#guardian

1 messages · Page 32 of 1

noble locust
south badger
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that sounds good thanks man

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also

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Think my stats is far from optimal

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Is Thrash cooldown affected by haste?

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Again i played the char for like 3 days so i have close to zero knowledge about anything druid related

tall basin
finite rivet
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does anyone know how buying voidcore with tokens works? like ive hit my max voidcores but if i buy one will i only get one voidcore next week?

lucid arrow
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the token one is just an extra

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you get the usual 2 per week regardless

finite rivet
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ty

sharp gale
finite rivet
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are speed enchants actually BIS not leech or avoidance?

late pagoda
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what's a gore proc? been watching andy videos and idk what's his conditions to press mangle besides tankiness

daring nymph
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Hi yannis

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U press mangle

hazy mural
pine thistle
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Hey. Back in the days bear could show their back to the mobs without getting crit. Is that still the case?

still locust
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Crit is only if you do /sit

half surge
still locust
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You still should try to minimize getting hit from behind as much as you can

still locust
half surge
still locust
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They all have things they help with, but none are ever really impactful

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Except maybe sometimes speed

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Which is why it's recommended

finite rivet
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so since its meh may as well do all speed to have a little faster

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gotcha

still locust
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Avoidance is probably the worst for tanks (but still okay) since most of the damage you take isn't considered aoe

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And anything that is aoe is usually never lethal to us

finite rivet
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i have like 3 myth items with leech so i was thinking about stacking that with my encahtns

still locust
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There's no real gain to stacking it like that

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Each point is the same value, ish

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So just enchant for the one you prefer, and consider the ones on your gear extra benefits

left lantern
late pagoda
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Wanted to check the raidbots for tank druid but it's fucked XD

still locust
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Hm?

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How is it fucked?

late pagoda
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well it's only assumptions but doing trash incarn trash sounds like a basic for me on a trash spam based build, but the sim isn't doing it

half surge
still locust
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The sim isn't a rotational tool to look at like that, and pressing thrash incarn thrash or not isn't going to change your stat priorities

half surge
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doesnt matter what rotation u do.. more dam = more dam regardless rotation u do

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if u do more dam per 1 use

still locust
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It's actually a fairly small min-max to do thrash inc thrash

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I believe it actually says above the ability timeline thing that "this is not to be followed as a rotation"

left lantern
still locust
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?

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You're joking right

half surge
late pagoda
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i mean yes obviously it's not gonna change stats priorities coz it's a trash based build but if the sim is doing rotationnal mistakes (i'm not even talking about the mangle coz there's none on st rotation and ppl are not sure if we should press it or not) it can affect the stats a little bit and by accumulating "mistakes" it can maybe be a big deal (keep in mind this is straight out of my head i'm not a theorycrafter or anything)

tall basin
still locust
late pagoda
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that's why we playing haste and not versa based build

half surge
left lantern
# still locust You're joking right

i mean let me ask you this:

you have 1000 euro in your pocket, you have a 1% chance to gamble and double it or to just keep the 1000 or you are guaranteed to receive 1% more money every time you would gamble but don't do it - this is 1% crit vs. 1% versatility.

be wise. choose versatility over gambling addictions.

tall basin
half surge
olive hare
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Bold take: Sim doesnt do that because while its a minimal gain for no apex, its not necessarily a gain for apex builds. And i can perfectly relate to catha not spending hours and hours on some weird conditions for a build which 99% sure wont survive 12.1

still locust
half surge
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thats my thoughts

left lantern
tall basin
half surge
late pagoda
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ye pulling for incarn or for instant tankiness sounds ok for me

half surge
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thats a sad part of wow community

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"BUT BUT not pressing mangle is more daaaaam BRUUUUH"

late pagoda
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but i think i saw andy pressing it "dps wise"

half surge
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why? idk.. dude on YT said that

left lantern
still locust
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I would still always recommend pressing mangle whenever you can (and thrash is on CD)

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Just because of how it smoothes out your gameplay

half surge
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agree

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pressing mangle doesnt make ur dps go 0

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and even more better in urgent situation when u need IF asap

still locust
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And it's a good habit to get into because ain't no way they're gonna let us keep getting away with not pressing the first talent on our talent tree

half surge
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sadly ppl dont have enough brains to think themselves

still locust
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And when maul is pressed, mangle is pressed because you need the rage

half surge
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and just follow what a guy on YT said

late pagoda
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okay but what i don't get is, why is he sometimes pressing it sometimes not, it doesn't make sense to me (on a boss where i consider he's not in danger but i may be wrong )

still locust
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Maybe he's trying to not fall asleep

left lantern
still locust
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We can only guess at why he specifically does it

still locust
left lantern
olive hare
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Tbf this discord also said that apex would still do more dmg than no apex after that thrash buff. Didnt age too well. Just like the Claim that its always better to mangle Instead of mf fill

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*in m+ ofc

still locust
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I still stand firm on the statement that apex is significantly more USEFUL damage

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Who the fuck cares about how much you can pad with thrash on 40 mobs

trim plaza
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^

still locust
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Nopex does fine overall damage

left lantern
# late pagoda okay but what i don't get is, why is he sometimes pressing it sometimes not, it ...

because mangle has been part of the core rotation since forever and if you have played 1 season of bear (which was the case in dragonflight and shadowlands, meta-wise) then it's very hard to get rid of the habit to press mangle off cd - and I am very much convinced that this goes for Andy as well.

