#Shoto Todoroki
1 messages · Page 6 of 1
k
I beat my record again!! 😊
Yo
Yo
Yo
Yo
Yo
Yo
Dying right at the end of gamma 😭 🙏
Hello fellas
Ur resident Iida main here
I’m looking to find a new character to add to my main collection and decided on strike Todoroki solely because Ice
Is there a good build for him with Unbreakable outfit?
What are his best tunings?
his default style unbreakable outfit is best for damage value
mobility has become even more important with all the OFA Deku's and young AFO's running around. in this case, wall runner would be your blue slot. its good for juking people out.
red could honestly be anything. i personally dont recommend any melee tunings (iron fist, trance blow) because shoto is better suited for long-mid range fights. but if you like to play super close up, then its up to you.
this was a popular tuning a few months ago
still have it, it's still very solid, esp. if you don't got many options that's a very solid one to have
This guy better be next to get gutted my god is he dumb
lol yeah he's insanely broken
why gut him?
i understand nerfing but gutting just makes a character unplayable
remove his second beta and don't make ice have lingering hitbox for no reason
alr those are reasonable nerfs
My build inch to inch 😭
hahahahaha :>
yup I get you, it can be real evil jumping people with it
Dont get me started on melee>melee>beta >btea
Free 400 right there
I do it when i see someone i hate "tsu monama red kiri"
but m1 m2 m1 beta m1 alpha beta is prolly the most evil sequence lol
On tsu it's one shot
lol :3
I dont spare her downed body either 😭
oh my
How bad would you feel if ur low on Ochako and you see a red deku pop up from no where in ur face?
prolly willpower 😂
I have a habit of pulling up as red deku when someone is low
lol
fair enough xD
fair enough ig
Yk how that would end for the target
I mean ibara gamma into anything with a team is pretty insane usually
fair enouggh
I take it this his highest dmg build?
I would put overhaul there too but dont have enough data
without fixer probably yes, with fixer though I believe that kung fu default and a few others would deal a little bit more though. kung fu default just stands out because every single slot in the fixer column can be damage of some sorts and it gets access to wallrunner, which is arguably his best tuning
My build
What build is this
kung fu default - wall runner and fixer buffing three alpha's
Can you send whole build)
?
This can be good for tech to?
yup, both works around alphas and gammas so yeah
i don't play betas, so if you find it convenient, just do it
Why you ain’t put rapid bakugo where hawks at
making tests around, wall shuffle speed is becoming my new favorite passive
the speed to jump between walls
Wym
wall shuffle speed increases the speed when you jump between walls, that also increases the speed between wall runner jumps ( not 100% sure )
i removed bakugo since the gamma tip stopped working this season ( too close to walls, far still works )
so i'm fine as it is
a4 - y4 - a9 - y9 - b4
do y4 and b4 first if you're playing safe corners
a4 first if you're playing from afar and neutral
always melee 1 in close corners for before betas
you can reset into alphas instead of finishing beta directly
gamma - jumping alpha - aerial melee - beta also works
I just got full beta build 271 beta 💀
With fixer?
Nah no fixer
i'm in a loss for words at beta builds 😭
Thx
why rapid deku gap closes and dies instantly LUL
no character can get that close and get out alive lmao
if you double freeze that's TOD right there
I thought wall shuffle speed would be climbing speed, aka moving up right left and down on a wall, would have expected wall jump height to be the thing boosting jumping between walls. maybe it counts wallrunning as a form of climbing though and increases its speed? Or it is as you say. I shall try to test this for myself, though it will likely be kinda hard to tell the impact it has
the impact it has should be minimum, i need to do some testings as well, but there is a difference between wall shuffle speed and wall jump HT+
but when i tested on a quick match i realized how fast my jumps were coming from walls to walls
and maybe because hawks is being buffed by fixer(?)
gotcha, I think I tested forward jump height, vertical jump height and wall jump height for diagonal superjumps iirc and saw no major differences but never even thought to try wall shuffle speed.
one thing I will say that this game has placebo'd me too many times at this point, making me think I felt something that didn't happen
but I shall still try and see if I can feel it too/if certain jumps go from impossible to possible with it
i replaced all might and hawks with rapid all might and assault ocha, mostly because of the melee attack power boost
but when you test it lmk if changed anything besides the speed
but yeah yours is a more than 7% boost, so it should be quite noticeable thanks to fixer and froppy as well
oki ^^
Hii i just tried tech shoto, any tips? This is my first results :>
hit your alphas
catch wakeup with beta explosion
his playstyle is really easy ngl but he's hella fun
he can kinda counter ofa
if it's a close area
and he has his gamma's up\
cuz he's hella defensive but thats a big if
No hate to the mains but I genuinely hope strike shoto gets nerfed 😭
Damage output is insane
this is real
Like wdym in one combo im knocked down
But i admit shoto is so fun to play
The ice surf move is so fun bro i can run across the map with this thing
@obsidian tundra @bold ibex i'm so washed with this combo bro 😭
i really forgot to count the amount of melees
how many can you do?
10 in total, 9 before the combo breaks
Each hit does 50 DP
From the first string
But I’m so used to the gamma route that I forgot to count this one while doing it 😭
And the fact that I can’t use the gamma tip forced to the wall because it’s bugged rn
alr what costume is that tuning on btw?
and you do think space hop is good on him?
