#guardian
1 messages ¡ Page 22 of 1
There's been a huge influx of borderline obsession with getting LB as low CD as possible
And while it's okay and sometimes even good
It's HEAVILY overvalued over other rotational gains
Build confidence and dont scare my brother, u will rank up
Mangle is just insanely valuable for rage gen, which is more ironfur, which means you stay alive better against physical damage
I would mangle over a non-GG MF any day
On any target count
ye and then check andys AA 22
he did 11k dps moreoverall and use mangle 11 times. and 436 trash casts. gnome did only 419 trash casts.
with you theory he should have more inc uptime and more trash casts
but gnome was 30:54 in it and andy 28:01 min. and gnome did less trash casts?
I can bet my asss 95% of rerollers doesnt even full value the full MF spam, they just do it cause streamers says it
Im feeling this season, im just like 1 month of keys behind cause of internet provider issues but the goal is to try or to time some +20 if i will complete that i wont ever be this good in t his game lol
Can up that to 99% probably
I haven't watched any, but I get the feeling some streamer said "your top prio is to get LB as low CD as possible"
And people just didn't question it
11k more pad you mean
this also requires onctext
because andys group is just insanely good
comparing runs 1 to 1 is just dumb dude
Also out of the bat as im preparing for some harder keys, is there any fuckin way to auto mark targets for interupts with addons or something? I'm playing with 1 friend so we are 2 to 3 with randoms, i will try to profile minicc to know where i can go big etc but other then rotational stuff i want to make as easy to manage as possible with pugs
More overall doesnt do jackshit if its all pad dmg tbh
we compare mangle or no mangle in no apex build
yes but each run is fundamentally different
we have hunters mark skull macro for our Hunter, and Focus macro's that assign moon and circle to kicks when assigning focus
there's no "auto assign" style weak aura addon anymore though
i only pulled out my log to show you that its okay and kinda better to press mangle in the long run
I mean, it's not unreasonable that needing to press mangle for rage resulted in missed thrash casts, and it can still be the correct choice to do so
You can't see that from looking at a cast overview
and you can still time keys by pressing mangle
But for the majority of the time pressing mangle does not interfere with your thrash casts
Only MF casts
while increasing the smoothness of your rotation due to increased rage generation
For those that play both Feral and Guardian, how bad is the stat imbalance when swapping? Is it just a few pieces that I'd need something for either, or is it essentially a whole swap besides tier slots?
figured I'd ask here as well, just in case
Gear for feral, bear don't care
stats doesnt matter
We have people stacking vers, people stacking crit, people stacking haste and people stacking mastery
It just doesn't really matter that much
Unfortunately it's the other way around, I've been gearing as Guardian and I'm pretty sure trying to play Feral will be subpar DPS until I get new pieces
Ah, I think feral also enjoys multiple stats
But in general optimal gear isn't that big of a difference for most specs
Like of course there's a gain
But it's like at most 10% difference in a sim usually
From worst to best stats
interesting you brought pad up, doesnt gnomerender moonkin hotw to pad on the lashers on first pull?
And you probably don't have worst stats
Its for early threat
It's not pad if it's to establish threat, and FF doesn't provide meaningful prio damage on a pull with 3 prio targets
its not pad
its threat

kele i feel bad for you and catha and lakers
thinking you need that for threat is crazy comms
AA firs tpull there is always 1 dps miss positioned and blasting mobs from narnia
i hope this spec stops being fotm
It's a safety net because if a dps gets aggro in melee from a few lashers they probably die
And that's probably the key lost, no?
And that pull is cooked if dps dies
And also prevents healer aggro
i hope you get nothing but ddh and rets in your groups now
Gotcha gotcha, so it's more along the lines of "ilvl is most important, substats won't be the best but also won't be the worst"
Ilvl is by far the best "stat" for every single spec in the game yeah
And secondary stats are neat but shouldn't be your focus over ilvl, except maybe on jewelry
Quick question, as a new guardian druid what dungeon is it best to bonus roll knowing that I have 0 myth pieces so far?
Laughs in fdk and their mastery scaling
Also, its my not my route or something but i almost fucked this 17 i timed. Could some1 look it up and tell me what the less riskiest pull there i should add? My party mid key decide to skip the bridge pack after 2nd boss and i've lost cvount and i dont want to do this mistake ever when i will go for 18 or 19 of AA https://keystone.guru/route/algethar-academy/VdXCcJV/algethar-academy-temporary-route/edit/4
Adding to this, starfall is stronger than FF on like 5-ish targets as EC with lunar beam up, you could argue that killing the 3 big mobs and fliers means Starfall has more value
Fdk prefers crit though?