Maybe also just to not fall asleep, as was said above... it is a very boring rotation otherwise Gladge

still locust
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But overall damage isn't the whole picture

late pagoda
olive hare
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"Pad damage" nominated for Guardian buzzword of the year. Are keys gated by prio dps?

late pagoda
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when you're pushing keys this level you don't care if your rotation is 2 buttons you can't fall asleep anyway

left lantern
late pagoda
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you ragebaiting right?

half surge
olive hare
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And lunar beam is crucial for no apex, so? Setting LB to a static 30s would make that whole build explode.

left lantern
half surge
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if ur dpses do like 60k st dam in 23.. u do 40k, u are cooked

late pagoda
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don't talk about things you don't know :p

left lantern
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its not cope, it is what is happening in most keys KEKW

still locust
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The idea that tank damage doesn't matter in keys has always been cope by people who don't want to do damage and want an excuse

half surge
still locust
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So they say it doesn't matter

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It has always mattered

half surge
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ppl take shit they are not supposed to take and die/waste CRs

left lantern
still locust
tall basin
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on this class dicords people should post there raider.io profil before they start talking XD
something i have the feeling that 10-12er key pumpers talk the most XD

late pagoda
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title range keys may be ok but your dps should do the extra job for you and that's not very respectfull

left lantern
still locust
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It's not hard to do decent dps as a tank

left lantern
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because its in the name as well KEKW

lucid arrow
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bro is baiting hard

still locust
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You're stuck in 2004 with that mentality

left lantern
half surge
lucid arrow
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of course it's relevant if you're doing dmg, maybe it won't make or break most keys but shaving that time off by contributing to dps will make any key easier

left lantern
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imo that is a different topic 🙂
obviously have more damage helps shave off time - still you would almost never go back after a deplete, rewatch a vod or check the log and be like "ah ye, tank did 5k less dps on the boss because he mangle'd instead of moonfire, that was the issue here" KEKW

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so what i was saying is:

lucid arrow
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5k no

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0 parse to 99 parse

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could make a difference

left lantern
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is like

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20k difference overall?

half surge
narrow coral
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What’s to avg overall a bear should have in like low keys ?

left lantern
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ofc that matters, you are twisting the topic Gladge

olive hare
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Big difference. Tank damage is still worth 15-20% of the entire comps throughput.

left lantern
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dying is always bad, regardless of what role you play - idk why you start bringing that up now

late pagoda
still locust
half surge
crisp jasper
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why do people sometimes run fluid form in m+?

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whats the uses

still locust
left lantern
olive hare
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Feels more fluid

narrow coral
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Bc snare remove when u switch forms etc

crisp jasper
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huh?

narrow coral
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Heart of the wild heals

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Or moonkin pulls

crisp jasper
half surge
still locust
tall basin
still locust
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And mangling back into bear means you have enough rage for an ironfur

narrow coral
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u won’t die with fluid form when switch to travelform

half surge
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cuz.. like i play tank ye? and i see my dps vs others dps and sometimes im like... "guys do u even press buttons? or just stay afk?"

sharp gale
shut jasper
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there's also a weird positive bug with fluid that lets you get more rage, iirc if you shift back manually you get extra rage if you mangled at least once last time you were in bear form

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if you have fluid form talented

lucid arrow
left lantern
# half surge cuz while i agree with ur take i still would like tanks to squeeze out all the d...

can also agree with that, yes.

generally speaking they should look to improve their play and play better -> do more dps

all i was originally trying to say is that EVEN IF SOMEHOW you parse 0 (which would still be like 80k overall, 30k on bosses) it is almost never exclusively your fault for a depleted key AND YOU CAN STILL TIME 21s maybe even 22s without any issue with that performance, which would (as of right now) award you with an m+ title Shrugeg

half surge
shut jasper
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I mean more than 25

half surge
tall basin
shut jasper
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iirc gnome said it's the same as a fluid mangle without actually pressing it

half surge
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anyway.. i dont think its a bug

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its just... spaghetti code and works as intended

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otherwise it would be fixed already aand stated as bug

still locust
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You shouldn't assume that

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Bugs aren't automatically just fixed because they're known

shut jasper
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pretty sure the incarn bug has existed since incarn became a thing so there's that

half surge
# still locust You shouldn't assume that

i mean.. its not that big of a deal and not considered much used anyway for it to matter if its get fixed, like not many ppl even know about that even less use it

lyric wraith
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Repitching the question, but watching andybrew's +24 nexus, should you be able to outheal the first pull just through incarn + barkskin on pull by thrashing and moonfiring/lunar beaming? Or does healer incoming heals also play a big part in that?

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Where you pull all the way to the seer with like 6 defenders

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He seems to facetank it the most part, but does't seem to fall behind against the absorb shields, where I usually just end up in a giant absorb shield for multiple health bars -- is it the slower setup that he does that gives him more healing? Noticed he lunar beams instantly off the rip, and doesn't frenzied regen while gathering nor does it much while in incarn
https://www.youtube.com/watch?v=dk28FwN-XbE&t=353s

kindred meteor
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what can I fix here to do more damage?

half surge
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swap this for the beam one, will give u more rage = more incarns

burnt sandal
lucid arrow
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you can see rejuv from fr pop up

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that said he's not pressing it too much because he has a good MW monk

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and an evoker

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if you have a similar setup with a good MW monk and a team thats playing well enough to not eat avoidable dmg and need healer attention then yeah you can survive that pull with just barkskin, incarn and a few FRs

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if you have some yeeyeeass healer and dps constantly needing heals too you will have to do a lot more to survive

burnt sandal
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Yea I’m at work so I didn’t wanna pull them up but I figured that was the case

waxen bane
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does Reinvigoration consume DoC?

burnt sandal
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In a buggy way yes. You don’t get the bonus and it consumes

waxen bane
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it consumes a stack but doesnt get 130% buff?

burnt sandal
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Sorry DoC works

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Dream guide is bugged

waxen bane
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how so

burnt sandal
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Dream guide goes off automatically. But using FR eats a charge and doesn’t give the 100% bonus

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So you lose a stack for an unbuffed regrowth that you would have gotten anyway instead of being utilized when someone got low automatically

waxen bane
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ah i see

burnt sandal
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Lots of people still run guide and just sorta deal with it because they don’t wanna spent GCDs on regrowth

pale sluice
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If I'm comparing logs, and I see that myself and another gdruid have basically the same amount of casts on thrash, moonfire, lunarbeam, incarn, SR and similar uptimes across the board but they're doing significantly higher dps what else should I be looking at? Pull sizes? The most glaring thing I see on the timeline is much higher spikes in damage on their side. I'm obviously doing something simple wrong I just can't see it

burnt sandal
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Cast per minute is probly a better overall metric instead of just cast.