The villain style from kung fu
Yeah
Space hop is good on almost every Beamer character
My aim is kinda bad those days so it’s pointless sometimes
i have uhh willpower space hop on volunteer activities black but i've been running wall runner card dupe on volunteer green might try space hop
The best ones with space hop includes kung fu villain, parallel world dangerous and casual style default
You could use parallel villain as well
But my favorite is kung fu villain style thanks to fixer
Same 🙏
LOL
tech shoto has no movement any tips other than tuning
cause i can’t afford any rn
and i already am using the cyber hero costume
i think i’m running extra wind on it and it’s lowkey some ahh
just got him today
Not much move techs besides improvising on wall runner tricks and running up on your beta walls
do yk the level path
for purple todo
I don’t play him, but normally I see people going a4 - b7 - y4
i do
b7 a4 g4 b9 a9
i mainly play him when im running building camp comps
with friends
so beta explosion radius is important
but if you solo queing without synergy you should prolly focus on alpha too
Any combo for red shoto?
Gamma>spam alpha
M1>m1>beta>Beta
Gamma>beta
is this normal for todo?
he can bug himself through walls yes
Thanks
Gamma into 2-3 alphas
Gamma - melee x2 - beta
Gamma - melee - alpha - beta
Gamma - aerial melee - alpha
Gamma - alpha - aerial melee - beta
Aerial melee - gamma - alpha - beta
Melee ( first string ) x9 - beta
Beta - alpha
Beta - beta - alpha x2
And so many more
Most includes aerial melee, since it got buffed to 100 DP
You can also aerial melee into ground melee for another beta or alpha reset
Thanksss
@raven dock sorry for the ping but can you lmk an updated level up path for strike todo
i've been doing g4 a4 b4 g9 a9 b9
but i've recently made an alpha dmg build so idk
i never updated my level up path
they still the same
beamer path being my favorite
always going a4 for the charges and alpha size
y4 for the range and cooldown
rarely beta, but if you go luck with cards, go 4 to 8
i recommend going all skills 4 before going beta
so you can maximize your damage input without losing any cooldowns
i have a card dupe wall runner build so most of the time i get g4 and a4
get one kill and decide what to max out
so you're using that one volunteer skin
gotcha
makes sense
the only double rapid skin he has
i wish right side was Hero tho
wall runner and acceleration
yeah you knew that lol
also do you think that willpower space hop is a good build
or should i run revenge strike
it works
though it asks for more alpha gameplan
shoto is not that good to run after escaping on 1 HP
you gotta be lucky
or have someone protecting you with distraction or stagger play
the moment they see you running willpower
no escaping even with space hop
generally every space hop build asks for alpha gameplan
since you're more on the air than the ground
you cannot dodge on the air so i dunno if that build is ideal
all revenge tuning works perfectly on shoto
so go with the one you like the most
but between revenge strike and will power? i'd go with revenge
more burst damage
give em' more reason to back away
I used to do b4 g4 b9 a9 g9, now I switched all the way to a4 g4 b4 a9 b9 g9, maybe you'll see me on the beamer path one day but I like bigger beta to hit flyers, and more damage in combos
btw with the update that lets you break allied structures more easily it now just takes 2 ground melees or 1 air melee to break shotos ice at all levels, so no reason stopping at level 8 anymore imo
since you're going alpha 4 first, it counts as beamer path, placing beta on 4 after gamma works as great as the beamer path, since you're maximizing your inputs and keeping the long-hybrid game, balancing between all skills work as great as playing only one
tru
thanks for the reminder!
yay :>
welcome 🩷
also if you want the build to feel more similar to wallrunner builds you could potentially go for ability manifest for longer blue cards, while giving extra damage etc too if you go past level 9 on one of your skills
I still wanna try ability manifest more myself overall
i might try that out
How good is the casual style default with wall runner and space hop?
They somehow didn't see me
tech shoto on chaos city is peak
Yo which skin is better to tune? Casual default or kung fu villain?
Unfortunately I dont have the undefeatable
depends on which shoto you plan to play
casual default is good for both, since it has two mobility tunings, kung fu villain i think it's better for strike, since space hop it's level 11
and fixer can help you tune out damage
OR
you can play safely around betas for tech, so forget what i said, both it's great for both
go kung fu villain for damage ( fixer )
or go casual default for mobility ( wall runner / space hop )
Do you have a build screenshot of kung fu villain?
I only play strike
Yees, I do, when I get back home I’ll send to you
Does strike need wall runner or is space hop ample movement?
Space hop works good for movement, but it’s not as good as wall runner
Since you sometimes need to get higher buildings
That’s where I’m so torn lol
But I guess I can just hold a blue quirk card
you can, but is not as good as keeping vertical mobility on walls for the rest of the game
it's recommended to keep blue cards for combos
but maybe that's just me
not holding you in case you wanna keep both, casual default work greats for that
But casual default has the 11 space hop also
yeea
but it doesn't have the same damage as kung fu does
just because of fixer buffing two alphas and one GP attack power
That’s actually fair
I may go casual default then tbh
U have a build for that you can send?
Thanks
y welcome 
I feel like wall runner space hop probably feels amazing on him
it does
double movement
it feels nerfed for damage since i'm always running kung fu default
from 96 to 82 it takes time to adjust
but it's not bad
trading movement for damage on this character is a good switch
a fair one if i may add
Man I only can build one of them
Which is your favorite from the bunch?
kung fu default, no doubt, it has the best damage between all of them
Default?
I mean I feel like wall runner is most of the time ample movement
exactly
don't forget fixer buffing wall jump HT+
that's a plus
Is that how that works
?
I wish there was some percentage or something on them
yes, it buffs your jumps on the walls, so it buffs wall runner as well
Huh
wall shuffle does almost the same
so i'd recommend that if you're running wall runner or multiple rapid cards
96 damage alphas I think is very appealing to me
Thanks for the build!
don't forget, that's the natural damage the build is gonna do on level 9, it can do more if you have strikes and can do less if the opponent has assault roles on their team
but the damage around those is always above 90
no problem! 