Thankfully the rings I'm wearing are also Feral's BiS lol, there are a few other differences but by and large I should be fine
Yeah should be fine then
I was thinking of bonus rolling seat so I get all the pieces and no duplicates. did anyone go with that strategy as well?
Crit and mastery, but more mastery these days cause frostscythe/obliterate scales with mastery after it got changed to frost dmg in tww
I know the answer is normally sim but just a quesiton around haste. What % is bis roughly or feels good?
Well you have the answer to the first question
Feels good is entirely personal
I'm fine to play with 0 haste for example
Maybe, is most effective/optimal is better question?
Well that's a sim question
Can't really give you a number to aim for
It depends on for example your build and even what trinkets you're running
is patchwerk okay for bear
Good morning folks. Quick question.
I am playing druid bear tank, Elunes Chosen build.
I am struggling quite a bit in Skyreach +17 key, the platform right before the 1st boss, where there are 3 packs together.
I am using bark and iron fur spam, but they still seems to nuke me. Incarn is not available as it's CD after clearing the first few packs + 2 ravens.
I have no issues surviving other 17s keys, ilvl 278. Any suggestions?
did you reset the stacks from these mobs?
If you roll all the items in Windrunner and all the items in Nexus point you will get every single slot on Myth except head and wrist, and wrist is a solid crafting option
And you'll get 2 acceptable trinkets which really is all you need to think about trinket wise
adept of the dawn cast fiery talon.
this stacks...
after 10 stacks it deals alot of dmg.
you can reset this easy moving backwards, stuns, knockbacks
ah before boss
my bad
Those elemental mobs does magic dmg with melees so IF doesnt help with them
Also the tank buster of blade talon is magic dmg too
This platform
IM ON IT THANKS MEYRA
Does magic dmg melees to u so ironfur doesnt help, also bladetalon buster is magic dmg, but u should have walls ready for this pull cause first pull u are pretty much fine with only incarn
Blade rush of blade talon is lethal... I cannot survive it when it is x3 in 2 seconds.
Walls? What do you mean?
Nah the bleed is not the problem, its the melees from mobs when u have armor reduction from bladetalon
Also pretty sure that pulls has enrage mobs with crazy attack speed
A lot of lingo is from early classes ability names
Wall - warrior shield wall
Lust - horde shaman bloodlust
Kick - rogue int
With first pull u survive with only barskin and incarn,u should save all defensives into that next pull before 1st boss
Sure u can always split it if u wanna play that pull safe
i'm not sure but maybe in a +17 there can be the pre incarn enough so you have incarn for next pull. but not sure don't wanna test this XD
Well that works too, abit coinflippy tho
aye.
for next pull you will have 2x walls + skin + luna up + you can typhoon them and outrun them or use vortex. only bladetalon will follow you.
ye i know meeles hate typhoon. but they hate a dead tank more XD
is the apexless build still viable after the nerf?
some people timed 23-24keys with it. so i would say yes^^
Yippee
Yes it is
And the most viable build is the one u are most confident with
thats true, thank you đ
Why are we taking convoke > Incarn in the EC Raid build currently?
Perfect. This.
Thanks folks, very much appreciated.
My mains are Pally Prot and Brew Monk, so a couple of days ago I levelled up a Dudu from level 1 char to key +17. Still no idea what I am doing tbh.
Weirdly, it's just Skyreach that caused me issues so far đ¤Ł
Arenât the top keys being done with apexless or am I tripping
When you say this does that mean youâre not using FR either?
ofc you use FR
i precast that mf on pull with the shield talent
but you use the incarn no cd FR and save 1-2 stacks for that next pull
Idk the way it was worded made me question it, ty
is it bad to cake ur iron fur into thrash and moonfire?
It does a bit more damage if you're fine with playing around layering CDs correctly
Ofc u use, its also spammable in incarn, my point was about defensive usage
Frenzied regen is not considered a defensive
It's a rotational self-heal tool
With a very short CD
It is not recommended to macro IF into any other button, no
Yeah I get you, itâs a healing button not preventing damage. Like WoG for pala
So like Beserk into Convoke into WG?
