#pvp
1 messages · Page 1393 of 1
like 2 at least right
2 bites prob
But if it's just 1 bite then it's 5 shreds
So you come out with full cp
Either or
2 surges and that mastery buff every minute is just fine
ya so either way
Either 2 bites or 1 bite + 1 bite after the cast
I think it'll be a good leggo if you wanna stay night fae for pve
yep
like u would lose sym ? for that lol
But I think kyrian will be much better
sym is trash anyways
ya prob
but i think prob lessens the gap
between kyrian n nf imo
it removes a lot of the fuckery with convoke
and if you fuck it up its on a 1 min cd rather than 2
need to test if it procs full niya stacks
why wouldn't it proc niya full stacks
you can cast convoke atm for 0.1 sec and get full mastery
and 18% hp
u wouldnt get 16 stacks
u get 16 stacks cuz of 2min
its not implied otherwise
niyah just reads
instantly gain 16
when u press convoke
ye
i mean i really doubt that stays like that
I agree it might become 8
lets see because it would make a big difference
i feel like it will be basedon the amount of spells u casts
but i wouldnt be surprised if its 16
i mean 8 stacks is still a decent chunk of mastery
it might if they actively go and change it but that would be mentioned i think
but i think korayn looks decent anyways
8 stacks would be alright but you lose convoke as a win condition
not like ur out of options
so its w/e
AND you dont get symmetry?
like
at some point its just too much to give up
Man
stop trolling
Do other classes have like a 1 min cd with their covenant ability?
USELESS
8 stacks wouldnt be enough to be better than kyrian + palegos + dreambinder
without sym
kyrian paladins are gonna have 18s without divine toll up
zerk not useless without sym
this will be fucking terribke
Its different for different classes
i havent played in so long my char still only has fucking apex lmao
well have higher % of crit by the end of the season
but its honest work
so like
Im asking if other classes have shorter cds to see how it works for them with niya
sym wont be necessary anymore
Niya is different for them
im alreadya at 26 in pvp
never liked sym
rogues its 4 stacks
in s1
i believe
means ur shreds and rake are what 80% chance of crit
then dont use it
but we cant just look at the convoke leggo and be like
u dotn need sym
Death's Due gives DKs 2 stacks and its a 20 sec cooldown
yeah its better than no convoke leggo
Grove invigoration gives stacks proportionally to the spell cd.
like sure it can be
i dont think u give up much for convoke lego what soever
Like all other covenants with their stat procs
no we wouldnt
thats good
Warriors literally only cc when they're stormbolting for a go
no u would want it
yeah just passive stats
sephuz is terrible for us
is alright too
As a feral you'll proc it all the time on cd basically but not necessarily when you're ready to do big dam
Arms literally only ccs when they're doing dam
cant dispell vs rogues cuz ull proc it
Youre right

thats how it works
Is necro feral on arenas gonna be good in 9.1?
prob
Better than now lol
i dont think the soulbinds are as good as the other covs
but doesnt change much
uh i can check in a sec
would appreciate
Its already the best choice for 3v3
Im staying NF. Less damp, more fun. Better soulbinds
if niya does give the full stacks tho it will be rigged
if it does
Your Envenom applies Creeping Venom, reducing the target's movement speed by 5% for 4 sec. Creeping Venom is reapplied when the target moves. Max 18 stacks.
