storm phase the alpha has the same range
whereas the beta is explicitly and noticeably better with levels, especially when many people try jump afo to stop him using gamma
Well the difference in about 60 damage to 100 is pretty noticeable
it not like the beta doesnt combo into charged alpha mid air lol
if you really master the ins and outs of beta it becomes an absurdly busted move
There's more to learn?
esp with the angle update. It can be used in place of alpha and gamma saving ammo
catch people out of moves
catch out of rolls
stop people from entering the safe area
stop people escaping after a gamma pull into charged alpha
I think his beta just isn't worth the levels early on
The quicker you can get mobility the better
i get that, i just find relying on alpha to be a basic playstyle which people eventually evolve from
its how i used to play him
I used to be a beta maxer but I couldn't reach 8ks with 10 ko games with it so I stopped
the gimmick is foul
Beta only feels good with cover around
happy for ya
Besides wake ups ofc
<3
I feel like beta is more reliable to level first than alpha, even though my tuning is alpha centered. Just because beta at low levels is useless, while my alphas do around 67-70 dmg at lvl 1, which is good enough damage
But more damage tho
true, but I rely on my high level beta for extreme damage pull combos. Like I do gamma into charged alpha into hold beta, hold beta won't work if the beta is low level
I've also found out you can do gamma into charged alpha into like 2 ticks of beta, then 1-2 tap alphas for far more damage
but it's less consistent, cuz the enemy can spam recover before the tap beta and then that's just a wasted beta
which is why I find the hold combo more reliable
it's lowkey my bread and butter
Well I think you shouldn't usually start a fight as afo in early game anyways (I still do)
But you'll probably have enough for beta by then
I don't unless I'm quirk thirsty, but I'm always quirk thirsty 9 times out of 10.
Especially when it's star and stripe
If I see a mirio I'm going all in for it.
A low hp nagant or rapid all might
Well it’ll be nearly impossible lol if your early game. But if you bait him then it can workout.
yeah talk about mission impossible, I'd have better luck killing nagant early game than taking on either of the mirios. But their quirks are so valuable that it makes it worth it.
favourite stolen quirks? i think mine is tech shig
i run hyper regen as a tuning and you can get double super regen for 10 shield every tick lol
with revenge support its absolutely vile
Rapidmight
Did they figure out what makes the game crash when you use stolen quirks yet
Is it just certain ones???
i believe its when youre getting healed
something to do with the body glow effect being forced into purple makes it crash
so if youre healing whilst a teammate is fighting maybe hold off on switching back so fast lol
great choice
I think certain interactions have also made the game crashed. Was invisible with froppy and healing, got hit by strike shoto beta and it hard crashed
yeah it has something to do with effects turning off and on.
Rapid might or rapid bakugo
With that grab yeesh
Rapid bakugo is just funny with afo. I don’t think its that great to steal but the horizontal movement is hilarious with him
Silly tod with endeavor tunings. Gonna try to hit some in matches for some laughs.
definitely expensive on the Plus Chaos though, but worth it. Went from 66% to 52% with how long it took to do that TOD
Had to diff another tech afo for game, there's only room for one demon lord in a single lobby. 
Dude I got 2 more dupes of Strike AFO... No outfit...
I had to pity prison escape, the luck isn’t lookin good
Yeah it might come down to pity for me too
I need to do like 40 more before his banner passes
Tourist detected
You should almost always get B4 AT LEAST early
It’s one of the strongest abilities in the game with so many recent grabs and CQC abilities
My tech leveling is b4 a4, b9, a9, g9
Don’t mind leveling gamma if it’s almost at 4 but prefer not to
my lvl path isn't perfect yet, I'm doing perfectly fine either way, buuuut I might need to start leveling alpha to 4 somewhere in early game to get a bigger htibox on it. My aim's good but lvl 1 alpha is crazy small.
a4 > b4 imo
Maybe, probably depends on your start
They’re relatively interchangeable
Probably situational, both could work, both strong parts of the kit
i feel like in the grand scheme of things
b4 is more important becuase b1 is basically useless or else you're up close and personal
like when comparing the buffs b4 weighs more important
but if you have an alpha build i would see why someone would wanna rush to a9
Agreed with that ^
Also if you have really good aim, especially on m&k, it probably just is the move to go a9 first
is anyone else having problems with crashing on PC when using special action ?
using special action wont change my moves and crash the next time i use it
No he can still smash people. Just gotta play careful with all the fliers and stuff
Wish he would smash me still, WHAT?!
Bro has no shame
He's very versatile
You can really go for anything on him
He's definitely a high A tier
Shame? Never heard of her
me when I lie
Guys don't fall for this symbol of peace one for all propaganda. 
IM SORRY I guess I’m just bad
I had tech mirio quirk and crashed as soon as I switched to it just now... I have never had a sadder day this season.
I was going dummy, got a good looting spot so my kit was maxed early game except for alpha at lvl 4. I downed so many people that there was an ENTIRE ROOM of loot, just for me to swap and crash 💔
It's like strike Dabi, you gotta position yourself
Small for one tryna steal a height quirk.
Potato for one trying to steal a deep fry quirk
I never landed this combo successfully, can you explain how it works ?
General cheese for AFO is gamma pull, beta (5 ticks) into a charged alpha. The reason this works typically is that you cannot dodge mid-air
so you jump before you gamma
it isnt a true combo but it works on a lot of the cast unless they have I frames or a transcendent priority move (like nagant's coach gun)
for SUPER cheese, you can gamma pull, charged alpha, read a wake-up into beta, then charged alpha again
its best to fire the alpha directly upwards
I see, so I have to wait for the fith beta tic before alpha cuz when I try to cancel beta to alpha it just doesn’t work
if youre unsure, test by doing 4 ticks into a normal alpha. You will get a 'feel' for the move
distance and level of beta impact the general properties of the combo but its generally the same. The further they are to you and the closer they are to the ground the more likely you should go for uncharged alpha after 5 ticks for a hard knockdown
hence why you jump for the pull gamma into charged alpha, they will spend more time in the air unable to dodge
If you pull more than 2 people, start with alpha immediately as there is a chance you will have pulled a character with iframes or counter. Just feel it out
but gamma -> beta is always a true combo
I usually go directly for beta if I’m not sure of the people around me cuz tech mirio can easily counter the charged alpha and the rapid version can beta out of it if he react quick enough
Thanks, I’ll practice those in training
beta is a very important move
high level afo play will typically involve saving gamma as much as possible, waiting for the right moment. Beta is versatile and can act as a counter to nearly everything in the game if you're good with it. Catching people out, keeping them in the storm, protecting yourself, stopping dives, diving, anything!
