#Eijiro Kirishima

1 messages · Page 17 of 1

round bane
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Due to how good his alpha is as a combo tool, I don’t see a scenario where electrification would open up any paths

worthy fable
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have faced electric kiri and its quite annoying lol

sturdy owl
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  • I know people who like electrification on red drive, but it doesn't seem to be a combo tool necessarily it's more for offensive presence and keeping people away from you when it's active. definitely a good option if you like what it offers
  • HSR is much more defensive but always a solid option, especially since kiri can drink potions while hardened and get even more value out of it
  • fixer's quality is SPECIFICALLY dependent on the slots underneath it, because what it does is multiply the strength of all the small slots underneath it. imo if it's affecting any good combination of damage, reloads, and/or defensive tunings then it can easily be worth it. but if it's too many rapid or support slots then it might start to fall off because it just isn't doing anything productive
  • and then outside of tech slots, space hop is absolutely a good tool. it's like a more versatile wallrun that works anywhere you go, but doesn't go as high - in exchange for offering cool new options like hopping high in the air for boulder snipes, giving your shmovement tech more angles, and generally giving you lots of tools for mixups and mobility
inland hamlet
inland hamlet
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electricity thingy would work yeah but it isnt really my style id rather have faster healing

sturdy owl
sturdy owl
inland hamlet
sturdy owl
# inland hamlet ive seen some tiktokers use it on yellow kiri which seemed quite good but i thin...

we tried electrification on yellow kiri once, encountered a situation where we electrified someone mid-alpha and then immediately wasted that opportunity with the final hit of the alpha, and it made us so angry we never wanted to use it again hsgshdghegsg

these days we actuallt run full moon grav on kiri, that's space hop AND spiralling leap, and honestly it is both the funniest thing ever AND genuinely really good. makes it easier to chase people with gamma, it allows for mixups on both beta and gamma, space hop + alpha is actually good mobility, and in general it makes him really hard to predict since nobody's familiar with what moon grav kiri is doing

inland hamlet
# sturdy owl we tried electrification on yellow kiri once, encountered a situation where we e...

omg id definitely always hit double alpha and waste the electrocution, it sounds kinda complicated to use esp with kiri
that sounds really good actually its not like i use the HSR that much its jjust like there for convenience

my main issue with yellow kiri anyway is that i feel like when im using his alpha and beta im driving a car with no brakes or something THEYRE SO ODD TO CONTROL AND HIT, kinda like an activated hawks beta, the way ur screen shakes around everywhere is so uncomfortable to play with

i usually just hop around when i have space hop so when i get someone low it works really well since they cant see where i went!!

sturdy owl
# inland hamlet omg id definitely always hit double alpha and waste the electrocution, it sounds...

that's EXACTLY what space hop is good for honestly, it makes you so hard to read and keep track of, I really love it so much, it's so much fun

assault kiri actually really benefits from space hop + beta for good vertical mobility, it's great

and yes he's definitely an unweildy character to play. his alpha takes some getting used to since it's so unhinged, and beta has some weird subtle tracking that can make it feel like it's not listening to you sometimes. but he's our favourite character by a landslide because he's just so FUN and he's often this unstoppable force that nobody knows how to handle and it's just hilarious pulling KOs with one of the worst characters in the game

inland hamlet
# sturdy owl that's EXACTLY what space hop is good for honestly, it makes you so hard to read...

fighting a yellow kiri is genuinely a NIGHTMARE. especially one that can actually hit their wakeups and uses harden accordingly
400 hp + 250 gp + the chances that he has teammates with a brain AND hardening to reduce even more damage..? GET AWAY FROM ME

hes decently fightable when im playing the quirkset though!
but as u said playing niche characters or "bad" characters always has a benefit because people dont know what to expect!! i love playing ibara for that reason, her damage is crazy and a lot of people (in unranked lobbies mostly) dont even know that her alpha goes through every projectile so its hilarious watching a mirio try to shield etc!!

sturdy owl
# inland hamlet fighting a yellow kiri is genuinely a NIGHTMARE. especially one that can actuall...

dude seriously yellow kiris who know how to predict wakeups are GNARLY and I love being terrifying. especially with the latest hardening buff, he is eating so well

red drive definitely stands a better chance against him, but we've also won many a red drive salt kiti encounter because as always, if you aren't careful then yellow kiri can wreck you

my favourite interaction is this split-second perfection that is landing salt kiri beta in the moment before red drive beta lands, because it's so precise and just the funniest thing ever to hit him in that second that his shield disappears

fair yacht
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can you give me some advice for uniform of memories

rotund ivy
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Yall next

tired wraith
novel cipher
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I shall pray for your good fortune in exchange for Strike Kiri's combo game to be nerfed Shiozaki

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Devious schemes are hallmarks of defilement Shiozaki

sturdy owl
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MR. ELECTRIC, DESTROY HIS COMBOS IMMEDIATELY!

we love red drive but take those dreaded combos away from him. especially beta cancel. you'll see us advocate for this every day we're alive

knotty grove
tired wraith
sturdy owl
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GET EM GONE

somber basin
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As much as i love red drive and do sm of his combos i agree

atomic yarrow
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Strike kiri players I need your help.

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Can someone tell me how to do the tech where he alpha beta(I think that’s what happens) and he fly’s across the map😂😂

tough dew
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Ahhh, Kiri mains

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Not going to lie, you are all cool

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And if I'm going to be frank, I think some people freak out over your character a bit too much, specially Strike Kiri.

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Yes, he can do with a small nerf, but he for real is NOT that big an issue that many say you are.

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I do feel a little bad when I see so many people say that Red Kiri is a huge problem in this meta. If you really think about it, he really isn't that hard to dodge. People who got straight hate b*ners for him is a huge skill issue on thier part, if I'm being honest.

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So again, Red Kiri can do with a nerf, but at the same time, he is not that big an issue.

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That could just be me, or I just hadn't come across the good Red Kiri's yet.

celest locust
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What would the unbreakable combat skin look like for red kiri with the tuning slots?

atomic yarrow
# tough dew Ahhh, Kiri mains

Who do you play cause I seen you in monomas chat livid, now you’re here. I hope the character you play is the most modest & well balanced character lol

tough dew
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Because there's characters I like and don't like.

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I'm a predominantly Froppy main.

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And other times, I also okay Mirio, Tech Denki, and sometimes Ibara.

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I'm trying to be an all rounder, but even all rounders have mains.

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But be glad I got nothing bad to day about Kiri. He's fine to me. Yes, he needs a few nerfs, but I don't see him as a priority to balancing this meta.

sturdy owl
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nerf red drive I love playing him and hate his combos, everyone have a good one

rustic kestrel
robust orbit
robust orbit
robust orbit
sturdy owl
# robust orbit Nerf assault ochako first and blue

oh yeah there are PLENTY of characters who need nerfs bad, I hate both ochacos. people were just talking about red drive so I chimed in that they should delete his combos so he has more engaging gameplay. getting beta cancelled on feels terrible

robust orbit
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So imo I say keep red drive the way it is UNTILL they start fixing everyone else

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Because I know them combos gotta get nerfed even if I don't want them too

hybrid parrot
tough dew
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Who else but Strike Kiri.

robust orbit
tough dew
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What headcanon do you have for Kirishima (no freaky things)?