That’s so crazy to me
Strike todo was my main in season 1
And I keep going back to him
😭
same
i got so rusty when they nerfed him so badly
now i'm back in action as well
here is a clip of that build
triple strike does 99 on level 8
crazy damage
triple beamers went crazy back on those days fr fr
i miss those, even if they were broken
Yeah but I mean… they were extremely broken. Bakugo especially
His alpha would laser you in 3 seconds
personally, i prefer the meta back then
at least i could say i died to skill ceiling
now i'm dying almost every time due to how easy it is to play nowadays characters
Click gamma
Auto track
Can’t dodge
Dies
The blue deku experience
jump with space hop and beta on people with shinso, play trance blow on OFA deku and always downs people due to how easy his melee still works
yeah, i'd prefer getting alpha'd
this meta is not as fun as it was back then
i could get shot until my HP melts? yeah, but at least that required aim
I agree
now it's all tracking, armor and burst damage
we both
the broken thing about trance blow
is that the tuning recovers instantly after activation
it should activate the cooldown after the effect
so that thing on level 11 is mad as broken
8 seconds of duration
So you just get trance blowed again
10 seconds of recover
😭😭
At least strike todo is well positioned I’d say
kinda, people hate him because of his beta
how easy he melts HP
they're not wrong tho
I will say tho
Armored all might is one of the coolest characters they have made in a while
He feels good but also doesn’t have auto tracking auto win button
true
i'm loving playing that character
One of the most fun characters to play in the game
He has a super high skill ceiling but also doesn’t just give u a free win
but he does sounds broken tho
400 HP
strong mobility
10 HP passive burning with 7 seconds duration = 70 HP just by hitting ONE ALPHA
beta that works like a grapple, so it breaks armor, not only that but does give him mobility as well
combo breaker on his gamma and easy stun tool
even if i'm loving his design and playstyle ( and i love hitting those alphas )
i can't lie
that HP needs some nerf
I was surprised he had 400
he deserved 300 easily
never expected that kit to gain 400 HP
he's strong on himself already
i mean
70 HP burning?
not even shoto can do that 😭
he does 30 barely
That is fair
What’s the recommended level up path for strike shoto?
level up path you mean?
Ye
Thanks
i need casual style or kung fu
not even for the tuning i just want drip
planning on taking todo to ace this season
thank youu
my major problem and the reason why i blame my kd for being lower than i believe it should be is just because im always experimenting with different character for no reason
like the other day i was playing assault all might in raked when i've never touched him
i gotta stick with the characters i play best with (todo,shinso and rapid hawks)
that's not a problem at all, it means you're playing for fun and testing other options as well, that's completely fine, i do that from time to time, you shouldn't worry about your KD, that doesn't means a thing in this game
ppreciate it
play what brings fun to you, that's the key
yes ❗
Me with red shig
He is at such a disadvantage
But so fun
fair enough
i normally play aim characters, so strike shiggy is not at my style
but i gotcha
i know how it is
been there
lol
I wanna play yafo + wallrunner, is it good?
I don’t recommend that one since shoto already doesn’t lack reload, yellow slots like space hop, sisterly, embrittlement and even Unbreakable are better options
But that’s my recommendation
Fire shot! (Literally) 🔥
🫰 🔥
Those feel so good to hit
Anyone got a tech shoto build?
Is it just me or is there red todos everywhere
Its not u gng 😭😭😭
They fr flooding the lobbies 😭😭
SO IT ISNT JUST MY LOBBIES 😭
Seen 6 to 7 of them in a lobby fr 💀
Everywhere u go u get beta'd if u get close 😭😭😭
EXACTLY
and the GP u once had???? GONE IT VANISHES
its gettinga little out of hand
Fr they need to nerf him fr
like actually
Im sure the is a reason they are flooding the lobbies
Either its gamma into alpha
Or just straight up beta 😔
Either way I find a way to kill em ✌🏾
Fr fr
The gang is growing
Sadly in a bad way
People discovered the beta speed and damage and how easy it is to play
I’m trying to bring back the Beamer meta
But they prefer the beta spam
😔
That’s the correct to do, he’s a Beamer with burst potential, but people rather go with the easy route
Beta
Easy hit, easy damage, almost no punish
And freeze risk
i enjoy playing around his gamma and seeing the big numbers when i flood in alphas
The beta comes out even if you hit them so ig people are figuring that out
@raven dock do you have a pic of the kung fu fit
Which one?
