#Tomura Shigaraki
1 messages · Page 3 of 1
I’d love the run bakugo or endeavor but like I feel like you want their normal tunings given it’s hp attack power and A attack power both are probably really dangerous for red shig
Depends on how you like to play him, their regular Tunings are definitely helpful but their Special Tunings are good for heavily aggressive playstyles
Main antagonist unlocked
It’s so refreshing to just use red shiggy
I’m still learning yellow shiggy but ya this is nice lol
Been using shiggy since season 1 left him for a while because i was playing overhaul a lot but i wanted to ask how does the special action super jump work?
Just jump and use the Special Action in the air while looking up. With 2 Special charges he can do both in the air now
Oh neat
that's not a guide for the **super **jump at all lol. That's just basic how to use his Special Action.
Controls are specific to PC & keyboard vs controller. I do not know how to do it on controller.
For PC/Keyboard, for maximum height you need to kill all momentum EXCEPT for vertical, as it's carries all momentum across both axes (horizontal/vertical) and splits it evenly.
So the step by step for maximum height vertical is to stop moving, jump, look up, and as you press Special Action, press W / forward.
All that being said, now that he has two, this tech is nearly irrelevant.
I know that, I just didn't know it had an actual name to it lol
I was just giving basic because otherwise it comes off as confusing to people picking him up again after so long/for the first time to go into that much depth
Which yeah as you said is nearly irrelevant now anyway
Any good combos that are like a must know with red shigi
He's not much of a combo character and most of the few he has aren't true tbf, but if you can land melees on someone you can do melee 4 times (resetting animation between each) then go into gamma or Special.
That's the most simple combo that you're likely to pull off in an actual match the most if you're going for a combo.
Others you can do but aren't true, are ones like
•melee x4, gamma, Special
•beta, melees, alpha, gamma, Special
•beta, melees
•melee x4, alpha
Basically they all depend on using melee lol
But remember more than 5 melees is a knockdown so go for 4 at most before following up with whatever you choose to.
M1/2, 1, 1, alpha gamma is not true but the window for reaction is incredibly slim
also, if they have NO knockdown value prior to your grab, your special can combo out of it. But the odds of that are slim and unreliable. If you have 2 in the bank, worth throwing it out. If you don't, save it.
Indeedy
If you use beta always gamma cancel if you have a charge so you're not stuck vulnerable in the animation.
If you jump beta and press gamma just as you hit the ground you can cancel the beta from coming out entirely which not only throws people off but can just be good to aid in escape or traversal without giving away your position.
If you have aim assist turned on its better to turn it off with him as he's a character where you need to aim where the enemy is heading, not where they are.
Though it's not mandatory to do that, just makes it a little better.
Never stand still when throwing down alphas, move and jump around the battlefield as you do to make yourself harder to hit as your alphas are very obvious and can make people spot you very quickly.
You can also jump alpha left and right before quickly aiming back at the enemy as you hit the ground, this makes your bakflip work as a dodge move as well as an attack.
If you try to lockdown a building make sure your beta at the very least is high enough levelled and don't try to keep the place locked down if a notably bigger team of indoor dominant characters comes along (i.e - Tech Shoto, Overhaul, and AFO)
Know when to relocate.
If out in the open fight along the edges of battle, don't get caught in the middle of the crossfire if you can help it, repositioning constantly and only really dipping in to apply pressure on people with a beta then backing out to the edges again. (That's if there's like a lot of people in one area)
And obviously the general movement tech which is using air specials to get around, paired with alpha backflip for that little bit of extra height also goes well but takes some practice to get the hang of due to specific camera movement.
Using air special in combat is also useful to either avoid the attacks of other grounded characters or if you predict your enemy landing it on someone as they try to take to the air/air stall.
You can also catch their wakeup if they get knocked down but again, that takes some prediction.
support shiggy tuning if yalls dont know about it. very consistent
end of game might look like this after
Divine Protection is a little more ideal with Quasi-Permeation alongside it, unless you don't box spwn right off the bat and instead go for boxes as they land throughout the match, in which case just Divine Protection is fine.
W build 👍
U got teamates they should have a shield skill of a sort
Just tell them your support shiggy
Quasi kind of nasty due to can only be used once
That's heavily dependent on having teammates that care ngl lol
But with friends that could work
And true tbf
And they can just stand on top of box and still loot for free after you unlock box
That's what I do 👁️ 👁️
Pple got to learn it a team game eventually
Diabolical lol
Unfortunately many won't.
Even now some top players still don't care about their team and play like they're the only one that matters at all.
They gonna learn when they can't kill an enemy 😈
Real tho
It's solid tho btw I stream daily if you tryna see live gameplay of it
And there youthbe video on it
I'm usually not able to catch streams but I don't deny a Support build seems good like that.
And for him opening the boxes to get more levels quickly is always a boon.
Theres a better costume but I got the free basic one if you have the better one you can get alot of levels for sure
The big bag is priority 1 then get civilians
If you have a crashout momo in team ask them for bag instead
Then you switch to a diffrent build
A crashout Momo lol
Can't do peak movement on console
Doing dumb
2 specials is so handy tho, and that extra 50 hp is nice to have
Why not?
Well firstly I enjoy not wreaking my fingers
And even if I cranked up the sensitivity to the max
I won't be able to do this
Huh
I don't have an issue with it, I only did for a while due to input lag on my old controller.
Though on Chaos City specifically I can't do peak movement without the game blowing up because it's poorly optimised.
That being said not wanting to wreak your fingers is entirely valid lmao
is gamma specia/melee true when they are againts wall?
THIS SHI SO FIRE
Can u do it on pc with controller?
I don't see why you wouldn't be able to
Ngl the funniest thing here is watching whatever happened to my Dabi in the second clip
But still combo go brr!
Bro that one shigi must’ve thought you spared him
Yeah Idky I was slow at reacting there
I was just like "Oh, a Shiggy.... OH, A SHIGGY!"
Friends!
You can do it on any platform with controller, you just have to play on high sensitivity
Oh no you can 100% do this on controller, I play with 400 horizontal sens and 300 vertical sens and do it easily
, just takes a lot of getting used to, both the movement and aiming with high sens
Gamma --> Melee1 is true against a wall
Gamma --> Special is only true sometimes and even then it's if they don't mash air tech
Oh thank God I don't need to feel like an idiot for having 400
mine is actually more like 450 but that's just preference really, 400 is more than enough
Yeah my console would die if I tried to bump it up more.
Luckily I have no reason to
Ilda new skillset is looking crazy
Everything that my hands touch shall be destroyed!
Me neither tbh
When I do it's like 1 every 4 matches and they don't even make it to final circle
I hate autocorrect
But question does anyone know strike shiggy numbers for his sa defense drop rate?
Drop rate? Sorry I don't get what you mean
How much defense does it reduce
Isn't it 20%?
Actually I haven't tested myself yet but does landing both Specials stack the reduction amount or nah?
no, but it stacks with other people's embrittlement effects
so if two shiggies land it separately, or if someone has embrittlement tuning melee + your special, it stacks
I see
Unfortunate for whoever winds up the victim in that scenario
I usually like labbing things for myself, but I guess it's easier to just ask here sometimes.
I've been hopping into Training a lot but I just kept forgetting to check for any stacking effects of Defense Down since receiving the additional Special charge, so at least that checks one thing off the list now.
Knowing it does stack with a second party though is definitely something I'd have to bear in mind if I get paired up with someone running Embrittlement.