Thats why I prioritize gamma reload normal tunings over beta, I go for pulls when I’m in closed space and use it to push enemies away when I get jumped
I have no mouvement but I can control the distance between me and the enemy
And beam them from afare
Alpha 9 first is insane
Look, I know it seems bad but
I'm running kota finder
Beta is by far his best tool and it's abysmal donkey p1ss at level 1, Alpha is at least serviceable

Mods ban this guy
Tbf my friend grabs kota while I loot
True but Kota is always a gamble
Well this game is always a gamble
Even tech afo
Gambling on people slipping up
But they don't gotta slip up to catch this (Beta[5] > Charged Alpha)
But ever since I posted that I stopped and now I'm using beta more
5 ticks?
Yes
I genuinely hate this season so much. Yet another good game spoiled. If it ain't the hard crash bugs I get hit with a server timeout.
WE need to make a tech afo guide
Like a 5-10 page doc having
Combos
Techs
Optimal quirks
Positioning
Team play
Strengths
Weaknesses
Builds
Play style
Counters
Best maps
Best plays
Etc
Make it happen afo goats 🥹
Some people are working on 1 rn
🥹
how does one play around assault kiri, him having hyper armor on everything combined with an insane amount of dmg reduction is near impossible to beat when I don't have another quirk
Son is losing to the b tier
Just roll and bros entire moveset is useless
If ur tech afo you can still gamma him away
Just pepper with alphas
Roll and push him
Chip with alphas until he dies
He can't do anything in a 1v1 and is only kind of a threat if you pull him while he's hardened
Decent game on USJ
what was I supposed to do, I had a lvl 5 beta and that's it, he hardened and was jumping me with a tech toga 😔
I was belting the toga but he came in and I couldn't handle the 1v2
I was considering making my vid, but I’m busy with another video already
Perhaps I need to place that aside and work on my AFO vid next
There's like no afo content let alone guides for tech afo
He's a hidden gem that people just don't use
Then perhaps it is time I demonstrated him to the world
Maybe cuz he’s not that hard to use
Well yeah, everyone isn't hard to use
But mastering the character is different
The only "guides" that are out for him is just the same thing repeated
I potentially got enough for 1 space hop, but no keys to upgrade the costume yet. What should I choose potentially from these for the future? Only have this skin so far
Hero style imo
I've just been outplayed (as supphaul) as a space hop tech afo who used betas on the edge to get me constantly, and used a lotta alphas, but unfortunately i crashed and was unable to find out what that player upgraded first nor their build, so i wanna ask here for the future, is that even hard to master btw. maybe i got gotten by a true pro?
I don't use space hop tech afo, so no idea for me
somethin light 
Would've won this one, but my strike deku didn't bother to pick up a single res card I was trying to give him
Sorry for the late response twin, making some food. I use prison escape (hero style) with revenge support and fixer, all alpha dmg focused. On some people, it makes your lvl 9 uncharged alphas hit for 101. For my tactic… I guess I just do a bit of everything. Depending on the opponent, say if I’m against a nagant, I’ll try and lead her into a building, where AFO has the advantage. If I land a raw beta, I do the usual 5 ticks into tap alpha. If I land a pull, I do charged alpha into hold beta, that combo is the BEST, it’s gotten me so many kills.
Though that combo only works if your beta is high enough lvl
Huh... Worth picking up. Could you show me your build so I could see how many tunes for alphas you've used? Or type it out, etc
And I'd def needa watch combo guides bc iirc gamma pull + charged alpha is already a knockdown, or perhaps not?.. no idea ngl, i wasnt very successful w him when i tried him out, i only have one PUR skin and no keys yet to start fiddling with it for max things
Nope, hold gamma into charged alpha doesn’t hard knockdown, people just usually spam spacebar after the charged alpha to try and get away, that’s their mistake. It’s kind of a trap, if they take the charged alpha and try to let themselves fall to the floor, the held beta will hit them for like at least 100 more damage, and if they spam spacebar, they’re stuck in the air and still in your beta hitbox… their I-frames will end mid-air and they’ll take the beta anyway.
as for my build...
ik how the 2 gamma attack powers on the right look, tech afo's gamma does no dmg, yes. But it pays off big time if you steal a quirk that has a good gamma, since that's 2 gammas under a fixer
If it's not your style, just change bakugo for mirio, and overhaul for nejire
But main point of the build, that’s 4 alpha attack powers, 3 of which are under a lvl 11 fixer
I've got present mic because afo's triple quirk swap is a bug that they plan on fixing, so the special action reload will come in handy when that bug is gone
Big brain, I approve 🫳 🫳
So fair nuff... 3 red slots (2 villain), 1 purple slot, green + blue are what make this 🤔
you also need a yellow for gp dmg, and if possible, a 4th red for hp dmg so you'll be dealing the same dmg no matter hp or gp. But if not, just 3 reds for all the alpha attack powers, and 1 purple for denki will maximize your alpha dmg. The 4th red and 1 yellow are just bonuses
This what I use too. 
Alpha damage just too good especially charged
I get more kos with this build
Does anyone have a good build for normal style Prison escape
right now im running quirk factor release and will power
Agreed, and that ideally can only grow bigger if you got more yellows in. But that's not guaranteedly possible bc such tunings are quite rare
Congratulations and welcome, at long last, fellow demon lord. We’ve been awaiting your arrival 
We gain even more power day by day
baby for one
hey guys
sooo
i require your help
what costume should i build and what tunnings should i prio?
im thinking dangerous
I’m not too sure which is the best, I only made one which was the heat variant, with revenge support and hyper regen, for a tiny amount of sustain since it’s a budget build. I only really did it for the mini-slots, since they give GOOD alpha dmg
Not on the lvl of a PUR of course, but the dmg increase is very noticeable
The red suit was the one I used when I started afo
My fav build right here.
This happened to any one before
Yeh. His special is full of bugs this season
yep
happened to me when i was trying him in traing
was testing ida and for some reason
the game just didnt let me swap quirk sets
it fixes it self when you take a different one
I just made the cyberpunk dangerous and I'm having a blast.
Base one. Here’s the build I made for it if it helps
Either that or I think dangerous base costume is decent
Eh… not really better tbh
i made this ages ago lol
curious what this does to factor fusion
You can’t use the full charged version at all
Low key thinking of putting twisted fortune on AFO prison escape hero with fixer
Support for one that can do 100+ alphas 
We
Everyone is eating the afo pack this match 🥹
D4RK wtf is this
My budget AFO build
Revenge strike + compression magic 😭
Gotta make do with what you have
Did they fix afo sa bug?
no
either they couldn't fit in the fix for the timeframe, or they don't know how to fix it yet
It's probably of lesser importance to them too
AFO's SA bug isn't breaking the game
We're REALLY lucky Strike AFO isn't anywhere near as potent as Nagant
or Tech Might
Hey gents did they fix the AFO crash
Not that I know of. They haven't said anything about that being fixed, or even that they know of it's existence.