There is a talent that turns some of its excess healing into a shield but i wouldn't call it a defensive
It's something like making sure to line up lunar beam and red moon, while also trying to fish for extra red moons from convoke
So the CD sequence on pull could be
Start cat
Lunar beam
HOTW
Berserk+WiGu to enter bear form and CDs
Convoke
Red Moon if you didn't get it from Convoke, continue with normal rotation if you did until red moon is in the pandemic window
If you do get red moon from convoke, it gets a bit more difficult because that means your lunar beam and red moon "desync" from the normal 30 second timer
This is also only a build you would play in raid on fights where you want to use red moon (meaning twin moons is less value)
If you can play twin moons on any given fight, I would just play that instead since it's a less confusing rotation
Convoke is still an option for that build though, since EC doesn't actually care about incarn but only cares about the talent point after which reduces the cooldown of berserk regardless of if you have incarn or not
And without redmoon you just play lunar beam on a 30 second timer, convoke on a 60 second timer and berserk on a 120 second timer, lining them up when you can
I am baby bear only starting 14s
Baby brained too
out of the no apex stuff on dream, is there a steady go-to if im only going to be doing up to 15s for a bit?
Not really, they're all similar enough that it comes down to your thematics/playstyle preference
how does one live adepts in skyreach
That the 2 second bleed mobs?
those dont even hurt brew usually
ye
do i have to perma kite
like resetting every 10stacksish
Any short CC and a brisk walk 3 steps away is enough to reset stacks
It feels worse than it is, the debuff is only like 2 seconds long so you can easily reset whenever you feel in danger
Well preferably before you're in danger
But
eh the pulls after third boss feel sketch resetting
cause theres so little space as is
Incap roar and take a step back, ursol vortex and kite, push back with typhoon
Yeah but you don't really need a lot so it ends up fine
they are very mean on bear cause they stack up fast unless u have really good dodge rng, can reset em and they stack up quick again, best way is to have good dps just mow em down fast tbh
anytime u have 2 of em, thats the real danger, 1 is ok but 2 just stack up super fast even with the resets u do
I'm only pushing 14s so I may be wrong but folks talk about tank anxiety and healer anxiety because if you mess up you brick the key. Although at a certain level of play isn't it if anyone messes up the key is rekt?
1 will solo bolo you in high keys
actual fuckass mob design
like full party wipe ? most often not
title keys are 20s
you can def time a 20 with a wipe
20s arent title rn bud, at least not on EU
uhhh idk then gg
last i checked it was like mixed
its resil 20 and like a single 2`1
2 21s ig
on na
unlucky
i can guarantee that right now unless you have an actual team of people pushing 22s-23s, your key is absolutely over if you have a party wipe in every key except maybe pit
fuck in AA if you get 2-3 random deaths key might be over already
increasing by 10io/day on EU
with EC hero talents our thrash is magic dmg and get buffed by dh instead of monk? also thrash stacks?
Yet most times its the dps that screws upâŚ
Had it happen 4 14âs in a row
Maisara Seat Maisara and AA
its always dps not pressing defensives or something like that
I had a rogue eat 25 hits on the last bridge of maisara :)
my last 18 ws hunter didn't hook on duo boss
Was an experience and a half
and then even tho timer was chill the dh went full tilt mode and stopped playing
which is the worst dps mechanic to fail
just failing mental cus someone dies on a 18 when it's easily timeable
This already happens in like 12âs
it happens in every key range
EU just too good
Bro this shit happens way too often, idk how dps players gets their rating, from lottery?
idk i was more tilted by the dh
yep
cus that shit was timeable even tho hunter fkd up
u rng into a good group, collect ur rating, gg
but this dh decides when he decrees the key is not timeable then it's not timeable
its a pet peeve of mine... ppl who dont know simple maths
could have 99 mins left on timer and they will say, guys its gg
depends what lvl
this class requires basically no thinking i cant lie
we were over 11 mins left after killing derelict
tanking is more about dungeon knowledge
actually go from using too many braincells as brew and dying to like 3 champions to just living infinite champions on bear
spec is so silly
as someone who picked up tanking and m+ for the first time
and who's basically resil 21
3.1k rio and 12/13/14 keys are hell, you need to literally inspect ppl to check if they didnt buy boosts beyond +10
tanking is boosted af
We got a cap for how much haste we want?