20%
So an attack that does 100 damage, will do 120 damage to the one who has been attacked with Special Action beforehand
same goes for Embrittlement
Omg I was right with something mathematical for once
Does Strike Shigaraki have super armor on his Gamma? I've heard it does actually
Yes it does
Yes
It’s a good thing unless there’s 100 ppl shooting at you whilst you’re doing it
Yeah but it can still be interrupted by other attacks sometimes.
For example he can't gamma against Strike Dabi's beta, and three shots from a Tech Shoto alpha will trip you out of gamma.
However while in the dash you are immune to getting frozen by Strike Shoto gamma and can negate getting stunned by either Denki gamma, even if his Special is active.
He can also armour through Overhaul gamma. It's just about working out which attacks will interrupt his armour and what won't.
any move that forces knockdown interrupts it
Because Shiggy is just better
🔪 
lol is there anyway to make shiggy into an anti sisterly demon? esp with the cyper punk costumes?
i like using red but trying to learn yellow so want a tuning tht works for both
Sisterly is always going to be awful for anyone to deal with.
I don't think there's really any "anti-sisterly" build.
Most tuning works for both really tho, just go for what you think would work for you.
Overhaul Gamma doesn't force knockdown, I'm pretty sure a Kiri with special action would walk straight through it
Okay now I want to see a Hardened Kiri literally just walk casually through an Overhaul gamma hehe
He gets knockdown after 2 gammas
dang thing needs to be nerfed lol but thanks for the info!
@dark stump does the gamma cancel into melee work with red shiggy?
i just saw a video of that
You have to hit it at the very edge of their character model.
It's easier to do with lag, but if you don't play on a laggy system and have good internet then it's actually impossible to do intentionally. I've tested multiple times in training mode even rn on PC and haven't gotten that to work that way once. Meanwhile when I go on my PS4 Slim I'm able to get it cuz Red Shiggy Beta makes the console lag a bit.
It's hard to do intentionally, and I never do it intentionally. Maybe console players can do it cuz their systems are laggier, but on PC it just happens and I adapt and capitalize off the situation cuz of how many times I encountered it.
Nerd
hush
:((
I've learnt how to do it often just from playing on Chaos City lol
The only good thing that comes from the lag
oh okay thank you for clarifying
I wonder why assault shiggy is the only assault without wn armored move🤔
Doesn't need it
Buff shiggy special. The 20% increase dmg is applied like how armor is applied, so it's more like 16%
Same with his special tuning- 20% instead 25%
Actually I think it's even less
I mean they buffed the actual damage of the Special so they did something there.
But because it's a Special the status percentage buff would apply to Assault too who really doesn't need that kind of buff.
😦
Gamma tick or throw isn't effective by gamma* tuning either.
So many mulit moves arnt it's kinda sad. Beamers stay winning
Isn't gamma affected by general hp damage tuning though? just not gamma damage tuning specifically?
If only I had Present Mic for his tuning
Do you not have Endeavor?
What combos can I do with yellow shaggy and what should I lvl up first
Gamma beta gamma beta double melee then alpha/special action
Isn,t second beta hard knockdown?
Yep
I thought u you were throwing the rock at them not the ground
You are throwing the rock at them
Video was a bad example cos I missed one of em LOL
But the combo works and there’s no hard knockdown from it (the betas)
Make strike shigaraki's alpha travel on air
As cool as it is it's never really been worth doing that in a real match just because of how easily you can get shot out the sky. He moves at Nejire speed like that 😔
Sometimes it does, what they should do is make it actively be able to hit people when that happens since it's just a visual bug rn
That would be complicated to implement
There's a bug with his beta
Sometimes the visual effect wouldn't be there and you'll still take damage
Definitely not for flying like that it'll be best for combos
lf red shiggy builds
I use the awakened heat
With wall runner and kota finder
Thanks for the response ❤️
Would highly recommend against using kota finder with lvl 111 shiggy
Me personally I’d actually put shinsos tuning on it if you have it
Free melee chain into alpha gamma combo
Only problem is I’m not sure if it works like his sa or his gamma
If gamma then it’s only useful if you can do a massive chunk of dmg in one go
god i love shigarakis special action since the buff
strike shggy feels so insanely good now
☕
Finally I can use his knight costume
i need a skin for him so bad
I highly recommend Kota finder, conversely. I have seen consistent success with it in Ace lobbies, and I run Wallrunner + Kota the same as the recommendation above Nobody plays it anymore, and if you tell your team in lobby you have it, you can almost always get Kota for free. Shiggy is such a late game scaler that it's really useful to get that headstart.
and in games where it isn't relevant, oh well. Red tunings are nearly all bad anyways (since most of them are just better for their regular damage+ stuff for shiggy.)
Kota finder is mid
Kota Finder is fine for some people but I wouldn't personally recommend it unless someone is okay with trying to fight as early game Shiggy and possibly separate from the team.
Even if one person has luck not running into other Kota Finder users, someone else might have a different experience. I often find people fighting for him in my lobbies
What red would you recommend for that slot?
There's no a lot of good red slots for him but maybe PU intensified since the damage that can do in a final circle is devastating. Though again that's only really ideal if you use Plus Chaos aggressively, not to escape.
I'd just say try out what you think would be suit you best
Honestly I feel PU intensified and turbo really compliment one another
Especially for the awakened heat
1st one ig i wouldnt want to run either for special tunes
i perfer wallrunner kota finder sisterly or aizawa
I mean both are good
But I prefer the Special Tunes of the Heat Disguise Coat because of Wall Runner personally
Is Shinso's tuning worth using on strike shiggy?
Ehhh, rather situational tbh
It doesn't stun enemies like Shinso's Special Action it just slows them down like his gamma, but people with mobility can still easily escape.
Besides most of the guardbreaks Shiggy is likely to obtain are from his alphas from a distance, so people would definitely be able to flee before you can even close the distance a lot of the time.
You may get lucky every now and then of course but that kind of Tuning is better on melee characters I think, since they'll always be well in-range to those they guard break.
Still it's not an awful tuning
Gonna test it on Denki
Gamma, alpha, melee then just beam them with alpha
It does have a few frames of stun on startup
is it true that shigaraki alpha wont knock people out of shinso's special action
my friend just told me thats the case, if so kind of insane
im just thinking about having your shinso command a target to walk into stacked shigaraki alphas 😭
Yep
such crumchy damage, god i love this character
"Crumchy damage" is my new favorite term hehe
I think it’ll just knock them over
Like how if they take storm tick they wake up
Wait so people can't be walked into storm?
Huh, I swear I've seen clips of people making characters go out into storm
Yeah but it wears off when they take damage
Fair enough
I've not been hit by the Special yet to know how storm affects it
I love Strike Shigaraki because you can 3rd party if you have a Level 9 Beta
It's just Sorta Luck Base if you get a Nejire, because you gotta hope that Nejire Died early or it's just very bad for you
He's the most comfortable playing ranked because you can catch people unexpectedly
You can 3rd party with beta and alphas alike yeah, and I love how hard he can be to keep track of because of it.
He's very easy to reposition with and can keep pressuring people without them having eyes on you for very long if at all.
He's just one of those characters where you see his attacks going wild but rarely see him until he's gamma'ing you in the face pff
Yeah, that's the thing i like
You don't have to aim often, just press The button without any consequences, if they hit you, they're bound to be attacked too, it's like a Mini-Boss when you face against a Strike Shigaraki, the difficulty relies on getting close to him, because that's the most difficult part without getting hit.