what
lol interesting
ig its kinda bad
cuz u have to envenom
meaning its ur kill target
and it would drop off in a kidney cuz its only 4
looks like systemic shock a bit
It wouldnt drop off in a kidney
You envenom like 3 times in a kidney lol
You don't envenom before the kidney then go 'oh shucks guess it'll fall off'
ya ig but still doesnt look too crazy
It's annoying as fuck
doesnt systemic shock
I mean
Yeah but for 2 seconds
or is it removed
This forces you to stand still
All the time
It's sooooo ridiculous lol
But kyrian pelagos is definitely gonna be the move for feral in pvp
Actually Bron looking nice
Much better than the necro soulbinds
Nah niya is the move
idk 1min convoke
Bingo
Kyrian will be insane in m+
kinda got me feeling some kind of way
i still cant believe
9.1 NF soulbinds are busted too
u cant not choose to not do the 2 weekly @clear pulsar
instead of doign another 1st one
thats fucking idiotic
Yeah
now im stuck 2 weeks playing kyrian ig
is there a list of full patch notes anywhere
Just check wowhead
Nope
cba looking at a load of different threads from different weeks
They're cancer as shit and just post 9 articles per day about PTR but
if you keep up with its fine but i havent
last week was
affli lost slow
so theyre dead
mistweaver get pain supression on every stun
45s cd
ah thanks was looking for the soulbind stuff
Just go to soulbind calc
i havent paid attention to wow for a while so ive missed a lot of shit
Newfound Resolve At any moment during combat, there is a low chance your Doubt will manifest for 10 sec. Directly facing your Doubt will overcome it, granting 12% <Primary Stat> and Stamina for 15 sec.
the fuck does that mean
12% is what
absurd
while directly facing?
Prob spawns an add and you kill it
or look at it
seems kind of not optimal in pvp
And get the buff
The way dhs dimb necro ability works
if you just have to look at it for a brief moment
then 12%
is bonkers on a random proc
Spawns the demon and you kill it for buff
Ok cant say the short version either lmfao
maybe you kill it, maybe you stare at it, maybe you only have to look at it for a sec to get the buff
who knows
Hopefully new conduits as well
or kyrian will be running fucking sudden ambush
lmao
Nah
30s cd Kindred
hmm
NF won't be best for anything in pvp bro
It's not best now and it won't be best in 9.1
Disagree
im not sure what will be better rbg wise
49s @stray sigil
Bash is 44s
Wtf
because convoke will be a lot more viable to use as feral than it is atm in rbg
with the lego
wait it can go to 50 rn

u only get 1 off next patch ?
It's 2 levels
Vengeful retreat makes you cc immune now and take 75% less dmg during the animation
Ffs
It's 0.6 per rank
gear gap between honor gear and 2100 gear
still not sure if id go nf or kyr tho
are pvers going to have that early season advantage again
is honor upgrading gated behind renown again?
druidization of every class
or what
because that renown gating was the only thing i had issues with really as the pvp and pve gear gap was huge
until we got those upgrades
the gap closed by like 10ilvls
sorry to interrupt you guys, new to druid pvp, does anyone know of a simple Focused Growth Weak Aura?
Do you want one that just anchors to the party frames?
wait niyah is gonna give 50% more mastery as well and heal allies for 32%
anything would rock, i just want to be able to track how many stacks i have on a tartget
ye saw that one
if its 16 stacks with leggo
its gonna be bonkers
we were shitting on the lego
like fools
With the 2nd well honed instinct and this
Niyah sounds extremely good
