#Shota Aizawa
1 messages · Page 10 of 1
What's the point of cancelling gamma into gamma?
It does more damage with the initial segment, but I think they changed that recently or something
So that may not be viable
Just go through the stuff and pick what you like
how far are you in like have you mastered the GAMMA -> alpha slam?
hella op
2 speed cards
That's...kinda basic stuff
ok
Wait
i'll find some clips for you
Do you mean gamma into alpha slam or gamma, alpha pull then alpha slam?
both the same
you can skip the grab part tho
better if you dont have time to combo
I've done it every now and then but mostly by mistake
holding jump button while tapping the alpha
I've been pulling em in and then doing the slam
most of the time will do the jump alpha automatically
Ahhh imma try it rn
Atm I think I'm just slightly above average with Aizawa truthfully, actually, maybe even less, guy's kinda a litmus of knowledge
I'm still not sure on what the effects of having two rapids on your team have on him too
i recommend doing the 2nd aizawa melee when u hit hp enemies
Does anyone know?
knocks them up
Nice
I wonder if I could do that on shield
That's the annoying part
on speed cards yes
Most of his strongest combos without speed works on only hp
I wanna low-key tod people
its mostly just move speed not actual attack speed
Mostly?
That sucks still
Either way though
yeah i'd say it makes u like 5% faster on rapids teammates
ok i'll show u more
I'm saying tod without the speed cards
If you have those, that'll be cool
i mean actual TODS need like some crazy tunning on lvl 9 and stuff
but you can do like 2 combos in a row that kills
I know
Just looking for some specific stuff y'know
Y'know, that good stuff
heres one i dont think many know
mute vid btw alotta portuguese talking
you can connect alpha too
Cool
Can you gamma at the end instead of alpha? How about beta?
yeah but its not a true combo
still a good mix to try
Learn to aim basically
Can you still alpha slide up a wall without getting the hit animation
was that not already true
gamma into alpha gram jump alpha isnt true for the most part
I'm speaking about the other electrification one
I forget if it starts with a alpha or gamma first
but ends with a beta kick after electrifying
something like that
its true if the alpha slam is fast enough before they armor
so its true
well anyway that was based on old damage values
so might not work anymore in the first place
learn to improve how fast you do your combos so you dont get interrupted mid fight
also put yourself in situations aizawa has advantages (1v1s, sneaky attacks, etc)
i recommend comboing off special actions too, like alpha'in or gamma'in right after so they dont have time to react
What costume did you have in mind?
Guys, alpha > M2 > M1 > alpha slam is true on hp right?
Or is it not without speed card boost?
Ahh OK
Do you know where?
I've had it done to me and I felt like it was true
No ones ever gotout when I've done it too
What's the combo?
both gp and hp
I've done it on hp and nearly died for it
Dayum
m1
Ahhh ok thanks
Also
If your in training
Is there a way to verify if a combo is true or not?
Or you js gotta test in game?
Yh
well they are placed in the air so they can't dodge roll and a lot of abilities have start up frames that are likely too slow to counter, so I'd imagine you'd mostly get countered by armored moves like an ibara beta for example, and stuff like yellow deku alpha can prolly also land a hit on you before they continue getting combo'd, smth like shinso grab would be the worst case scenario I'd imagine
Guess I'm lucky
Yo! Did they seriously remove Aizawas wall tech where you look straight up and Alpha to not bounce off the wall
yeah 🥀
i mean theres still sliding movement just harder to do
I think the changes are great tbh
But I have infact been killed trying to look straight up and alpha next to a wall a few times so far lol
Yeah messes me up
Idk man I liked the alpha slide better than sending you up the wall
Yeah
Could've kept that tbh
But overall
Loosing that and gaining what we did was worth it imo
is this an accurate priority order for normal tunings
Strike: Alpha DMG > HP DMG > Gamma DMG > GP DMG > Beta EMG > Anything Else
Assault: Assault Endeavor > HP Defense > Aloha Defense > Gamma Defense > Beta Defense > Anything Else
Rapid: Rapid Bakugo > OFA Deku > Anything Else
Support: Overhaul > HP > Kurogiri > GP > Compress > Anything Else
Technical: Technical Kaminari > All For One > Anything Else
GUYS PLEASE GO AND UPVOTE THE FEEDBACK I JS LEFT, IT'S ONLY ONE SENTENCE, IF THAT
THANKS 🙏
Perception Acceleration Aizawa is so fun
Fr
I've tried both individually
I can imagine it tho
No ones getting a chance to heal with this build lol
I’m using the heat samurai fit for it
oh who was you
I was planning to leave before the lobby I forgot
had non notebook lvl 30s on my team
don't really play iida
just picked a random character
i was the froppy called fentagram
oh you were annoying ya
I don't blame you it's a tough matchup
well it shouldnt be
iida is stronger than froppy imo
but I hear iida gamma timer is shorter now
and also I have like 2 games of iida total
that server crashed like 20 seconds after you died on tech mirio 😭
really good counters though that was hard to play against
ty good bait
I was half expecting it
the part where you expected my bait and we stared at eachother made a tear rolldown my face
wait when was that lol
i think it might have been in the building adjacent to ua nearest to the beach
oh think I found what you were talking about
lol
yeah this one exactly
Guys what do yall do on wake up with aizawa?