You can stay your distance from the Beta, but Alpha and Gamma is gonna come to you soon
But hey, atleast the Gamma is predictable
Exactly
Ngl sometimes I find it funny with beta though, how much damage you can get on people as if they're just standing in the pool and not even trying to get out of the radius pff
Yeahh
It also gets more funny where, you just hear multiple guard breaks because you Beta'd One Area where people was fighting
I've noticed that Chaos City is the best map for Shigaraki
Since it has alot of Tight Spots
Chaos City is good but far too laggy 😔
I'd enjoy it a lot more if I didn't drop to -60fps everytime there was another Strike Shiggy or Momo present in the lobby
Yeahh, it's annoying how it lag spikes so randomly
I love the map concept
Just very laggy
Yeah I hate fighting in the underground facility early game though
It's just death lol
I'd say that's good
Cool
The only thing I’m not sold on is PU intensified
The issue is tho
Not many good options there
Yeah red slots are just kinda "slap something there and hope for something better to be added" lol
That really sucks lol
i feel like assault shiggy is a little weak compared to strike shiggy
His strength is in his combos more than his individual attacks
Yeah lol
Honestly the only downside I see with Strike Shigaraki if you don't consider the flying type
His Glitch Grab, it sorta just, makes your opponent stuck in your hand, and then you have about 3-4 seconds before the opponent breaks free from the glitch, maybe it can be good to reposition the opponent into a Beta, Melee attack into SA, it's just a bit weird and messes up my flow
Yeah it needs to be fixed
It doesn't need to be fixed, you just get to adopt a new buddy! :D
Loll-
Yeah fr
(In Shigi’s voice)
“You’re my friend now. We’re having soft tacos later!”
👍
i need it to be incorporated as an actual ability and you get to throw them at an enemy for like 100 damage
Lmao yes!
omg fun little ranked experience yesterday. i was strike shigaraki and there was a tech dabi that landed right next to me and a box. we both went for the box and tried hitting each other but realized we are like the worst early game fighters so we locked eyes for a second, emoted hello, and went separate ways lmao.
Speaking of throwing them at an enemy
Once I managed to grab someone then throw them at an approaching Strike Dabi so his beta locked onto them, not me.
10/10 meat shield
Also that's adorable hehe
Mutual understanding that you're both there to suffer :')
LOL
i love comboing strike shiggy gamma with stuff
my friend got his pov of this crazy combo we did of an AFO, lemme find the video
nvm i have it favorited lol
Haven't tested it on shiggy
feel like it probably turns some of his tech chases into true combos
given the slowing effect
I'll be testing it in ~300 more tickets
I'll test when I hop online.
I don't really have any interest for the tuning personally even if does allow some of the tech to become true, it's still very situational. But if it works it'll at least be a red tuning that doesn't suck.
Yh but it ruins combos
You can’t melee chain they’ll just get knockdown by the first one
Yellow shigi would probably love it
Red idk
I use beta more or less for intimidation
Or just to finish
That would be nice
That’s the one issue a good red special tuning for him
That does seem kinda interesting tho
Can awakened heat work for yellow also?
I imagine wall runner plus all the A and B attack power is probably just as good on yellow
Yeah I see a lot of Assaults use that one
It probably doesn’t even really change much
Like everything red wants assault wants
Tbh yeah
There's no build that's great on one but trash on the other
apparently one that is coming will give you a damage boost if you melee someone. that one wont be too bad i think
at least better than what we have
It’s like the build is literally perfect if we had a decent red slot
Yeah definitely
You could run triple of two moves on it
So you could do triple beta and triple gamma
That’d be best for him
I run triple alpha and triple gamma cuz I go strike Shigi
Triple gamma damage?
Cuz that doesn't do anything for Strike
how do i play yellow shigaraki
he has gnarly combos, do you know his BnB?
BETA GAMMA BETA GAMMA right
yeah that one is really strong. does a tonnnnn of damage. his beta alone does a ton, its usually the first i max.
what tuning do you run
i unfortunately dont have a pur on him so i havent bothered 😭
for the time being tho ill probably make a build with just aizawas tuning on, since that bugs out at lvl 1 and lasts the whole game.
they gave out the one for expert last season
yeah i barely played last season. i usually run kendo and before she got that last second buff i wasnt really having a great time. she was pretty mid
I mean I feel like something like this
I built this for red shig
But like nothing is saying it won’t work for yellow as well
Wall runner may not be as valuable on yellow as red but preserving gamma usage makes wall runner good imo
thats actually smart i never thought of that
unfortunately i dont have that skin
Yeah it’s the same theory with red kiri and wall runner
Preserve your mobility
For basically free
I think the long coat heat is also decent
Bad enough to hack 🤷
Anyone who plays assault shigaraki, any advice you guys could give me? I still don't own him, but I'm making it my mission to get good with every assault character, so I could use a headstart and get practise in training until I DO get him. I'm also writing a guide for assault characters, so, especially since I have no way of giving advice on my own, the more detailed, the better
Any input is appreciated!
Anyone know if I'm allowed to share Shiggy art here?
Since there's no dedicated art channel and it's still related to the character?
I mean I'm pretty sure you can
I'll take it down if it ain't allowed for whatever reason, but I spent all night drawing my mhur Shiggy and I'm pretty proud of it (for now anyway)
Also yes the background and flamey decay effects are supposed to be pixilated to make the character stand out more.
Anyone test trance blow on red shig?
I was going to but haven't had a chance. Haven't even played today
Just asking cuz I faced a red shig online using it
I'll test it in ~25 more rolls when I pity Shinso Lol
Birthday boy win
goat
How to use him I just got his quirk skill set and my first game with him I only had 1,104
Yellow shiggy is extremely combo based
He does a lot less damage then red but can theoretically do more in a vacuum if you utilize his stuns and combo potential
Tell me a combo
your bread and butter combo is gamma beta gamma beta
gamma keeps them in place so you can land a direct hit on beta
in game example of what it looks like
fire.
he kind of just lets you do whatever you want as a combo @umbral stream you can do stuff like this in addition to what jacklyn posted. Hold Gamma into beta/collapse hand usually only works on HP. you can also get an alpha or another gamma on them if they get hit by hold gamma and are on HP but it's far less consistent compared to beta or collapse hand
This looks interesting
Would probably use Shinso with this build
WIP
Kota finder is interesting
Ok thx for tips
Average Chaos City buginess
Love catching them off guard
Was testing in training mode using 2 rapid cards, gamma into special action seems like its a true combo
Still depends on how Shiggy throws the opponent though
It's pretty consistent
@hot moss I figured you’d like this
YES
Even better than it was against the brick hehe
Iida being called Run em down is perfect
Hot
What
hi
Wha
All that damage for absolutely nothing
I love when Twice does his free gamma alpha combo against me
It's so dumb
why did they even decide to shadow buff his gamma
everyone was already so annoyed with twice lmao
When did it get shadow buff?
pretty sure it was just this or last season where it just auto tracks to you regardless of where youre positioned
so buns, no one wanted this lmao
Once he gets nerfed ppl are gonna go to the next one button character
Yeah, nobody can say they play twice for any reason besides the combos lbr
Remembering the time a Twice did some bs combo on me that killed me from half shield and full hp as I was stuck against a wall, then felt the absolute need to teabag me after like it was some victory to be that sad.
I'm not sure what he even did exactly but it was like his usual combo x10 or something.