I guess I'll find out the hard way when I play him and use stolen quirks!

AFO crash? It’s a legit thing and not just my Xbox crudding itself?
I’ve been crashing a decent amount when I play AFO
Ah sweet. New bakugo tuning means 4 Y+ attack power +11 fixer build.
Which outfit?
You could even do 5 Y attack power but I'd rather have hp damage
Sometimes if you get healed while using a stolen quirk
Also there's one where you can't switch quirks til you steal again
Guys am I a good afo when people say I'm cheating with my tuning
Yeah I get that a lot
I can imagine you’re using the Fixer alpha build
Someone thought I was cheating because I was almost immortal with a stolen tech shiggy quirk since I had revenge assault and hyper regen as my tunings with lvl 9 green cards
Simply being near a Strike AFO made my game crash
We call that aura.
STRIKING aura! jk
No lmao
its impossible to escape Tech Bakugo's Alpha
any1 got tips on how as a strike afo?
I died four times trying to escape it and its aggravating to fight against with the 150+ dmg and aimbot-like tracking
is this the move
Is there already a tip thing for red AFO I can look for or do I just ask because I have no clue how to survive long enough as him to get another quirk, I've had my moments but I don't think I'll get by like this
Positioning
The new new all for one has an ability whenever I’m winning the match my game explodes
My favorite feature. If it isn't hard crashing its server timeouts
Always when you're absolutely slapping the entire lobby.
They hate to see a Villian winning.
Strike AFO is kinda buns
ngl
Its genuinely impossible to avoid anything, like I keep dying to one nagant the whole game. How are her moves unavoidable as Strike AFO? I got comboed by 4 people at once, like this character is so stiff.
Any1 got tips for him?
are you trying to trade alphas with her
I try to avoid her by gamma dashing away, but her aim and tracking is impeccable. Nagant is one of thos characters that I can't fight on AFO, for some odd reason.
I died the first time to that so I didn't do it again
I think this guy's best move imo is his beta
sadly
I'd try stick to the ground against a nagant
alright
you could try gamma'ing her
Im usually 9 times out of 10 too far away
for either beta or alpha
and she just zooms away
yeah I get ya
bruh
I lowk just lost to a twice
I think its time to hang it up
this character might not be for me
that is pretty cooked
Yeah, im hanging this guy up, I lost against twice 2 times.
I really spent everything to get this guy and I regret it
That's what I used to do
Don't do it 💔
Strike For One is gonna be cooked once they fix the "bug"
Sadly
Strike AFO is fun, but there’s so many situations where Tech AFO Is just better
And yeah after the big fix Strike AFO kinda eh
His biggest strength is his air stall, stun, and big damage if you land gamma. But stuck between using your gamma for damage or movement
Agreed tech has such strong area control and denial with a strong beamer alpha.
I've been having a blast with the "bug" doing stun gamma combos. I wonder if they'll give him some buffs and what they could do to even help him out.
My stun gamma will never hit its so annoying
Even when I hit the gamma it just doesn’t work
The range is tight
i spent 12k crystals and 1000 tickets to get him
I refuse
Tickets I could've used for Bakugo
Maybe they'll buff him if we admit he's buns and dont use him
honestly, I wish.
But rn he's just not worth using at all
Just about anything he can do that isnt movement, Tech AFO does better
even movement is bad for him
Tech Bakugo and Nagant can beam him
even if he tries to run
while having worse cooldowns and -50 HP
People will go "but he can skycamp"
Yeah, skycamp and do what exactly?
an awful lot of nothing
Doesn't mean anything when half of the cast is able to reach him.
His alpha tickles
Strike AFO is the weakest strike ever
on god
just got on YAFO and already Im dominating, like Strike AFO is so sad.
That's honestly the most egregious thing about him actually
Low damage, high cooldowns, low rounds
Alpha consumes 20% per shot, does only like 100 damage if all 5 hits land, and takes forever to come back
Beta is weak and inconsistent
and gamma is pointless w/o wasting even more of your alpha and/or beta
Yeah the random hits are annoying, and it punishes you for using the move
why does it punish the player for playing
all for a move that has no armor, no tracking, and half the time the guy falls out
and all skills have higher cooldowns than anything tech afo has
I can't wait for the buff he recieves, if he recieves one.
Tech AFO charge alpha on its own mogs Strike AFO's entire kit
And that's w/o considering tech beta and gamma
both of which are excellent moves on their own
Strike AFO has nothing that is on the same level of dangerous as Tech charge alpha
Strike AFO's only viable move is his Alpha, and that move sucks and hurts his whole kit.
tbh not a lot of chars do
true
Tech Shiggy has 144 level 1 alpha
tho
but he's just a busted character in his own right
he doesnt get to jump in alpha you with it
Not enough people here talk about the sheer utility you get with Tech AFO Jump+charge alpha
You can jump in+charge alpha or jump back charge alpha to approach or retreat with it
and if someone tries to chase you
Like those dumb OFA Dekus
you let it rip and they eat 200
and suddenly they have to choose between continuing to risk it or deciding you're no longer worth the risk
Cuz Tech AFO actually does have the immediate firepower to make you go "hey maybe I shouldnt try this guy"
vs Strike AFO who has nothing like that
Tech AFO is so mjuch fine
Tech AFO really does have everything a char could ever want that isnt movement or armor
both of which can be patched by taking a quirk
He's just beautifully well rounded with a reliable base kit
which makes him unique vs the other copy chars who are usually dependant on the quirk(s) they borrow
Like let's take Monoma for instance
If Monoma was permanently locked out of his SA, he'd suck
his base kit depends heavily on his ability to mix and match quirk skills
If he wants to dish out heavy damage, he needs a quirk for that
Well. See it as you investing in hp attack power tuning for villian slots.
AoE? He needs a quirk for that
Same with Toga
Toga's base kit is eh, but where she really shines is her ability to change into other characters and either use their special actions and quirk skills, or change back to reset cooldowns
I used 200 tickets for it, was worth it cuz it got me to use 1000 for prison escape
I got tech bakugo too, I'm not used to playing him though
I played rapid bakugo the most, tech is weirding me out
I have the best bakugo build and everything, but no tech bakugo
atleast I got rapid
i got 150 tickets left in the license, so hopefully I get him.
what's the best? I'm askin out of curiosity, I don't have many bakugo PURS, which annoys me
The Strafe Panzer (Heat)
Thats what I'm always seeing as his best, idk.