Do you tech and alpha to the nearest building?
Or slow get up and beta?
Or whatever
I'm curious
Especially bc I keep getting caught on wakeup and can't even play the game
I mean I don’t waste my iframes
Try not to get caught in a situation where a whole team is waiting for them to the end
And if I somehow get to that point then I special action and alpha out of there
mostly neutral stand -> neutral jump -> special -> jump alpha somewhere
safest wake-up for sure
just gotta watch out that sometimes neutral stand doesnt give you iframes if you fall off buildings otherwise great
Ahh sp action corse
Do you cancel the sp action with a melee?
Or just do the normal 85%?
When tryna escape in that kinda situation
Or do you hold it for even longer?
what is the normal 85% lol
No
I would rather do a melee or alpha cancel than do that
That’s just wasting more special action than necessary
@stark mulch you done the double alpha slam combo at all in this new season?
wondering how the new movement changes have affected it
testing it on bots it feels like it could be way easier
yeah it’s actually more consistent now im testing it out more because i feel like its more you could do that u couldn’t do before
u could probably alpha into air alpha into beta i think thats a think now with that tunning
oohh
will need to try that out
I just need 2 more keys to fully unlock the costume im nearly done with for my build
yeah try it it kinda made aizawa’s combo game a lot better especially now for the universal air stuff for characters and he’s one of them
but i just hate that aizawa can’t do that movement tech anymore that’s why rn im more so on other characters than him but im just labbing him and seeing what are other alternatives he could do
totally meant to do that mhm
About to unlock Aizawa with a Character Ticket will be asking 20 questions
First one being how to tune him I have Kung Fu Outfit and Festival Outfit and I am willing to spend Hero Souls on variants
Imma prepare the guide for new followers of the Aizawa empire
Brb
Much appreciated 
I love the fact the tech guide has to be heavily remade due to momentum update
really hurts the head
With these you can run electrification and do a tod combo
If you want to know more about electrification then have a chat with @sturdy spruce he’s very good with electrification
Watch this vid
In this video I attempt to explain and demonstrate the strengths of Shota Aizawa in My Hero Ultra Rumble Early Season 10.
My experience extends from Aizawa being available via character ticket in like Season 3 and I have been playing and maining him since then. With his constant buffs throughout the seasons, it became easier and easier to play ...
I'll do that when I start getting better with him then. I'll also watch that video later as well after I'm done practicing One For All Deku stuff and writing a bit more for his combo guide
If you have
Charisma heat then use embrittlement and trance blow or crushing pu either of your choice
Normal Christmas : fixer and card dubplication or gp sucker
Festival outfit (fancy) : use acceleration so that you can use a hp tod combo (imma show you in a bit)
Kung fu (orginal) you can run crushing pu, kota finder, willpower (recommend) or trance blow while also using hp sucker (the rest are buns)
Casual style(original) : run embrittlement and card duplication or gp sucker whichever you want
This is the combo you can do with acceleration (credit to @ruby jetty )
Don’t use that end combo by me it’s pretty pointless lol
These are combos by me, somehowcool, and lots of others in this community (sorry for everyone I couldn’t credit you can tell me later)
I need to have this all saved in a file for next time we have a new guy trying to learn Aizawa 😅
Do a lot of people try to learn him?
Well they are just brain dead and do alpha - melee (embrittlement) - gamma
This man is flashy incarnate alongside One For All Deku
Yeah I'm at that stage but I wanna be at not that
Probably gonna do Kung Fu original because I am stingy and only spend Hero Souls if the base version is mega turbo bad or doesn't have movement for a character like Ibara or Kendo
@soft talon that was me as aizawa btw
I wonder if that combo is not true then
thats as fast as you can do the gamma so I guess yeah not true even with the deku tuning
most likely not true then
since im just holding space in hitstun there
good effort though
queueing those games with my nz friend was very funny
Dang almost clutched a 1v3 but got too nervous and flubbed a combo
for it to be true you need to delay your slam
like kick first then slam later would work
love to see aizawa chat active
but then you couldnt get the gamma off
The legend himself. Got any speed card tech?
helloo yea feel free to ask
i found out recently theres aizawa discussion in this server
but im not home rn so i cant show my media
Have you been seeing a lot of inconsistencies with gamma- alpha- alpha slam aswell ?