!WA:2!Dr1tVTTnu84AumuDyO1PiinyanOylyzBOylzTBxTsKB8qIvMSCt62blkrklUjtsqs5)KBZN6zbSDDa(Cp5pc5(aemg2hGCENYNG9OKJr78bRh)rY37379(9yTwng2a3a)2pDonIZ6YZKrKpzJLOmDcx6k0uotzjN6ghRi63TXcelc24CoLPdpYPJVJ3YiopfZhZ6oMkibxF3sh8asIefv6Ix6P0iP2kmMYOQelB4J2AMwshmGivF8EYvM)Jmtr6GgscYrzsedSu7eEWxF4lEX3kbV6YsNg4rgrG4FcbLQtSZaxfksrtjY5gBNjuLwLSCishLquDt4JDzxRk)0eOZiYmLGKM2gRS8kdG1nQSWsFEUKetN419CNtpDny3SyaCr)JA21VFx)ME(26PcINHGhmhtcH99ba5joNEERENMNXwLnwIhHkJOF16Z4yY724wO4rKmu6RHuhQo)8T)kHiAcKks7HG6vsoIrhASyVS4bTUMGuKUAjHnqN8rfp1MXzKLyi6Mt03WfPIaTpSAM5OgUuSV9qeL1Q4ZHluSFXxu8LfFf816)Ja8xH0gFrsMdzShzGPHTZBFSOHMmr3xLGG25LvkGAINucw(xmxcKSVALrX(5R37zFMs8W376hXt5YFOwTA1VPcLKgxkISB2Z3vSzjii64MSo6ckg6RnHL3wfi6ecUe83wwjaFZk6CD5()sMstJNwC)5sUgseFa0UJBhNINkHuYCM5LhmQKg1HF5RYaMw8Wws6v7(Jzimueq767)bj(DrAzj2yUeFHejMDXkJkcmIQOHPKGv587nKiEu7oDC86B7677EMx7xDI)Y1HUl9kYtwLrx(bXXSBPKYTN)PT74eMqOds0nTt5i8FeQrPGUCVqfLniLu3BywQMUtGTrcTxrNhu4ALdZr9JsrkvG8kqVaQ97nZGzotWsJLyKOYrb5RnHBVzH7wBg4vExyP3XE9AFm4rBfq3TaJ5YsnIHF2Mxnk(PG81n0I7VGYQeeWz2sSnDaJljREkXXmp5iLCPkybMQmJTTbxSD9)8Vep(UNom9VJPkeusXj2xX5dRzBehbZ18OrvdnBxR)V)mk(Mw8iixW7(k41bDYbzu8c7K3S)389FNS9KxViwcd4WSd0zRFBvLULbYq(8EDA73YR5zoYjvv))9EHazIPdSKuMjqKeVXgDxtpuQibvFUzkJw9Q4S7OluRwRRAO8o85h88dBm6VV8)o
yea idk i think nf has potential to be pretty good from what im seeing
thank you!
Thanks!
damn that one
Honestly the dreamweaver one
is nice
I thought was absolutely ridiculous
but seeing what other soulbinds get
it honestly might not even be bis
The dreamweaver one is absurd it's not gonna make it live like that
It's completely fucked for pve
yeah for pve
They'll probably put it on an icd
id imagine its 10s cd at least
or did someone test it
theres no way u get perma shields lmao
There is no cd right now
Yup

Is it only damage that BRINGS you under 80%
No
or every time under 80%
All damage you take
lmao
so it sounds like
Yeah it's cracked
you are under 80% hp, you get hit for 10k and would get a 3k shield
With 1 min convoke
yeah permanent 30% dr
probably cracked

casual 15k more hp
that doesnt take healer spells
more on next patch
and idk what fuji was smoking
korayn is hot garbage
comparatively anyway
to niyah
Fuji smokes only the good stuff
@vestal citrus you read notes yet?
Insta clone
Moonfire bear form
High winds reduces healing done by 30%
korayn doesnt look bad
Hes still high from yesterday
i mean
@clear pulsar what about mf bear form
korayn is like
if he got this on THIS patch
maybe
MAYBE
but probably still niyah
but with what niyah is getting? lmao no way
The new Korayn stuff is complete ass compared to literally every other soulbind in the game
ok stfu idiot
Just for boomie
wheres my key @clear pulsar

Oh thats nice
yea i still have no idea what korayn is even targeted towards
Actually venthyr got totally shafted with these new traits lol
Yeah high winds gonna sick too with healing debuff
M+
It's great for m+
Korayn still the move for affi locks, oh jk theyre getting DELETED
AFFLI LOCKS 
korayn is super good in pve
ah yea I can see M+ i guess
korayn new row great for m+
And the final trait is basically good for enemies that you get from full to execute in less than a minute, so m+
Good fuck mindgames and condemners
Keys are closed this week
Faced a nasty feral in rbgs earlier
It's literally the worst possible affix combo
thats fine
It is the literal worst week in the m+ calendar bro
Feral and ret burst is so stupoid
And I have a completely worthless covenant
lol u werent lying just checked
legit never seen
affixes this bad
Bro it's so bad lol
Get a pala tank
necro tyrannical bad enough
Guardian is the move
bro im not asking for 20s
But you can only play the game every 3 mins
15s mfer
Pala good this week
its always guardian
Guardian is the only tank allowed

I am guardian
thats fine ill tank
rework when??