Hot Take: I think that rapids shouldn't be able to do 250 dmg in a combo
Unless they're using embrittlement or strike cards which most of them don't
Ochaco being the best example
Iida also
They already have the movement to disengage from fights and most of the characters can't chase them
Yeah Rapids in general should be the weakest role class in terms of damage output because of how they are. Instead some do more damage than most Strikes do
Ochaco does stupid damage
Her beta throw can keep staggering you until you're guard broken
Combos with her gamma is too much
She needs a hard knockdown nerf to her beta
Maybe whenever her new set comes she'll be hit with the nerf hammer. But then Strike Denki didn't so who knows
Rapids actually mean rush down and not just movement based in this game unfortunately
Rapid means you hp is gone and they will rapidly harass you
All rapids follow that theme all having insane damage from combos / attacks that lead into damage, very terrible role design with how much mobility they have
Yeah fr
Stay strong strike shiggies i believe in all of us
Of course
☕
I want to be like this guy
https://youtu.be/dwgD0FUay0k?si=8COG6bm52Cfp7KdR
On my alt until my main account gets unbanned.
yeah he's really good
Eh
i,m trying to find a way to do all that on console and yellow shiggy currently
KBM naturally has the advantage in that regard
Only so much can be done with controller
Im about to play mouse on console again
レベル9から楽しいよねぇ
https://youtu.be/LBZ3agNSO7o?si=qzx7Qu0cp24P1QoG
使って欲しい&解説して欲しいキャラがいたらコメント下さい!
最高ダメージ:15000 平均ダメージ:S8 5600
よく使うキャラ:爆豪/梅雨/デク/AFO/相澤/轟/トガなど
🔲スキルタウンにてヒロアカUR...
Nicccee
Seeing Shiggy videos makes me a happy coffee bean
Outlined shigi crab form
Shiggy crab!
I got it while playing remote play on the xbox app
MY GRAB
PHASED THOUGH SOMEONE
SOMEONE GOT GLITCHED ONTO MY HAND
SOMEONE WALKED OUT OF MY GRAB
WTF IS THIS CHARACTER
Explain…
Bro I got to know if this is shigi bro
Welcome to Strike Shiggy Gamma, one of the most inconsistent hitboxes in the game
It’s not just a hitbox it’s buggy in general
I had someone in my hand
You mean they were taking the health damage and walked out in the middle of it?
Or your grab just failed to grab
No
They were stuck
On my hand
oh you were carrying them
Inactionable but stuck until I did it again
Yes
And I’ve literally hit people with the grab but it doesn’t grab
Like
???
Yeah that happens sometimes, it happens more often if you have lag
I know brazilian players have it happen like 60% of the time
Since you play switch you naturally have the most lag, which is probably why it would happen more to you
Also question
How are some people doing the grab into sa combo?
Is it a gamma level issue?
You have to hold forward while doing the grab
Correction, you have to hold forward during and after the throw
It doesn't work if they're mashing jump tho, if they mash jump they will air recover and you can't get the combo cuz they have invincibility frames
But if they don't do that then it'll usually hit, like 80% of the time
sadly, my grab has to do 8000 spins before it grabs someone so it’s kinda hard to do
Final question
btw if you're testing it in training mode it doesn't usually work for some reason, in any other mode it works like a charm
Pray
Doesn’t give me much confidence knowing the number one player is telling me this
It is highly affected by lag, since I play on PC and have good internet it usually works for me
usually
as I said it's one of the most inconsistent hitboxes in the game
it sucks cuz Gamma is such a fundamental part of Strike Shiggy, but players in south america and other places without good internet can't use it cuz it bugs 80% of the time even on PC
I live in SA
I have decent internet but it's not good enough
ohhh
your connection to your target also matters
I said that cuz I had Brazilian players tell me that his Gamma bugs 90% of the time
if they're far enough away from you that it just adds a ton of delay between you two then it'll probably fail like if one of you were lagging
Yeah laggy players break out of Strike Shiggy Gamma a lot
honestly the game needs more regions since the majority of NA-SA connection has a ton of delay
i'm sure there's similar issues in EU where that's sizable distances between players who are both on EU servers despite being really far from each other
He was 55 hp btw…
💔
Almost soloed 3 people
Also, I don’t know if this is a good thing but I’m like jumping 90% of the time whenever I use beta and alpha to stay in motion
Mostly because I saw someone make strike shiggy into a rapid Shiggy
Other than being inside a building (because this won’t work forever) how do you guys deal with flying characters?
Nejire, rapidgo, hawks etc
(I can't say for Assault) because I've never played them)
For all flying characters, wait until they get down from the Sky, and then Strike, be aggressive as possible to them once they're on the ground.
Nejire, there's really nothing you can do other then the first strategy, except since she stays in the air longer then any other character, you're best bet is to dodge her attacks and wait until your teammates fight her so she's on the ground, Solo, you basically can't fight her until she gets on the ground, and that's easier said then done.
is the easiest to deal with.
is more medium.
is the hardest.
Also more advice for Shigaraki, I suggest when you use Beta or Alpha, after you do that, make sure you place the decay, and then quickly do Gamma, you can cancel it into more movement or so.
If you think you can Special Action to her, that leaves you wide open tbh
Oh btw, I suggest that you level up your Beta first before anything
For me, it's the most comfortable for me, since it covers the place around you, and it helps more
your* 🥹
Neon.
Look I HAVE to man
I'm not gonna take this Abuse
ABUSE??
Lol- I'm joking
When Gamma is maxed it, somehow it does so much damage
Should do more damage
my favorite part about playing strike shigaraki is watching people panic roll as you gamma at them
Does embrittlement stack with shiggy sa?
Yes
Then there's the ppl who wait and dodge it everytime
dark souls players
Atleast it's easier when you use Beta and then Gamma
A little tech with yellow shiggy,depending on the angle of slam gamma u can Melle and reset them
I've wanted to see what Strike Shigaraki's face looked like when he was doing Gamma.
Uhm. 
Anyone gotten around to testing trance blow on red shiggy?
Or is kota finder or plus ultra power intensified better for the hero red special tunning?
bro just blew up the kitchen trying to cook
I had a few assault shiggy/strike Dabi teams that absolutely murdered me last night. Does your tune work for both?
Me when they jump after my grab so I can’t hit them with his special action
What can I do after gamma if I think they’re gonna jump?
(Strike shiggy obviously)
Just wait lol
After gamma let em quick recover then jump and catch their wake-up with Special instead of instantly doing it after the gamma throw.
Takes some prediction on knowing which direction the enemy will move upon recovery though
Do a neutral jump into special action
Catches their wake-up most of the time
Yeah
My teammates had no faith in me
But I clutched this match on my own
Yeahh, Strike Shigaraki is the only characters you could confidentially say that he could potentially 1v3 people if there's no Nejire
using your special action to avoid the all might alpha shots from above is so smart
youre really good at the game
…sigh…
This happens quite a bit
Just mash melee when you land a gamma in case that happens
You give me too much credit
When that happens, for me, press Spam Melee, the Hitbox is still there for you to hit
teammates left so early, still managed to win solo with 10 kos
This quirk skill set?
yep!
i love both of his sets, but if im solo im doing assault because im more confident with him by myself lmao
Can I get a combo with quirk skull set
It’s annoying how easily people can roll the grab
I get it from a game perspective, but how is someone rushing at you with their hand at the ground miss a grab when you’re rolling
Also, the tiniest bit of geometry can mess up your alphas for no reason
Shmack
Nothing amazing but it's always satisfying slapping Rapids
literally me when someone looks at me funny
it sucks how the made this a melee tuning skill. Now i don't feel special using my sa anymore 😭
Alr I need to know what skin you run please
And also I know to always go gamma first
also sucks how long it lasts for people with it maxxed out. its soooo much shorter for shiggy. they should buff the duration by like 3 seconds
Which is why you should wait till their Taking Damage from your Alpha or Beta, it's easier to do so, rather then just doing Gamma
I always start fights with beta and alpha is “easy” to dodge
i only use gamma close range anyways (aka 90% of the time because i fight like a rabid dog with him)
Fair enough
Hitting a shiggy grab is the second best feeling attack outside hitting an ibara grab
I can’t pass up on that dopamine hit
True, true, it really is
Also is there any other shiggy combos other than the gamma into sa or the melee, melee sa?