Cause they just get i-frames before I could do the slam
oh yeah thats been an issue
but you can actually see a bit of laying animation on the person
so if u see that you can just play around it and wait for the invicibility to end
i have a example clip i'll show u when i get home
Also I’ve been having an issue where my second kick doesn’t send them up and only the third
Hello @stray sphinx
Hey
I'm pretty sure I didn't say anything yet
Discord tells me when someone does a reaction
Just stopped by to say hello
I see
Something like that, also. Question
Any tod with the speed tuning yet?
Yep
No not yet
I see, junpei hasn't posted anything as well if I'm correct?
Alright, thank you
These are two tod combos
I see, thank you
No problem 
oh okay I got it
dunno bout that don't kick much in general
Sorta weird
I swapped to different platforms and still see the issue
how do u land combos that have double air alpha? like Gamma into alpha into 2x air alpha, the first air alpha doesn't even land sometimes
and it happens vs hp right? cause when I first wanted to learn that combos I accidentally practiced against hp and gp and was wondering why they didn't go up sometimes but they only go up vs hp. If they also don't go up vs hp for you that would indeed be strange
i mean you know people can only ragdoll on hp right?
I mean yeah didn't know everything as well 1 or 2 months ago though...
Happens on gp aswell
like aizawa was the character that made me understand certain interactions better for all the characters I played, think I learned that stuff between 1 and 3 months ago [edit: a little less than two months ago to be exact]
the pushing up you mean? It shouldn't
only against hp
No the alpha slam
Like it’s possible on hp but it’s more difficult
So I just do gamma- alpha - alpha slam to just get rid of gp and finish them off with double alpha slam
oh wait, so what are second and third kick then? is 2nd the air alpha dash and 3rd the shockwave? I might be lost in the terminology 😭
I do the first part and for the second I kinda just do whatever tbh, like alpha grab m1 m1 alpha slam, gamma alpha grab m1 alpha slam, some of the combos with m2 uppercut, but I'm still trying to get better with doing double alpha slams as well, I've started hitting them in training tool on certain terrains but in real matches I tend to still go for easier stuff
this what i mean
we gotta name this tech btw
delayed alpha or something
thats what extends combos after alpha
only works on hp if thats your issue
i got this idea
tried for some hours but its hella hard
accelerate makes your plus ultra faster so i'm trying to combo with mic tuning
i was gonna land on this try but my overdrive ran out in the end
that was my best shot i'll try more tomorrow
How though
Cause looks like they have the same amount of air time with both clips before the gamma
instead of putting the slam on them you make them run into it
gives you extra frames of advantage that make some combos true
i thought yall know that
thats what i meant by kick first slam later
true tho i think i messed up hold on
I mean yeah I know how to do what you did and I've done it before to do a double slam
I'm asking how that would give them more air time without being able to wake up
kick past the person making your slam out of range
then the kick should push him into it
it has active frames so you have a small window to extend like that
well if you messed up show me otherwise ill just do my ver
a bit harder but saves on the gamma leveling anyway
true on shield too
how is that true on shield
wouldn't launch them up with the melees
oh yeah
this tech also launches them up
because the slam pushes as long as ppl is in the air
and the kick puts them in the air
hold lemme show
this melee -> alpha isnt true tho
but the air part is
i have high ping btw if it seems weird but you can do it on 0 ping too
yeah I kinda have it but my impact isn't as delayed as yours
I get the last alpha damage tick when I slam
not when I'm halfway through the air
thats just my ping dont worry
yee thats great
a lot of the time they're getting pushed too far for my gamma however
thats when you have to follow mid air
if you go in their direction it gets closer
bro I know how to play aizawa
it just doesn't work sometimes
you made a shorter delay there
compare to the first vid you sent
just gotta find the sweetspot
btw its different on players because of ping
I land ts like once in a lifetime, how do you land it more consistently in actual games https://medal.tv/games/my-hero-ultra-rumble/clips/leEefNp8LPWG0drpH?invite=cr-MSxPM3csOTM3NzgwODg&v=10
Watch Untitled by rikkafr and millions of other MY HERO ULTRA RUMBLE videos on Medal. Tags: #myheroultrarumble
So what are the general thoughts on acceleration aizawa?
So far?
Anything game breaking?
Gotta take away the reload so that it can be more realistic
But still solid combo
Just another tod combo
But I don’t think it’s going to work if you are against an assault tag
Does it help his movement at all or not rlly?
Like with rapid mirio for example
He's a having a field day with acceleration
Turns him into a javelin
I thought the faster anims would be helpful for wakeup catching with alpha slam n gamma
Also what's the combo? Hehe
Meh just good for combos and that’s it
Hmmm
Already got electrification on my build
Was thinking to pair it with accel
But now I'm not too sure
Doesn't seem like it'll provide much value tbh
Might stick with perception
😔
Unfortunate
Yuh no shot I'm hitting that ingame
@thorny quail there’s bound to be help here
nuh uh
practice practice practice until you be consistent
dont try just in training tho its better to get in real fights
focus on the combos and not the win
sounds bought right, I js need to learn the angle that makes em launch high enough to where I can extend, I pretty much got the delayed alpha mastered
What does she kobrua need ?