This goes thru necrotic
could never play guardian in pve
i like how feral pvp stats are bis guardian stats
fuck tyhat
i can tolerate it in rbg because im not hitting anything
yes
yaya i def have that leggo lets go

The average from all patches would put it late june
this season is too long
But bfa patches sat on PTR for way longer than average
And those would put it at late july
There is legit nothign added yet
As far as the systems
Renown progression, the extended campaign, new dungeon, new raid, new zone in the maw, nothing at all
New torghast shit
Not even all the covenant leggos are introduced yet
ah i thought it'd been on ptr for a while
Nah it'll be al ong time still bro
god dont
Since last season
???
Kiosk bro

Last seaso nwas literally the longest season ever
Tied with cataclysmic
38 weeks
siege was 35
Yeah bfa s4 was the longest ever my guy @junior plover
but the last season is sorta expected to be long
because its usually the case
except for like legion
every other expac has had a stupid long last season
rest and rated bgs: what is your legendary?
VI or Mother Tree
One is extra unpurgeable throughput, other is more spread healing
we are at 19 weeks rn which is on track to be longer than any bfa season except the last
VI is big if you have one target getting trained all the time, like an aff lock in a teamfight or something
did mop have 2 seasons on last patch then?
yes
literally 4.3 vibe
then again wod only had 3 seasons
fuck
and so did cata i think
Legion goat shit 7 seasons
druid leggo 1 min convq 50% less spells but is it 50% cast time?
2s cast, 8 spells, 1 min cd
wouldnt it be 1 sec cast?

no because its 4 sec base?
Half of 4 is not 1
well given that base cast is 4s and it's half cast time, no
lol
unless it pops full moon again in pvp
ye see these niqqas try stop my 2 sec convokes
i dont feel like it could be worth
niya alone makes it worth
does owlkin adept consume 0, 1, or both stacks of owlkin frenzy when you trigger an instant cyclone?
All things indicate both
It's worded exactly like maelstrom weapon, and the ret flash light talent
yeah 4 seconds is such a long time
convoke feels like a flash
it bends the time space continuum tbh
Is boomie getting that shit too or feral only
The instant convoke is boomie only @green valve
The covenant legendaries are obviously class-wide, since they're covenant legendaries
Nah the uh
I mean instant clone
Instant clone
That's boomie
Hell yeaaa
that sounds fun lol
Well at least ill be leveling kyrian up for the future in case swapping back is the move
yes lol
how about 1 min convq pops a full moon
Nah they took that bish out
But now you can get fury + trink+ convoke go every 1 min
pretty sure it could proc again
In pve sure, they coded convoke to not fm in pvp
💤
what
I mean im all for it but cmon
It's literally a new functionality
when you get that anima power in torghast doesnt usually guarantees a full moon
In a legendary
It casts multiple
if the description is the same it should give us back fm
Fuck it fm back in
It's obviously not gonna cast multiple with the leggo
We in it
I'm just saying that
U right
Gonna be a fun 2 weeks before they notice lmfao
That they're removing full moon from Convoke altogether
Even in pve
And just making it part of the leggo
Actually it prob wouldnt even be that bad without boat
Making it crit
Do u have the exact wording on hand?
Ok so 1 min cd just like lone empowerment....
Honestly not that worth than Kyrian + Timeworn tbh....
why not, someone already said "convq usually gets interrupted after 2 secs) its going to be the same but full cast 
Yup
I think it will
Also niya and pod sbs look WAY more broken then pelagos
FUCKING FACE IS DODING ME IN GAME
Can anyone recommend some good balance guides/videos (Kyrian, dreambinder) for 2v2, 3v3, rbgs? Im struggling to find some good content
And I only say that because pelagos procs full mastery with conduit CDR
Did you say smth in guild chat?