the wall runner fixer one
called the todoteleport
been around for awhile
if you do it on a wall where theres nothing behind it you teleport to the surface
dunno, ive run todo in events with beta max first
the amount of cover it gives for teammates is really strong utility
plus with beta tuning you're easily hitting for 250 damage
strongest trade utility in the game
if anyone wants to trade damage with you you're always gonna do more with a high level beta
so it forces people to respect it
right now my path is b4 a4 g4 b9 a9 g9
i might consider swapping around a9 and g9 too because with qfr and max level slide you're pretty much uncatchable
but imo its the better way to play the character because the sheer size of level 9 wall is just an insane defensive tool
I see where you’re going with this, I feel you, I played you before, so I know how you build works even
But that’s the catch, you’re trading beta damage for two charges instead of hybrid dps damage, since you’re going all in with beta, two charges and you can down someone, but even with the best reloads out there, you can waste two charges fast, you’re missing on alpha damage most of the time, unless your aim is on point and there is three strike characters on your team counting you, I don’t think I can ever see that play style matching high ranks one day, but if works then it works
I know that skill is gonna get heavily nerfed one day
Since 200 damage on one close skill people ain’t considering fair
I’m gonna be there, waiting
With alpha 9 on my inventory
Just waiting

id go back to alpha if beta got nerfed
but in its current state i think its just better
If you consider it fun, I can’t blame you, really
ive found it more consistent if anything
going all in on beta makes your sourspot combo a tod
i find that in high level ends circles your alpha having no knockdown encourages people to chase you
and if you go all in on it you lose the ability to scare people off, assuming you're not maxed
For me, maxing alpha is what makes it fun, I get what it makes strong and consider even on the meta level, but for me? Honestly? Wasting two beta charges that easily just for damage just doesn’t feels right to me
i mean ill show you
Watch first violation of the season by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
it also makes your melee so deadly
imagine that kind of thing at level 9
You could end the fight earlier just by alpha mashing, and he messed that SA up
I get it, insta kill melee combos
Done that, been there
40 Views - Watch overhaul dies by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
idk its always fun
this one was so bad the overhaul posted his pov on reddit
You just IK’d kunami
Just like that
Yup, that beta is going nerfed
it was fun waking up, going on reddit, and seeing his pov of the insta kill
i hit him with melee2 before the clip started he had a bit of freeze already
but you can do nonsense like that
Watch look at this BALANCED character! by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
beta also letting you kill ANY wakeup in the game is just an insanely powerful tool
i just say all of these because playing todo in tournaments has generally made me realize that he doesnt accel enough as a beamer to be played at that level
you either have to lean in fully on his gimmicks or play someone else
You basically beta’d, and the gamma two hits added to the freeze, so there wasn’t no melee tick freeze at all
Another situational moment
Somehow I’m impressed
idk ive done that one a few times
Or just play alpha 🫠
Never understood the beta mash gameplan
But that’s just me
I guess
i wouldnt play alpha because other characters do that better
in a straight fight he'd lose a shootout against meta rn
like armor might or assault endy
Then we’re playing meta against meta, not fun for fun
Makes sense
fun for fun ya do whatever you think is fun
im purely talking about tournament stuff
where i dont think todo can stack up against what other characters have to offer
if his gameplan is to use his alpha as his main damage tool
like given the opportunity to do stuff like this
Watch melee x2 -> beta x2 by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
its just better
even if its "lame" theres much lamer characters you could play
might aswell abuse the one you play the most yknow
Ugh, I wish my ping were that good
Feels good seeing how smooth good connection works
I’m Brazilian so I’m always laggy
since i dont think they have latin american servers right?
I play on US, since all other servers are laggier
rip
ya you cant do that on high ping because the melee is already not true
and some characters with fast escapes can fight back
That’s why I only do it on the air or just force the delay to hit it often
normally i dont use it its somewhat situational
but the weird thing about red todo is he has so much situational nonsense
that you almost always have a fun mixup to use
i think this clip shows it off well
Watch my quirk factor... its RELEASING! by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
i catch this guy with just about every trick i have ^
doing it off air is fun
i want to make a dedicated todo guide video, hopefully he doesnt get nerfed before i make it
i think the game has bigger problems though
Honestly, I level up alpha last as well. I don’t care for a few more damage, with strike cards it’s gonna hit lvl 4 pretty fast anyway, B and Y give me more utility and I have decent enough aim that I don’t need more ammo and reload speed that much. Yeah the damage is a bit worse but I’ll just hit one more alpha, compared to Beta and Gamma giving me survivability and allowing me to make more choices, more interesting plays. Add to that the fact that Alpha doesn’t know down, I’d rather have tools to stop aggressive players/flee/control space rather than being constantly forced to beam everyone to death/low enough for them to flee.
In ace lobbies, that has proven to work better for me.
I understand the logic that alpha is gonna be your most used quirk by FAR
But I feel like you’re not missing much between lvl4 and 9
whitpea you were in my game the other day
you were on nejire
were in the same agency too lol
Ay nice
Was that when I soloed or...?
Do you recall what happened in that round?
yeah
it was chaos city and i had no loot
last 3 teams and i was on tech mirio
your team won you killed me with your gamma
@lavish helm your shoto is one of the best i've seen you're just so clean with it, i remember spectating you in tournaments you were crazy on him
yeah sure
were both in champions so i can always inv you
Thanks for your kind words ❤️
Don’t know how much more todo I’ll play in tournaments though, he’s really difficult in this meta
I’d like to since I love the character but man it’s not easy rn
yeah gotta agree
although i remember crashing out becuase you were in my ranked lobby 3 times in a row 😭😭
you were bullying me lol
been playing more characters cuz of how fast this meta is rn
sorry 😭
Generally characters with high down power to punish everyone’s high armour and movement
been looking at tamaki and redku in particular
yeah those would be good counter meta picks
I'd argue Tamaki is part of the current meta
@obsidian tundra @bold ibex behold the power of one tick gamma
YOO 😭 😭
that was two fun things there
you can do some really weird things when you soft knock into a wall
- sourspot on the gamma gave only 100dp to start the combo
very fun
i think i only have one clip of soft knock into a wall it rarely comes up
Watch soft knock onto a wall by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
this is the standard combo i try and hit whenever i land the sourspot
Watch sourspot combo by Apaullo13 and millions of other MY HERO ULTRA RUMBLE videos on Medal. #myheroultrarumble
it basically lets you get an extra alpha at the end of a regular gamma + alpha + air melee + beta
Aerial melee down power buff go boom
they had no reason to buff it
its horrid

I despise Shoto.