It’s if helps on getting started with Aizawa then I’m here
I have a whole kit for it
Yeah I’ve been trynna hit a combo a few times in training and then get it in real matches so I can learn real match application and it’s helped make my alpha into air alpha more consistent
Still trynna get better at landing raw gammas so I can combo from it
niice
try to go in with special action + jump + gamma
easier to land on cancel punish
now this is revoloutionary stuff
way easier than the alternative of doing a 180 after hitting them with a grab and then doing a bounce back 180
I’ll try that when I get home thanks 
That’s something I gotta try on someone’s HP
They had asked about combos
Yeah it’s hp only
@thorny quail aizawa combos
tyty I started going for air melees if my jump alpha doesn't land to chase the recovery lol
i prefer the melees too i think it looks cooler as a combo finisher
Yea can do fun stuff like this
dang, bro pulled it off so ez, I gotta learn how to do it against actual ppl
I was actually getting different results in training mode
either it does nothing, launches them too high for me to get an air alpha or does the perfect spot in the middle
I think the further away they are the better it is since you have more time to hit the sweet spot
I was gettin the same things tbh, it's really iffy
Getting tougher to use Aizawa lately
Sorta hard for me to find 1s
eh
feels easier now
alpha ammo count was a nerf for sure but the bouncy-ness and this easier way of doing a double alpha slam which you can even chain into a gamma
very nice
rapid deku kinda an annoyance to him though, special action can't stop his speed and hands
if aizawa could stop active effects with his quirk he'd be so goated
That’s exactly what I thought he’d be able to do, like if he stares at a shiggy with decay field out, it’d go away
My clip... gone just like that
That team loves their mirio 💔
@stark mulch so uhh no longer true or just somehow a training v server diff?
training lobby sucks
and that dude was not afk?
pretty much yeh
idk training mode should have the same wakeup for players as real games
only diff I can tell is that players and bots dont ragdoll as much as they do in real games on hp
They really should add an option for the training bots to have a mode where they wake up on the first possible frame
nah it still true i had got something disgusting with acceleration with it but sadly couldn’t clip cuz my medal is full gotta delete stuff
i’m test it out on training later when i get off work
Hello Chat
Howdy
Guys
Just slapped electrification on my aizawa
Lvl 1 electrification btw
Why isn't it stunning when I guardbreak with air alpha
Or alpha into alpha slam?
I feel like I'm guardbreaking with the kick and the shockwave is insta-canceling it but idk
cause thats not how that works
if you slam into them they don't become stunned after
ignoring that his air alpha doesn't break guard nowadays anyway
without a little extra off his gp first anyway
Yeah
Then whats the point of electrification?
Swr I've seen it done b4 in yt clips
there's some combos you can do with it
you're just doing it a bit wrong
or don't have the correct damage values for it
Ahh ok
2nd clip
So the shockwave is doing the guardbreaking
And that's why ooooh
Yuh but
i mean yeah you cant ram into them
idk go try
Yeah
I'm slowly realised that fact
And I'm very
Very
Unhappy 🙁
I envisioned it being sm cooler lol
BUT
fair to say once it does electrify someone
on the FLOOR specifically
you can chain another alpha slam with it
although this was before the momentum update, so safe to say it might not work
yeah but it's easier
doesn't rely on terrain as much too
i've done it before it's pretty cathartic
you sure this is true?
maybe overdrived but it was never true imo
seen a few clips of it
i only consider true what lands on Shields
also thats a bad way to consider true
imo
ragdolling is a good part of aizawa combos on hp
-チューニング
0:00 ヒートサンタ衣装
-仕様1
0:03 硬直に関して
-フルコンボレシピ
0:10 ①地上α始動フルコンボ
0:20 ②γ始動フルコンボ
-実戦1
0:30 ①_
0:43 ②?
-仕様2
0:55 受け身に関して
1:03 ダウン値考察
1:34 ダウン値実験
-洗脳トリガーレシピ
2:1...
found it
66 frames apparently
yeah it be true
maybe its ping affected tho
@ruby jetty a tear rolled down my face when I guard broke you and you had critical permeation
ggs
ya sorry is a disgusting build
crit perm and aizawa pot
guarantees big pot done in half duration of big pot
@rigid stirrup sorry to ping, but were you playing strike hawks?
yezzz he mad fun
probably maining him too
i was the compress 😭
oh truue it was you just noticed
yess dawg lol
i tried picking you up but got smoked
i saw, it was unfortunate 😭
Using space hop and I've got a blue hero slot free
What special tunings would you guys use?
Currently it's down to wallrunner, perception and accel
But if there's a good option I'm missing lmk
blue baku is real good for aggressive mobility
I suppose,
I feel like it's just a watered down wall runner tho yk?