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Just in case one dungeon is taking longer or shorter than the other. Also keep in mind key level would mean packs are up longer due to health scaling and even if your thrash count is similar his are hitting more mobs the majority of the time

lyric wraith
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i was having to spam mash it in 22 and still getting nuked by shields

burnt sandal
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I would say 11 times in the first pull is actually kinda pressing it that much

lucid arrow
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i mean by spam mash i assume you mean refreshing the hot and not just actual gcd pressing it

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but ye 11 times he's pressing it quite a bit

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healer healing profile matters too tho

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getting fed cocoons up the bum is good for pressing less defensives

burnt sandal
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Also @lyric wraith I know it’s not optimal and kinda vibes based but if you are struggling with it I wonder if shifting some points into forest walk exclusively for the 16% healing buff would make a meaningful difference in you clearing shields

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I am a big big forestwalk enjoyer. But once again vibes.

cloud pebble
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Yo guys, what add-on do you use for markers? I use Opie, but I don’t find it very user-friendly

lyric wraith
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I swear the hardest thing for me in nexus is that first pull, I timed the 21 not doing but I don't think you can get away with that in 22

pale sluice
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maybe his casts during incarn are much tighter

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if anyone wants to dig

dense turret
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Should help a lot for absorbs
I also see many guardian bump the 2nd 2 mobs toward the entrance so they don’t hit while going around the beams

terse heart
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what ilvl do i need as a new bear before i should attempt to tank a 10

dense turret
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Depends on your xp as a tank
It is possible at 230-40, probably even lower

hazy mural
narrow coral
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What should be my 2nd embellishment craft .. I got wrist arcane lining, myth cloak with crit / haste , myth boots with crit/haste , heroic waist with versa/haste + socket , myth crit/versa chest with lifesteal procc (from seat) .. i mean obvious would be the heroic waist but what about longevity? 🤔

olive hare
narrow coral
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I did my first m+ dungeon at 232 with some warband stuff and reputation gear was a 11 seat xD

narrow coral
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Yeah I know was more curious about what item to replace statwise

hazy mural
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its more about the slot tbh

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best 2 are cloak and wrists

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since they give the least overall stat budget

versed gorge
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Just habe to push your own key or have a friend because nobody will inv you at that ilvl, or even at 250 or 260 lol

narrow coral
red knoll
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Im healing 12s at 210 ilvl

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Idk

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If you have io attached its fine

narrow coral
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That’s gonna change quick anyways like 15 hours played lvl 90 an I was 282+

hazy mural
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gonna try and push up 1 of my bears, see how difficult it will be

long roost
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hey, on bosses when I catform/hotw, 1. do you need to let the full channel happen to actually get all the daamge, 2. do you stay in cat long enough to rip

rustic kestrel
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just hit hotw and immediately go back

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never rip/bite, doesnt do any damage

lucid arrow
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i have it macroed to castsequence cat hotw bear

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gotta reduce those button presses

long roost
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could you share that castsequence macro w/ me?

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i've been casting rake, hotw,mangle basicallly

smoky kestrel
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I often saw on this Discord that mastery was considered better defensively than versatility, so I wanted to verify whether that was actually true by calculating it myself.
After struggling for quite a while with the formula to use, I ended up with the one shown in my screenshot.

A few explanations about the equation: EHP means effective health points / 681000 is my HP pool in full gear without taking mastery into account / 0.056 corresponds to the 5.6% mastery given by default to Guardian Druid / 1 point of mastery gives 0.0152% max HP / 0.06 corresponds to the 6% DR buff from Call of the Wild and the talent / 1 point of versatility gives 0.0093% damage reduction / 0.35 corresponds to 35% magical DR with talents and 2 stacks of Ironfur. Here I only considered magical damage, but the result is the same for armor.

I told ChatGPT that I had 1000 points to allocate between mastery and versatility and that it had to calculate the corresponding EHP for me.

From the result, we can clearly see that mastery is ahead of versatility (purely from a defensive standpoint here). But the difference is not that significant since the maximum difference is only 3.08%.

What is even more interesting is that the second passive effect of mastery increases healing received from all sources (yourself or your healer), whereas versatility only provides additional self-healing.

Another interesting point is that versatility scales exponentially, but here the amounts are still too low for it to have any meaningful impact.

As for damage, sims will do a much better job than I can.