currently got:
580 Crit
1164 Haste
486 Vers
437 Mastery
Thinking about losing some crit for Hast/Vers
currently doing resil 21
until you hit the very high keys where your dps become the boosted ones
keep in mind not all tanks are the same
check how many good healers there are compared to dps
maybe i haven't healed to title
some tanks have to actually time defensives well
Yes, because if your dps fuck up, theyll always blame u :3
i think thats bias tho
and can't just bear keyboard mash to 3600
as in more people play dps
any tank can mash to 3600
if u want to min max it, only way will be to sim all ur gear, if u dont wanna sim, u can just have haste for fun and not so much that its detrimental to ur ilvl
ppala cannot mash to 3600
which build should I choose for M+ from the link above?
thats like the only tank tho
ppala around 15 keys you're in mortal danger if you don't time defensives well
i doubt
healers are the most subjective
ya healing is a pass fail
can be easiest or hardest depending on ur group
theres def right/wrong with dps
but i also have not healed very high
so i couldn't tell u
tanking is def boosted tho thats not an argument
nah, its the opposite
u can have a situation where ur the best healer and ppl die
or the worst healer and ppl live
because ppl used defensives well or not
i mean ya but thatâs not ur fault then
yeah
like healing in a vacuum is a pass fail
canât do anything abt others
im just saying its the least black and white
Take a look at the logs of my disc priest for the funsies âhesmypookie-silvermoonâ
Nearly every key is dps dying to failing mechanics or standing in crap
cause a good group helps u so much u dont even have a pass/fail
like in pit, if ppl curse dispel, u hardly have anything to heal
Healing doesnt have to be hard, dps just make it extremely hard
just sit there doing damage
heal difficulty is largely dictated by grps ability to use their defensives
i mean idk if ur bricking 12-14s like
consistently
that might not just be a group issue
Bold of u to assume ppl will dispel
some, sure but most/all?
1st boss, if ppl freedom the debuff, its easy af and ppl defensive the stomp etc...
ya but like in real keys if you dont you die
oh I assume they dont xD
in lower keys its just a healer issue
but when they do, I just parse dps
so the problems kinda solve themselves if u just push higher
nah the problem just becomes they die
they solve emselves by ppl dying faster 
It is in fact a group issue, 4x14 bricked in a row, which of, 2 assa rogues who were just jerking and dying to basic mechanics
idk
u can like 3man a 14
but I have a meme I like to spam a lot
After than i started crying and stopped playing
im gonna be real bricking 14s is kind of tough work
im sure that like
maybe 10% of natty 14s are truly bricked
but
it takes effort to brick that level i feel
Check the logs, it was infact not a healing issue xd how can u fail the iceblock mechanic on first boss maisara
IN A 14 BTW
not really... its quite effortless
LOL
did you PS him$
that doesn't even kill in a 14 surely
Im about to sponsor an eyetest for him
unless ur giga undergeared
had a friend who had a boomie fail the la st boss pit mechanic
Bro was 265
390hp
im sorry to say but if you didnt PS him when you saw he wasnt going in it's your fault
390k
nah... if they die they die
meh
if you brick you brick then
bad mindset imo
Why do i have to babysit if a dps is gonna do a mechanic in a 14 to begin with?