And the pu gain is pretty small, I would just opt for crushing pu
But maybe im wrong I've never gave it a proper chance tbh
Thanks will consider it
I'm not a fan of PU tunes in general tbh
You don’t need wallrunner on Aizawa of all characters
Go with either accele or perception
I mean rapidgos and ochacos run it all the time
And with the new aizawa movement changes it would be especially strong on him
If your skilled and wallrunning movement is good ig
Alpha into super jumps could be a great mixup
But I digress
Accel vs perception?
No, because that’d give them more time to wake up
Ochaco doesn’t need it either but the only move that takes her anywhere is her Alpha which she only has 3 of so that’s a reason
Rapidgo has more of a case because the only move that takes him decently high up is his sa
Utilising the new movement on aizawa
You could use it for mixup when running
I suppose
Then you’re too far away to hit where you next wanna go
Depends on the maps geometry
Or you cap your movement because you aim too far and it doesn’t hit because you’re too high up
When you could be closer to the ground and go further
I'm thinking like suburbs and downtown
That's where I see some usage in it
Mainly
Was just a theory tho
(Shortlived one at that lmao)
Anyways...
@ruby jetty
Opinions on this?
I'm pairing it with space hop btw
So perception or accel?
What would you go for?
idk I’ve yet to actually see anyone do any acceleration specific combos so maybe perception
Don’t really think it makes that big of a difference either way
You can try both
The one I did? No
I guess this works
So yeah the one I did, no
Ahh
Does the extra movement speed rlly make a noticeable impact or nah?
I heard that his alphas feel as fast as shinsos with accel
I didn’t notice that big of a difference but like just test it out yourself man
Alright
Unless if you don’t own the characters then idk
I have 100 data for him
Ofa deku
So in theory I could
I thought accel would be useful for wake up catching tbh
Using gamma
Let's say an opponent uses howitzer on wake up and u use gamma
Usually you do a trade and stagger each other
But I was thinking maybe accel would make the trade more favourable to you
But idk
Purely speculation
Howitzer is one example but I find it happens with loads of moves tbh
anytunings for any of his warlord outfits
Dangerous variant style or villian style ( try to put electrification on them to do combos)
got any ss of full builds?
i am sorry for what i will hit you with in future games
https://cdn.discordapp.com/attachments/1374669272047030353/1426268087677878282/2FE1731.MP4?ex=68ea9b2a&is=68e949aa&hm=f2544a75d919f83635102c4a153ab87fea081fbfbf412cb46aa1862ae556b8cb&
I'll be back from France on Monday so you can hit me with this
Vile btw
Foul combo
honestly blame endeavour's beta his stun makes so many things possible
or very long stagger
I just unlocked Aizawa 2 days ago. I used to have him on my old account, but lost it. Anyways long story short I wanna know if anyone has any tips to improve my aim w his alpha
On controller btw for reference
Also any tips any of you other Aizawa’s have would be appreciated
I have a newfound appreciation for this character he’s lowk really techy
@frail lance The starter pack calls
Hey tysm for the ping
Im the guy that helps new players, the other people in this server will help you with specific areas like how to properly use embrittlement or combos to use electrification with
I will say, I’m NOT necessarily a new player, but I’m brand new to Aizawa
I’ve barely touched him until I unlocked him 😭
I was the same way
I've been having more fun with him now that I know how he operates
he's like another character with acceleration
https://youtu.be/kAyxSO3slQk?si=8ugu9d08Rr-EfLbp&t=270
Watch this vid
https://youtu.be/m-fLFpFNO4I?si=rk8C_W6hxhH6Xn0T
If you have
Charisma heat then use embrittlement and trance blow or crushing pu either of your choice
Normal Christmas : fixer and card dubplication or gp sucker
Festival outfit (fancy) : use acceleration so that you can use a hp tod combo (imma show you in a bit)
Kung fu (orginal) you can run crushing pu, kota finder, willpower (recommend) or trance blow while also using hp sucker (the rest are buns)
Casual style(original) : run embrittlement and card duplication or gp sucker whichever you want
.
-チューニング
0:00 ヒートサンタ衣装
-仕様1
0:03 硬直に関して
-フルコンボレシピ
0:10 ①地上α始動フルコンボ
0:20 ②γ始動フルコンボ
-実戦1
0:30 ①_
0:43 ②?
-仕様2
0:55 受け身に関して
1:03 ダウン値考察
1:34 ダウン値実験
-洗脳トリガーレシピ
2:1...
In this video I attempt to explain and demonstrate the strengths of Shota Aizawa in My Hero Ultra Rumble Early Season 10.
My experience extends from Aizawa being available via character ticket in like Season 3 and I have been playing and maining him since then. With his constant buffs throughout the seasons, it became easier and easier to play ...