Double melee x2 into alpha gamma
It's not true
But it can work
“It’s not true”
Annnnnnd I’m uninterested
I mean even though it's untrue the window of evasion is very slim.
At high enough levels he can ToD with it if you beta at the very start.
It's just better to try and pull off in a 1v1, not when there's multiple people around
Beta, gamma whiff, melee 1, melee 1, alpha, gamma, SA
Is probably his most complicated combo due to the difficulties of intentional whiffing. (When gamma doesn't connect properly but the enemy still staggers)
Again, not a true combo, but still satisfying if it can be pulled off.
i,m using the yellow shiggy skin
or what i like to call it the pis shiggy suit
ye i don,t remeber the name but it's the league of villians yellow suit one
yeah not to flex but i can hit the alpha alpha alpha alpha combo
Dang! Goated fr
☕
is there anyway to cancel any of strike shiggy's moves?
Not in a literal sense.
You can cancel both alpha and beta into his gamma though, but it'd still use up the ability charges.
i know some times you could cancel beta into gamma, without using the beta up but it may have been a bug
Likely a bug, everytime I do it, even without having the beta come out at all it still makes it go on cookdown
Cookdown... yep lol
very satisfying
also had this crazy game today on strike shigaraki, had to work HARD since almost every team had rapid togas and rapid bakugos lol
Great job!
I like when they don't recover after gamma
it makes no sense, how it's easier to escape shiggy's gamma then strike dabis hug 💀. Like 3/4 of the characters can easily jump or fly over it and the rest can easily just roll out of it and sometimes the gamma don't even work even when it hits
also a little bit of damage reduction would be appreciated when you connect with the gamma , so your not just a sitting duck
I think it has armor though
When the gamma drops I've been doing, melee 1, melee 1, melee 1, 2, SA
That's not a bad combo to do
Good if you don't have a second gamma charge at your disposal
yh but abilities without knockback like alphas and stuff you still take the same damage
right? Cause i tested in training and it didn't look like he had any damage reduction for his gamma
Training barely works tbh
A lot of things don't function as intended there.
But tbf I'm not sure. I don't see why you would take the same damage, but some alphas hit so hard that it'd seem like a lot regardless
Armor only makes it so a move that would guard break doesn't do any damage to hp with that attack, otherwise you still take full damage
Trance blow shigi???
Huh, fair enough. That's not something I've actually looked into myself
Anyone know how you can fight against flying characters especially : Rapid Bakugo, Nejire and Ochacho because they are the only characters who stay in the air longest and kill you in the air and you can legit do absolutely nothing because they never come to the ground or never come close to you
That's the thing
Most of the time you don't
A smart player would keep their distance, approach then disengage, when in at a disadvantage
Not much you can do about characters that can literally stay off the ground for a period of time
Ochaco and Rapid Bakugo being the most annoying for strike shigaraki
But if it’s a small circle and pretty open fielded , it’s quite hard to not get hit
Also rapid bakugo is just like the perfect counter. His whole kit lets him off the ground , he has probably the most air time and the one time he does move to the ground he uses gamma which is a frickin bomb and your not supposed to get close to him when he does that
Rapid Bakugo:
With a lot of practice keeping tabs on their (admittedly very predictable) movement you can bait them into using gamma which you can grab them out of before the explosion.
It takes acute timing but that's the best chance you have against one with good cooldown management. That being said he definitely can't stay in the air the longest, though the time grounded is minimal.
Best you can do is gradually chip away at him when you know you have the chance and otherwise focus primarily on evasion. Yes his gamma can be rolled.
You know he has 3 betas, 2 gammas, and 2 Specials, so keep note of how many charges he uses up before he's left with only his alphas.
He can use air alpha to move around too but he's a lot more likely to get hit by you anyway if that's all he's got left. If he's focusing on hitting you with em he won't be able to focus so much on using them to dodge you.
In close quarters you may also be able to land a lucky air Special on him before he takes to the sky once again, or even reach him during his beta if you're quick and don't mind the damage trade.
Nejire:
She's much more manageable than she used to be but is still a direct counter so still very annoying.
In a final circle against her honestly you're better off trying to win via heal-off in the storm.
However if you can bait her into a building it of course does make things easier for you. She can't fly so high so can be slapped down more easily and you'd have more chance of landing grabs on her than you would in the open.
One thing I try to do is time my alphas more precisely with her jumps. When I know she's on cooldown with beta and Special and is relying on her regular high jump to avoid touching the ground for a little I'll only throw alphas directly as she lands, not before, that makes it harder for her to know which way to jump to avoid taking any damage.
I've only started doing this recently tbh but it works. Her floatiness makes her very easy to predict the landing of and it's better than spamming alphas since she is a character that unfortunately can "just jump". Make it so that no matter how much she jumps around, every landing will be amongst a sea of decay.
Like Rapidgo, you kinda have to whittle her health down bit by bit. But she is always going to be tricky unless she's a new player.
Ochaco:
Funnily she is one of the easier Rapids for me to deal with.
Yes her mobility is very strong, arguably better than both Froppys and Iidas with how far she can launch herself with her Special active.
However in the final circle, she's way less of a threat I find.
She can't launch herself really anywhere that won't risk her taking storm damage most of the time and her gamma is easily rollable.
and that's her biggest concern tbh
If you get caught in the gamma her combos are devastating but avoiding it isn't hard and if you can do that she's more limited on options.
You can air special over her when she betas if you're quick enough and you can beta lunge into gamma afterward to gain distance from the spin, if she's ground level she'll take a lot of beta and alpha damage.
Some Ochacos do the beta in the air and throw the car intermittently which is smarter on her part, but again dodging the cars isn't particularly hard with the power of spam rolling lmao
Neither is dodging her alphas, which in the very final circle she's more likely to use offensively than for traversal and you can see when she aims in to do so.
And of course if she's close enough and you roll her gamma that does leave her very open to either a grab or getting smacked out of the air since the animation leaves her vulnerable.
Ochaco is honestly a pretty easy character to read most of the time.
You know the gamma is the biggest problem that they will try to land as much as possible to do their combos, and if they alpha towards you they're immediately going to go into the beta spin so as soon as they approach get ready to gamma or air Special.
And as always if you can get her in a building and still avoid her gamma, she's a lot easier to fight. Only issue is getting hit by her beta is more likely.
So for her I work around doorways a lot.
Basically dipping in and out of the building whenever she goes into beta to lower the chance of being hit by the spin or the car throw, then going back in afterwards, usually with a surprise gamma because they don't know I was casually waiting out there.
I know she can spin out of the buildings, she's not blocked in by anything but they kinda just never do that and I'm not sure why.
I find that rolling her gamma is more difficult now
I used to always dodge it in earlier season
I think they could've made it activate a little quicker like a shadowbuff or it's a lag thing, but I do see what you mean
Thankyou for taking the time to create detailed solutions 😭🙏🙏, i appreciate it a lot
You're welcome!
So sorry for the pings though 😅
no no its fine
i agree
weird hitbox as well, i roll out of the circle but it still hits me,
That's usually related to lag. Most AOE moves are like that, it can make the hitbox seem worse than it actually is
do you also know how to counter Cementoss and Aizawa? 😭
Cause with aziawa his alpha beats shiggy gamma
and he has erasure
and embrittlement 💀
and cementoss is such a pain with his alphas
doing his parkour
and he has quick cooldowns + lots of alphas
Aizawa is probably his worst mu
You can't counter Aizawa and Cementoss has way too many pillars that he can pile up quicker than you can collapse down.