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For me. Once he first discovered his quirk at a young age, he tried to stop a moving car by standing in the way and hardening as if he was Superman.

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Let's just say he survived but it didn't work like he wanted it.

hybrid parrot
rustic kestrel
tall glade
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I found Red KIRISHIMA

tired wraith
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He crunches on the popcorn seeds at the bottom of the popcorn bowl

tired wraith
robust orbit
tired wraith
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-# barely scraping by i need overhaul stuff maan

robust orbit
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Also after 4 seasons I finally got overhaul

tired wraith
robust orbit
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Make overhaul great again

tired wraith
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At the bare minimum bring his PUR back to featured

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So people can get a chance to get that

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Heck, bring his banner back

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If they wont add him to tickets

robust orbit
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I think he should get more Alph range and more alpha damage

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With extreme beta tracking

tired wraith
tired wraith
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Cuz like two full betas is like

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225 damage

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At least for me

robust orbit
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Interesting

tired wraith
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If you wanna do more beta stuff

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Ik a guy

robust orbit
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Take the damage buff the tracking

tired wraith
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You can do some insane sniping with beta

robust orbit
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And when they least expect it

tired wraith
fluid moss
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I have a problem with my beta where is just dosnt land where I’m looking so I end up looking dumb when it lands nowhere near the enemy (red Kiri)

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Idk if I’m like doing it wrong but it’s when I’m moving my screen fast when I’m fighting

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Is there like a special trick to it that I’m just not getting?

knotty grove
rustic kestrel
light gate
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There is a way to use alpha and beta with red Kirishima for more mobility. Can someone explain how that works?

summer crow
gilded osprey
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Assault Kirishima for the win

half igloo
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Chat

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Is there anything yellow Kiri can do against present mic?

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Anything he can run?(Tuning)

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And what about assdeavor

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I can actually handle him better

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But when he pokes at me constantly from some random spot it's annoying for sure

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And with kuro is perception a good idea for chasing that guy?

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Or spiraling?

sturdy owl
# half igloo Chat
  • assault kiri into mic is honestly a HARD matchup. you can only close the distance if you're hardened and trying to avoid his onslaught of damage, he has too many tools that mess with you and knockdown in spite of hardening. space hop is the only thing that comes to mind, but sadly if the mic is awake at all he can just keep aiming at you anyways
  • assdeavor is a sitting duck if you can get in close because he has nothing to really do against you, but yeah if he's inaccessible then he just kinda deals massive damage and it's hard to do anything about it. if you're trying to close the distance, I find choosing unpredictable paths instead of a straight line helps avoid him just gunning you down as you approach
  • perception on downed players is a good kuro counter, because you at the very least get info on where he's hiding out. honestly perception on downed players is awesome in general, it's just a lot of good info. salt kiri struggles to use melee in most situations, but you can either punish any moves that stand still or even try to use it as a predictor like your other moves
  • spiralling leap and space hop are both very good on yellow kiri, we personally run moon grav so we have both of them at the same time and honestly it's kind of AMAZING how they expand his kit so much. one of his main weaknesses is that his range and damage options are a certain amount of predictable, but with one or both of these suddenly you have a LOT more options both in where you can attack from (higher jumped beta/gamma is less common and so harder for people to work around) as well as a lot of mobility that's good everywhere instead of being reliant on walls from wallrunner
  • in general honestly you can do a LOT of stuff with him to give him good tuning builds, nearly anything is worth using if it suits your playstyle and you enjoy it
half igloo
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Good stuff basically confirmed my thoughts

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I was running electrification on Kiri for a while

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But I honestly don't like it's inconsistency and on top of that I've gotten so many of my kills without it now

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So I was thinking of moving to either spiraling or fixer as it's the unbreakable I think fancy? costume

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It can go all gamma so that cld be good so I can actually matchup in DMG with the top tiers with fixer or try spiraling to fight in the air better

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I'm only on the fence cause I only have 8 rainbows left for the szn so idk if I wanna spend it to max out kiri yet

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It could also maybe run the new tuning when it comes out tho

sturdy owl
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we do have a fixer build on, I think it's triple gamma? and it's tons of fun lmao. you can really get it up there.

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moon grav is our single favourite assualt kiri tuning, but other favs include

  • speedy self revive (hilarious)
  • special action reload (a down is basically guaranteed hardening)
  • hp/gp sucker (unkillable Red Riot doesn't need to HEAL-)
robust orbit
tired wraith
rustic kestrel
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I'm going back back to having assault kirishima in my mains catalogue after playing moon grav.
I had this build already on red kiri but I just had this stuck up way of thinking. That if I play assault kiri, I'm only going to use my tank/survivability builds.
Which honestly i see way more survivability with moon grav just off of simply having movement .

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I'm scared to play him in rank though

sturdy owl
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moon grav is SHOCKINGLY good on assault kiri

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like we did it as a bit but it's so genuinely valuable

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it's movement with no requirments, useful for so many things, and also fundamentally mixes up a potentially predictable kit

rustic kestrel
sturdy owl
nova ore
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What’s Moon Grav?

half igloo
nova ore
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Ooohhhhh

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Ok thanks

dawn harbor
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This any good for assault kiri?

tired wraith
eternal skiff
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what would strikes BiS be then?

heavy umbra
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Unbreakable combat ver looks crazy rn for a fixer build

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6 gamma dmg+ and the yellow slot can be space hop or PU extended

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or symbol of peace

ruby shore
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Just got Kirishima Happi outfit

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Now I have every outfit for him

rustic kestrel
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Is that the one the flames

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If it is i really want that one, specifically the purple shirt one with the green pants variant . All the colors just go together . So sick

ruby shore
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Back on Assault Kiri

eternal skiff
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any good tunings for him on this costume?

ruby shore
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I use card duplication and wall runner

ruby shore
sturdy owl
knotty grove
eternal skiff
sturdy owl
novel cipher
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But in all seriousness

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Gatekeeping is like

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REALLY

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Lame

knotty grove
# eternal skiff why even say anythin man

If you really wanna build with the kung fus Villain's a good one with Wall Run and Muscle form. Combat you can have Electrification but BELIEVE ME some stay in the pocket for a reason.

knotty grove
knotty grove
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I'll share this at least. Since it's done wonders in Area Control. This was before I finished maxxing. Did about 394 damage once Kirishima

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I apologize for being a gremlin about it. Was not right of me towards y'all.

oblique berry
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@sturdy owl What normal tuning do you reccommend i put for this yellow kiri build? I will be running space hop + wall runner

sturdy owl
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oooh happy to help! let me get a look at these

sturdy owl
# oblique berry <@409552694651650049> What normal tuning do you reccommend i put for this yellow...
  1. support: overhaul
  2. strike: endeavor or strike deku**
  3. assault: assault endeavor**
  4. tech hero: tech denki*
  5. tech hero: nejire*
  6. tech: all for one*
  7. assault: all might
  8. rapid: rapidgo (or rapid toga/mirio/twice if you'd prefer some reload)
  9. strike hero: present mic**
  10. tech hero: monoma*

**strike slots you can switch up if you'd like to FULL focus something. like you could go all in on gamma or beta or something if you'd really like FULL FOCUS DAMAGE, but this lets you double stack either hp or gp damage (I'd suggest hp but up to you) and then either single stack the other one, or add another gamma/beta damage source

*okay there's SO MANY tech choices that I'd rather make a separate list to give more info

  • the non-hero slot would let you potentially use AFO to really start STACKING special action reload with mic and monoma, I can't confirm how GOOD this actually is cause testing is hard but we like doing it
  • tech denki is the only way to get damage off these slots, but it's alpha-focused which some people might not care about
  • there's lots of combinations to focus on different reloads if you'd like to prioritize gamma or beta
  • the slots I put are just one example build that we'd probably run with (balanced for alpha damage/reload, gamma reload, and then some SpA reload) but you can genuinely do ANYTHING here since it varies so much based on your playstyle

think I covered everything here! let me know if it looks like I missed anything or gave a bad recc, and feel free to ask about other options you'd like something we didn't list

earnest falcon
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i love yellow kiri :)

oblique berry
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also about his special action hardening

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can i revive someone whilst hardenening and if i get hit it will still continue the revive?