. Another for tuning
I finally set up the clip thing so I'll be sharing so.e crazy in game combos 
Also @sturdy spruce is the guy with the electrification combos so if you need any advice with that ask him
Alr thank you guys so much
It’s gonna be great to know what tuning is good for him before I do any so I don’t waste resources
He’s the electrification expert since he’s the one that mainly uses that tuning
When I get home I can share all my builds
Okay thanks for helping out cronx
I’d love that, thanks dude
Imma share mine aswell later
Niiiice thx
Np
These are combos you can use
never in my life thought i would run into a hacking aizawa 😭
I finally have enough denki data for electrification accel build
They keep on comin
i wish i had that costumeee it’s the only one i dont have 💔
Would be better if you run fixer on that build
色々と事情があって急ぎで作ったので最後らへん手抜きです #ヒロアカur #mhur #myheroacademia #myheroultrarumble #イレイザーヘッド #僕のヒーローアカデミアultrarumble #僕のヒーローアカデミアウルトラランブル #相澤 #相澤消太
I love watching you guys play aizawa, I quickly realized a high level Aizawa was outta my league 🤣
Lol don’t worry you’ll get to that lvl soon
Best part of doing combos lol
Always fun to play Aizawa
Not in 3v1s though
You gotta strike them down one by one
Still feel like that with Aizawa the shock should happen after the alpha slam kick but i guess it’s the shock that cancels it right ?
It depends on which part of the slam cancels it since alpha slam is two hits one hit triggers shock other cancels it so you need to gaurd break with on Shockwave if they low on gp
I ran fixer before I got enough data for denki tuning I love electrification for 3v1s it gives crowd control
like if you look at first clip I posted I would have been kod if the shock didn't electrify the deku when I airmeleed into the building
I agree w you, these guys’ Aizawa clips are nutty
You guys are cracked with him, and it’s beautiful 🥹
and that poor all might, r.i.p.
Guys I'm torn between accel and perception
Any suggestions on which one too choose?
acceleration better for solo
perception better for team play
also acceleration its just fun i'd go all the way
Aight thanks
Could you elaborate a lil bit more?
I get that marking the opponents for 30 secs for your team is great
you cant really get value of acceleration if your team is already doing the damage you wont need to speed combo people
But what does accel provide
So accels ONLY use on aizawa is for combo potential?
not really you can do the schmoovement too
but its mostly for fighting
Wuts that? 🙏
i meant just moving xd
Ahhh
the zooming moovement
And It helps him?
you're harder to fight since you react faster and you can move faster
Bc he doesn't carry momentum as well as characters like mirio and ochaco and shinso yk?
he does a bit but gets behind alotta rapids
even with the tuning
Yuh
you can make it worth if you chase people btw
So what combos are specifically for accel then?
Wdym?
Btw im pairing it with space hop
gamma -> melee -> ground alpha -> air alpha
If that means anything
True?
oh idk i dont really use it
And gp or hp?
Ah fairs
its true if you have it before
Is it for gp or hp?
work for both
You can hit a melee after gamma?
with overdrive yes
Consistently?
i have a clip but i'll have to find it
but you can also air melee -> gamma - > melee -> ground alpha
you get the overdrive mid combo and makes the melee true
Is it hard in your opinion?
Ahhh ok
i think any speed combo is hard actually since you need to be faster at the inputs
Yk the HP one the somehowcool did with accel
Which was thought to be true
Is it more difficult or less than that?
oh relax its not that bad xD
its way easier
Oh
i'll get the clip in a few mins
Aight np
22 Visualizações - Assista a overdrivezawa 120% double alpha por MouninBR e a milhões de outros vídeos de MY HERO ULTRA RUMBLE na Medal. Tags: #myheroultrarumble
mb you actually dont need to have it activated pre combo
unless they're on gp cuz they recover faster
instead i could've started with an air melee to make it true against GP
Ahhh thanks
Ok, good 2 know
Air melee would stop the second alpha though
Good combo though
Guys
After hitting an electrification air alpha
And they're stunned
I want to go for gamma for optimal damage
However I find it super inconsistent
Sometimes it comes out straight away when I need it to
Others it's too delayed and they are already out the stun by the time by gamma comes out
Or I'm too far away due to the back flip
What am I doing wrong
Need to get rid of the delay
Should I be holding forwards or something like that to remove the input delay so i can get gamma out faster?
you need to tap s to get out of slam animation faster
ye I can do it 10/10 times
Hold backwards or just tap?
tap
Ty Cronexia
np
Accel is his best 1v1 tuning
Elaborate 🙏
its basically speed cards on demand
eh very situational
But it's still good in your opinion right?
Over perception?
I'm pretty much running this too rn lol
But space hop instead
And can't decide on the rapid slot
Only got 100 data for each hawks and rapidku so don't wanna rush and waste it
@brazen pecan We can hop in a call real quick and I can show you some stuff if you want
Fr?