They're just those characters unfortunately.
Doesn't mean you can't win, I find Aizawa easier than Cementoss to deal with, but there's little you can do most of the time
i think you just gotta try avoid his alphas as best as possible, cause thats the main problem with me
cementoss survivability is insane
i cant fight him fair on any character.
feels like every character is a direct counter 😭
i'll just add these 2 to the list along with rapid bakugo, nejire and ochaco
we should make strike shigaraki more lore accurate and have his alphas insta destroy cementoss structures 🤑
🤣
Nah, only Nejire.
Over time you learn how to work around most of his counters
but for aizawa, the play is just to wait until he's on alpha cooldown or try dodge them as best as possible
Pretty much though his alpha basically has no cooldown
if he doesn't have alpha it should be easier to fight
oh yh he's a tech smh 😭
hes so scary asw
aizawa is another character i struggle with on most characters. he is absurdly strong in 1v1s
just when i thought i escaped him
he comes out of noweher
and i get hit with cement
especially with his easy sisterly embrittlement procc
I'll never understand why Cementoss is even in the game.
He's seen nothing but buffs that he never even needed
cringe tuning
yeah. its buns
Yh
Its just that no one plays him
who even likes him as a character bro 😭💔
if people actually play him they'll realise how op he is
but also why does he have so many alphas
and such little cooldown asw
such a sweaty character
and he ticks all the boxes
low cooldowns, good damage, good combos, good movement, insta res, good hp
i doubt he'll ever be nerfed for this reason
similar to how not enough people talk about how op present mic is
but when someone does play him its just annoying for the rest
yh another underplayed character
Alot of ppl don't have present mic
Best character in the game imo
fair
and the disorientation sound effect is actually very disorienatting 😂
2 alphas with 2 just insta guard breaks
balanced
with a super forgiving hitbox and absurd range
I've been looking at outfits and this looked interesting to me
Was just looking for a costume than can do the most damage
How many crystals do you get in a battle event?
I wanna buy the limited tickets bundle but I wanna manage my crystals for next season
7000 I think
You can only buy the 3k and 2k crystals once
You can buy the 1k crystals twice
3+2+1+1 = 7
That's the mission event
Ah
The one where the rewards are in your missions menu I see what you mean, yeah idk those myself either sorry 😔
No worries man
should be pretty close to it
i think it was 6500 you get? dont quote me on that tho
My fault😔
Handshake with the guy that wears multiple hands on his outfit
Totally NOT suspicious at all
Been using rapid cards offensively more often
How does one properly play Strike Shigiraki? Wanna main him and im curious what are good builds tunning wise and just general tips
Awakened (heat) and either Cyberpunk costumes are his most commonly used for tuning builds as they allow for a lot of damage buffs
However Wall Run can also be really good for him too or.... Sisterly...
To play him you never want to overstay your welcome in a fight. His hp buff helped a lot but he can still die fast with no real means of defense, so try to fight from a safe distance, closing the space every now and then to apply more pressure with a high level beta or chase low individuals who are trying to flee, but never try to be in the direct middle of a fight. Work around the edges.
For levels alpha or beta maxing is the way to go, it's down to preference really, I usually go beta max but try to get my alphas to level 5 at the very least. Gamma I try to have at 4.
He is very level dependant so it's best not to try and fight early game if you can help it.
UA is his best map, USJ is his worst.
If things are getting chaotic try to lock down an indoor area somewhere with your team.
However if a stronger team tries to force you out and take claim of the building, play it smart and just leave.
Your beta can still put pressure on them if you use it from the outside though, and if you follow the damage numbers to see where someone is trying to leave you could greet them at whichever other exit they seem to be heading to with a gamma.
The best buildings to try work within or around are spacious ones with multiple floors.
And since it's becoming common knowledge now you should try to make use of Shiggy's Special both offensively and for mobility.
Jumping while looking up as you press Special will give him some vertical height as well as allow him to hit people (within a certain range) in the air.
Other than those basic things there's no "proper" way to play him. He's just a fun character that many people use in different ways and find what works for them 👍
Noted thank you for all the info you're a legend
Man teammates are blind
I can't trust them to confirm my ko's
Momo almost got away
Gamma combos into special action?
It does when the enemy doesn't fast recover
More consistent if you hold forward while throwing someone then pressing the Special
Got it

What does one do if he has no pur skins for shigi?
I wanna tune but don't know which skins I have would be best to tune strike shigi?
Holy that damage is disgusting I LOVE IT
Found out it's guaranteed if you use 3 rapid cards
I mean 2
Yeah, I don't feel the need to waste cards on just doing that tho lol
okay quick question because i see people say this and get confused
do rapid cards also boost your attack speed? i thought they only improve your movement speed and get the wall run effect
They do increase attack speed too
neat!
I didn't know that
Well I do
That's valid
It could be the difference of you getting a ko or not
I mean I just don't use the cards because I can land it anyway, just as long as they don't fast recover (and my lag isn't too bad)
But I know consistency with it is hard for a lot of people so using the cards like that is a good idea
I'm with coffee demon
hehe
i didn't know that either
yh same i always like store 3 cards but never use them cause i'm afraid of wasting them and not saving them for later 🤣
what speed cards?
Also, is the combo not random, even if they don't fast recover i'm sometime get the combo and sometimes i don't . I get it lke 4 / 10 times
any card in general 🤣
true
but especially rapid, attack and sometimes defense
i think ever since i got my wallrunner build i stopped hoarding blues
but if it makes special after gamma true then ill do it again lmao
Yeah there's always times where it still drops though in my experience I tend to only have that happen when I know I've got some lag (such as playing on Chaos City)
Consistency with the combo is weird for me I just don't have difficulty landing it 95% of the time when they don't fast recover. Don't need to move forward or throw them against walls necessarily either, and I really don't know why it's like that for me.
same man i be trying everything
when i switched to EU tho it lands like almost all the time lmao
trance blow (shinso) kinda helps sometimes
cuz it makes them fall slow enough for the hit to connect
Yeah Trance Blow is okay on him, not great but not awful.
One of the lesser bad Red Slot tunings
i like it mostly for those pesky rapids or a sisterly abuser....or the unfortunate combination
Wall runner trance blow is so peak. Using the gamma glitch to your advantage by melee into special action so they're double debuffed
gamma glitch?
When instead of letting the gamma activate the grab you basically just hold them. You can use this to land a free 2 melee into special action
Me too but the glitch has become so frequent for me I'd rather use it to my advantage for me to get an easy grab that actually works the second time 🤣
- more dmg
a lil irrelevant but anyone know what to do if you get hit by ochacho gamma? Like i get hit and then i get tod comborf
Pray
Sadly not, but you can gamble with a quick wake up cause if you're fighting a console ochaco it's close to guaranteed for them to hit the follow up car after the gamma drops
With a quick wake up there's a chance they're so lazy and let the aim assist aim the car for them which means it won't actually hit you because the quick wake up changes your position too fast for it to correct
You'll be low on hp, they'll try hit you with a grapple, pop a yellow or green card immediately your options to get away are either a special action up then beta into gamma out or alpha gamma. Try to shift in-between buildings
And its so annoying as well because i'm pretty sure i legit rolled out of the circle
Ong man, genuinely happens to me all the time. It's got a bs hitbox
Wait to escape it are you supposed to go out the circle or can you stay in the circle and just dodge at the right time like afo gamma?
and a bs combo 😭
You can do both. If you roll when you hear the ding and you're in the circle it'll dodge it
I hate it sm
fr
Gamma is the biggest issue, ofc after she misses that it's dodge all her attacks until she feels silly enough to alpha directly into you, then its grab/special smack time.