bad players exist everywhere
u wanna time the key or complain about bad players
đ¤ˇ
He didnt do mechanics for the entirety of the key btw
because thats whats in your control, its how you time keys and improve in literally any game ever
^
Not just that boss
that PS can go on the arrow thing that slows u
im not saying that guy wasnt dogshit lets be clear
there's nothing else to ps in a 14
other than horrible misplays
I odnt agree at all
its not really an opinion thing
idk about blame
its just a fact
but like
if they wont do that simple mechanic right, then its already a lost cause
that doesnt matter, what you want is to time this specific key in this instant
coordinated assult is a fail mechanic
the rest is their own issue
u can brute force the entire key
yeah you're not doing charity you're doing the key because you want to complete it so you kinda try to complete it
^
even if you have to carry other ppls slack
bad mindset if u just blame others
yea
Just look at the entirety of the logs and tell me how it was remotely close to playable when dps are floor povâing like a daily business
will be stuck perma at that key level then
blaming others will never result in your own improvement and progression
void shield more idk
if ur expecting to ps someone for that mechanic, im not even gonna wanna do rest of the key
its a 14
yeah it's a 14
im not sayin g its normal
i think u walk into a 14 expecting not a single mech to be completed
cause then u will suck the higher u go and dont have the proper things needed for the unavoidable mechanics
people do not know mechs in an 18
cause ur too busy tryna what if
i walked into my 20s expecting people to be apes and i was right
you always assume
that you do not trust your group and that they will fail
op warrior op feral
so you prepare in consequence
đ
Oh yea and then get a whining tank cus he has to wait for my mana and says im the problem we didnt timeđđđ do you have any idea how expensive pw shield is, to press xd
if u save em somehow, cool, but putting it on urself that u should have saved em is gonna make u feel bad when its not ur fault
if you see the guy get in the trap, you don't press PS, if you see him run away, you press the button
but it is, because you wouldve timed the key if you did
it's just a game why would you feel bad
this is just a mental issue
its a game
play to succeed
done
cause its a team game
it's just that if you're trying to improve there's literally only one thing you can affect and it's yourself
i mean like sure
im not blaming you
wrong
its a team game if you're playing with an actual team where you're coordinated
its very easy to just brute force the key
if u cannot brute force a 14 u cannot heal something much higher
but the second you queue into keys, it's a solo game where you try to do what YOU can and do with what LFG has given you
etc
Mind you this rogue ate 25 fist hits on the last bridge maisara and refused to stand on the snap
u can do a lot more than the avg person tho
barely true
even if everyone is failing every single mechanic and slobbering on their keyboards, and you're playing at 99% efficiency, it's not like you can take your teammates to a mental institution. you can only improve your 1%
and if 1 guy isnt participating enough and they wanna blame u for it, then thats not gonna sit well
Sorry at that point its best effort and not a lot more
it is what it is
i guarantee bricking a 14 is not doing as much as one can tho
like
consistently bricking 14s
if they dont go in the ice, then its 100 pct their fault, none on healer there
if u save em, thats great
And u def underestimate how garbage ppl their dps is in a 14 xd
is waht im saying
dps still dont do damage in 21s bro, thats just the game
i mean i do expect people will press cds to cover fuck ups
bro knows 1 more good ele than there is in the world damn
they're inevitable
ggs...
Im talking 75k overall
Yeah I mean most competent groups should be able to 4 man 14s at this point
Not only in 14, there is absolute garbage dps players even in 18's
yea that number natty goes up the higher the key level because mobs have more hp
ppl generally suck at dpsing
i literlaly did that week 1 as brew
and even worse, ppl suck at living
ok living is hard
i was đ
after sending crests and crafts for the week my monk was like 275
yh but most ppl were min 240
fair
i was pulling 80-90k overall in 14s
a lot more like 250+
bro bear overall is tilting
all pad no substance
the only thing keeping me sane is the cope that its prio is cooked compared to moh
ye
the st lowkey not bad tho with heart
i cant be too mad on boss
To be honest, if youâre aware that your damage is gonna be under 100K in a 14, you shouldnât queue a 14
im pretty sure it actually doesnt matter which mob you're targetting because your cleave will be 100% the same as your prio
do u wanna know the sad thing?
woah woah
you can just not invite them
moonfire prio damage...
a lot of the time, my ST/prio is similar to 1 of the dps 
So I have to smell if someone doesnât do damage?
agreed, but if you know taht you cant time it with someone like that then you shouldnt queue either
this is kinda a crazy statement idk
logs exist
i check logs
for this reason mostly
not every person logs keys
the higher u go, the more u check ppl's logs
so if they don't, don't invite them
its 100% chance the higher you go
if you want to be sure people will dps, invite people with logged high dps keys
or else ur asking for boosties to be in ur group
the amount of grey I see when im checking logs is insane
actual bis players
but idk
being hardstuck 14s is not a group issue i promise
im not trying to be mean
im almost convinced most ppl have bought boosts to get into keys easier
a couple, sure
they have
friend + resil keys
= ggs
when you post a resil key in higher keys you get spammed with "200k if timed bro"
like 4/5 dps I check have a blue parse dungeon at best and rest greys
eu lfg is actually built diff bro
1% is so easy though
those 20 resils gonna be lucrative
its gonna be like 3800
for sure
title will be close to resil 22 i think
The people I like best are the people that look at general parse, instead of key parse, or ones that bother to even look at the parses for keys to begin with. They be like âoh Iâm so goodâ while their parse in the key itself is like a 3 or something.
old man yells at clouds
obv first-time-completition parses will be shittier the higher you go because ppl eventually spam their resil keys often enough to time the next higher level and therefore improve routes, cd timings and their general gameplay 
wcl has a feature about that now
so u can see the proper parse
a blue-ish parse is already more than decent for a dps if you actually care about it
and it is sad
Can you show me in DMS? I havenât seen that yet. Iâve been at work a lot lately.