Still available rn?
Ahhh nvm
I think imma go for acceleration tbh
Just looks more fun
@brazen pecan yea im still on
21806
This
oh yeah forgot to say that
:D
is it just me or aizawa feels off i hate how i can’t use that movement tech cuz it was so useful in certain situations idk how i should go about playing him tbh in this season
any advice or tips
Nahh I feel the same way with aizawa currently that’s why I’m just playing my other mains this season but the movement is still possible just super hard to pull off
I’ve just been sticking with just using beta and cope with the movement being taken away💔
What one
same
i hate it
Glad I’m not the only one😭
I got used to the new movement quickly
Just being conscious of the input (and also never pressing down on any circumstance) is pretty much my advice for the new movement
If you need to turn a corner input left or right
Only recent nerfs is ammo, alpha dmg and gamma dmg
The nerf was useless can you can still do alpha grab- gamma - alpha slam and it does guarantee guard breaks
But the movement lack of alpha is low hp is a pain but still useable
I’m wondering if he means the shadow nerf to surfaces being less slideable or that
Most likely the actually nerfs
the shadow nerf got me on my secondary it just feels bad for me
like what what he said @ruby jetty it just feels weird i can’t slide through certain surfaces anymore cuz of the shadow nerf i still play aziawa just not as much as i would like too
for me at least
Ahh okay
I thought you were talking about kendo
Didn’t know you could slide with kendo
What tuning can I use with the silent warlord skin?
Embrittlement, fixer, acceleration, kota finder, crushing PU, electricfication are the best for him in general
Credit to @sturdy spruce
Thanks
Np, if you need any help just ping me
The rest of the people here help with specific tunings
Ex: cronexia is the person you would like to speak to if you want to learn more about electrification.
Lowk was thinking Perception and acceleration
Perception if you’re a team player
But I don’t use it
Since Aizawa is a solo player
I see I see
Perception is good even if you’re solo
You can lose track of targets, especially in this meta
Idk who uses perception more for their team then themselves
You know that deku was mad lol
i bet that shinso still has nightmares of that combo every night
lol i wouldn’t blame him if he have woked up after the first air alpha maybe he could of escaped it ( im lying he was mostly likely died regardless 😂)
i hate shinso so much idk why that character is the way he is today
cause they made a dumbed down version of aizawa with better alpha recovery, easier damage and simpler mobility
as long as you have two brain cells to rub together you'll probably master him in like 5 games
(being generous)
idk it takes like a hour to learn him in training mode 💀
all u really need is alpha alpha and ur good to go
an hour?
what does he need practicing that takes an hour lol
and alpha beta is the combo i was thinking of
alpha alpha just does like 100+ damage and is mainly more annoying than actually worrying
yk what i agree but we both agree that he is one of if not the easiest character to learn in the game but not to say that this game is built around skill or anythinglol
Guys what's the most optimal combo that starts with an air melee?
I find myself landing air melees loads after these new movement changes
When chasing opponents with alpha
(I'm using accel btw)
On GP? Melee string
On HP? A single ground melee into ground Alpha slam
Well, either ground alpha slam or gamma, depends on what is levelled up
At both lvl 9 your gamma should do more
Thanks
Accel change anything as far as you know or nah?
accel would probably make the air melee into gamma true
I mean I've never been hit out of it either but I figure if ground melee isnt true then air melee probably isnt either
air melee > gamma 40% > melee > beta (gp) / air alpha (hp)
never landed it though lol just thought of it
Interesting
Thanks
Don't typically use beta in combos tbh
So ig it'll be a nice change
(If I can pull it off in-game)
i dont use it either
so i'll try landing that one right now
muscle memory made me alpha but its probably better than beta
overdrive makes it true'ish
beta version not true actually nvm
I was about to ask how that didn’t crack but lvl 1
anyway how much more damage is that than simply doing a full gamma charge I wonder
oh yeah forgot to check
air melee -> gamma 100% -> alpha = 210
air melee -> gamma 40% -> melee -> air alpha = 240
lvl 1 tunning less
air melee -> gamma 100% -> alpha = 280
air melee -> gamma 40% -> melee -> air alpha = 337
lvl 9 tunning less
worth it the better your build is probably
i also landed this one since i got enough height to it pretty good on hp
guys whats a good aizawa build i have festival
Embrittlement,
Quick revive. For the first costume
Electrification, fixer
Strong wind, crushing PU, ability manifest, will power, trance blow or kota finder for the second costume
Im usually the one that helps with combos and cosmetics but if you want to talk about a sepific tuning than I’ll tell someone (each person here socializes in one or two tunings)
Im just the embrittlement and trance blow guy
Can I be the High Speed Replenishment guy

(Get it)
Yes I get it
thx guys ❤️
why do so many people run embrittlement
whus it do
It lowers the opponents defense after you melee
Lowers the defense of an opponent after you melee them, this causes you to do more damage to them
I thought it was only 10%
Yeha mb
I was thinking with iron fist
I don’t use iron fist
iron fist is 5%
Wait what
So what's the point of using Iron fist over embrittlement
Embrittlement is just better in every way because it also makes your teammates do more damage to them
Damage up would mean against everyone and not just the embrittled opponent
I genuinely believe they're both a waste of a slot though
Red Hero has something leagues better
yellow villain is lowkey trolling
But you get a cooldown and you don’t get a cooldown for anyone with embrittlement
Back then they definitely weren’t
But it’s good for beginners (just don’t be brain dead with it)
Others can use trance blow as well
Acceleration
Electrification
Fixer
Etc
back then really isn't relevant
because as it stands a new player would get more value from most if not all the other options
and an experienced player 1000% would
Well I can’t really help new players out Alot
I mainly use embrittlement, trance blow, fixer, kota
Ofc I have a bunch of other builds
But the only thing I can recommend is if they are deciding combos embrittlement AND trance blow
Since Ik Alot of them
There isn’t
i see iron fist a bit more usable on ace matches
you cant melee against 3 stack teams that can get you killed alot of times
but with iron fist you only need to melee once making you stay mobile
yet still not worth the buff
btw what characters do you think synergises more with aizawa?