If you notice any mistake, feel free to point it out to me.

slate mountain
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Hello ! Do u have any information about a fix for walking nightmare aggro ?

quaint pond
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no blizz almost never acknowledges bugs & even rare they give details on when if ever they'll be fixed

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just have to wait and see if it gets fixed in 12.0.7, if not then maybe 12.1

red knoll
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I dont know if its really classified as a bug

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Its certainly inconvenient

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But if youre targeting a mob youre not in combat with and WN procs i think its intended to cast on the target

quaint pond
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well the pulling on target thing is a bug if that's what's happning but maybe there's other stuff wrong with it

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could be entirely unrelated who knows

red knoll
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I think its just how the spell works

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Which is unfortunate

dry oxide
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is there a macro to put you in feral and cat HoTW, without it casting the base form one

sharp gale
violet holly
smoky kestrel
red knoll
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Ai is cringe and riddled with issues

stiff phoenix
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Just timed my second 16, this 3.4k thing seems doable after all

smoky kestrel
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I just asked him to calculate, not elaborate the formula, I could have done it with a calculator but it would just take me longer

red knoll
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Using it promotes the spread of ai

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Only way to fight back against it is to make it clear to the companies using it that we dont want it

rustic kestrel
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im not saying it came up with the wrong thing, but I just put everything you wrote into chatgpt and said "tell me why its wrong" it gave me 10 reasons why

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Ai is just mostly garbage spat back out at you

forest flume
high path
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You could also just

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Ask

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We have the formula in wolfram

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But also

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This is faulty to begin with since you just input numbers that are specific to you or magic numbers (where do you get that 35% magic Dr for example)

smoky kestrel
smoky kestrel
high path
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Also I'm not sure you makes the difference between rating and point in the formula

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Which would make it fuck up

red knoll
# smoky kestrel it's a point of view

Na, Ai from every point of view right now is a losing prospect. It cannot perform simple tasks better as it commonly gets them wrong without extremely rigorous guidelines. Its more expensive than just hiring people to do it. Its a novelty thing rn and thats all people are hyped about

high path
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And having the Dr from call of the wild and separated from the rest

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Makes no real sense to me

red knoll
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And generative Ai is just straight plagiarism

high path
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If you want to treat it as just Dr it should be separated

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But if it's not

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I do not understand how you get to 35% dr

smoky kestrel
rustic kestrel
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It has its uses if you give it specific use cases, but when asking information, it will often spit out what it thinks you want to hear

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I have made multiple addons with it for example with a limited programming background

torn depot
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AI is decent for simple tasks that are easily automated

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but thats as far as i would use it tbh, anything more complex and its full of problems and mitigating them is a pain in the ass

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not to mention the insane costs that are being subsidised right now which isn't viable in the long term at all

red knoll
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But like

high path
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Cause

red knoll
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Might as well just do it yourself at that point

torn depot
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if you want to make a simple application, or a simple interface it will do pretty good

high path
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It doesn't matter for what you're mathing

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You're comparing what the stat does

torn depot
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it can save you some time and all you have to do is smaller adjustments and bugfixing

smoky kestrel
high path
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Both stay benefit equally from w/e other Dr you have

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So the Dr being here serves no purpose

smoky kestrel
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It's was just to calculate the formula for EHP with versa and mastery, not really much more

high path
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Yes

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I understand

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I'm telling you it fails at this

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Because it doesn't compare the stats to each other

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Since you include magic Dr in the vers part

smoky kestrel
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it compare eacxh other for EHP, with everything taking into account, I don't understand what you mean

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This DR from magic change nothing to the conclusion, but it's the full formula, that's it

high path
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If it changes nothing why is it here

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For reference this is the equation btw

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Need to update for stat value in mid

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But

hearty yoke
#

hey guys - can I still achieve this colour of guardian by doing 10 rbg wins right now? I achieved the mage tower challenge back then, but didnt waste my time in PVP 🙁

high path
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Yes

red knoll
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I think if you did mt challenge for that spec you can still unlock the alternative colors ues

hearty yoke
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BIG thanks!

sharp gale
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does blitz count for it btw

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bcuz i cant imagine rbg to be popular at all rn but blitz is

red knoll
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Imagine they took the time to balance bgs and racials

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Then we could have real pvp

smoky kestrel
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And the formula without explication is a bit hard to understand here

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because this is formula of what ? EHP ? ratio for versa vs mastery ?

high path
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I understand what you're doing but you're question started because you wanted to understand why we keep saying mastery is better than Vers for survival no ?

smoky kestrel
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yep

high path
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If you want to do that then you need to translate each point of Vers and mastery to ehp

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To be able to compare

smoky kestrel
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it's not what i did ?

high path
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No cause you're not using the correct value

smoky kestrel
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"1 point of mastery gives 0.0152% max HP
1 point of versatility gives 0.0093% damage reduction"

high path
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You need to use the point rather than rating for mastery

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Because ratings aren't real for mastery

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The 0.007 in the formula I linked

smoky kestrel
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i did with testing in the game

high path
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That's the mastery value per point when looking at rating

smoky kestrel
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and the point for mastery and versa match what i got in game

high path
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Okay but that's still not how the game calculates mastery

smoky kestrel
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let me just a moment to show you my calculate

high path
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So like 1 rating for bear doesn't mean the same than 1 for dk

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So you need to bring it back to the value everyone uses

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Which is mastery point

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I know it sounds stupid because the game doesn't tell you this

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But that's how it works

still locust
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This discussion is moot anyway

high path
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Also the game lies

still locust
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The original post was "I keep seeing people say mastery is better than vers defensively" and while that is true we ALSO keep repeating "it's to such a small degree that it doesn't matter anyway, gear for dps"

high path
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And it's not 0.75

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But 0.7

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Idk why on that one

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Blizzard is evil ?

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Who knows

smoky kestrel
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Bear tank have +5.6% HP max as base mastery
When I get, with my stuff, 544 mastery point, I get +13.9% HP max
So minus the base mastery, I get +8.28% HP max so for 1 point of mastery, I got +0.0152% HP max.
I tried with different item and the formula is linear in the game.

high path
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Okay but again

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That's mastery rating

still locust
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Uhhh....