Told ya it was Kunami 🫠
Does noone play purple shoto anymore>
what are good builds for strike shoto?
i only have his kung fu, parallel world, hero costume alpha, cyber hero, and his 100 million copies outfit
im not surprised, theres so many sky pirates now
kung fu is his best pick
those two for costume alpha
are they damage machine builds🧐
and thank you so much!! im trying to get into playing him bc i only have his 100 mil copies fully tuned for him , but that was when the outfit first released
For alpha, yeesss
If you wanna change routes, lmk
i just have one question, i dont have endy or rapid am so who should i use instead
for the first kung fu outfit
Here are my tuning recommendations priority
If you don’t have the listing ones, you can try lower ones
Like melee defense, beta defense or vertical jump
And for rapid, even Mirio, hawks or Ofa deku works
thank you so much!!
ahh i see
You’re welcome 
what should i lvl up first in game
like max out
Do you have those for cyberhero ?
Sadly I don’t have cyber hero
But the dangerous version is the best one
You could run fixer and wall runner
Tysm 👌🏼
No problem! 
I would recommend alpha first, since it’s your main damage skill, but you can go beta first so you have better burst damage for close encounters
My main route nowadays is a4 - y4 - b4 - a9 - y9
If enemies pushes you frequently, beta is your main tool
ohhh okk
i see
i feel like people rush ground characters way more so i'll def use ur tips
what do you think is his best looking outfit
Best looking? Honestly, my favorite is casual style
yeah i want that one 😭
sadly all i have is volunteer activities undefeatable and cyber hero
also parallel world but that one looks goofy
its so chopped its ridiculous
I wished it looked good like bakugo's
bakugos is so hot
todorokis parallel looks like a disregarded santa elf
lol real tho
I like festival jinbei a lot
Any good tuning builds for fantasy outfit ?
Fantasy outfit for me
if we're gonna waste both betas, let's do it wisely
those camera turns are so sharp
i really thought he was on the right side
that turn was to make sure i hit gamma on the his direction
but i lost the 50/50 chance 😔
you still cooked there tho
Insane
aerial melee buff go boom
he had a talk with dabi lmao
lol
is qfr + wall runner good on red todo
Yup, boosts even more his reload game
I’d recommend more quick reload on a strike tuning
Infinite alphas
ok
ayy appreciate it 🙏
tried my best
gonna update later if shoto gets nerfed
I keep winning with shoto in low ranked lobbies
now I'm expert, he's a nagant victim I don't get it
Not really
She doesn't touch the ground often so you can't do the 500 damage 3 button combo bs but you can usually beam her out of the sky
And if she tries to do her melee stuff just beta or gamma
She can't push you and your alpha is arguably better than hers
my combo takes 2 buttons
idk abt yours 😭
Same diff
im just trolling


kunami the afo guy, your slips keep me entertained on reddit
🙂↕️ I appreciate that
hello everyone, i made a video on 16 combos I found on tech todoroki. I hope this helps and maybe there are better combos out there. Also didnt see anyone before comment on the different hitboxes on the ice (alpha ) abbility
COMBOS: (16 combos)
when "→" needs a directional input to animation cancel.
ice always mean alpha ice
1-ice is the 90 degree hitbox and does 30. 2-ice is the 45 degree hitbox and does 60 (double ice). 12-ice means both 1-ice and 2-ice are both okay.
!GB! means guardbreak combo
Beta combos:
Beta → beta (opp must not have shields...
whats the best costume for strike todo?
Personally? Kung fu default, wall runner and fixer should do the trick here, since it buffs a lot of good slots
If you don’t have it, the good options are :
undefeatable default for wall runner and willpower/revenge striker
Casual style default for wall runner and space hop/sisterly
Casual style combat for a massive sheer damage, alpha or beta wins here
Alpha ver fancy for spike damage since it uses embrittlement
Parallel dangerous for double tank build
The alternative version stands for
Default skin, has good slots in case you don’t have any pu skins
Iida skin ( the one with engines ), has good slots as well
If you prefer alpha or beta, that’s on you, all of them are good skins, I’d personally build alpha since aim stands for fun on this character
I don’t recommend building gamma damage since your burst damage comes from alpha or beta, gamma is likely the stun tool
@raven dock And would you recommend maxing alpha then beta?
I’d go a4 - y4 - b4 first
Then a9 - y9
But since gamma is the stun tool, in case you need more damage in close encounters
Go a9 - b9, like you asked
Or b9 first, alpha works as fine as long you build damage and go for level 4, since increases range and size for easy hits
@raven dock ahh okayy sounds good!
The costumes i have right now is cyber hero and undefeatable
Would you happen to have any picture for what tuning slots you went with?
sure, let me send to you
cyber hero i don't have on my account, and undefeatable i didn't built yet, since i prefer kung fu
here's my idea, in general
you can switch will power with revenge striker and even quick reload
quick reload is an optimal way to play his alpha, as long you get down with it, you never run out of alphas
"infinite" damage main tool for 9 seconds
@raven dock thank you so much! Very helpful!
you're welcome! ^^
@raven dock i got a bunch of new clips of me doing melee combos
will try to send them sometime this week
ayee nice
looking forward to see it!
how do u do todorokis double beta
having acceleration usually makes it easier, but you usually hit whatever you have binded to beta really fast. if that still doesn't work, you should tilt/move/shift your camera on the first beta, making the opponent be hit on the lower ice shard before quickly moving your camera back straight and making the opponent be hit on the center most tallest ice spike thing.
Strike Shoto Todoroki Technique BreakDown
-# Down Power / Combo Break Power = DP
Down Power Breakdown
Everything you need to learn about his down power mechanics, how his combos can impact and how many skills and attacks can you put up on a combo, remembering all opponents will fall and combos will break when reaching 500 DP.
Alpha : 50 DP
Beta : 200 DP
Gamma : 100 DP ( Each Hit )
Gamma Full String : 300 DP ( 3 Hits )
Gamma Last Hit : 450 DP
Special Action doesn't have any DP at all.