Wall Runner and SA Reload Boost
Not sure how well it runs on tech tho
I mainly use it for Rapid Bakugo
yeah I just looked at it, seems comp. I'm stuck with quirk assist gear, casual, hero costume all might ver, and open faced
actually shocked I haven't gotten more, since I've been playing for so long
I mean, its worth the grab, if you're going to play Rapid Bakugo alot, but its not the only costume he has .
I forgot the others
Apparently most people run Xmas santa suit for em
I'm runnin this for tech for rn, not a ton of options with the fits I've got. The self proclaimed #1 rapidgo said to change fixer for permeation, which I might do
I mean go ahead, I just run wall runner cuz I wanna up his maneuverability.
also might change the gammas for alphas for techgo, since he seems to rely on alpha
Alpha is insane
Doing that might be the move
Ive seen techgo's beam people from across areas with alpha alone
I lowkey just learned the hard way I need a higher sensitivity for my aimed in alpha while on techgo
65 is not it
I really hope we lose this stupid gacha nonsense but I know they'll never do that
his alpha is actually op
it has supp nejire hitboxes with 94 per alpha and fast fire rate
you could just play a beamer
but when they get close to you, you'll have no defense since your beta will be low level in most circumstances while taking this level path
that's the flaw I see in it
spamming alpha can only get you so far
Watch Cement, crumble by rikkafr and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
cementoss is such a nuisance, this was satisfying for me
I DIDN'T EVEN DO ANYTHING!
just playing afo normally nothing to cause it and it still hardcrashes 😭
Good tip for strike for one is someone aerial wakeups you can punish with gamma. I see people wake up against my gamma so I just immediately charge up a gamma and get a KO.
Except fairy nejy is still faster and way bigger 😭
Also yeah, main issue with alpha path for Tech AFO is that beta levels are mandatory
beta needs to be L9, and Gamma at least L4
Alpha is the least necessary skill to have leveled up
hhmmmm possiblyyy
This is why alpha Fixer is so great on AFO too btw, not just for high alpha damage, but to make alpha still strong even at lv1
Fixer makes early game afo way better at getting those quick kills he needs
So you can get beta and gamma up asap
See this build here.
Lv10 Fixer w/ lv6 alpha, +lv4 alpha on the side is enough to make your alpha deal 60 damage at lv1, which is quite good.
Plus with this build you can also either run ability manifest or crushing pu for greater damage potential
If you want a different Fixer you could totally run this instead w/ Space Hop or something
Though this is Fixer lv10, not 11
Prison Escape actually provides the strongest L11 Fixer, but you're forced to run the less desirable Revenge Support or Divine Protection alongside it
But I'm getting sidetracked—Fixer is great cuz now you don't have to level alpha more than you already didn't need to
Your charge alphas will still do 180+ damage a pop at lv1 w/ Fixer
Brother go ahead and change Nagant to Tamaki
What’re you doin
He is talking about tech afo
He is correct, though… nah even with Strike AFO I'd still prefer more alpha
My apologies my original gangster
Cuz it's still the skill you want to do more damage
Strike gamma is really inconsistent too
Tbh Hero Style Prison Escape will always be my fit. It’s just perfect
Not knocking that fit, it's good
Though I feel it's a little powercrept at the time
Still, Space Hop + Willpower
can't go wrong with that
Space Hop is ok on tech
You can abuse alpha better and get to places that you might have trouble getting to
Also helps with the Tech Mirio matchup
Here are my Prison Escape builds btw
Probably AFO's "best" costume overall, in terms of set variety
Though I personally feel that Cyberpunk (specifically Dangerous) and Villain Costume β lean into more effective specialties
Like i dunno, what else would you be running other than Space Hop on purple Prison for tech?
Symbol of Peace? Revenge Assault?
Not much other good options
Maybe Quirk Factor?
But tech AFO doesn't need it
His cooldowns are fine
Gamma it’s nice with red afo
I like Alpha more helps my early game plus with stolen powers it helps a lot more than gamma maxing
How good is revenge assault hyper regeneration actually don’t have that build
Pretty solid:
Good slots, helps a lot if you're looking for offensive sustainability
Also makes stealing a Tech Shiggy quirk even more beneficial
I was thinking about using that with technical afo just for more sustain
Yeah, I mentioned it before, but what your build looks like for Tech AFO really depends on what exactly you're looking for
If you want to dish out lots of damage, use a Fixer build
If you need more survivability, you could either go with a Willpower build or Revenge Assault + Hyper Regen build
I would like to use a sustained build or fixer and willpower I plan to just have both builds available
Have a look at these builds then #1233266400911560794 message
Just scroll up, I showed my builds per costume
I only neglected to show my Knight of All Evil builds
Yeah, they look good although I do already have loads of builds for him
I personally swap between the Cyberpunk (Dangerous), Prison Escape (Hero), and Villain Costume β (Fancy) builds
Knight of All Evil (Dangerous) is worth mentioning
You can run Revenge Support with Hyper Regen
and on KoAE (Hero) you can run a PU build
Though, ever since Sisterly meta ended I haven't been really liking those slots since
Newer costumes just offer better options now
True
I actually never made that kight of all evil build it reminded me too much of the prison escape hero version
Yeah but the key difference is that cant run Hyper Regen on Prison Hero
So KoAE Dangerous has that important thing over it
Instead you get to run Lv11 with lv10 alpha
for optimal alpha damage
So it really goes back to my original statement: what do you want more, damage or sustainability
Though I'll say that Prison Hero kinda gets both if you choose to run Revenge Support instead of Divine Protection
No Hyper Regen abuse, but still somewhat useful healing
coupled with Tech AFO's slower playstyle, the residual hp gain can add up
I agree with you it’s just you kind of get the best of both worlds with the fixer fit
yeah true
Prison Escape's too goated
Though I still feel Cyberpunk (Dangerous) and the new opportunities presented by Villain β are absolutely worth it
True all for one is a character who has loads of builds
Eh, he could use better Wall Runner builds
I'd also personally love to see a costume that can support Hyper Regen + Fixer
Or a Fixer costume with more red slots
Or something with Fixer + Wall Runner
hell even Wall Runner + Hyper Regen could work
Maybe you could get a lil freaky with Revenge Rapid + Hyper Regen
That could be so cool
Cuz AFO is just a really good shieldbreaker in general
You could guard break someone and always be able to chase them
would be good in theory, it won't if they just keep running instead of turning back to guardbreak you again for your revenge rapid to re-activate
hm, true
to the nagant who quit on me and aizawa, I pity for your loss of elo, we won this as a random duo
Are you on console or pc
Console
I'm a bit late to the convo but I find it hard to agree when current Shinso exists. Dude has been nonexistent this season and after fighting the very few that exist I think there's good reason why
At this rate him and Aizawa have swapped roles, even with Aizawa's nerfs
SnS is also worse
if you were comparing basekits maybe she beats Strike AFO but Strike AFO can just pick up someone else's kit too
That's the thing yeah. Strike AFO still has a better early game than Tech and while Tech's payoff is larger it's also somewhat area dependent. Even if both are kinda stiff I'd much rather have strike's kit out in the open than Tech. Even inside a building Strike's Beta is still good for bunker strats and area denial. He hard punishes any melee character if he just casts it on himself.