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I'm pretty sure base mastery is 6.0% max hp?

smoky kestrel
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maybe the game show bad thing idk

still locust
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Not necessarily, wowhead could also be wrong

high path
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And again when you're doing that you're not converting each point of Vers to ehp and similar to mastery

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You're comparing a distribution

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Which is not the same

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When we're saying mastery is better than vers

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We mean

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1 to 1

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And you need like

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Idr

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15k Vers I think

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For mastery to pass ahead

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Granted the difference isn't significant

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It's just there

still locust
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But also

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The original post was "I keep seeing people say mastery is better than vers defensively" and while that is true we ALSO keep repeating "it's to such a small degree that it doesn't matter anyway, gear for dps"

high path
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And it's mostly irrelevant since it's really comparing you doing nothing

smoky kestrel
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But if i use my formula with my actual mastery and with 0 DR, i got exactly the amount of HP I have actualy, idk how this can't work for EHP

high path
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With Vers Vs mast

high path
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It's just doing something different

smoky kestrel
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yeah and we did that in lol and it worked

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it's just different way to calculate

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the curve for EHP between HP and Armor in lol is doing this way

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the difference is in lol we use gold for stat and here we use point for % of stat

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I probably miss a thing, but thank for trying to help me understand

smoky kestrel
cedar sparrow
#

hey all I am looking for a destination for my bonus rolls. I need legs and and want heart of wind also for offspec resto. is heart of wind good as passive trinket instead of puzzle box for m+?

#

legs and heart of win both drop in windrunner spire

red knoll
#

Its fine but its nowhere near puzzlebox or guidon in output

cedar sparrow
red knoll
#

Guidon is our non channel on use option

dusk spire
#

Is 2 on uses troll bc i like my box + plume setup

red knoll
#

Plume isnt an on use

cedar sparrow
#

no i am runnin g gaze and puzzle box + passive trinket from timerunner nobody has, wth haste proc. sims better thhen heart of wind but both i have on hc.

red knoll
#

Yeah blizzard used to be good at designing trinkets

still locust
cedar sparrow
still locust
#

Hm?

olive hare
cedar sparrow
#

i have been unlucky and miss legs , hatrings and id just like toi have anothe passive trinket, my other toons are much more lucky with drops

olive hare
cedar sparrow
olive hare
#

How many do you still have? Besides, sharing your current gear could help figuring out a strat, if you wanna do the minmax.

cedar sparrow
#

so i had nexus point among others but that doesnt drop legs or hat

#

i will share gear in a moment yes that better

olive hare
#

Seat it is it seems. Both missing armor pieces, rings are decent and getting myth cloak/bracers would at least be a small upgrade by putting arcano on pants as long as you dont have those.

#

Plus the trinket is not that bad either, its pretty strong in AoE and still does okay in single target.

#

But trinketwise if you dont wanna rock that puzzle box, just farm a hero prism/heart and call it a day.

plucky dirge
#

is there like a minimum amount of crit/mastery i should go for as a guardian druid or am i fine to lump it all into haste>vers?

hazy mural
formal stream
#

Hi, do you have an easy/pug friendly route for Maisara ? This is my last dungeon and I'm really struggling.

I'm using Lindormi's guidance, but I feel like it's really bad for this dungeon. It makes me go left after the first pull.

olive hare
#

(or go for loa ring, its pretty decent with haste gems)

hazy mural
olive hare
#

Bro we have uncapped crests and he already crafted those, zero loss.

hazy mural
#

with the way the rolls are, id just play the long game and target everything but wrists and cloak

olive hare
#

Which again points towards seat -> two rings, legs, head. But also some okay sidegrades

hazy mural
#

yep, and then leave the WR trinkets for last

#

just not sure if pants crafting would be good thats all

red knoll
#

Youre at the level where you absolutely should stop using lindormis

#

Mc is more about managing what your healer can heal in the first room than anything

#

If your group and healer can handle mammoths theyre by far the best thing to go for but otherwise its picking up a bunch of little shit and one mammoth

glass coyote
#

Looking for advice. Fully geared 291 finishing resil 19s. Want to get 1% title.

I see the advice, gear/SIM for dps. At what point in mythic + keys would you prioritize survivability over DPS? Asking because I can swap a few pieces around right now to play with stats.

dusk spire
hazy mural
outer cave
#

Today on AA i wasn't really kiting on pull 1 and my stacks went to 0 a number of times. I didnt have aug and was with hpal. Do hpals have ability to remove or was I kiting without realizing

hazy mural
#

this is what I use atm

red knoll
#

Theres no reason to not have two embellishments

hazy mural
#

pull 15 depends on how ballsy ur feeling, can break it up and do some of it 1st then pull rest into boss

red knoll
#

If youre looking for optimizations I would craft wrists and cloak

#

But otherwise not really out damage is directly related to our hps and mitigation

#

Our*

glass coyote
outer cave
red knoll
#

Our secondary stats are mostly a feel thing

hazy mural
#

the stats dont really matter

dusk spire
#

Rephrasing my question because i know plume isn’t on use, is guidon > plume for output when i already use pbox

red knoll
#

No

#

2 on uses is never worth it

vocal tundra
#

is there anyway to stop the mobs from moving left and right while tanking? already using savoury deviate delight

red knoll
#

For tanks

hazy mural
dusk spire
hazy mural
#

no one can really say

red knoll
#

Deviate delight doesnt change ur hitbox

#

Lol

vocal tundra
#

my party cant stack under ravager cause it keeps moving

#

meh

#

any fix?

hazy mural
#

u can have 1 on use 1 passive, or double passive

#

and can sim to see what is best

hazy mural
olive hare
#

Thats a thing blizz never managed to fix for bears it seems

#

Priory 1st pull you know

hazy mural
#

I still remember the miniboss dragons in RLP

#

annoying af when they keep moving

#

the one that kicked u back with the breath and ur tryna position urself not to get knocked to africa

vocal tundra
#

yes....