Melee Breakdown
Shoto has 4 Strings of his Entire Melee combo, his two first strings containing 50 DP each, and the last two, containing more 6 hits, each hit also containing 50 DP, all them containing 400 Down Power in total on his entire melee string combo.
So his Melee String works like this :
First String ( Fast Recovery ) - 50 DP
Second String ( Medium Speed and Medium Recovery ) - 50 DP
Third String ( Fast with 3 Hits and Medium Recovery ) - 150 DP
Fourth String ( Fast with 3 More Hits and Fast Recovery ) - 150 DP
Total = 400 DP
We're only focusing on the first two here, it has less down power and less hits to work with.
Melee Freezing Tech
Strike Shoto has this tech that includes freezing the opponent using his second string of his melee/plus the beta on a starting combo, so it means every time you do those sequences and situations, without any down power or hits before on the combo, it's gonna freeze them, giving you opportunities for a beta or even alphas shots.
Situation Breakdowns :
-
When you hit the second string and cancel it, 4 times, the 4th time freezing the opponent and allowing for one more melee ( first String ), and then a alpha or a beta.
-
When you first hit the opponent with your second string, then a beta, this can even catch dodge rolling opponents with a good beta timing, if done correctly, this should allow for another melee ( first hit for reset ), then alphas for opening streaks, or betas for finishing damage.
-
When you hit a beta first on the opponent, works both GP and HP, and within 3 seconds of his Wakeup, if you hit your second string, or another beta, it should freeze the opponent, allowing for another melee reset and then opening streaks for your alphas.
Extra Information
-You don't necessary need to hit the first string in order to make the opponent frozen with the second string, as long you hit the second string on a wake up/standing/aerial opponent, it should freeze them, allowing for more freeze and combo options alongside the gamma.
-
You can freeze them with your second string even if you hit gamma first, as long you hit only one string of your gamma, it's great for catching rolling opponents or even fast ones.
-
Remember the timing freeze for gamma it's 3 seconds, and the timing freeze for melee strings it's only 2 seconds, so check your timings carefully.
Here you go, written by me
@obsidian tundra if there is anything I missed please let me know
w gaabis
Nah there isn't much missing 🤔
Appreciate it 
Extra information I forgot to mention
- You can double beta in one combo without wakeups needed, as long you hit within good angles, the first one hitting on the borders and the second one hitting on the center, both works on GP and HP, but GP is easier with any speed boosts
- acceleration, revenge rapid and double speed cards also helps this combo be possible.
- if you freeze them by the first beta (starter only) you can follow up with one melee string before adding another beta, that’s only plus 16-17 damage but everything can help, up to you if you wanna go stylish or just dumb resources
- gamma last hit into beta works if you catch the opponent on his wakeup, the beta following 3 seconds after the gamma last hit, this can freeze ( still functional, not sure if they patched it )
I think that’s the entire freezing technique breakdown
Not sure if I forgot any honorable mentions
Yall let me know if it works 
yeo 😭
What’s a good shoto undefeatable tuning build?
crushing pu turbo and wall runner
do you think i should build undeafeatable
still praying for kung fu fit out here
still been usuing my volunteer builds 😭
of course, wall runner + crushing pu charge/willpower will do the trick
i didn't do it because my dumb aah forgot undef existed 😭
That Dabi Tech didn't stand much of a chance against Shoto. Especially considering the area.
I’d go for the pink version or the green one,
Pink has double purple which you can run fixer and revenge
Green has wall runner/acceleration and gp sucker/card dup
That depends mostly on how aggressive you can play
I attack and spam beta mostly
Pink has a little more hybrid playstyle, even if it has more strike slots
I need to learn some combos ngl
You can try black version then, if you wanna run double endeavor
For more beta burst damage
Yea, that’s the idea, if they rush you, you have extended and double the damage for plus ultra
Specific but it works
What do i put in ref then
Indea or im dumb
Ok so it increases the duration and power right?
Yup, 22 seconds of pure damage
Again, specific backup scenarios
If you wanna go more safe
Then go pink version
And how do i tune pink
Has 4 strike slots and good reloads
Your choice, I’m not at home at the moment so I can’t send how my build looks, I can do it later tho
You can focus mostly on gamma reloads there
Pink version
It's pretty good.
Ait what should i put on it
Which tunings i mean
Since the pink version I’m using for gamma only, that’s how it’s supposed to work :
special 1 : fixer
Slots ( in order ) :
Rapid toga
Tamaki
Present mic
Endeavor
Tech toga
Special 2 : revenge technical
Slots :
Dabi
Rapid Bakugo
All might
Nagant
Nejire
You can switch rapid bakugo with toga for damage too, I made that build only for gamma, since my other ones are all focused on alpha
Just switch the ones you use the most on fixer side to match your gameplay
That’s all
How am i supposed to use that build then @raven dock
that depends on you, since you said alpha/beta is your playstyle, switch the gamma picks for alpha and betas
if you don't have fixer, try high speed rep or critical permeation, can work if you play hybrid
i wanna put revenge support with hyper regen but someone should try it before me
revenge rapid helps but the healing would be good too
not a damage build just trying to be tech shigi
personal opinion? works great, since shoto plays agressively as a guard break character, you're always playing regeneration pokes, but since has cooldowns, it mixes agressive with hybrid playstyle, not safe because you need to make worth it last on field
and you're also losing wall runner, so less vertical mobility and more on field presence than running away and chasing targets
i'd give it a try if i had tech shiggy, could be fun to play agressively
never liked wall runner just like how i dislike playing ida, it hurts going for a chest and there's a wall beside it
I just realized this will take a WHILE i dont have half of these characters
How do should i get them
What if i change tech toga and nejire
For tech dabi and AAM for better beta control
@raven dock
go ahead
go as you please
What do you think tho?
well, i'm not a fan of beta builds, so i'm stay out on this one, but if i had to say something, i'd say beta control can work in some maps, not all of them, since you can run out pretty fast
I was thinking
Fixer
Twice
Kendo
Bakugo
Endeavor
Tech dabi
Revenge techical
Shinso
Twice
Shiggy
Dabi
AAM
@raven dock
Thats what i was thinking
-# too many betas jeez
at least you balanced some alphas
Yeah
So should i do it?