2-3 runs on average
its 1 blue parse in a sea of grey
one banged a lot of keys and took like 5-10 for AA/SEAT
and it seems crazy to have a sea of grey
sec, will get an SS or link
cus I'm moving slow but i wanna see if it's a me skill issue or just not doing enough dungeons
now i one banged resil 20 on my bear after 1 day of playing it because of gear inflation
grey is a skill issue of some sort, anything above that is legit irrelevant
some days you'll time nothing others you'll one bang most
even greens can have so many different things impacting it that arent even in your hands as dps, why bother with it
lowkey thereâs a lot of shitters at that level
now
if ur behind curve itâs exponentially harder to come up
yea
and making friends is huge
when you're in/ahead of the curve its nice because you play with people that match your skill level assuming you didnt get lucky and are that good
being social is easy io
I gotta say tho, I mostly do my own keys because getting into keys on le discipline priest is harsh bro
like for me, green means u did enough but theres room to improve easily, whether its route or just bad button presses
disc is a fine healer
ive done a few keys with disc in my 21s actually, i dont hate it but i dont love it either
People are so FOTM horny
holy priest 
eh itâs kinda not really fotm even anymore
mw takes 2 brain cells and bear takes 1
so
the thing is that routes alone make a parse go from low green to low purple
with the same button presses
braincell optimizing
If you get your hands on a bad discipline priest, your key is just bricked. They wonât be able to estimate in incoming damage and stuff. But thatâs not something you will encounter in higher keys
depends...
normally for 18-19 you would need 2-3 runs/key and timed.
BUT. somes days are losing days. on my bear i wanted MC 19. we prick around 20 keys. ~5my bad. 10-15 RIP keys on second boss (ye idk why people die here in a 19 but they do XD) and ~5 RIPs for something else
yep... I never look for like op dps ppl, I just dont want a sea of grey on ur logs thats all xD
it is, trust
Because in order to get to those hierarchies, you need to be able to estimate your incoming damage really well
I feel thatâs more like a distraction mistake than them actually being clueless
Or just someone who has swapped specs after doing 20s on a shadow priest
you really overestimate people who are doing keys in that range
one class being easier than the other is a pretty valid reason to prefer it imo as an inviter
you dont get punished nearly as hard for having deaths etc
also 3x the dps xD
yea
it also helps you get away with being bad
I miss the good old days where discipline actually rewarded. It took some time to learn but the healing you could do it. It was insane, and now itâs just press for shield and youâre done.
bad uh > bad mage
good mage = bad uh
mage gotta press defs
not literally by the way, donât come for me, itâs an example
UH is the def 
and hope for good rng and if you dont get good rng you are fucked no matter what
disc is just terrible rn
if disc is terrible, what is holy? 
uh lives first boss sr frontal for free
in shambles since shadowlands s3-4
disc isnât terrible i think
idk much abt it tho
i hear smth smth shadowmend end
They actually brought out an add on for that so you donât have to manually count anymore
rng
I had disc asking for mana in 18 whole run, that was last time disc was invited to my keys
it legit is
its the only healer that actually has mana issues rn
on top of just being meh at best
thing is, holy is sleeper good, not as good as MW... no where near, but its as good as sham
there are some specs that for some reason have crazy utility for the grp that no other class has
rdruid đ
if u play it right
looking at dk and evoker
Thatâs just a discipline priest who only spam void shields the entire key, I can promise you
it does nothing well or better than other healers rn, it is squishier than legit all other healers and it has mana issues 
People underestimate how expensive void shield is to actually cast
but why play holy when u can 
dk comes with magic soak, group wide magic dmg reduction, grips and huge dps
meanwhile frost mage comes with +death counter
invite frost mage and your dungeon timer decreases by 2 minutes by default

challenge mode
Tbh i dont mind mage being bad, they had good fun for 20years, let them suffer
invite a priest to ur seat and timer gets better by a min!