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same with using heals if i get hit whilst hardened will it cancel the heal?

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oh and same question with respawning?

half igloo
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And isn't a grab

oblique berry
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okay thanks

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and what about healing?

oblique berry
half igloo
oblique berry
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oh nice

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thanks

sturdy owl
# oblique berry oh and same question with respawning?

just to be autistic and explain it all in more detail

  • they patched out bluetooth revives so if the person you're rezzing gets knocked too far then it'll cancel the revive and you have to walk back over to them to do it again. it's still good to harden while reviving so you're safer if you get jumped, since it might knock them back but leave you actionable so you can fight the person who showed up
  • as for healing and respawns, VERY good idea to harden if yer scared of getting interrupted. basically the way it works is when hardened, you can't get knocked down until people hit you with a total of 500 down power. so SOME moves will insta-knock you while others you can tank and keep going
  • so fer example strike denki can't really knock you out of hardening at ALL, so there's not a lot he can do around you. other characters like mic can break it way easier to mileage may vary. BUT remember you've got a defense boost while hardening is up, so it's often a good defensive tool either way because it reduces how much people can hurt you in this state
  • all in all: while you aren't impossible to interrupt, usin hardening makes it way harder fer people to interrupt yer animations and so is basically always a good call
knotty grove
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Also effects like freezing and shock doesn't affect you when hardened, so go nuts on Todos and Denkis. ^^

low siren
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Also I'm thinking of running electrification but don't know what to pair with it

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Anyone got yny good ideas?

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So far I thought of spiraling leap, special action reload, space hop, rapidgo tune etc...

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But I'm wondering if they're are any other cool options or if the ones I thought of we're good

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I also I'm struggling to choose between space hop and nejire leap

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I'm pretty new to assault kiri so yh

knotty grove
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Though Rapid Special Tune can be good if you don't want wacky wall run

knotty grove
# low siren What is moon grav?

Moon Grav is Space Hop with Spiraling Leap where Kiri soars in the sky like a hot air balloon. You can imagine what happens with Ochaco Special Action on top

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It's a creation of silly fun 😄

sturdy owl
# low siren What is moon grav?

indeed it is our FAVOURITE assault kiei build! go all in on the hops and it is crazy amounts a fun and also just plain good. it opens up opportunitied fer mixups n unconditional mobility, in general it opens up assault kiri to do so much more than he normally can an be wildly unpredicatble! we find so much success with it

knotty grove
coral basalt
sturdy owl
# low siren So far I thought of spiraling leap, special action reload, space hop, rapidgo tu...
  • spiralling leap is awesome! very casual mobility that you've always got on hand. also makes for good aerial betas and surprising locations to start yer gamma which makes you unpredictable which is valuable
  • space hop is a very similar story! it offers MORE mobility (you jump waaay higher, it can help you jump over walls and scale buildings) but it's ONLY on standing vertical jumps so it has more limited use-case. personally we'd choose space hop out of the two, but spiralling leap has its perks
  • special action reload is basically just, you get hardening back fer a down! it can be a dud sometimes if yer currently using hardening but honestly just a very nice treat to make sure ya gwt it back whenever you like. we have an alt build that uses it and it's just kinda a treat to never run out
  • rapidgo tune is... not very good, if yer using a PUR costume. on 1/2 star costumes it aint bad at all, but on PURs it's like. if ya want PU faster, go fer crushing PU charge. if ya want the mobility, go fer revenge rapid or just wallrunner entirely. it's kinda the worst of both worlds and not terribly worth pickin

there are definitely other options if yer interested but ya got some solid ones right here!

sturdy owl
coral basalt
knotty grove
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I remember you just doing it to Deku and leaving him be like "I'm not gonna chase but to show him I COULD!"

sturdy owl
sturdy owl
knotty grove
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You cannot stop when Kiri has ascended. :3

tired wraith
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GET DOWN

sturdy owl
tired wraith
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Foolish Kirishima

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Forgetting overhaul can just decide when he can fly /j

low siren
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Wow you guys are super helpful

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Anyone know of any Yt videos or can provide clips of this "moon grav" in action?

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I was under the impression that the two jump based special tunes did not stack so this is interesting

low siren
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In season 1 I did dabble with kiri a bit

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I used to get my duo on kendo to launch me and then come crashing down with gamma lol

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This seems to be a more self sufficient and evolved version of that, awesome 👌

low siren
sturdy owl
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it's our first time usin it but we'll hopefully have more clips in the future

sturdy owl
sturdy owl
knotty grove
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I agree with Rock, if we know what costumes you have we can plan things out 😄

night wave
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Assault Kiri on top

low siren
sturdy owl
low siren
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Thanks

sturdy owl
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ofc!! always happy to help

ruby shore
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My Assault Kiri build

obtuse fiber
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Strike kiri combos and tips?

knotty grove
# obtuse fiber Strike kiri combos and tips?

I do a few simple combos. Short press beta to alpha. Alpha to gamma. If you miss with the boulder, don't feel discouraged. It is a giant physics ball that goes where it pleases so it doesn't hurt to throw another

knotty grove
eternal skiff
knotty grove
eternal skiff
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tyvm btw

knotty grove
eternal skiff
knotty grove
knotty grove
eternal skiff
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im more for bg than for capture the point

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how much longer does the pu last on the other

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is it like insanely long

eternal skiff
knotty grove
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Did around 321 with a single yellow Kirishima gamma

eternal skiff
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is hp better to invest into than gp, it seems like it would be

knotty grove
knotty grove
eternal skiff
eternal skiff
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dang maybe i shoulda done space hop and wall run or something

knotty grove
rustic kestrel
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His best defense build, just waiting to get more data for mirio.