Imma have infinite betas lmao
Now how tf do i get fixer i got 46 daya
Im missing a bit of twice endeavor and fixer how do i get them fast @raven dock
or soon
there is not a way that will grant you that fast, you just play and they randomly appear
nope, playing as the character doesn't bring extra data
sadly
Poo
you just gotta get blessed on the rng
Can i use a hero ticket
To unlock endeavor
Assault i mean
Aye as a new player i think i getting a hang on tuning pretty well😭😭😭
that doesn't work as well
tickets doesn't work on skill sets
yea, i meant that way, you can't use those tickets to unlock or play
which means the game forces you to gacha your way out
No i dontean those tixkeys
Im asking abt the one
I can unlock
Usimg 100 hero souls
hero souls to unlock a character or a ticket you mean?
Yeah
those ones
nah he's cheating, if the match just started and his skills are all level 9
you can guess that by the gamma hitbox and beta size
Okay. I already wondered why he was so strong and never missed his alphas
Thx
Btw he won the match.
if his skills are all level 9 in the start of the match i'm gonna guess he also has infinite skills too
the amount of advantage that gives-
to shoto even...
Sad that hackers play in such a nasty way
true
Jiro summoning ritual
What is the level up order of tech todoroki?
And is the ice wall explosion damage increasing with alpha or with beta?
explosion damage comes from alpha, explosion radius comes from beta
Thank you
same for tunings btw
when i play him on my sec acc, i'd go for a4 - b7 - a9
since the max radius comes from level 7
rip: todoroki refreeze combo
What a silly thing to nerf the height when sliding to a ledge.
Kinda, since tokoyami is my favorite character on the anime
But shoto still my main
Huge deal, his aerial melee got nerfed back to 250
But purposely missing the first grounded string
Deals way less down power
Which is huge for combos
With my calculations ( and I hope they ain’t wrong )
String 2 into beta into another string 2, grants another beta freeze
Two beta freezes into one combo of this is possible
That is if we can miss the first string ( important step )
Like strike kendo players do
Total down power for that combo caps at 450
And I really hope they fixed his forced gamma last hit into walls
Last two seasons was bugged, couldn’t hit anyone if forced too close to walls
The hitbox was there, but no hit frames was visible
If so, gamma tip does more damage than beta now
fairs i love him too
yea i was just messing around in training
and i feel the nerf
but the new melee jump cancel thing is great for movement
We lost the gamma - alpha - aerial melee - beta combo
But that’s fair
I think we can exchange way more with this second string melee
yeah i saw
haven't tested this yet
Im running Tech Shoto
i only got Casual, Undefeated, and Kung Fu
whats the best outfit I can do rn
I wish they didnt take off the jumping off the ledge when using Gamma
It's a good change fr..
is it really? you couldve gotten farther when you gamma off a building
is there any way to cancel the gamma mid use?
Sadly no, that change made a significant impact on the gameplay, but has its benefits and downsides
- you can keep momentum while sliding, which can give you movement on the ground
- Cannot cancel your gammas on ledges which means you can use from anywhere and you won’t lose any speed whatsoever.
— Now you can’t slide off ledges to instantly wall run into walls, which deteriorate your high ground gameplay.
— this change makes you slide exactly where the ground is, so if you slide off high buildings, you’re making til the floor.
I’m more of the downsides, since I’ve always used gamma ledge cancels to force wall run into buildings to instantly start another one
Not possible anymore with that change
Volunteer has the pink version which can give you fixer/high speed rep and revenge technical
Now parallel has three good versions
Default itself can run revenge support and wall runner
Villain style can run wall runner and space hop ( your picks tho )
Dangerous can run space hop and quirk factor release
Those are the best versions, now about the passives, that’s on you which skills you use the most
If you use the explosion more than the beta itself, this means you should focus on alpha damage
Since the explosion damage comes from alpha attack power, not beta
Beta level only influences the radius, beta attack power influences the damage on startup ( placed )
In that case, I would recommend villain style from parallel
Good slots for damage and reload
And wall runner so you don’t run out of mobility
If the damage slots are not enough for you, try dangerous version
You can try embrittlement in case you know how and when to land your melees
For yellow, there is sisterly, revenge assault, space hop and even black arm ( recently added with tokoyami’s tuning ), very specific since tech shoto is already good at instantly finishing opponents with gamma and beta explosions
Now the passive slots
Try adding all alpha attack power for strike slots, remaining one shall have HP or GP
You can use one beta attack power no problem
For yellow slots, stick for assault endeavor and all might for priority, since they buff HP defense
Green slots are always overhaul, Ibara or Momo, kurogiri even
Don’t remember if that skin has blue slots, my memory is kinda messed up right now, in case it does, stick for gamma reload, gamma attack power or wall shuffle speed, in that priority order
Now tech slots are the good ones here, always stick for alpha attack power - HP defense - gamma reload - beta reload - alpha reload
In that exactly order
Should be good with those recommendations
Tech shoto is not a character that demands passive slots besides alpha damage compared to other characters
As long you have wall runner for full mobility, even running on your ice walls, should be good with everything at your disposal
You’re welcome 
Todoroki mains, I come seeking guidance on how to use Tech Shoto, and what tuning builds I should use on him
play your gammas reactively, not agressively, use betas to block passages and force explosions, seek dodges and never miss their movement, even if this version of shoto is stronger through walls, seeing what the opponent is doing rewards you more
and for me? the same builds that works on strike works on tech, you just gotta mix more based on your most used skill
-# alpha in my case
Does tech shoto have any special movement options?