god i hate this yoyo balance mentality
how 
yep! but they are the shonin main character... just watch em get back up by the power of friendship
MC tech on 1st boss
ooze
MC tech on 1st boss just to do MW baseline dps 
đ
u mc one, shackle other
mw does like 30k st there i think
holy can do like 20-30k dps there too
holyâŚ
Well first of all thats cleave fight, not st
holy needs good players for it to do damage
or else gotta babysit too much with flash heals
MW just punch kick
and gg
?
just bricked sky 21 because my 3 dps and my healer literally died to every single pack and boss randomly to not pressing cds
told you this happens up here
ohh shit u talked about mind control still
lol
nah 1hour of sleep and 9h of work is hell of a combo
yep i got brainf* too XD
MC old: mind control
MC these days: maisara Caverns^^
1 heal?
clearly he was dying to his lack of self heal as well
is it only me but last 2-3 days, every devourer who has been in my 19/20 keys does absolute negative dmg
dh players dont know how to play
you'll get used to it
also its probably the spec where the route matters the most
1 DG regrowth?
wasnt enough
fuck man idk if this is the best or worst comp in the world for that key
the position of the healer tilts me
why isnt he 2nd on screen?
think u can change it in settings iirc
show
u can
find it and enlighten me
click party frames->show by role
hmmmm cant see it... maybe was dreaming it and its just an addon version xD
I remember always having to make tank lead but thats when I was healing so I was always 1st or 2nd
need like 100 more crests this week for my crafts

Those are hammers
what
can you screenshot this i cant find it
Yeah but now you have to recreate the video with walking bricks
I don't make the rules
isn't it just edit mode, click party frame, sort by role?
oh
i thought it was in options
i forgot edit mode was a thing
yea figured it out ty
y edit mode->party frames and u see all options xd
cant wait to brick skyreach and seat 21 again but this time healer frame will be next to mine
that takes skill
ye
guess I was half dreaming xD
dies to chakram, gets cr, doesnt look and gets chakramed immediately on spawn
Hello does anyone know if Hibernate can be used instead of Paralysis at the end of Academy for the patrol casters to play them 1 by 1 on boss? Will the mob actually come after? Sometimes our group doesn't have a monk so trying to find a good way of doing that. Thank you for any info! â¤ď¸
can just entangling roots
TEAM!
I need a working focus target macro with target marking.
preferably one marks with mouseover because mine doesnt target mark, but does the focus part
i recommend you to get the FocusMarker Assistant addon; you can easily change your mark there and it will announce your kick marker on readycheck
Interesting, I'll get it, thanks for the suggestion
does it automatically assign a mark or do you have to manually do it ?
like during a pull*
it just creates and changes the macro for you with one click + the announcement thingie which is useful for pugs
you still have to focus the mob yourself
addons cant do that
This one works great
Can someone recommend some good bear nopex video guides? I saw awoos, that was great. any others?
psst
apparently some people in +16 do press defensives
gz
i think i can now say that quadriple deplete i had on 14 wasnt my fault đ
why do I keep getting punked when doing Cat-HOTW ? Seems like every time I do it I get smashed but should persist shouldn't it?
only thing i see is the worst name ive ever had the displeasure of reading in my life
as EC if theres too many mobs it will still hurt pretty badly
i have seen worse
alot worse
Make sure you're specced persistence, a lot of popular builds drop it for no reason at all
hello guys, im new to bear druid, is there a way to disable the gore proc visusal from my screen? it keeps blocking my vision. thanks in advance
settings > spell alert opactiy > 0
Note this also hides your GG procs, and your tier procs, and will turn off similar types of procs on all of your toons without an addon
figured as much sadge
Is it too hard to get fel bear ?
Nah just might take a few tries
Thanks, yea it seems to kill me half the time! I've taken to popping a defensive then do it now. (17 keys atm)
I prob suck but it took me about 15 tries lol
All i needed to hear lol
yep I checked that myself lol but it's there!
well if it makes the displeasure a little less, its not some edating xd we infact live 8 min apart
its just a meme name
And just watch some videos of how to do it / mechs
Iâm having such a fun time with the 4 battle axe pull in 20 AA
There's some good vids on YouTube showing how to do it
Hey question, is double moon firing a pack from far away usually generate enough threat for the mobs to walk towards me and not anyone else?