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Just switch purple shoto for purple mirio

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Can't wait till they add more blue heroes and any red character. Hopefully they have defense

silent kiln
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I know how to fight you guys now, but I gotta say you guys are so annoying

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In a good way for you guys, but in a bad way for me

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I’m talking about both forms

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One is just more meta

timber wasp
silent kiln
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Like it has been 10 hours we’ve been running around the map leave me alone

timber wasp
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lol

silent kiln
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And the strike Kirishima’s will make quick quick quick quick quick quick quick quick work of you

timber wasp
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what map was it

silent kiln
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The red Kirishima incident was when I was playing afo

timber wasp
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i prob hunt u down lol

silent kiln
timber wasp
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least we not as meat riders as most rapid characters

silent kiln
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Why must you chase me nine years across the map?…

silent kiln
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So the Chase is much much much much longer

timber wasp
silent kiln
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Red kiris don’t even need to chase they just combo you to death

timber wasp
timber wasp
silent kiln
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Have you ever played resident evil?

timber wasp
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no but i saw the gameplay

silent kiln
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It felt like nemisis or Mr x

timber wasp
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it also sounds like dbd games

silent kiln
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Unrelenting coming to punch you

silent kiln
timber wasp
silent kiln
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That can stun the person for a little bit

timber wasp
silent kiln
timber wasp
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wait u a switch player?

silent kiln
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That PTB was a mess by the way

silent kiln
timber wasp
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well wanna play sometimes?

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but ye u prob met me on there before if u usually play at this time

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same name on the game if u wanna find me

robust orbit
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I'm seeing a lot of un familiar faces

half igloo
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Ofc you are, unc

knotty grove
robust orbit
ruby shore
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Bring back peak Assault Kiri

twilit bough
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Red Kirishima mains when they get another costume

tired wraith
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Deku mains*

twilit bough
silent kiln
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What do I do against a shinso who just runs and kites?

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(As assault btw)

tired wraith
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Keep an eye on them.

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Preserve hardening for him.

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Its not a surefire thing

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But it sometimes works

silent kiln
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Where he has constant places to run

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It really hurts to go up against a shinso as kiri

tired wraith
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Yeah its not rlly worth chasing in open space as assault kiri

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Have him meet ya in a room fr

twilit bough
# silent kiln In solos one V one

As a shinso main

if they try to alpha you and dodge the first one they’ll either try again but miss cuz spamming dodge work vs him unlike aizawa for idk why

Or B they’ll try get closer and beta you but in that case you eat the hit and use beta or gamma

Hide into a building so shinso doesn’t abuse space hop

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You must always assume they have a space hop and get into closest building possible

robust orbit
# silent kiln It really hurts to go up against a shinso as kiri

Get close as possible to him most shinsos try to keep you at a distance

Since your assault Kiri you have a slight advantage if he wastes all his alphas he'll try to beta you that's when you dodge and beta him and follow up with a alpha

Yu could try to gamma but that's very risky

twilit bough
robust orbit
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Gamma is free eats

twilit bough
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I always face one with the assumption he has space hop so I run to a building or damage him to where he runs

timber wasp
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another alternative way to do it

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or u can change it in tunning

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add tech dinki while u still learning him is the best way to go

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my muscle memory is well form so im strugle with the new tuning i got for him

cosmic cedar
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I hate fighting red Kiri's that fly more than anything, so stupid

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Like that is clearly not intentional lmao

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Fun character though Kirishima

pastel yacht
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My one and only hubbyyyyy 😭 I want strike so bad

nova ore
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Guys

tight bone
nova ore
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Are we back?

tight bone
#

Something about the inertia

nova ore
#

It’s for Yellow Kiri

pastel yacht
#

Yo tf @vapid citrus check this out

nova ore
#

He gets to keep inertia

tight bone
#

that’s dumb

nova ore
#

Why?!

pastel yacht
#

He needed a buff!!!

nova ore
#

Fr

pastel yacht
#

I always want to play him but he's just not good enough man

tight bone
pastel yacht
#

Tru XD

nova ore
#

But assault Kiri buffs is goated

pastel yacht
#

One is too weak the other one is too strong 💔

nova ore
#

I play him 1-2 games every time I boot up the game because I love him but he’s so bad

#

I hope this makes him more of a menace

pastel yacht
#

Ikrrr

tight bone
#

They nerfed Monoma and strike kendo movement but Kiri gets to keep his flying

pastel yacht
tight bone
#

Someone is shipping Ochaco and kiri at Byking cause they keep getting buffed

pastel yacht
#

Bruh 😭

robust orbit
#

Guys they nerfed the flying Kiri tech

tight bone
#

If they did good but I doubt it since they didn’t mentioned it

#

And they mentioned removing strike kendo’s movement tech

robust orbit
#

In training

nova ore
#

They did? Why would they not mention it

#

It’s a huge nerf if that’s the case

pastel yacht
tight bone
#

Besides her beta and gamma are still absurd

pastel yacht
#

Very true!
I meant one of my mains actually. I agree about her beta, its almost impossible to avoid

cosmic cedar
timber vessel
#

Does anyone know what the patch note regarding Kiri's grounded alpha means? It says the move is supposed to "transition into a run without stopping" but it's not doing so for me regardless of the inputs I make during or after the alpha.

nova ore
#

Idk I hope it does work

#

Am at the office rn

#

Can’t test it

#

It’s for assault Kiri not strike Kiri btw

#

Just in case you might be using the wrong character

tight bone
#

he can still fly fine

eternal skiff
#

assault can now use alpha mid air and not stop completely

#

same w gamma

nova ore
#

W/ Beta you mean

half igloo
#

I kinda used those for air stalling so I cld fight mid air

#

This doesn't sound great...

sturdy owl
#

gonna have to test this out and see what exactly this works out as...

nova ore
#

It’s not much honestly

nova ore
rustic kestrel
#

Bro why does assault kiri feel like hes playing on roller skates

rustic kestrel
#

His beta feels fluid tho. They nerfed his gamma forward momemtum.He doesn't go as far forward no more. You can tell because he still has his backward momentum on his gamma.

last arch
#

I am apart of u annoying bunch now 😔 /jk
-# Tips on red kiri?

severe cloud
#

im lurking

uncut oxide
nova ore
#

Yo WHAT

#

That’s sick

#

I kinda liked the fact that you were stuck in an trajectory and had to commit to it

#

But it’s stronger this way for sure

robust orbit
limber wyvern
cloud glacier
uncut oxide
cloud glacier
#

Imagine with the new movement the potential to fly around corners

rustic kestrel
last arch
#

What's a decent budget build for Kiri?

eternal skiff
#

any sugs on kung fu? this is my current, but im thinkin about gettin space hop but idk

robust orbit
#

This is the greatest mhur season of all time

tired wraith
half igloo
#

Keep begging ✌️

knotty grove
uncut oxide
halcyon violet
cloud glacier
robust orbit
tired wraith
#

Since they wanna do that for Kirby and Bomb-omb

uncut oxide
obtuse relic
#

Acceleration on assault kirishima is actually so fun

low siren
#

GUYS PLEASE GO AND UPVOTE THE FEEDBACK I JS LEFT, IT'S ONLY ONE SENTENCE, IF THAT
THANKS 🙏

#

Okay maybe it's more than one now but it rlly doesn't matter

robust orbit
obtuse relic
cloud glacier
robust orbit
obtuse relic
#

Easier to hit

#

Just test it in training

#

If you wanna know how I land m1s just pop hardening and air melee

#

You can also use air melee to catch people wake up

obtuse relic
robust orbit
obtuse relic
#

What costume do you have tuned in that clip

robust orbit
#

And I have wall runner and electrification

obtuse relic
#

No need just wanted it to put acceleration and electrification

#

Unbreakable dangerous might be better

robust orbit
obtuse relic
#

You can lol

#

I can also do fixer on unbreakable dangerous that has a tripe Y

elder hill
#

Solo queued as Kirishima and BOTH OF MY TEAMMATES LEFT ME THE MINUTE THE MATCH STARTED. ARE YOU JOKING ME😭