I dont show guild chat in my chat box
LETTTTS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
ur a fucking freak
yea its just whether it goes live or not
they havent changed it so far
since it does that atm
even at 8 stacks
its 16% max hp instant heal for your teammates
300 mastery
every minute
i feel like even if it does go live with 16 stacks
they will nerf it kinda fast to 8
so doesnt really matter
also makes it line up with beam every minute wich is the best part i think
however it does take a leggo slot
none of the feral legos are that significant
im mainly thinking about boomy
Can someone show me the new ptr notes
I wanna know all the good shit they’re gonna add for us druids
i saw some MS on twitter
Feral ms and stronger slow @edgy shale
on a pvp talent?
yes
rip and rake
both apply 12%
stacking 2 times ofc
and rip applies the rake slow now too
so feral will have MS and stil have ferocious wound?
yee
the fero wound nerf
def worth
i was already swapping fero wound for thorns
so im happy
and i gotta go necro cuz i aint clicking that rip shit
otherwise
does this mean feral can slow by 40% now since it stacks to two
yes
cool
i might raid as non-feral next tier cuz ranged has so much privilege, but that means I can do necro on my druid that would be fun for pvp
destro could be making a comeback
pve
That's amazing ngl
Owl frenzy gives 50% cast reduction on next root or cyclone stacking to 2
yea sub rogue is gonna be OP as shit next season imo
YEP
these ook ook melee teams at least will allow you to clone em now
oooooh nice
So yeah they going to get their healer instant clone with mini ms
were going to have a lot of good options then
I think aura is still a must though right
The thing with that too is that it stacks with MS. You reduce the healers healing done. and you can have a war sharpen blade and reduce the targets healing received
Yeah it's like 47%
double sided healing reduc after a 6s cc
Boomy, feral, Mw will be good
I mean sub rogue is F tier now.
:)
Sin will be okay ish
True celestial bear loses the +healing so fuck it right?
Nah it'll be good
Moonfire in bear is amazing
You come out full astral power
After being trained
For 20s
wasn't the resto tranquility honor talent 200% buff? its 100% now on ptr
Rogue gets super buffed Complains anyway
rogues legit would be giga happy if they got 15% more damage on themselves
rather than partner
despite it being worse
lmao
Is swarm disprovable?
It only affected the small hot at the end, now it's 100% but affects the direct heal while casting it
m'kay
Truth
the trick is to call their massive buffs nerfs to make blizzard buff them more
its a mindgame
Some beta shit right there
:5head:
Is this NF legendary with the niya buff going to be worth it over symmetry
Seems kind of meh
i think it maybe kinda good bc if you have a convoke every 1 min and it lasting half as long also means you'll have time in the maim to do another bite and maybe frenzy
but idk if itll be meta
Who wanna level on NA horde
if its 16 stacks on niya
then yeah
absolutely
its extremely broken
niya also gives you 32% instant healing to both partners then
and 50% more mastery on top
its wild
at 8 stacks idk
we've been talking about it
The range on that is like melee range I think, very unlikely it reaches a hunter and a healer
What you mean line up?
just play kitty lmao 
probably doesnt reach on kill attempt but u can maybe press it as rallying cry
if need be
32% is a lot on a 1 min cd
the new moonkin talent does not make cyclone instant at 2 stacks confirmed
it consume one stack for 50% less cast
Ok thanks for the info
ye its really fast cast
sadge
used to main bear for the last couple expansions but getting into feral now, how is druid looking in terms of rated bgs this expansion?
(trying to get the purple cat appearance/dark gorilla tint)
The new reowkred honor talent is like
Str of the wild
Bag of good quality crack in one place
the group buff that gives heal on crits one?
60% slow, and iam wet kinda of
Sadge iam not gonna Play 9.1 and in next patch its gonna be overnerfed
like i don't think it's a coincidence that niya gives you 16 stacks and convoke is 16 abilities
so i figure it might be linked so when convoke is 8 you get 8 stacks?
we will see
If you cancel convoke early do you get fewer niya stacks?
what does the new resto pvp talent do?
something of the grove
New PvP Talent: Keeper of the Grove
thats guardian?
can u link that
Grove protection looks good vs caster teams ngl
Oh
What does resto get
Ah didn’t see
Big tranq
Well
Atleast something 🙂
it makes more sense for it to be a resto druid talent
Any idea what the new honor talents for balance and feral do?