slim tinsel
#

can you skip the first ravager after u land after crawth without rogue/lock?

hazy mural
slim tinsel
hazy mural
red knoll
#

Yes

#

You just jump to the left

#

Off the bridge

hazy mural
#

its something most ppl do properly these days

#

once in a while someone falls off and it makes my day tho xD

formal stream
hazy mural
#

cause they all do tank damage, the ones with shields usually get broken before u have the boss add aoe go off

#

and u just have to keep kicking the caster so he joins the boss fight properly

#

but u can also kill the caster first and then pull the 2 warrs on each side into boss... less mobs in total but safer

rustic kestrel
#

lmfao you cant pull that all onto boss in a real key

hazy mural
#

for even more pad or "funnel", u can tell ppl not to cc the adds when they try to die so th ey stay alive but then gotta becareful as they stack a damage buff the longer they are alive

hazy mural
#

only thing that does group damage is when shields break

rustic kestrel
#

you are getting dread slashed to death during tankbuster

hazy mural
#

and then after that its not too bad

#

I always have incarn for it

#

or LB Bark

#

and also microkite em

#

they naturally get slowed by 99 stuff anyways

outer cave
formal stream
#

i'll probably split 15 in 2 pulls, i'm not that confident

hazy mural
hazy mural
slim tinsel
#

do you by any chance have a killer route for a pug AA? 19/20

formal stream
#

is it possible to split like this ?

hazy mural
slim tinsel
#

yeah I need to gain time and I'm not sure where

hazy mural
#

it can do 20 for sure, but tbh better to find a faster AA and get used to it

hazy mural
#

sounds stupid but having good dps in that dungeon is like a multiplier

slim tinsel
#

well yeah, but I would like to have a good route nonetheless

hazy mural
#

anytime theres a few walls in a dungeon in terms of dungeon progress, doing good dps makes it way faster than others

slim tinsel
#

mine is insanely basic, cuz I'm fairly scared of pulling like 3x or 4x smasher and stuff

hazy mural
#

well what I do is chain and prewarn ppl to focus casters

#

so when 1 caster dies in 1st pack, go to the 2nd pack and now u have 2 big guys and 2 casters, and when both casters are down u have 2 big guys and 1 big guy almost dead

slim tinsel
#

the first smasher + 2 casters are not skippable without invis right?

red knoll
#

At high keys you need to start pulling big

hazy mural
#

still slower but not too slow

hazy mural
red knoll
#

You can have like 2 small pulls

#

But otherwise youre grouping/chaining everything

#

Including bosses

slim tinsel
#

I've been doing this but it feels insanely slow

red knoll
#

You want a skip for the 2 bugs

#

Smashers

hazy mural
#

good count

red knoll
#

Pull the two to the side with 16

#

Then invis smashers

slim tinsel
#

well yeah but I feel like in pugs the group is in danger with 2 smashers in the pull, let alone 3 or 4

hazy mural
#

guessing ur pulling more worms after 2nd boss

red knoll
#

They can avoid the damahe

#

Entirely

hazy mural
red knoll
#

Pull them near a staircase

hazy mural
#

its overlap of smash + a cast

red knoll
#

You los the slam

#

Smashes shouldn't damage people

#

Nevermind kill them

slim tinsel
red knoll
#

Thats why you pull near stairs

hazy mural
#

I dont like los cause of the rng of where they get baited

#

better for ppl to know when to defensive and then u dont die

#

and with a monk healer, ppl just back to full health after every hit

slim tinsel
red knoll
#

Yes

slim tinsel
#

even then I feel like with 3 smashers the clones are gonna be all over the stairs

#

I am looking at sha and he did do a 21 with those 2 last pulls I have

#

it's turbo safe but I guess doable with good dps

hazy mural
#

I feel like its either slow there or deadly

slim tinsel
#

basically this, 8 slowly pull into the bridge pack, 9 chain into 10

trim plaza
#

we are not pullinh 8 worms

#

its overkill for dps/healers

rustic kestrel
#

I bet Heals likes to pull 8 worms

trim plaza
#

LO

rustic kestrel
#

8 worms + double ravager

hazy mural
slim tinsel
#

where is double ravager my guy

hazy mural
#

but yh thats a scary pull even if its kinda chained

slim tinsel
#

you can fairly easily get 4 worms, get them low ish while ur doing ravager, and then pull the other 4 and into the bridge

hazy mural
#

what makes it scary is the worms charging random ppl, can just one shot em with that many worms around

hazy mural
#

and still nasty

trim plaza
#

so u cant just perma chain worms, someone will 100% die

rustic kestrel
#

3 worms can rng one shit someone at around 20s

slim tinsel
#

well what do you recommend instead

rustic kestrel
#

You have to pull more at the end

#

on a lowr key level you can do 4 wyrms

#

but higher up its dangerous and you have to pull casters onto last boss instead

#

or do some weird monksea routing shit

hazy mural
#

pull the side pack of 1 big guy + caster near the end and u have perfect count

slim tinsel
hazy mural
#

can do some long cc stuff to make things go faster where u cc casters to use em on bosses and just make it so u fight ravagers etc, but the simplest is just chain

covert stone
hazy mural
#

personally id do 2nd half of 13 into 1 4

#

easier than 13

#

or at least cc one of the casters

covert stone
#

You have to pull caster at the end and cc them

#

You can sleep drakes by the way

#

If you don’t have a monk

hazy mural
#

but usually in this area, the fail state without hitting the circles is someone getting hit by a cast + aoe same time