#

(I did not win btw)

ruby shore
#

Harsh reality

#

It happens to me also

uncut oxide
#

I had both my teammates leave me AFTER I grabbed their emblems in storm

limber wyvern
# low siren

No you're so right though, there's so many costumes I want or need for builds that just aren't practically obtainable because they're not featured

limber wyvern
uncut oxide
#

Exactly

#

It's infuriating

cloud glacier
#

I honestly just sit on my phone and watch something if I know it’ll be a while before I get revived if I’m too tired to try and learn from my teammate

#

Otherwise I try to see what my teammate does and see if there’s something to be learned while I’m dead

uncut oxide
#

Sometimes I just go grab something to eat lol

devout moss
#

Like snacks?

low siren
#

I can't do a certain tune and play the game I wanna

#

3k tickets and 3 tamakis deep amd still no costume that I wanted

#

I got 3 tamakis gng, 3!

#

And it's it like it particularly valuable it's am old undefeatable for s2

#

Js some washed up non featured PUR costume

#

Smh

uncut oxide
lost hemlock
#

what is red kirishima best tunnings?

robust orbit
#

Guys where's rock eater?

sturdy owl
# robust orbit Guys where's rock eater?

hi Jo!!! still here, life's just crazy rn so we haven't been super active but we're always here if anyone wants to ping us for questions or just to chat!

kirishima guys aren't going anywhere!

robust orbit
sturdy owl
lost hemlock
shadow lynx
#

Uh I'll let rock eaters tell you they'll give a more in depth guide than I would

sturdy owl
# lost hemlock can anyone answer this lol 😭

YES I'm actually about to be busy so I can't get SUPER in deoth rn but red drive has so many successful tunings, and our favs include

  • vampire build (hp/gp sucker) to get clutch heals when it's too dangerous to stop and heal, it provides so much momentum
  • moon grav (spiralling leap/moon jump) when you just wanna be GOOFY it's so fun
  • touch of death (perception and embrit) isn't as strong as it once was but is still awesome and represents how good melee builds can be on red drive if you dedicate yourself to them (alpha into melee is gnarly)
  • crushing pu charge + special action reload is awesome for area control specifically because you get to snowball off kills SO EASILY you're constantly getting PU and then getting hardening back, then PU also gets your hardening back and it makes you deal more damage and- it's just so awesome

there are tons of other builds too those are just our favs. ik some people like electrification or card dupe, you could probably run kota finder pretty well, hopefully when we have the data we wanna make a crushing pu/rapidmight build, honestly you cab kinda do whatever you want and he's awesome!

if you want more in depth tuning help we're always happy to look at your costumes and help cook something up, we've made dozens of tuning builds and counting!

lost hemlock
#

this is what i'm running rn

#

idk if it's good but feels good so far

#

i only have the unbreakable costume

sturdy owl
#

small slots are awesome too, good gamma focus!

lost hemlock
#

ok good i just wanted to see what other kirishimas were doing but if this one is good i won't change it to try and save some chips lol

sturdy owl
#

yeah nws unless you actively wanna try something else, this is absolutely solid you can keep it around

grizzled blade
#

Just got strike kiri and i can't figure out his guard break combo

#

Anyone got a guide?

robust orbit
slender sapphire
#

Welcome another one amongst your ranks, I got strike kirishima from my hot picks ticket

slender sapphire
#

Also is this a good tuning build for him?

sturdy owl
# slender sapphire Also is this a good tuning build for him?

full vampire is our default build on red drive and it serves us so well we absolutely love it. he really appreciates the momentum he gets out of it, less need to heal mid-fight means you get to keep killing people!

small slots look good too! rapidgo instead of rapid deku could get you more gamma damage, but I can see you're going melee-heavy here so if that's on purpose then you don't need to worry about rapidgo

I assume you're doing that based on his alpha into melee? very solid, that stuff is actually really good at level 1 since your melee damage doesn't need scaling

brisk hamlet
#

For anyone who doesn't know- for Assault's Alpha, you get an 83% increase in damage from level 1 to level 9- and a good chunk of that is from lvl 8 and lvl 9.

Yet, for distance, more of it comes from getting your lvl 4.

Wild stuff lol

sturdy owl
#

alpha damage output largely depends on the distance, no? since more distance means more hits?

the move in general is wacky, since it can already do insane damage at level 1 if you can only hold them in the juggle

#

tbh I'm really glad it gets such a good upgrade at level 4 cause it used to be virtually unchanged until 9 with how ammo worked so it wasn't really worth levelling at all

brisk hamlet
sturdy owl
#

tbh we still have the old one so baked into our brain we've gotta get conscious about the version we have now

rustic kestrel
#

If you have speed cards active you get more dmg from more hits

brisk hamlet
tired wraith
#

So would acceleration be good on assault Kiri?

#

Make his alpha a lawn mower?

half igloo
tired wraith
knotty grove
low siren
#

🙏

errant turtle
#

Any good strike kiri builds for his undefeatable?

modern whale
#

I'm not active in the server, but I just wanted to say that I am a Yellow Kirishima main.

glass oak
#

Guys is nejire tuning good on assault kiri

ruby shore
#

No

sturdy owl
sturdy owl
# glass oak Guys is nejire tuning good on assault kiri

we LOVE IT on him honestly, in our case we go full moon grav with it and space hop (and of the two, space hop is definitely MORE impactful) but I think it offers enough mobility and mixup opportunity is really awesome honestly

sturdy owl
# glass oak I'll try it

hope it serves you well! I find the best perk is how it makes your betas and gammas have more effective range, as well as the extra mobility it can offer at times. though if you don't end up liking it, there are thankfully lots of other purple slots you could replace it with

glass oak
sturdy owl
glass oak
sturdy owl
sturdy owl
# glass oak I gotta practice with him

he's so much fun, we're super out of practice because we play like a few times a month rn but when we're not rusty we're terrifying with him and he's like the single most fun character in this game I swear

glass oak
#

Ngl I just got jumped

modern whale
#

I love Assault Kirishima

glass oak
#

Type shii

elder hill
#

Now I have a singular character ticket that's basically useless lol (I ain't mad)

ruby shore
toxic quartz
#

Guys

#

I need a sensei...

#

Red kiri in the right hands can be soooo strong

#

I say this as I get carried by a red kiri going 11ko and 7k dmg

shadow lynx
#

👍

toxic quartz
#

is this good?

sturdy owl
#

yes, that's sick!!!

knotty grove
toxic quartz
#

hooray

scarlet dagger
#

Red riot

toxic quartz
gilded osprey
#

anyone have simple combos for strike kiri

#

🥹🥹🥹

toxic quartz
#

alpha into gamma

#

beta into gamma

#

alpha-cancel beta-alpha-cancel beta-alpha-gamma

gilded osprey
#

Ty

rotund ivy
#

y is no 1 talking about his beta change here

#

anywho idk when im able to land gamma beta. any1 got a clip?

proven hemlock
#

Hey guys

#

Newish to the game

#

Been trying to pick up assault kirishima but struggling

#

What do you max on him and are there any combos I need to learn . Also how do you use your alpha . Been trying to keep people in it but most end up easily slipping out

#

Also what techs do you use on him

#

Been using extra hp but I don’t rly have many other characters

gilded osprey
#

I max out his beta first then gamma but that’s just me I don’t really have a real reason for it other than I just use his beta the most

#

and for his alpha I use it to run away most of the time

#

Or maybe some quick damage

nova ore
# proven hemlock What do you max on him and are there any combos I need to learn . Also how do yo...