And considering a certain broccoli haired gnat is very commonly in your face with super armor, having a stun that (I think) can bypass that for you to get a free charged gamma is good.
If Nagant isn't in the lobby or dead somehow you kinda just get to torture most of the cast in final circle from above. I think the main thing holding back Strike is the cooldowns. I feel like I'm so screwed if I don't run quirk factor release on him.
Afo is such a dreamy char
How cool would be strafo w nagant quirkset
there's more than just nagant that can shoot at a guy in the sky
his alpha should really just have less knockdown
thats my big issue with him rn
and some more ammo
^this especially yeah
Why the hell is a strike character knocking only after hitting two alphas??
yeah
I know I said his beta is his best ability but
honestly im going b4 a9 now
i need that alpha dmg
Max gamma first. Leave beta level 1. Then max alpha. The reason is this lowers your movement cd significantly.
Also it's your best move pre-2nd quirk
The play style should just be. Drop - loot 9gamma asap - 3rd party a fight to find a quirk
Alpha isn't leveled early because it's primarily just a "this person is getting away and I don't have anything else to press" button
Beta is NEVER leveled because its primary aoe is the same at all levels and if your tuning around it's DMG then you misunderstand the character
As fun as this hero is, you must accept without 2nd quirk you are a Gamma merchant
The Strong arm of Doom!
I also level beta last on strike, though I know there's one difference, which is you get another lightning strike at I think lvl 4 or 7, and another one at 9
Been there once before
hmm I don't think alpha is that bad despite me thinking it should get buffed
like it hits for 110 per wave launch with all waves hitting (well at least my fixer build does iirc)
priortising around the gamma though is an interesting playstyle
nope you only get 2 uses even at lvl 9 still
didn't say an extra use, said an extra strike, like how there's like 6 lightning strikes below lvl 7, and there's like 9 lightning strikes per beta at lvl 9
hmm you're right
well that's rather useless
The AFO jerkin' arm
Bro when are they going to fix afo Special action just lose 2 games cause of it bugging and crashing my game
Its a Strike AFO specific issue
It should work fine on Tech
nah it's tech too, it's happened to me
Does anyone feel like strike afo should have been gamma centered instead of alpha?
It feels like his gamma is way too inconsistent to use as an actual means of dealing damage besides using it because everything is on cooldown
I'd rather his fist just do one big chunk of damage rather than it falling off instantly as soon as you use it
Obviously they would need to adjust some things like cooldowns or nerf other things about him
I was just using strike AFO’s quirks as Monoma and my game crashed
Everything about this skill set is broken man
he is gamma centered. If you are inconistent it's an aim/timing issue
You have to read your opponents rhythm and catch them
Like for sure I make plays with all the other moves and 2nd quirk, but at the end of the day if you aren't consistently landing your gammas catching people when they get up or are in the air or trying to roll
then you aren't playing the hero correctly
1 full buff gamma is enough to break 90% of heroes shields
land it once now they have to roll and play scared/ run away vs your gamma which is one of the best mobility in the game
also if you are in combat you should almost always be using max buff gamma
I see alot of redforones using just partial buff and there is a skill to knowing when to save your extra mobilit or skill charges
but almost always just use full buff especially because the aoe knockdown at the end can help you take less dmg/position better in a fight
even use full gamma when u are running away, the extra distance and safety you get from the animation is noticable
I'll bring us to the top of the tierlist myself if I have to
got bugged to where I couldn't swap to my 2nd quirk and still won
Yea, to fix that for the future you gotta take a new quirk into the SpA
ok, just, next time try using your SpA on another downed enemy, should fix this until it breaks again
gotcha, all my IQ when it comes to this game is battle IQ, I'm slow
Happens to me too ngl, imagine if I'd just go away offended bc you sent a gif tho 😭
I'm the lord of cat gifs, it must be done 
😂 coincidentally that wasnt a cat gif but i appreciate the cat pic & gif collection. I myself have a lotta those but trying to use gifs in mobile discord lags it to no end so it's miserable so i havent used them like for years already.
playing with randoms is so annoying sometimes, both my teammates left cuz they decided to stay in a fight early game when they both have movement to get out, then immediately alt f4 when they die, leaving me a solo afo
tis the life of a solo queuer ig 
Damn, team up w ppl on here or just hop on japanese serv 😔 im sorry for you man
I'ma just keep it pushin for now, it's just annoying, had the ability to get res cards and they still left 🥀
sold at the end cuz rapid mirio is just stupid, I was inside of his gamma and somehow my alpha still reflected back at me and killed me
Why did you use your alpha😭
I had nothing off cd, also, I was INSIDE his gamma, so I didn't expect it to reflect at me when I'm not even shooting at the shield. That hitbox is broken
Shoulda use your melee 💔
Obviously, but who would use melee when alpha gains more damage in that situation? If the gamma hitbox wasn't crazy I wouldn't have gotten hit
Well his alpha is pretty large
I should try to gamma more
Fatgum Inc
tf is this doin in my glorious AFO chat 😭
Tech for one on the left.
Strike for one on the right.
So Strike is a fat chud?
No. An empty kit with fragments of something
😭
Man
Why'd they have to make him so cool
I love peperoni pizza 🤤
You guys have no idea how badly I wanna like Strike AFO
Agreed. His lightning is awesome. The way he floats feels so in character for all his skills. The ability mashing. The fun TODs with his gamma stun.
Now I would LOVE to get this in a match unfortunately I have the joyous experience of hard crash and server timeouts with this fun character when I get the setup going.
I love hot sauce
Yeah apparently a full gas tank of it.
It CANNOT be healthy for the liver vro.
The first thing I thought of when I saw his gamma stun
These bugs with both afos are so tiring, I keep losing games cuz of the game not letting me swap to the quirk I have for movement
At least you have the privilege of losing the game
Too many times now, each time I'm wiping the floor with my enemies my game crashes all because I made the egregious error of switching quirks
It just happened today! I was winning a 2v1! With Tech AFO!