Or some sort of tech that 'm unaware of?
forcing upside walls to wall run on them
that's kind of a tech
his only mobility options are depending on wall runner, space hop and spiraling leap
is it better then running?
Like is there any way i can get to somewhere faster?
yup, wall runner gives you a lot of mobility you can ask for
faster than just walking
is there a way i can shoot my ice wall faster?
it takes so long to come out
nope, not a tech including that one, you gonna have to heavily use acceleration, revenge rapid or double speed cards
those can speed your character up enough to increase the ice wall spawn speed
the problem is, there is no shoto skin that allows double rapid with the second one allowing hero slot
so if you're running acceleration, you're losing wall runner
so gotta have a backup plan, like space hop as secondary slot or ability manifest to increase the duration of your speed cards
otherwise there is no mobility for tech shoto
i see okay
What’s a good tuning build for Purple tech todoroki? Just got him today with one of the battle style tickets
have any PU skins?
Yeah got a few
Running this for rn
Or rather was for red todo
Cuz of his movement I just got around to kills faster
Purple todo is a different kettle of fish tho
i recommend the default variant for casual, you can run wall runner and space hop here for more mobility
same builds that work for strike also works for tech
just gotta do few changes based on beta or gamma for preference
Might just use revenge assault until I get space hop
If you have other pu skins we can try something different while keeping wall runner if you want
If not, no problem, that skin is one of his best ones
For both too
True
Space hop is just for buffing “double mobility options”, and if you survive till last safe zones, space hop will last longer, because it is level 11
I could use Indestructible (yellow kiri)
Which sounds pretty strong on a character like todo
Yeah I’ll use that for now till space hop cuz I would like that someday
Now to go annoy rank lobbies with this silly character skill set
It does, 20 seconds of pure armor makes a difference, the problem is, when you do have armor on, you cannot get stunned, so you’re gonna take damage until the down power meter reaches 500, situations that would just put the character on the floor without reaching maximum down power meter
Not a thing to worry too much about
Just another detail to remember
Absolutely so yes
yo, whats some good tuning for tech shoto? i have Festival Jinbei, Kung fu, Undefeatable, Hero Costume Alpha, and Cyber hero suit so i've got alot to work with
you can go with those two for kung fu and hero costume alpha
undef itself on default also is a great option
festival jinbei sadly is the worst of them, but cyberhero dangerous is the way to go
any preferences?
that 1st 1 looks nice here
nice choice, kung fu default is a fan favorite as well, fixer can buff up to three damaging alphas, if you don't have it, there is high speed rep, spiraling leap and critical permeation
wall runner is the best pick as default for all skins, bigger one for tech, since he doesn't have any mobility skills to work around with
Is this good
If i put monoma as mu special tuning when i unlock him
@fast fossil
dudes just be putting anything
Whats wrong w the build if i go up close and ise my Beta mostly
yea but you still have gamma to up close corners, beta is nerfed so that much beta damage ain't doing the same as before
Yea thats why i balanced it out
But since i tuned shoto i went from avg 1 kill 1000 dmg to average 3 kills 3400 dmg @raven dock
gotta love wall runner pt2
my favorite tuning
This change really annoyed me. It was unnecessary. I think the problem was the skill of the players, who didn't know how to move to avoid collisions, or maybe they didn't know the entire map layout.
Right?? Now it seems so weird playing on the new map and able to shoot straight down from the middle island
On that specific map, I choose Shoto Tech. In fact, I'm using him quite a bit this season.
I should try and play tech shots more, just struggling on his no mobility side haha
Nothing a good Tuning can't improve.
Only good skin i have is undefeatable so i am running wall runner with it🫡
That one's good too. In my case, I use the Kung Fu Suit.
I want to get the kung fu skin but it’s impossible to roll for it.. they need to make it easier to get other skins
I want the Parallel World one. It's the only outfit I'm missing for Shoto 😔
How good is qfr on techdo?
I don't know if this is a hot take, but Tech Shoto needs the 350HP more than Strike Shoto.
That dude literally has less mobility than Strike Shiggy, yet sits at 300HP.
Doesn't feel quite fair.
nowadays, that's a correct statement
but early days when tech shoto was the strong version
he could stand still no problem with that HP, he can still do
tech shoto IS a strong character, you just gotta manage resources, cooldown and explosion timing
the fair is, both can stay at 300 HP
no reason to add more 350 HP characters like this
most of the community says this how would this be a hot take
YES
Ive been honestly grinding hero souls to buy tech shoto,how does he hold up in this meta?
good enough, a lot of tech shotos been spawning on ranked
not stronger than before, but definitively manageable
I see got it
gng whats a good tech shoto build
Kung fu default for starters, includes wall runner and fixer/high speed rep
Cyber hero dangerous also works, same slots for kung fu but wall runner 11
Casual style default or villain, for wall runner and space hop
And in case you don’t have plus ultra skins, the budget one includes default, and Iida engines version
isnt cyber hero villain good?
it has willpower and spacehop and lots of dmg options
but kungfu default is the best imo but it would've been so much better if it had yellow for spacehop instead of blue
It is, but I don’t recommend since shoto’s relying too much on jumps breaks his beta close combos
It can work, too