I like to go Beta 4, Gamma 4, Alpha 4, then either Beta 9 or Gamma 9 and Alpha 9 last.

Alpha 4 gives more distance which is useful to increase mobility.

Beta is nice if you like to fight with it, predicting the opponent’s movement to hit them.

Gamma is my personal favorite because my playstyle is to find a knockdown (Alpha or Beta or Melee) and then wait a bit, jump up, and when I see them recover, I press Gamma and try to follow-them trough their getting-up animation.
At Gamma level 4, the shockwave is big enough to cover quite some ground and most basic jumps too.
It hits way more often than it should if you’re good enough with the timing.

#

Also Alpha has armor so I like to use it aggressively to close the gap and get a knockdown, the damage isn’t half bad

proven hemlock
#

People slip out of it easily

nova ore
#

When I see their positioning is getting bad for me, I let go

nova ore
#

Honestly it works pretty well for me

half igloo
proven hemlock
#

For assault kirishima what are his combos?

#

And general tips for playing him

modern whale
#

Here's the ones you should learn:

  • alpha beta: try not to guard break with alpha and then when the opponent gets up, beta them immediately.
  • double beta gamma: it's sort of the same principle as the previous one where you use both betas to guard break your opponent (keep in mind that your 1st beta could guardbreak someone if they've taken damage.). Then when the opponent is knocked, if you see their character recover, gamma them as a punish. [This one is my bread and butter tbh]
  • Alpha Gamma: This is a bit more nasty since it could potentially kill the target depending on how much Hp they have. Make sure your Alpha doesn't guard break your opponent or else the "combo" fails.

Also here's a tip:

  • Remember to use your Special Action before every fight because it'll reduce your damage taken and you won't get knocked down as easily.
#

Assault Kirishima is fun Kirishima

#

(This was a loss sadly, but I'll take it.)

high drift
#

What is the best red kiri build

#

I have undefeatable, unbreakable, casual, Kung fu

rich plume
#

oh you dont have the outfit

high drift
cosmic cedar
#

Man, sometimes I forget how absurdly strong Assault Kirishima is. Slap Electrification on that boy and he'll be destroying people with the might of Zeus.

#

I had a 10 KO and 6k damage game and I'm sad I forgot to take a pic lol.

glass oak
#

Bro I get targeted playing him

cosmic cedar
#

I usually try to take cover to sneak a heal in

#

Having GP Sucker helps a bit in case there's multiple to take down

glass oak
#

I think I can try out GP sucker rn I'm using nejire tuning

oak turtle
#

How do you counter Strike Kirishima?

rustic kestrel
#

You fight a good strike kiri man it's scary little to no wiggle room. But thank goodness strike kiri isn't played as much and people that do play aren't pro status.

rustic kestrel
# oak turtle How do you counter Strike Kirishima?

How I counter him is with nejire leap that takes away two of his quirks right out the bat. For his gamma don't wake up immediatly and try to know when he will mostly likely to use it. So you can just bait him to use all of his rocks .

#

If you are using an aerial character and you start getting attacked by him or notice him targeting you bait, act like you are leaving and if he pursues bait him to a location that will most benefit your character. If he doesn't chase go back and punish him for that

tired wraith
#

You honestly don't 😭😭😭

nova ore
# oak turtle How do you counter Strike Kirishima?

Go in the air, dodge his gamma. If your character can’t do that, focus on dodging in when we does his Beta (dodge right when he goes up from releasing Beta) technically he can bait and punish with Alpha cancel if he reads your dodge but I haven’t met a Kiri in game that did it to me, and it’s a gamble on his part anyway.
Anyway, ground to ground it’s a bad place to be.
He can’t cancel his gamma, so some characters can dodge and get a free beam in, even though he has super armor, he still takes the damage.

#

The character is probably still top 3 or at least very strong so fighting him is rarely easy

half igloo
next minnow
oak turtle
#

I'm close to crashing out

#

I hate all of you strike kirishima mains

#

😔

next minnow
toxic quartz
next minnow
toxic quartz
next minnow
toxic quartz
ruby shore
next minnow
#

Also electrification combo

next minnow
#

@ruby shore does this impress you?

ruby shore
#

No

#

Try to use alpha more against opponents in corners

#

It does more damage than beta

next minnow
#

Aw man...

oak turtle
#

LOL

next minnow
oak turtle
toxic quartz
next minnow
next minnow
#

Oh yeah

#

Beta + Gamma will be true now (kinda)

severe cloud
next minnow
low elm
glass oak
#

Aura farming

next minnow
low elm
#

and i won the 3v1 against that team so i let out my laugh

obtuse relic
regal musk
#

This my tuning for assault kiri

modern whale
#

Biblically accurate Assault Kirishima.

harsh ivy
#

How do I fight froppy as yellow kiri?

glass oak
#

You don't just run towards your team

harsh ivy
#

Running isn't very manly (ok but what if I have to fight the froppy)

#

Also do you have any general yellow kiri tips

modern whale
# harsh ivy How do I fight froppy as yellow kiri?

As a Yellow Kirishima main, here's some tips:

  • Froppy's will try and use their beta beta combo on you, however if you can time it correctly you can use your Gamma and stop their combo immediately.
  • If you see one alone, beta them and Gamma them. This only works if the Froppy fast recovers and your Gamma is either maxed or you're close enough for a level 4 ~ 8 Gamma to land.
  • If you're running Electrification (Tech Denki Special Tunning) and guard break the Froppy, you can get a free beta off and potentially kill them.

General Tip:

  • Your Gamma is great for making space since it's aoe is insane at level 9, so you should be Leveling it up.
  • Special Action before fights or during fights. Having your special action up is great since you take less damage and have some knockdown resistance (doesn't work against hard knockdowns). But if you get ambushed, try and knockdown the opponent and then use it.
nova ore
#

They will beta into your gamma, get guard break and flee

half igloo
#

I'd also say to try to kill her in the same interaction bc if you don't she WILL harass you all game

harsh ivy
#

Whats an ideal level path?

silent kiln
#

It’s all fun and games for asskiri till your opponent is tech Mirio…

nova ore
#

Nah Tech Mirio is ok

#

If

#

They are dumb and use their counter proactively instead of reactively

#

Which is 99.9% of players

harsh ivy
nova ore
#

For Assault Kiri I’d say 4-4-4
A4 because it ups your mobility
B4 because it’s your main scrap tool
G4 because you need the AoE to catch wake-ups

Then I’d say it’s up to you.