Wish they'd bring her HP back down to 250.....like...she's only the best rapid ever why does she have 300
lmao
One of the devs has to be an Ochaco main lol
the girl could quite literally stay in the air all game if she wanted to 😭 , still a more bearable red shiggy matchup than nejire tho
nah, cause nejire is more stationary, so your more likely to sa or air melee her
Yeah I didn't understand why they gave her more hp when she has some of the best mobility in this game
only really stationary during her beta, and the rate it ticks usually knocks you down before u can close in with any move, including armored gamma. Yellow Shiggy got that with a clean beta tho
ofc if shes silly and using the spirit bomb charge for maxiumum time like....3 cm off the floor then you can possibly get something off
and hit her with the wakeup melees
and some of the best combos too, shes not even a glass cannon
Anyone know what to do after shiggy beta? Cause after I use beta there's this long animation where shiggy is just idle and stationary and basically a sitting duck. I know you can use gamma straight after, but I would like other options as well in case I don't have gamma.
i think u gotta just hold that after not having ur gamma up sadly
it's the same thing for when u do a air beta cancel thing
u just kinda sit there
i got demolished by an all might who was using alpha 😭
All might alphas hit way too hard thanthey should so it's fair
and i made the mistake of just doing beta with no gamma available and i paid the price by getting alpha spammed by a deku and shoto
IKR , i thought the guy was cheating
cause all his alphas hit
but also they dealt so much damage
but turns out it was always like that
especially sucks for shiggy since he's a floor magnet
i usually go for the grab directly on him
But he's got so much health that it's useless 😭
its risky
he aint getting intimidate by a grab
and all might is a floaty charatcer as well, so you can;t even deal damage with alpha or beta on him
and if you try escape with shiggy, all might has way better movvement
you can't really alpha for alpha with him either cuz he's so floaty and he jumps high too
yeah
So theres another counter character for shiggy added to the list
oh pls show me
the more and more i play against different characters , the more counters to shiggy i find 😭
grrr looks like ill have to remake it
@tired moth All Might doesn't counter him.
Shiggy alphas go straight through his tornado and can be the moment you're able to dish out the most damage to him.
He's floaty but in a fight he won't be using his betas to try and air stall or anything so you can predict where he lands easier.
Many characters struggle to deal with his absurd splash damage, it's not just a Shiggy thing.
Plus All Might doesn't have as much range with his alphas as Shiggy does which can also be worked to your advantage.
As for the beta thing, yeah using it when you have gamma available to cancel into it is the best thing, but if you spam the dodge button you can end the animation a little quicker too.
You're still stationary but not for as long.
You are a saviour 🙏
your like the mhur ai, giving me great solutions
i didn't even realise you could outrange him with alphas
but can he not easily close the gap with his beta or jump?
oh i didn't know that 🙏
They usually wouldn't want to waste beta charges just to close the distance, especially in a straight line chase since the moment he lands could be amidst a sea of alpha decay.
They are likely to use their jump though in which case you could simply gamma away every time he tries to get closer and keep that distance.
Imo Endeavor is worse than Strike shiggy
Yeah Strike Shiggy is definitely not in the lowest tier anymore.
He's not A but he could be high B
wait if i had a rapid card would the animation be less as well? or does that not count?
Well high/middle
Endeavor can't even run away
Rapid cards increase the movement of everything so that would affect the animation too yes, though I'm not sure by how much
It makes the overall animation faster
oh sick
Gamma will go the same distance but the animation and attack speed is faster
that one is iffy
wait does that also include like dash speed increase tunings? Or is that a stretch and just for running? 🤣
yh there are a lot of good ones with shiggy
i run wallrunner on just about all my non vertical mobility characters and then i p much put just about anything else on the other slot
The ones i have in mind are : Nejire, Assault Ochacho, Tech Dabi , Aizawa and Rapid Ochacho
I run Wall Runner. It doesn't enhance attack or animation speed but the wall run means he can escape better and survive easier.
I also have Revenge Technical but only because it has to be a villain slot and I didn't care for the other options lol
Someday I might be able to switch that for a different build still with Wall Run.
yeah
But shiggy does have vertical movement
im thinking bout the nejire one honestly
which is why i dont like putting wallrunner on him
he does, but more options off without that is super nice
i see
WallRunner + Spiral Leap + Shiggy movement tech
Rapid Shiggy
- the ability to have gaurantee'd escape or chase at nearly all times is 💯 🔥
But i'm thinking abt the future
Cause there are some situations where you can't wallrun
Okay only one
Assault Ochachos floating island
I've been looking through costumes and saw this
i dont wanna speak on anything we aint seen yet so 🤫
And also hitting characters in the air
like nejire
if you had her special tuning or assault ochacho where you get increased jump height , then you can win more air battles
or atleast get a hit in
the hit is nice if it's the final hit but with no followup attacks incase it isn't just 💔
like in those cases you can special action and then air melee
i've gotten a down on that like
3 times
that is if your above the oppent and have an sa
but when you sa did you slap them downwards or just horizonatlly?
thatll be nice
yhh
tbh i've never noticed
ill have to rewatch those old clips
oh okay
rhn
i need help with this
@hot moss What we think about this so far
Matchup Tier list
That's how Strike Shiggy does against other characters right?
ye
based on strictly PC
i dont have much experience on other platforms
need help with over/under sights
You can defo mess up a shinso if you play your cards right(probs gonna catch a warning for this but it's worth it)
oh for sure
im struggling cuz im like man
ik for a fact....and this kinda applies to most characters but esp on shiggy, if i catch them off guard and burst them with tons of damage then it WILL put them in fight or flight and it's considerably easier to kill them if they start making mistakes
no matter the tier
but that's not like....something i wanna consider cuz it's not 100% an option,
also even if u get clapped, i'm totally waiting on that skin lmao
Ibara isn't a huge threat but can definitely hurt so could maybe put her in "Dangerous but Punishable" She can use all her attacks to air stall but it makes it easier to catch her landings with alpha, and you can obviously get out of her beta and gamma range very easily.
Kendo could be in "Lock in" if you can roll her clap you can grab her out of her endlag clap animation instantly.
Plus her shield doesn't block alphas. She is pretty hard countered by Shiggy.
Red Kiri could join Ibara in "Dangerous but Punishable" Shiggy does counter him but it does take a lot of timing with dodging his betas which is the most oppressive thing that can lead to his combos.
I would say Strike Deku too since Shiggy counters him as well but if it's based on PC then he's okay where he's at.
-# I know PC Dekus are nightmare fuel to a lot of people
Mic I would maybe move down to "Dangerous but Punishable" just because of how hard he hits with beta into gamma.
Those are just my takes, I'm on PS though so I'm sure other PC players might have different opinions on that but Kendo is definitely free food lmao
I getchu i getchu. I think in a straight 1v1, you gotta keep distance and your eyes on em at all times otherwise you're genuinely f**ked. The only chance we got is when they touch the floor and when they're whiffing shots
nah i agree with just about all these tyty, i need to know what isn't just like MY own experience/ego takin the wheel with these matchup opinions lmao
as for red deku man....he was much easier before his buffs to things like gamma speed
hesistant to move ibara tho that's the only thing ill push on
Yeah, but you can gamma through his beta to grab him
(As long as the stomp isn't directly on your head)
What do you struggle with for Ibara out of curiosity?
open field 1v1s
if theres literally any obstacle im using it
but it's the same with like redku
esp on PC
they both have high damage alphas and both knock
on pc at max range they are likely not missing
which means before u can even do anything you get shield broke frame one
red deku ig isnt too too bad cuz if he decided to gamma up then he HAS to come down somewhere
but if ibara is hitting the air stall and not missing that could end quickly
hm, then ig that means best chance up close to midrange
Hm
On PS Ibara has a long enough alpha startup animation that you know how to time the dodges pretty well, against her I tend to move purely left and right in an open area. Making it as hard as possible for her to aim at me. If she tries to predict and aim ahead of me, I can still see her doing that and dodge the opposite way in time.
