#Shota Aizawa
12118 messages · Page 13 of 13 (latest)
hes actually better than he was before imo
I was just testing that the other day by doing jump special action into air melee and it was 95%. Now it’s gone : (
HES HACKING. HES GOT EARLY ACCESS 💔💔💔💔💔💔💔
(jk)
They complaining about le4kers while they le4k their own game🤣
did we get additional nerfs my alphas hitting for 170 with fixer
What’s the most op part of this guy, I’m trying to balance him out by making restrictions so we can unban him and was wondering what is the main reason he’s as good as he is rn
The ability to shut down efficiently
so long as the user is accurate and smart, accommodating to the team, adapting, and so on and so forth, it's why people complain about him
'He's so OP, nerf his damage'
'Combo game too good and simple'
'blah blah blah beta to air and air alpha'
are arguments made by narrow people who haven't seen other people who actually know how to fight against aizawa
Fixer got shadow nerfed I believe
All my builds are doing less damage
My tech afo alphas went from 100 per shot to like 93
Why tho💔
ok so since beta is genuinely good now for combos and it doesnt work well with electrification is it worth keeping or swap? i dont have fixer data, do i just do hyper regen?
either that or spiral leap
Idk it’s not confirmed or anything I just noticed less dmg
I heard it messes up your combos
not for me
I hate the change on Super Armor. Aizawa needs the armor piercing back. His entire kit revolves around SHUTTING DOWN the enemy, not letting them hit you. Change my mind.
He has sa tho to do it still? And it makes it so those with armour put the controller down if he's in the lobby (which he can still do)
Yes but SA got nerfed HEAVILY. Doesn't even last 3 seconds now, rendering it nearly useless.
I usually only tap it to cancel their move
takes like 6ish seconds to get back
That's forever in a fight and 100% NOT necessary in a game as unbalanced as Mhur imo
He needs that armour piercing back imo
Also his SA is buggy asf
People use a whole move or two before the effect actually erases their kits
It's too inconsistent to rely on, hence people learning to rely on alpha instead
And that was BEFORE the SA nerfs
🙏
Just my take
Maybe we still need more time to see
But I think HE should get that armour piercing back if they aren't planning on altering anything else in his kit to compensate ( main e.g. SA)
To play this character st high level should aim assist be off or on
I need a combo guide as well
It's not a balanced move, I think the current cd helped. He does need that pierce back tho, that I agree with.
Aim assist in or off
off
For high level play @median pivot ?
On console 60 fps I should have it off?
@median pivot combos guide ?
generally 60 fps is better than 120 but if you are on pc I'd recommend manually changing it to 93fps
I'm working on one but it's not ready
Can I do good with 60 fps on a tv not a monitor
I need good combos
@median pivot a lot of his combos are hard to do without high gpa
Fps
Yeah you can it’s fine, when I was working on my combos guide 60 fps was enough for the ones I was doing. They were hitting hard too.
The reason you want 60fps is to land tap gamma back to back, I think it also allows you to land tap gamma into melee.
I’m not sure what the 120fps specific combos are.
Ohhh ok but I’m not pc 60 fps
Im console tv 60 fps wil it still be good
Yea I need tap gamma combos can you make a short guide rq
For me in like the training and send me clips of 60 fos combos
@median pivot
Are you running accel?
Im worming on a build
I have level 6 accelerates rn
I’ll be fully finished the build
Also should I do double blue or red and blue those my only options for tuning
Both costume acceleration is lvl11 right side
Both are good tbh, I would recommend the red/blue because of Ability Manifest or Area Reduction. If you want a fun build you could go double blue, which is the fit I was planning on making funnily enough. Since revenge rapid and accel could make combos easier to pull or a ToD more accesible.
I’ll double blue
Are there any combos without accel ?
Or no
@median pivot
Playing with aim assist off is so hard
@median pivot is this really beneficial z
You don't have to, but it might mess up your gamma bounce catches
Any neutral combos
Like bro help me
@median pivot
I need combos without acceleration
That’s not gamma alpha air alpha
FullGamma-Pull-Bounce
give me a min
TapGamma-Melee-AirAlpha-Gamma-Bounce-Gamma-Bounce-AirMelee (no accel needed)
You'll have to practice catching them after AirAlpha tho
sure
@stray juniper
I had reloads sped up so my last gamma hit for too much but normally you can bounce again and air melee if you do it right
Forgot to crop out the last combo in the clip
You could probably just do beta after the bounce instead of going for another gamma
Thst is so hard to do on console
After i do air alpha they don’t go behind me
I can’t do this on console
they can recover out of it after the alpha slam
Didn't know that, figured I'd have to verify some of the combos still. Is it the same if you go for the bounce instead of alpha slam?
yes
even if you put acceleration on
you would still not catch them if they were spamming wakeup
its a lot sooner than you think
practice on bots with gp to get an idea
if you had acceleration and 1-2 rapid cards tho it'd probably be true
also unrelated but aizawa emote back in revival shop aaa
goated emote
waiting for his bandaged fit to appear now
I guess it could still be the bot being misleading since it doesn't wake up depending on the move. I'll check with a buddy soon, I'll have to get that emote I want em all for him.
Melee-AirAlpha was true with accel, Gamma-Melee was inconsistent I think it has to do with the opponents fps.
never in my 900 years have i seen such a beautiful combo
is this possible without accel at all
Yeah you can do it without accel
It's pretty rough tho
Still trying to figure out how to get a consistent bounce
thank you because this is a beautiful combo