#

For Strike Kiri I also like 4-4-4, but I think the « main » path is G9 B9 A9

harsh ivy
#

For my space hop electrification build

nova ore
#

My path is ironically the same for both of them :
G4 - B4 - A4 - G9 - B9 - A9

#

Idk about space hop build as I need my regular jump for timing my meaty Gamma on assault Kiri

#

Maybe with space hop you play less Gamma idk

harsh ivy
#

Its nice for vertical mobility

nova ore
#

And electrification means Beta becomes much better too

harsh ivy
#

Also jumping up into a gamma is good

nova ore
#

I guess in your case B4 - G4 -B9 would be better

#

Unsure

harsh ivy
#

Alpha feels useless sometimes 🥀

nova ore
#

I personally like it a lot

#

It gives me the setup for catching wake up with Gamma both on HP and GP

#

But yeah it’s the least good spell probably

#

Also it takes some time to know when to release it

#

I usually don’t hold it that long unless I really need to stun / move away someone

#

I’m stocked for the new AFO tuning too, finally a new option for a yellow vilain

#

Wallrunner + young afo on a gamma focused build is gonna rock

harsh ivy
#

Isn't yafo gonna be a pain in the a** for yellow kiri

#

Because you gotta close that distance

glass oak
#

Yes

next minnow
#

Usually when they approach me with beta, I always have my special action on. Then I bait them out of their gamma and delete them with the electrification combo

cloud glacier
silent kiln
#

If you even attempt to hit them, your moves are too slow and reactable

cloud glacier
next minnow
next minnow
#

Anyone have a red Kiri build?

nova ore
#

I’m running Wallrunner + Young AFO SP Tunings and I focus Y damage on small tunings

harsh ivy
#

Hear me out

#

Kiri special action should be stronger than regular armor

meager jetty
meager jetty
devout moss
#

Asking for this outfit next ✨

toxic quartz
devout moss
#

No! This is an official art but it's colored

#

Sorry for the confusion lol 😭

toxic quartz
#

But why is he doing the mister fantastic pose

devout moss
#

I dunno, ask horikoshi Kirishima

#

But here's the original, if I can find it

sly plinth
#

Anyone got a tunning on red kiri pls

steady lantern
#

Guys Watch this

#

At this point he Is a rapid

nova ore
#

huh?

#

How did you do that

#

is it with space hop?

acoustic sluice
#

Red Kirishima is more Assault than Assault Kirishima

steady lantern
steady lantern
#

Hold alpha lv9 and then press beta whitout the slice It tho and do a 360

nova ore
#

really???

#

That's it?

steady lantern
#

Yes

#

Thats a bit hard tho

#

Lv9 beta tho

harsh ivy
#

The literal icon for assault

acoustic sluice
#

The only "shield" is just his special ability, but even then it's not a shield, talking about assault kiri

lucid swift
#

What’s good strike kiri tuining?

#

I’m currently running fixer space hop

#

I have 3 reds on the left side with 2 yellows so fixer hits good

acoustic sluice
steady lantern
#

Not all assault get the shield

empty sapphire
nova ore
#

Compress is support
Red Kiri is Strike

All Might, Mt Lady, OG Kiri, OG Deku, YAFO, Assault Shiggy, Assault Ochako, Assault Endeavor, none of these guys have shield…

lapis sail
#

Havent gotten to try it yet but in theory i think ots gonna do fine

#

Ig ill see sunday

obtuse fiber
#

What a great strike kiri build for parallel world and kung fu

next minnow
uncut oxide
#

Now that's manly Kirishima

acoustic sluice
fast kraken
#

For yellow kiri whats the he best way to lvl up. I've been going for beta, alpha and gamma

cosmic cedar
#

I usually go 4B, 4G, 4A then 9B and 9G

#

extra Gamma radius is brutal

obtuse fiber
#

What a great strike kiri build for parallel world and kung fu

modern whale
steady lantern
steady lantern
#

How should i levelup strike kirishima

empty sapphire
#

what's the best electrification build for yellow kiri?

#

I want max gamma dmg for garenteed ko on gaurd break

gusty monolith
oak turtle
#

😊

gusty monolith
oak turtle
#

I don't like them

#

Too easy to play

#

For how strong he is

#

And even if he was hard to play he's just way too strong

gusty monolith
#

wow

mortal agate
#

hey guys i’m ready to become a man today so i decided to actually try to learn kirishima well both kiri any guide or tips /tunning

tight bone
#

I don’t play him but I’d wait and see if they nerf his strike variant at all tomorrow

#

Also yellow Kiri I feel is mostly just about wake up beta spamming

#

If you can learn wake up times with him you usually get success with his beta

nova ore
#

I like wake up Gamma more

harsh ivy
#

And moves like blue deku alpha go through your hardening and knock you down

#

HOWEVER

#

If a blue deku tries to melee you with your hardening on

#

You can just gamma him out of it

#

Also electrification is a good tuning as it allows you to connect free beta or gamma if it triggers

obtuse relic
#

Good get off me tool

cosmic cedar
#

Ye, I just like the bigger range of Beta at higher levels, getting in two consecutive hits is so satisfying Kirishima

obtuse relic
#

They dodge mine too easily so I just focus G then B

quasi trail
tight pelican
#

Wha are the strike kiri combos sorry im new to playing him

rustic kestrel
#

I like a4, b7, g9

tropic light
nova ore
#

I didn’t think of jumping after doing an alpha cancel, it’s pretty smart actually

#

Better position to throw Gamma and Beta will hit about as fast anyway

tropic light
#

People can't hit me if im constantly moving

nova ore
#

Yeah I’m just small brained

#

I’m stealing the idea

tropic light
tropic light
#

Gl thooo

light spruce
#

any good builds for strike kiri i hv his undefeatable Kung fu and shinobu outfits

half igloo
#

Red kiri

sacred tiger
#

Yellow kiri clutch
Not too bad

sweet hedge
#

Guys how to do the run away red kiri tech?

#

Just got him

#

The one that uses alpha then beta to run away

#

When i try to do it i just fall to the ground immediately
The inertia of alpha doesnt carry on to beta for some reason

harsh ivy
#

Look it up on yt

#

@sweet hedge

nova ore
#

It’s about the timing

drifting mica
#

any one knows any good kirishima player i can learn from ?

sacred tiger
#

Yo what's the kiri fit with the most reds

cosmic cedar
#

I think base Old Uniform has a lot of reds but I dunno if it's the most

sacred tiger
#

Aight thx

sacred tiger
#

yellow kiri highballHawks

sacred tiger
#

Was labbing accel on yellow kiri in rank, well it doesn't really change much

cosmic cedar
#

Yellow Kiri is so fun

#

Like I enjoy Red pretty well, but nothin' beats the sheer power and satisfaction of a Beta into Gamma Kirishima

brisk hamlet
old flint
light spruce
#

Any good red kiri build

rotund ivy
#

ever sicne movement change his alphas dont stick at all for me(was ez on shield), and his betas near impossible to land like the hitbox is dif or something. feels so bad

cloud glacier
craggy gate
#

Ik the kiri mains are gonna be fuming at this so called big patch note

nova ore
#

why?

acoustic sluice
cloud glacier
craggy gate
nova ore
#

Ok

elfin vault
#

Assult Kiri that is

#

I didn’t notice anything

craggy gate
elfin vault
#

Man

#

Is it like significantly different

#

I haven’t played yet today but he’s like my fav character to play as

craggy gate
elfin vault
#

Ah I see

#

Well in any case thank you

#

That’s not manly

rustic kestrel
#

Bro what are these devs on bro!?!?