I press special action to switch to the shigaraki quirk I had to continue my pressure
And poof! Game crashed on me
Again!
yeah I hate when that happens, it's only happened to me once so far, but it was on probably a game in my top 3, had killed like 8 people in a single room at once, took tech mirio, swapped, crashed
aaaand nevermind, it just happened
a character is broken and they're not putting priority on fixing him 😔
Don't let me anywhere near a Mirio quirk 👀
https://drive.google.com/file/d/135v5d_4fk3-91RCUE_F6m-y0YDnhsDao/view?usp=drivesdk
Just pulled factor fusion afo, I need a tuning build but all I have is his prison break outfit. could someone screenshot there build for me plz
well I don't have one on prison escape for strike afo, but I recommend either the hero style or dangerous style. With hero style you can run fixer and revenge support/divine protection, alpha or gamma dmg since it's strike afo, whichever move you prefer to do big dmg.
On dangerous, you can run QFR or space hop with willpower or crushing PU charge, or even kota finder if you think you can find him first. QFR helps with his cooldowns that people often find annoying to deal with, and space hop helps him get into the air without having to waste a gamma, so he can airstall or run away with more effectiveness.
Thanks homie I really appreciate it
Np vro
yo afo makes me so mad, can't even play my own main rn 😐
I was just leveling up my gamma and CRASHED, how do you crash from leveling gamma
Replace hyper with fixer or can keep it
You can also swap it to gamma related with strike
he said he only has prison escape
I can't stop laughing I wish I recorded it. This rapid bakugo stopped healing to interrupt my teammate reviving and I hit him with a nasty max gamma so hard when he got downed he ragdolled like the strike bakugo howitzer down bug.
Anyone got general tips for blue deku counterplay as strike AFO? been struggling with his armor being way crazier than AFOs
hate ofa deku's who use trance blow, needing a bigger crutch on an already crutch character is insanity to me. A crutch for your crutch 
The crutch can't handle all the weight they have 💔
Potentially being on land and casting electric rain on yourself and trying to stand where it lands
If you're on land and they activate gamma to home in on you, jump idly
Like space hop jump
I think you can dodge it that way, and prolly catch them on the failure
Not sure if meleeing them back/preemptively/trading is good tactic
Also maybe crit permeation w something that would allow you to heal or get team help and stall for time/grasp an opening
Whats the lvl path for red afo?
It's a very unfavorable matchup. He'll OVERDRIVE! chase you if you gamma away. Try to sway him from attacking by using alpha? He'll just ground armor alpha you when you try since your an easy target. Beta is your strongest tool against him to keep melee spam away. Your best bet is having another quirk stolen to try and engage him. Will need your team if not. As mizuumi was saying as well
Yipeee im useful without being good at tafo and not having strafo
Deleted 😭 💔
26gp 337hp lord this character is lethal when you hit with him
Your immortal build won't save you 
another reason to use tech afo
Strike doesn't have anything OFA Deku is even remotely afraid of
God StrikeAFO goes so hard when the enemy is terrible
Which is the average tech shigaraki player 😂
100%
Only reason I've been playing strike for one is to get value out of gamma fixer on stolen quirks
you do know that gamma fixer benefits tech afo too for stolen quirks, right?
Obviously but if I'm putting that many points into gamma I'd rather get value off of base kit too. Besides when I play tech for one I use the alpha fixer build
Eh, I'd still rather not have the consequence of having my base kit be mostly useless
All for a flashy gamma
Had to remind these Z tiers who used to run these lobbies 
The entire lobby must've forgot what character I'm playing https://medal.tv/games/my-hero-ultra-rumble/clips/mCqdb7iNei9RF5cIH?invite=cr-MSw5cEosOTM3NzgwODg&v=36
Watch Definition of anti-air. by rikkafr and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
a bit TOO comfortable in the air
Crazy how none of them dodged it
Absolutely all of them
I think the ENTIRE rest of the lobby was in the air, just having a DBZ fight, and forgot there's a maxed out tech afo below them 🥀
71 on tech Mirio..
I have NO idea if that's good or bad tbh, I have never touched tech mirio since I don't have him, so idk his base dmg
well
i have his best build tuned
and get like 57 alpha dmg
like 65 in pu
so 71
is inasne 😭
the power of the quirk taker, we take em' and make em' better
for real!
Pull Startup Combos:
Keep in mind that none of the combos listed here are exclusive to a Pull, it's just much easier to do them starting off with it. These Pulls are also assuming you're in the air when you do them, as you should be for the most part.
Pull > Charged Alpha > Beta 3 > Charged Alpha:
Camera should be angled upwards for the first Alpha, otherwise the beta won't be able to connect. This is not technically a true combo, as the opponent can air recover after the first Alpha (and will auto-recover on GP), but more often than not, you can just keep holding Beta and they'll fall into it anyways. Initial Alpha can be avoided by Mirio if you're even slightly off timing, so if he's the only one pulled, you might as well just do a Beta string. This is the highest damage base-kit combo at AFO's disposal.
Pull > Beta 5 > Air Melee:
Good way to activate Melee tunings easily, that's it.
Pull > Air Melee > Alpha×2:
Slightly more scuffed version of the above combo, less reliable for a bit more damage. Activates Melee TUNING immediately rather than at the end of the combo (Making Embrittlement effective with it), opponents may be able to escape before the 2nd Alpha lands if their kit has the capabilities.
Push Startup Combos:
These can be hard to do consistently due to how wild AFO's Push can throw people, but it's free damage nonetheless.
Push > Alpha:
Most consistent option. Simply shoot whoever you knocked back with an Alpha before they land on the ground and get their I-frames. Learning the timing and placement of the Alpha can take a bit but getting one in whenever you Push really adds damage over time. Possible to get 2 or 3 shots if they're falling for long enough.
Push > [Any Beta string]:
Very inconsistent from my experience. Requires a wall right behind your opponent so you're close enough to hit Beta, but even then, it only hits half the time.
Push > [Any Melee string]
As expected, you have to have a wall right behind them, and be right next to the person to do this. As a result, it very, very rarely comes up as an option.
Beta Startup:
This is really where the damage comes from, most initial hits on people are gonna be from Beta, so learning how to combo off it is important.
Beta 5 > Alpha:
Simplest and most consistent combo in AFO's kit, should always be done over just holding Beta. As mentioned in the Beta section above, there is almost no circumstance where it's better to hold a full Beta over ending it with something else.
Beta 5 > Charged Alpha:
This is a case by case basis on whether or not it should be performed. If your opponent is off the ground, then this is pretty much confirmed on every character (bar Mirio), and is relatively easy to pull off. If your opponent is not off the ground, it's a bit riskier. Most people will roll as soon as they can, so it can be better to hold the Alpha a bit longer and just catch their roll with it. At high levels this does do more than enough damage for a guard break, so the pay off is often worth the attempt.
Beta 3 > Melee:
Slightly less damage than Beta into Alpha. Similar function to the Air Melee combos with activating Melee TUNING, but can be dangerous if done out in the open as it takes longer to perform and requires a closer proximity to the opponent. If they get hit at the very tip of Beta, the timing is tighter to run up and land a Melee, so try to remember how long the stun lasts.