Ok
That’s Owlkin adapt?
And wicked claws?
Kk gonna log later and check myself
high winds is affecting healing is the change
so it should be like net 47.5% less healing with a 25% ms
yes i think it should net stack based on how high winds is working
sharpen and high winds 65%
only 3 seconds but still crazy
stat prio necro feral?
vers > mast > haste > crit
Gonna spend my conq for mastery gear
i've had a crit vers belt from my vault for a while but it has a socket but i was wondering if its worth it to buy the haste vers belt instead wihtout a socket to replace it or just keep the socketted one (Necrolord feral btw)
Is savage roar good for necro feral?
Is Kyrian still usable for Guardian and Feral Druids?
Currently kyrian but considering swapping
@hoary ledge yes. And it will be standard choice for 9.1
So with the new pvp talents
Are the recommended pvp talents now gonna still be Moonkin Aura, Celestial Guardian and Thorns/High winds?
Or is Owlkin Adept gonna replace one of the pvp talents are required now?
I’m thinking maybe replace Celestial Gardian with Owlkin Adept since celestial Guardian technically is having a bit of a nerf with the 20% increased healing being removed
Or is the moonfire on bear form worth the 20% increased healing loss?
High winds + Owlkin adept has so much synergy potential its insane... near instant cast cyclone with a damage and heal reduction basically a weaker ranged version of Mortal strikes that lasts 4 secs....
Is kinda nutty
Enough time window it secure a kill
The nice thing about high wind pseudo MS is that, when coming out of cc, ehaler tend to have to use a big heal to top off the damage that happened while they were cc'ed. Which would now land in the MS window
Feel like celestial losing the healing buff knocks it out of must have
when crafting pvp leggo what stats am i aiming for?
Its just -10% magic dmg now right?
And cast moonfire
Which is dope but the others seem strong all around now
I feel the best pvp talents now would be Moonkin Aura, Owlkin Adept and High Winds
As Owlkin and High Winds have a very powerful synergy and Moonkin Aura is Moonkin Aura if indeed Celestial Guardian isn’t gonna be a staple anymore
Moonkin losing its offheal is tuff tho. Feral overlords
No they lost the healing they RECEIVE
Not the healing they do
So their off healing is left untouched I think
We lost 20% healing increase that WE receive instead of losing a 20% healing we do to other players
@weak hinge
That does harm our survivability a bit but its not that much knowing how often we self heal on top of our conduit beefing our own frenzied regens
Yeah the other talent is the quicker off heals which is nice and left untouched
Kinda mandatory
I personally don’t like it tho because even if our heals are faster after the first cast it is really hard to get the first cast sometimes....
If you’re doing 2s with a DPS or going against an extremely bursty team and you’re not the target
I still do efficiently even without the talent
Tho I find the high winds a lot better keeping my team alive, nerfing 30% of their damage is really big especially for asshole Pallies or Warriors
Than faster heals imo
Like when I use the pvp talent for faster heals, they take too much damage that my heals kinda become deleted instantly meanwhile the high winds prevents them from nuking their hp too much and makes my heals even better since they take a lot less damage
That feral pvp talent won’t last long lol.
the ms one ?
There's no way that feral talent goes live like that
why lol
u have to give up 1 mainstream pvp talent for it
i dont even thnik ud take it in every comp
like if u play jungle u prob dont even take iut anyways
what do u think is so op about it
Am I missing something? is it not a 24% incoming heal decrease? A little awkward to use for sure but still
ya but like hunter already has a ms
maintain*
they dont stack
Ahh ok
like its good but i dont expect them to change it at all honestly
I feel like the slow and heal reduction % is a little high. I expect them to tweak the numbers a bit, but what do I know
when was this? I have consistently played feral through every expac
also its dispellable i suppose
uh def was a thing in mop
prob wod aswell
i think they removed it for bfa or legion cant remember
well nerfed it
i should say
but applied with a no cd builder. Obviously takes off some snapshot dmg, but still easily applyable. either way, I do see your point
it was on rake before aswell
The MT would be possible
What other class doesn’t have MT that melee?