steady lantern
drifting mica
steady lantern
#

His name

#

l_79025

drifting mica
#

No vids man

steady lantern
#

On ticktok

#

Tiktok

#

Btw he has the same name on discord

fresh ibex
#

Anyone have a tuning for red drive Kirishima

scarlet dagger
steady lantern
scarlet dagger
steady lantern
#

Ik

steady lantern
drifting mica
steady lantern
light spruce
#

guys is this strike kirishima build good?

steady lantern
light spruce
calm jackal
#

How build Assault Kiri

drifting mica
obtuse relic
#

Just stack up on green cards

#

And that build should be fine

zinc cobalt
#

I want strike kiri soo baddd should I save after I go for tech shigi I have 490 tickets saved rn if I get him early I might?

steady lantern
steady lantern
zinc cobalt
#

Yea I have 590 now

zinc cobalt
tight bone
#

should keep that in mind

zinc cobalt
#

Yes yes yes yes yes yes and yes

#

That and mirko

tight bone
zinc cobalt
#

Do u think next season she'll be here?

tight bone
#

Deleting my first message cause ya

tight bone
zinc cobalt
#

K

zinc cobalt
#

Hopefully by s15 she's there

#

They need more villans anyways

tight bone
zinc cobalt
#

Oh I thought that might be outdated or something

#

Wait so they might

zinc cobalt
tight bone
#

hidden a character like this no

fair adder
#

got the kung fu skin thinking of unlocking yellow kiri would it be worth to build him in this flying meta

cloud glacier
sacred tiger
cosmic cedar
#

Electrification Assault Kiri really is just a warcrime huh

sacred tiger
#

Feels unfair suntimes lmao

acoustic sluice
rustic kestrel
# sacred tiger Feels unfair suntimes lmao

Heck nah, not when the developers are still releasing characters and skillsets that are designed to be unfair upon release. oh and as well as overtuning characters in the same time.

sacred tiger
#

True lmao

harsh ivy
#

Why is connecting gamma after electrification stun so inconsistent?

sacred tiger
#

Lol it's easier
What's inconsistent is beta after a gamma stun

light spruce
#

How can i cancel red kirishima beta mid air

peak shale
#

i forgot

steady lantern
#

Hahhahaha

next minnow
acoustic sluice
#

That's some prime yellow kirishima

bitter hawk
#

can someone send a good tuning for yellow kiri?

bitter hawk
sacred tiger
bitter hawk
cloud glacier
next minnow
#

Switch Dabi to Shoto

#

Or anyone with Y attack power

#

Same for Kendo

#

Wait which Kiri is this for?

#

Yellow or red?

rustic kestrel
# next minnow Switch Dabi to Shoto

yellow my goal was to go for max defense even though it doesn't matter half the time because characters can just stun and make character explode

fresh ibex
#

Uhhh what’s a good build for strike kiri

acoustic sluice
#

Electrification on kiri feels so illegal

fresh ibex
acoustic sluice
acoustic sluice
fresh ibex
acoustic sluice
#

oh

#

I don't know what to recommend

fresh ibex
acoustic sluice
#

np Kirishima

formal gust
acoustic sluice
south rover
#

I only have Casual outfit. What build should i go for strike kiri? Thinking space hop + quirk release or accel and electrification

neat atlas
sacred tiger
obtuse fiber
#

Strike kiri meta build?

calm jackal
#

Finally got Electrification on my Kiri~

#

do I have to melee to get the stun or just touch em

acoustic sluice
half igloo
#

Specifically when they don't have armour ☝️🤓

shadow lynx
#

What are good builds for salt kiri kung fu Pur, i want to see if there are better builds than my current one

acoustic sluice
next minnow
obtuse fiber
#

Is space hop and fixer meta for strike kiri

carmine belfry
#

What is the best special tuning for him on a skin with lvl 10 tech and lvl 11 strike hero

next minnow
#

But I'd use extra wind as a place holder

plucky sapphire
#

the goat

regal musk
#

Tuff build?

harsh ivy
#

Yellow kiri acceleration?

next minnow
#

And y'all call this man the worst assault character

craggy gate
#

Lowkey quick reload might go crazy with red kiri

ruby shore
#

Does Kiri have a costume that can use Quirk Factor Release and Electrification?

ruby shore
#

Found this

#

What's better?
Electrification or Fixer?

acoustic sluice
rustic kestrel
# ruby shore Found this

That's is his best defense build with fixer.
But electrification is his best tuning to have regardless. I personally run fixer on that build because I have another build with eletrification that's better.

next minnow
neat atlas
#

5k tickets to get a good costume for him and im out of slot keys

sleek turret
#

Anyone got good tuning for red kriri?

rich plume
#

choose 2 and spam hardening whenever

next minnow
rich plume
rich plume
leaden kite
#

Hey ! Old uniform Villain style is the best uniforme for kiri yellow ? Or maybe the dangerous one is better ? Cuz we can use the SP of purple shiggy on the dangerous one

soft vine
#

almost won with my yellow kirishima, but then a bug abusing nagant had to ruin it. when will they nerf her? or atleast fix the infinite fly bug?

fringe wren
#

Any tips for strike Kiri I just got him

digital oasis
#

Uh use ur alpha and bata right after the alpha when u jump off a tall building

neat atlas
#

also abuse gamma

#

👍

fringe wren
neat atlas
#

beta also cancels alpha

#

so his combos are like alpha beta alpha beta

#

beta alpha gamma is the goated one

#

alpha beta alpha gamma

fringe wren
#

I will try to practice it thank you

tropic light
elfin vault
unique gulch
#

Should Kirishima’s Alpha and Gamma swap places because throwing attacks are usually alpha

#

If you agree please thumbs up my #submitted-feedback

unkempt gull
#

Do the strike kiris in this channel pull up this pose to roll to use alpha

tropic light
#

Jiro summoning ritual

ruby shore
#

Assault Kiri gamma got buffed and nerfed

#

The hit detection is a bit longer

#

Reload speed is 6 seconds at max level

rustic kestrel
rustic kestrel
ruby shore
rustic kestrel
ruby shore
#

But it's a bit easier to roll

silent geode
#

does Eijiro care about any of Fumikagi's tunning skills?

ruby shore
#

Not really

silent geode
# ruby shore Not really

appreciated, prolly not gonna roll on Fumikagi's banner then.

Black Arm did seem interesting at first glance.

next minnow
barren geyser
next minnow
barren geyser
#

nvm I don't think I can do that combo wit high ping

next minnow
#

A(tap) + A(hold) + B
A(tap) + A(hold) + Y
B(uncharged) + A(hold) + Y

#

There's a lot

barren geyser
#

Ill try them rn

ancient river
#

Strike kiri level order

ruby shore
#

Rock 9

obtuse fiber
#

Mets strike kiri build

obtuse fiber
noble quiver
#

hey guys tryna play strike kiri more, lvl up order and tips? I know how to beta hop already

rich plume
#

guys put space hop on assault kiri so he run

rustic kestrel
#

or hear me out put acceleration with eletrification with two speed cards active and become a RAMPAGING MANLY MONSTER