i've been thinking of playing a tourney but i dont know what comp i should go for
i know assault deku is a good one but i dont think i'll have a teammate for that
I mean if you’re doing a melee combo in either case you aren’t going to be that mobile
a 5% difference isn’t that worth it
Literally just use fixer instead
better in every way
kendo and aizawa good same with rapid deku
rapid deku can do a 2x melee loops and you can land entire gamma air alpha still
where as kendo just nukes hp bar with alphas into clap
thx
yeah I seriously don't understand this thing people have with embrittlement/iron fist
Compress, assault Endeavour, kendo, shinso, assault Deku, mt lady and strike bakugo.
There’s a team tod combo with Aizawa, assault Deku and strike Shoto
Imma see if I can it
It’s good for team comboing one person
Also for someone who doesn’t have monoma
Takes a while to get credits for him
But I do have fixer
It’s that embrittlement is something I use so much that I just melee by instinct sometimes
And other times when using gamma - alpha -alpha slam I just melee in case they get I-frames
ochaco as well
i think they have a tod together
lemme find a clip
this clip it’s a little old but it still works
Good combo
I hate that the stole the kill though
KOs should go to the person with the most dmg
Not the final hit
he did get the kill though
Im just saying in general
Also I’m pretty sure the down was by the car
look again
Sorry if this question is stupid to u guys but
I can't do that Aizawa combo that you grab them then melee then connect it to your alpha or gamma or beta
Its like after I do the alpha then melee, the opponent gets knocked down so it doesnt work
Or if it does work the opponent recovers easily
its not real on gp
It’s not true of gp and it’s not very reliable since they can roll out of it
aizaza
Yo that’s actually tuff
But I don’t think Aizawa would be in that kinda stuff though
Can I have a screenshot of a good tuning on Aizawa?
@frail lance thoughts on my getting back into Aizawa training ark?
Pretty good but make sure to try and catch their wake up next time
Like doing an aloha slam prior to them going somewhere
So that you can have general idea on where they are going
Also don’t jump to gamma, most of
The time they just come super close, also when not landing the alpha slam shockwave (red kiri) try to melee then gamma, so that they can get off of ragdoll state
But good job man
Can wait to see you in my lobbies
Ohhh ok ok bet tysm
yo anyone got a good combo that i can use?
Btw if you grab afo or monoma in young afo gamma with aizawa
You can alpha gamma into alpha
Then alpha slam into air melee
Have fun with this info aizawa mains
what 50% less knockdown does to a mf
.
.
Watch everything I post @timid steppe
Credit to everyone here like, me, somehowcool and cronxia also grap3
I did a meanie >:)
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still working on double alpha slams
I'm still only able to get one slam and one slap usually
nice bro this one still great
tbh i like it more its faster
works on shield too
not bad to learn that
Yeah that’s hella valid
Still good
Keep doing the good work man
@heavy barn
@heavy barn
This is what you’re going to need
for the aizawa squad
I haven't been taking any of my clips cause they feel so monotone
What's y'all kill record with aizawa for curiosity
Still going hard for the best aizawa after all
Like either 9 or 10 kos but that’s mainly because I like to support my teammates out a lot than play aggressively entirely 💔
On average I usually just get like 6 with a lot of dmg and bunch of assists
16 a war for kota got me 8 at the beginning of the game. traumatized.
lol I applaud you for that, I bet it was tough since plenty of people sure don’t back down for kota
https://youtu.be/FCQ8fWdk9bs It was two days before the momentum update so I don't count it but I still like it
There isn’t a method sadly
Yes because they can increase specific things
happens to me too