Just Dk now right?
Speaking of Dk...
healing you receive is also healing you receive from your own spells so its a 20% nerf to frenzied regen
After Warrior’s Euphoria they gain a 20% verse buff for 10 seconds
Ret pallies instead will randomly spawn a hostile shadow fiend which when a pally kills it they gain 12% Strength and HP increase for 15 seconds on top of a new ability that they reduce 15% of the damage taken on top of not being slowed lower than 90% of their movement speed for 6 seconds right after a CC aka this makes life beome fucking miserable for Dks as now when pallies break out of our blinds or frostwyrm breath they basically can be almost immune to our slows on top of taking 15% less damage from Dk’s Chill streaks.....
And yeah that is a significant nerf but its not class killing like poor Dks are getting
Dks get a mediocre ability replacing literally the strongest and one of the only things that makes Dk viable on top of buffs that basically ruins Dk’s main source of cleave
Kyrian players are gonna laugh at Dks now
Bec that 15% damage reduction + speed cannot be slowed below 90% is a big middle finger to FDKs because now they can easily fuck off away from the CS after their freeze or Blind is broken
hey restobuddies - my warrior friend and I are struggling a lot with mage/rogue. At 1600~ so not top tier, but I'd appreciate any help you can give. We've started trying to stack and he got his spell reflect leg just recently so that should help, but should we always stick on the rogue as a dual unit? Should we split pressure them? Im thinking draught might be of value here for the higher swiftmends and increased feral damage
Never make rogue restealth, don't use everything at opening
Warrior are still good partners for both Feral and Boomies right?
what's a typical defensive rotation for the opener of Rogue Mage?
Warrs spell reflect/die by the sword for first, I save trink/ironbark for combust?
This is why I think it's hard against rogue mage, because there isn't real "script", it's most likely feeling about what you should be using and not overuse
never trinket together
when they do a go its etiher u trinket or ur warr
yeah im having a hard time reacting - he can often drop really quick, I overgrowth and it gets kleptoed. I understand a single rejuv into swiftmend and NS is usually the play instead and wait out klepto
if they open stun bomb he should instant trinket and heroic leap out
right
Are we getting MS? Is this real?
feral/hpriest 
Fuck i can't quit the game then
Just started learning feral after playing some resto? I feel like I have so many buttons to press and always messing up!
Is feral a hard spec to learn and how long on average before I feel like I'm actually doing a proper rotation in arena?!
Doesn’t take long to learn. It’s not nearly as complicated as it looks. Keep up bleeds, put bleeds on before burst. Cross cc with stuns and/or cyclone. Survive until your next go (preferably with bleeds on your target). The “rotation” is very simple. Keep up bleeds. Get 5cp. Ferocious bite.
heal and peel and shit, but you should know that already from being resto.
I'm new to druid as a whole so not so experienced. But yeh I think what also makes a difference is it's hard to learn when going into skirmishes against 40kh players every game.
In 3s should feral be on par with other melee or do we focus on more off healing and cc to help land kills?
I'm not that sure if 50% cast time on clone is good enough
I think High Winds is better
You're on a tight budget talent wise
A lot of people consider it to be one of the hardest specs in the game in pvp
But it's not that hard to play, just very hard to master
@junior plover well tbh I don't think I'll master it I just Wana hit 1800 consistently for the gear and Mogs.
I'm new to druid too Sikbreh, I am playing balance atm, but I don't know....
Convoke is like a one shot button, but if you dare to miss, it's over during 2 minutes
Maybe I'm completely wrong but idk
The best advice I can give you is to go fast
Feral falls behind really quickly if they aren't pushing the enemy back
Due to the nature of how our self healing works
If you aren't the one exerting pressure you'll heal for considerably less
Run at people, every 45 seconds you go with TF + maim + feral frenzy
Keep them on the back foot
If you play with convoke your goal should be to take away all counterplay first and then convoke
So force all the trinkets or make sure the only player with a trinket is separated from the kill target
And don't bother with rip/thrash too much