What was the shiggys thought process
Is the number next to the beta referring to its level or the number of hits
Number of hits
So 'Beta 3' would mean landing 3 ticks of the attack
Yknow whats really cool
i believe you can get overdrive with AFO
the only time it goes a gear up with AFO is when you hit the final melee hit
so mroe often then not
if you don't die
"OVERDRIVE!!!!!"
Yup its true
You can get overdrive as AFO
...I could tell you that earlier ngl
I still wanna see suppjire wiggle again though
Mmm yes. Beta on wakeup
If only there was a rare voiceline where he yells overdrive
Yes but it's incredibly unrealistic
You'd have to melee like 5 times
Unrealistic? buddy if you land 4 final melee htis its joever for them
No
Like
Does it stay after you switch quirks?
no it automatically puts you at 1st gear
Unless it's different now
lemme record a video for you
Cookk
But it's still the full melee loop right
I remember it was counting each toga melee tho
Either way that was accurate transform
Idk what monoma gets then huh
Nope only the final hit
Monoma’s only the last hit too
Alr, toga supremacy i gueeess in this tiny question
Why tf do my game always crash, it always happens when I play tech AFO
Strike AFO is broken in code... His SA sometimes can directly close the game in switch sometimes. Even if is an enemy who used it ;-;
that suck
It does 
Strike AFO is a genuinely sad character
He literally breaks the game, and even when he does work he's so buns. All he can do is skycamp and play lame
Yet, the more I play him the more I'm like "damn, this character might be okay if he had TechAFO's alpha"
"and not a 5-round alpha that does 100 damage across 5 hits that need to all land and KDS after 10 hits total"
... :( that makes it sound like supphaul is better 😔
Except he is
i get to land 2 gammas / 2 alphas / 2,5 betas and ppl are KD, but gamma > beta> alpha in terms of dmg compared to that
SuppHaul is more disruptive, hits harder, and has healing going for him
:(((
guess im glad i dodged the bullet w his banner. i did want the compress skin for some reason and him too but like 10 tickets did notin
StrikeAFO's biggest problem is that his alpha just sucks, which actually makes him kinda useless if he isn't getting cheeky gammas
guess hed be just another kurogiri in my hands, and he's not got kurogiri revives nor a support skin
If his alpha wasn't cheeks his kit would actually be fine imo
ngl his storm skill is p cool
Like, legitimately if he had TechAFO alpha all would be well
also i wanted to ask, is tafo alpha the thing he used to almost kill Best Jeanist?
in kamino incident
yeah, and the charge alpha is the move he used to almost kill all the other heroes in Kamino during his introduction
shiiiiii
But Best Jeanist saved them all in the last second
His intro was soo good
Like right away you knew that he was so far beyond anything any other hero had to ever deal with
Even past his prime
ngl the fight where we lost Oboro wasn't too far ngl
Bros were fighting a some crazy quirk man, iirc a nomu prolly
Also some crazy fight ngl
but anyway, that's past the point
TechAFO's alpha is actually really good, yet really simple
Yeah I wanted to k what his abilities are from anime wise
Even w/o the charge alpha
I wonder what gamma is
sludge warp
It's the quirk he and Geraki uses to warp his allies to or away from himself
but Kurogiri's quirk is far more precise
He first used it to save Shigaraki and The League of Villains from the heroes' ambush
He also used it during his fight with All Might to make him accidentally hit Gran Torino
Oh
Ngl it didn't click for me
It looks like air explosion too
Would've been cool to see the mouth quirk in this game
The Demon Lord does not concern himself with the storm changes...
I think it would’ve been a really cool beta
Had a moment like this as well, where i normal Alpahed a YAfo as he flyed ovff sucessfully but it reached
Watch strike kiri is balanced by rikkafr and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
I crashed this game cuz I got tech mirio quirk and tried swapping to it
they need to fix afo bugs, genuinely breaking the game
There's another bug people arent talking about
What's with the stuttering? 😭
It's not stuttering for me 🤷♂️
Try downloading it? idk
Anyway there's 1 other bug: sometimes when you gamma pull, the opponent is invincible
So you can't combo them
I've experienced that at least 5-10 times, I chalked it up to lag...dawg.
nope, it's just bugged
Cuz why not?
i'm guessing it will be here with the yafo skillset
he really doesn't need one, if he gets one I'd be genuinely shocked
I have noticed this
My Charged Alpha is randomly not connecting and I didn't know if that was just a me thing or common bug
Tragic
i just got his strike do y'all have tips on how to use him
His beta is the most nasty part of his kit make sure to utilize that whenever you can
And note specifically gamma + Alpha makes it go further use that mostly to move around. He uses CD resets alot
alpha one is valid tbf
I don't agree with the gamma changes
I think the gamma should still be the strongest and most hit move you would use on afo
And buffing the alpha seems really unnecessary since you can reach about 150 damage with the right tuning
I was thinking of the same thing for alpha maybe buff it to 120 or 115 if you hit all, and gamma is an easy move to dodge but does big damage and I didn't want to just give him a ton of buffs with no nerfs to it!
no it's absolutely necessary
150 damage across 5 hits you might not even hit
And it consumes a LOT
Still doing 60-90 damage per an alpha string
Rn alpha is one of the main reasons why strike afo just isnt good
It's comically weak, costs way too much, and kds too easily
Problems Tech AFO (and many other characters with a projectile alpha) simply doesn't have
I guarantee you slapping TechAFO on StrikeAFO's kit would actually make StrikeAFO decent
His beta is the main issue
In what way?
It's so inconsistent and it can knock them out of combos
I can say that for just about every single one of his skills
All of his skills are inconsistent and/or have too much downpower
Well if you have aim the gamma is mostly fine
Same with the alpha
I don't think people falling out of the gamma mid-way through constitutes as "fine"
Especially when you have strike bakugo's sucking you in like a black hole
They had high knockdown value
ngl strike afo alpha is some buns
its like an objectively worse ofa deku alpha or cluster bakugo aimed in alpha
only thing saving it is the factor fusion
It's the main thing holding him back
That and his bugs of course
Yeah it has too little ammo for how much damage it does and how much you have to use it for other things like mobility with the gamma
It's also makes you very vulnerable and slow, and it's hard to get a consistent 70+ dmg against a moving target
yeah thats my only gripe with it
if it had a higher ammo count to compensate i think hed be fine
5 shots at all levels is a really weird choice for a multi projectile attack
Especially one that shares resources to make another move viable for mobility
He should damn near get double his current ammo but I don’t want him to air stall any longer than he already can lol
What’s the best tuning build for strik AFO? I finally pitied for him
Actually the fixer build on beta heat seems pretty good
This gacha system sucks man
How do I play this character lmao
There's an issue with the character's spatial action, and sometimes when I switch characters, it doesn't switch. This problem has been happening for a long time. Will it be fixed in the next update?