Maybe she's a bit quicker with the animation on PC?
Her air stall also does really nothing to save her tbh
Since she's still in one spot and not actively moving around you can place alphas right under her as she lands, she has no way to avoid taking that damage and she can only air stall intermittently, not for long at all. She can also end up wasting her charges a lot just in an attempt to not touch the ground.
If you do close the distance though, which isn't really the best idea against good Ibaras, try and stay behind her as much as you can. Her gamma is easy to dodge but her beta not so much. Though no matter what move she uses if you dodge it she is instantly open to getting grabbed since she is stationary for everything.
Or if she's in the air she's always gonna be within air Special range.
You kinda do just have to make the most of the fact that Shiggy can outmanouvre the heck out of her and stay agile.
If I'm close to her and I know she doesn't have her beta charge ready I'll sometimes try to bait her grabs. I'll start rolling around close to her to make it look like I'm in a panic, then alpha flip behind her and cancel it into my own grab from behind.
in terms of alpha animation i think it's that most the PC ibaras i fight aim in
if they don't then i have a signifigantly easier time dealing with them
True
I'm not sure I see many PS ones aim in tbh
aim in does more damage too i beleive
i dont even wanna count tuning.....p much 200 damage alphas 😭
Yeah I genuinely forgot she gets benefits from aiming lol
and man sometimes her beta even ticks behind her, if timed right you can still get your gamma off and trade that way
trading with a 400 hp character tho 💔
our 350 health buff tho
:D
I don't think I've ever experienced getting hit by her beta from behind her. Unless it's like a tiny room where it bounces off the walls of course, but not in the open :<
oh
you know what
iforgot it does that
that mighta been why
i think i gotta rename/reorder the tiers too tbh
cuz all that Pc ibara aim glaze got me looking at deku and bakugo
Yeah that looks better to me!
I would put Mirio lower but that's just because I'm so unlucky with either lag issues or controller issues making dodging his beta a pain for me :')
But I know he's not really a hard character to fight so he's good where he is
ngl im thinking so too, cuz even if he's like extremely dodgeable he can make the fight REALLY long and Annoying, yourr best chance at getting him is when he's close
Alr final(ish) vers for now lmao
👍
All this got me thinking....they should reduce iida health to 225 so i can scare the mess outta them with one grab 😌
Lmaooo
Nah his health is okay
One tuned grab is enough to invoke fear anyway
Also to change subject abit has anyone mastered the Alpha Air cancel cuz it's kinda driving me nuts with how precise it is
true, my rapid hatred runs deep tho
lol
The cancel into gamma?
nahnahanh like
the one where u cancel the jump part of the beta in the air
but for alpha
here hollup
Ohhhh
Yeah you have to press alpha like a single frame off the ground, it's very precise lol
I wouldn't worry about that very much, in a battle it's not going to make a huge amount of difference to anything even when you can pull it off
man.... ig so
was trying it for a good hour or so lol
the difference is literally a few frames 😭
just tryna find anything i can do with this man at this point lol
Just focus more on being slippery rather than air alpha cancels tbh
Yeah some things are cool but ultimately don't hold any real value. That's one of them 😔
😔
I'd argue it's actually alright fighting aizawa . Far away you can outrange him with alpha. Close range if he uses erasure, you can stil get close and hit him with sa or melee, and then when you have the opening go for a grab or melee combo. Idrk cause i haven't fought many aizawas but packed one up just by doing this.
Amen
An aizawa who knows how to fight strike shig will never touch the ground since he doesn't have to
Nah a good Aizawa's one of the worst things you can fight
If he uses all 5 alphas he can still stall with beta and gamma and while he's still mid-air the alphas will recharge and by the time he's done with using 5 alphas again the rest of his kit has fully recharged
He will never get hit by your alphas or your beta the only option strike shig has in that matchup is taking a damage trade with gamma and hoping gamma works or taking a trade with collapse hand and hoping collapse hand hits while you're still getting hit for more damage than him
and that not even counting the embrittlement that everybody and their grandma has on aizawa now
where even if he lands in the middle of everything he'll just outright kill a 400hp character off his bread and butter combo
And this was the guy they decided to give 2 more alphas...on EVERY level
😭
Gamma trade?
Who's gamma-ing into him from the front when he's snaking that scarf around??
I never said it was a good idea, i just said a thing that you can try, especially because even if it does work you still take more damage than you deal
The MU is unwinnable if they're a competent aizawa
i dont even think your prayers will be reached in this MU
Hii
If he's doing gamma just gamma around him and grab him from the back while he's vulnerable lol
No need to dive headfirst into his attack
that only works if they're dumb enough to do it where you can grab them
a competent aizawa is just "yeah, i am NOT contesting this" as strike shig though
because dude never hits the ground
the fact that beta and alpha reload without him landing on the ground is absurd
Unless they use it to air stall they have no other way of using it without them being within grab range, and if used to air stall you can smack them down, again from behind so no damage trade.
His gamma is his move vulnerable move.
But I know he has no cooldowns. Hopefully someday he does see a nerf to that where he has to be grounded for things to reload
Didn't play today
What’s the better Shigraki strike or assault
depends on you
strike is more fun and good in late game
assault is overall good
but hard to get the most use out of his albilities
imo
strike has more aoe damage
whereas assault is mainly for 1v1s
yk what i'll play assault shiggy once and see how he is
i remeber he used to be a menance and like s tier
but idk what happend to him
i think the other characters just got buffed and outpowerd him
assault shiggy also has better air mobility and good at fighting flying characters
Is the gamma into special action worth going for?
Yeah if you think you can land it often enough.
Otherwise you can wait to use air Special on people that fast recover after the gamma
U can use special action in the air?
Yeah
Jump and use it and you can gain some vertical height
Most definitely
👍
How to use assault shigraki
Yes
Fuxk triple assault meta
Can I know the lvl up order and a combo
Well my level order is G9, B9, A9
And his combos are a little weird
First tick of gamma, beta, first tick of gamma, beta
That’s true
But you can also replace the last beta with an alpha if you want
Or you can just let the second gamma finish if you wanna save your other beta
G9....B9....A9!?!?!?
O . O
Yeah Gamma is crazy
It’s hitbox is MASSIVE
And I meant massive
You’re gonna hit stuff you wouldn’t even imagine hitting
This for assault right?
So for what he said it’s for assault
Ye
never done g9
i usually do b9 and then g9
because i like chucking rocks at people
Fair, but his gamma’s hitbox at max is too good to pass up
At least for me
yeah it hits alot higher than i can recognize
as an assault shiggy main i'd say g4,b4,g9,b9,a9
i need this costume
Ewie
Ik sisterly
do you guys get joy causing pain on others
Shigaraki has been a PAIN recently
and I know you people are responsible ..
???
All we do is destroy
Support strike shiggy when?
Why sisterly
He's not that hard to counter though, just imagine your playing don't touch the floor 😭
it’s hard not to touch the floor when I’m a grounded character ..
When I use Ibara I jump and use alpha
Ibara can float that’s DIFFERENT
Even then Ibara can only do so much to avoid the floor