#

if healer and dps use throughput and defensives well

covert stone
#

It’s the littles worms the problem

#

They do one shot at one point in high keys

covert stone
# slim tinsel wdym

Pull 2 casters on last boss. Sleep one, kill one on pull boss break sleep and kill the other one during boss

#

By doing this you can remove the 4 extra worms you are taking on pull 8

#

They will wipe your group

slim tinsel
#

what am I skipping for the 2 casters tho

trim plaza
# slim tinsel this?

if u want do like this, u kill 3 on stairs alone, then pull 3 echoknights+caster and lust it

covert stone
#

Remove those

slim tinsel
#

yes but if I remove those and I take this, I have 100%

#

so what else am I leaving out

covert stone
#

Send without any pull I show you

#

I am on my phone

slim tinsel
tepid wyvern
#

does hotw not show up in logs?

rustic kestrel
#

wont show up in casts, but will show up in damage as starfall and feral frenzy

covert stone
#

Now you lust pull red

tepid wyvern
#

ah ok

covert stone
#

Pull green you pull them on boss

slim tinsel
#

yeah but that requires an invis skip and also a 4 smasher pull that's scary as hell in a pug

rustic kestrel
#

no invis skip required

#

you can jump up the hill on the left with wildcharge, and 3 seater mount people up

covert stone
#

One dh or an aug is enough.

rustic kestrel
#

Anyone with a leap can do it. So

Shaman, Warrior, Druid, DH, Aug, outlaw, lock gate

covert stone
# covert stone

If you do this before pull lust, root the casters pat to be sure they don’t bother you during the lust

slim tinsel
#

how do you spread pull the smashers to desync smashes as best as possible?

rustic kestrel
#

you dont

covert stone
hazy mural
rustic kestrel
#

they will all que up and cast them in a row

muted pulsar
#

You don't have to they are the same as priory paladins

hazy mural
#

so that u can cover more with ur defensive

muted pulsar
#

They will delay by a few seconds between each cast

covert stone
#

You can LOS too

hazy mural
slim tinsel
#

oh they will 100%? they can't cast at the same time ever?

muted pulsar
#

No they couldn't

covert stone
hazy mural
#

u had to pull em at certain times to not have it happen

muted pulsar
#

There was 4 second between each divine toll

slim tinsel
#

I remember having to desync paladins

trim plaza
#

they did almost overalp in priory

hazy mural
#

ooooh right

#

mb, was talking bout starting ones

#

forgot their name

#

the ones with the interrupting shout

slim tinsel
#

oh that's sick I didn't know they naturally desync

#

ok that's doable then

hazy mural
#

knights

#

my beloved

trim plaza
#

priory, f that place

#

hate it with a passion

rustic kestrel
#

usually when theres mobs of the same name, they will put their casts in a que so they dont overlap

#

usually

covert stone
hazy mural
trim plaza
#

LOl

#

u are menace

rustic kestrel
#

I wasnt joking when i said he probs prefers to double ravager

#

he lovesto pull the most cursed shit

hazy mural
trim plaza
#

not a single tww dungeon is even close to top 10 best m+ dungeons

slim tinsel
#

does anyone have a vid by chance where someone jumps up to skip the casters? I can't do it in a normal cuz the gate is closed without having to do the entire dung

rustic kestrel
#

flyu past the entrance, the entire dungeon is outside

hazy mural
#

Pit not as good as Priory ofc, but still sooo good

trim plaza
hazy mural
slim tinsel
#

I hated priory with a passion and I hated floodgate even more

red knoll
#

I like wrs cuz sylvanas

hazy mural
#

wont be boring then pepelaugh

trim plaza
covert stone
#

Floodgate was really trash

#

Priory was fine

hazy mural
slim tinsel
#

floodgate almost made me quit the game ngl, was a prot pally then aswell

trim plaza
red knoll
#

Saying priory is fine is psychopath behavior

trim plaza
hazy mural
#

S3 when they removed Bubbles 🫡

trim plaza
#

absolute f tier dungeon

red knoll
#

If you've ever healed it

#

Or tanked it

trim plaza
#

only tww dungeon i actually liked was cinderbrew

red knoll
#

Its fucking dogshit

hazy mural
covert stone
#

Cinderbrew was terrible too imo

hazy mural
#

Bee E O!

slim tinsel
#

here yess?

trim plaza
covert stone
#

Naaa hated it

red knoll
#

I didnt play season 2 but bringing back the shittiest dungeons for season 3 was definitely a choice the community made

covert stone
#

TWW dungeons weren’t great overall

red knoll
#

Ara Kara Priory Floodgate and Dawn in the same season

#

Fuck yall for voting foe that

covert stone
#

Yea

#

Shadow lands dungeons were quite good

red knoll
#

4 of the worst fucking dungeons to ever fucking heal

covert stone
#

Yea fuck dawn

rustic kestrel
#

go where this guy is standing and jump + wild charge the line

covert stone
outer cave
#

Priory, stone vault, and city of threads are all f tier dungeons imo

rustic kestrel
hazy mural
covert stone
#

Oh yea sure, but hopefully you have someone else to do that

outer cave
#

But why

hazy mural
#

scary but fun to tank

trim plaza
#

pre nerfed SV :)))))))))))

hazy mural
#

only bit I hated were the spam casters in last boss area

#

I swear machine guns wish they were as relentless as em

outer cave
#

The guys before last boss were annoying too

rustic kestrel
#

see, he likes dogshit dungeons

trim plaza
#

xddddddddd

muted pulsar
#

Stonevault was horrible at the start of the season, pretty good by the end except the shadowmeld "requirement" because the charging adds at the end were dogshit