All for one never hit this 😭
Alpha or gamma fixer build
Alpha tuning isn't good for Strike AFO, his gamma Fixer outfit on β ver. (Fancy) is much better.
Though most Tech AFO builds work the same on Strike.
Main difference is swap Alpha tunings for Gamma.
What should I do for the other slot
Kinda up to your playstyle, I'd always go with either Area Reduction or Extra Wind, but Ability Manifest, Willpower, and Kota Finder are solid too.
Anyone else's game crash when switching quirks
Common in here ngl
Welcome to the club. Season of his skill set no less it’s been fun.
I feel so bad fighting an AFO then they just have their soul ripped out randomly
His life support ends mid fight
Nooo not my precious 😭
I had a glitch where switching quirks made me keep some of my original quirks alongside the stolen ones
Really just depends on how you play
If you got good aim max alpha. If you dont max beta
Always to gamma last
Do*
Gamma range is pretty important especially when playing building camp
So me personally it depends on the scenario I’m in
Like if it’s still early game and I alr have b9 I do g4 a9
But if it’s closing in on late game I just go g9
Honestly
With Fixer Tech AFO, I'm lowkey starting to value alpha damage over gamma size
That and the fact that leveling up your alpha doesn't just increase the damage
It also increases the # of rounds you get and how big the projectile is
That can make a huge difference in winning skirmishes
I've gotten enough kills in situations that would have otherwise resulted in them getting away because my alpha did just enough damage to secure the kill
Beta 4 is almost necessary for AFO to function properly as a character
Other than that it's generally up to player preference
It changes depending on map, level scarcity, and my build but normally I do [Beta 4 > Alpha 4 > Beta 9 > Gamma 4 > Alpha 9]
they didn't fix a single of the MANY afo bugs in the patch, my disappointment is immeasurable 
When are they going to fix this bug
I did gamma my memory is jus terrible
Something me and my friend noticed while labbing Strike AFO
Leveling Beta to 4 and 9 increases the # of lightning bolts spawned
At 1-3, 7 are spawned
4-8, 8 bolts
lv9, 9 bolts
Yes lol
really wish the game communicated that
did they happen to fix afo crashing games?
only played 1 match of strike today so I couldn't really give it a test run at all
No 
I literally crashed an hour ago.
And I just crashed AGAIN
End of season stats with 90% of my playtime on Tech AFO
god strike afo with froppy quirkset is so stupid
especially when you got the new fixer build
easiest guard break combo in the game into a 300 dmg gamma after they wake up
Rip
Hey um, since I've got a lotta more keys thanks to premium weeklies, like 400 rn, i can unlock something rn, and given i do needa play tafo for season quests...
twisted fortune eleven angle??? unexpectedly good one probably? i already play as support role every time, so... 👀 maybe i can do that?
not rip for me, I was the one using it
don't know much about good afo builds but why would you ever do twisted fortune on afo
I mean I guess if you're building camping with tech afo its good?
but thats the only scenario I can see it
ehh, idk about that one. As AFO, you're the area control of your team, a real vital role. He doesn't really have much time to be camping in the backline and popping team heals over and over. You'd genuinely get more value from fighting, he's a very powerful character in the right hands, playing him like that would just be a waste.
Not really
Area Reduction is incredibly strong on him because he's a versatile character and can be played supportive if need be
Twisted is also just good on almost any character
Team heals are broken
I don't have a supporting build on him tbh, probably cuz I only play aggressive, on every character. Also cuz I just don't have the mats to spare right now, need keys and rainbow cards for the new season releases, if they interest me
Tbf just because thats my playstyle baseline, collecting teamheals on my way
Im trash bad at him, but maybe just bc ppl target me, not sure
And that's potentially the best dmg upping option i have there with only one pur skin for him
Idrk the value of rev support ig too
Unfortunately anybody with a brain will target you when you’re on this character, especially early game, when you’re weak. He’s too much of a problem late game to be left alive, you’re guaranteed to get guardbroken if you get gamma’d, heck, you might even die depending on what they have
Fair, I do that too lowkey
What are some good builds for strike afo? Rn im running revenge sheild and regeneration
Does acceleration make his attacks faster?
Do you play with fixer gamma boost or alpha???
fixer gamma boost
Probably cuz he doesn’t get a penalty like Monoma
Monoma does less damage with copied movesets
Monima doesn't have to kill for it
And he can combine any 3 moves
monoma gets punished with it draining a 4th of his special action, afo js gets put on like a 15-20 sec cd or something (haven't bothered to count how long exactly). I do agree monoma's broken as hell with that, especially being able to just keep whipping out his gamma, making him just get to hit you for free, it's really annoying
can someone tell me how to avoid getting my copied moveset onto my base moveset
just had that and it was annoying
Might be because I used my sa while my base kit beta was going off (strike afo) but idk
When I swap to quirkset I stole
I use quirkset
when I swap back
I still have stolen quirkset
my base quirkset is gone
except for the beta which I assume its cause I used while swapping
Afo just has bugs like that
Like I'll swap from default but none of my abilities change
yeah I know bro thats not what I asked tho
I guess try not swapping when actively using a move
Does qfr work on special action?
Any advice to survive?
Roll th outta there, use anti electrification tuning
Denki loaned me about 16 bux a few months back about 3 months ago, and I still have paid him back. Last I tried to meet up with him he gave kiri electrification and almost TOD’d me, I don’t think he’s gonna help 😥
Sorry bro, also I damn suck at Afoing so... Really all you can do against good players is Pray
Ugh
Should I really get this though
Bro the crashes are constant bruuuuhhh
There is no way to consistently avoid it
It just happens
Hypgen revenge support is great
Ain't it a fixer angle though
You could but he has better outfits and with his high hp it's what I see most use on that costume
Hmmmm alright
I dont have other costumes so i figured id go with the fixer angle
Alright
This is the best fixer outfit available for Knight
It's still a good build even if Prison has the best version
But also Hyper Regen Revenge Support is pretty good
Ehhh can I somehow learn the minmax dmg values without practice?
Like, once I'll farm the Tech Denki data, I can either put it on lvl 3 but under Fixer lvl 10, or in a lvl4 slot if no Fixer, idrk how much that changes ngl, nothing else requires math ig, and blue villain lvl4 slot kinda sucks bc i have neither villains ngl
Level 3 with Fixer is better than base level 4
Ok, heard you, but ngl gonna go ask that in tuning channel too, maybe smb has exact detailed info ngl