red knoll
#

I think hfc likes dogshit everything tbh

hazy mural
covert stone
#

Overall TWW was really dogshit ngl

hazy mural
#

I just look at em and try to accept their challenge

red knoll
#

Priory doesnt improve you

hazy mural
#

priory usual routes were shit for normal players cause they cant do good kicks and ccs, so came up with ways to not have that problem, just have to defensive knights pepelaugh

trim plaza
#

just wait next season blinding vale+murder row

hazy mural
#

im quitting next season

red knoll
#

Also that one lynx pull that was just rng if someone died

hazy mural
#

aint doing murder row as it is

#

thats not a challenge

red knoll
#

Awesome dungeon design

hazy mural
#

the challenge is not smashing ur keyboard with 99 casters around

outer cave
#

Murder row needs to be deleted it sucks now it'll suck later too imo

#

And vale seems bad too

hazy mural
trim plaza
#

vale bosses

#

are

#

yikes

hazy mural
#

I feel like they purposely chose the passable dungeons for S1

#

so they can cook for S2 and remake the dungeons

red knoll
#

Surely they fix all the problems with these dungeons before launch right

#

Right

trim plaza
#

spires of ascension s2 and i quit

outer cave
#

I do think the one where you collect 6 barrels in the beginning and then go to frost boss seems fun

hazy mural
#

Den of Nalorak

outer cave
#

Why terrible?

trim plaza
#

second boss of den XD

hazy mural
#

and then the winter winds mechanic RAGEY

red knoll
#

Im surprised hfc doesnt like den

#

He likes every other dogshit dungeon

hazy mural
#

pun intended

rustic kestrel
#

the winter area is dogshit

#

going to be so fucked for m+

outer cave
trim plaza
hazy mural
#

it will give count I bet

#

also gives a buff

#

will just suck when someone who has no idea of the me chanic is in the group and u get screwed cause they refuse to use the broom and clean the place

#

and u keep tripping everywhere KEKW

red knoll
#

Murder row 2nd boss

#

Errr last boss

#

So aids

dusk spire
#

Hold up tho did anyone else shit their pants on the 2nd pull of murder row w the bleeds

#

They’re fat

red knoll
#

The shield guy is just gunna one shot tanks

#

In high keys

#

Cant wait

outer cave
#

"We want dungeons to have less casts" and then the in murder row every mob after boss 2 is a caster.. how are you supposed to do that in m+?

forest flume
#

its simple

red knoll
#

Its possible they change the path for m+

#

Possible, but not likely

#

They changed the mobs in skyreach around for m+

#

Slightly

hazy mural
# forest flume

not even kidding on quitting if S2 dungeons still look unfun

#

I have a backlog of games to play xD

forest flume
#

i could prob have enough to play for 2-3 years at this point

dusk spire
#

Is that phrase forbidden here?

olive hare
#

Its not ppal so its okay

forest flume
#

I much prefer a prot paladin meta

#

oh no

#

the problem with VDH meta is that you have demon hunter enjoyers also switching to it

hazy mural
brazen tinsel
olive hare
#

Though aoe cc isnt really VDHs big strong suite anymore. Pretty much lines up with ppal, pwar and bdk

outer cave
#

Ppal with lots of throw shield may be good in murder row for all the interrupts

red knoll
#

They nerfed the shit out of vdh utility

hazy mural
#

even prot pala cant save u from all them casters

red knoll
#

Cuz they said we wouldnt need

#

It

#

Less casters member

olive hare
#

Was that before or after they chose to snip healers?

forest flume
#

prot paladin is a blast to play, Vanguard putting glowing lines everywhere, very shiny, love it

outer cave
#

While leveling in murder row I tried to aggro a bunch of casters and go behind a corner and it kind of worked but I pulled so many mobs that it would be impossible in a m+ so it would only solve some of the casters.

forest flume
#

mines almost geared out just need to farm a bit more crests 😎

hazy mural
#

+14 Seat got to me tho sadge

forest flume
#

i have 15 more druids to get from 80 to 90

#

in due time

dusk spire
#

I did level my pal in prot for fast queues and while it was an improvement there it was still not clean grouping

#

That corridor will be ass

outer cave
#

There are suckyoubuss mobs that can charm you oy your healer too

red knoll
#

Theyre incubi

#

The male variants are incubi

slim tinsel
#

in SR after first boss do you go left or right? I feel like I wanna start doing left just to get 1 less adept

red knoll
#

You always go left

#

Sr is just a hold left dungeon

rustic kestrel
#

going right is easier on your group, less kicks

#

but extra adept obvi

slim tinsel
#

going right there I always have my cheeks clenched just nonstrop stressing about the stacks, and they go up so fast

red knoll
#

Doesnt going right fuck up the count

slim tinsel
#

no

red knoll
#

I thought u needed to pull right again if you pulled right there

slim tinsel
#

no

olive hare
rustic kestrel
#

nope its still 100.23

raven oasis
#

Do other bears charge or skull bash through the floor on the two light elementals after the bridge in NPX?... Fun bug

outer cave
#

Thoughts in SR only fighting 1 big blue bird so you can pull it with the first pack in the boss area? To make up count there is a pack of 3 guys after last boss

dusk spire
red knoll
#

Like this?

red knoll
#

Its not a bug its a feature

#

Dont charge on bridges we been knew this

#

Well veteran bears been knew

rustic kestrel
#

ive never had it happen but i always jump before i kick there

#

so either luck or maybe a possible solution?

dusk spire
#

Will try later in my io key and lyk

hazy mural
trim plaza
#

no they pulled boss and bridge dissappeard under rogue/evoker

tawny totem
#

This is a dumb question but learning tank here. When gathering and start of damage is there a better way to gather more threat. currently thrash when walking by and moonfire spaming.

vocal tundra
#

very useful for like aa first pull