That really really depends on what else is happening
if dps doesnt touch them, yes
also to note healer hots rips aggro from u with only moonfire
not even just hots, a pain suppression during the pull is enough
Yeah same, watched a video when I started in DF and I reckon 15-20 got it. I think darkmech video was the one I liked.
If I can get it anyone can
Right that is what Iâm noticing. I see a nice pack from a distance and want to pull it with moon fire then they start walking to everyone but me lol
You only grab aggro on the two mobs that take damage
So if you have a healer/DPS pressing buttons they will get aggro off you quickly.
Try to position yourself so you can thrash when they get near
Yep, thatâs exactly what Iâm thinking. I noticed the healer getting aggro when I try to pull the first 3-4 packs in Seat right as the key starts, if I only use moon fire, say on the right pack then move left.
you have incarn rolling when key starts and that means a very low thrash CD, you can pull all 3 packs quite fast running into them and thrash'ing
lies
Especially for pulls like first pull of seat you should be using moonkin hotw
issue is instantly fixed
yes
Do you use macro for that or just press moonkin -> hotw -> bear form
200 pct route every time
no macro
okay bro xd
you can macro it, i have a macro that does cat -> hotw -> bear
can just make it one macro and hve a modifier to do cat hotw otherwise moonkin hotw
tho moonkin hotw isnt required and not often taken in higher keys
but sometimes you get adhd DH in lower keys and you need it so they dont instantly blast and die
Is Mythic Raid prog harder as Tank than a DPS?
I know this is a subjective question but I'd like to be part of a Guild for Mythic Raid for the first time
tanking a raid is free as f
In general it's easier to get into a guild as DPS, and transition to tank - not a lot of mythic guilds are recruiting tanks
its like being on a vacation after doing keys
ye recruitment is the hardest part
Tanking is easier as play part but harder on learning part, cuz theres bosses like salhadaar and paladins where tanks do 90% of job
tank is a binary thing, you will wipe the grp until you learn the mechanics
If you aren't raiding ce within the first few weeks, then the hardest part about raid tanking is staying awake most of the time
and then when you know them they're simple
this
đ đ
tho keep in mind any guild looking for a mythic tank rn is extremely sus
why tho?
bc rosters are filled start of season and 2 tank slots very rarely change
Its end of tier farm for a lot of guilds atm, its perfect time to look for new recruits
and if tank left.. means some drama might have accured
best case the current tank conveniently has to stop raiding due to RL or wants to go dps
and... means something might be sus yeah...
"You guys suck at damage, let me show you how it works"
2 weeks later: Alright I'm going back to tank
i mean... tank is not hard
its... overwhelming to ur mind
esp when u see ppl do mechanics wrong
or try to overcomplicate SIMPLE mechanics
nah, its just funny
when u dont care.. exactly
tank spots are hard to gain/lose in general so ya at this point
but when u expect to progress
the trick I found to not fall asleep while tanking for my previous CE guild, was to be the raid leader / gm / everything guy - no time to fall asleep
and u can do nothing about ur guild
cuz u are just humble tank
u cannot solo the boss
tbh im just "progging" raids for loot, CE is like second thought lol
im not a raid leader but as 2nd tank i always try to help, and most of the times ppl listen to me after few wipes
paladins good example
and executes here
our guild tried the tech with marks and to put soaks on same ish spots
which made mechanic harder...
i tried to convince them in opposite that we dont need to send ppl in exact marks, just spread accordingly
they understood it after 1 day of wipes...
u can imagine my face ye?
(btw literally, cuz i was there as bear)
worst in raids is
when RL/other RL friends
try to convince ppl for mechanic that overcomplicates it
and dont care that they are not liquid or methods, they are casual dad gamers (or else) that do casual 2 raid days per week
im about to lose it
4th wipe in SEAT 21
key is resil but i dont know how long the group will hold đ
Seat is my group's weakness, it seems everyone gets hungry for good old void balls on 3rd boss
not just boss huh
ppl get tired at the moment 3rd boss happens
ye 3rd boss void balls someone always eats it
we got into the 3rd boss area with 14 minutes left on 19, and then badumtss
i would yell slurs at this
the fun thing is if we swap roles because we play w/e, and I go dps, I will also eat orbs
so we are just cursed
damn
hot take, seat 3rd hardest boss this season
no way
there are no burn centers near me IRL
not even a hot take
that takes colder than the north pole
north pole is getting warmer and warmer though
cold take seat hardest dung
that's only 3rd boss, rest is pretty ezpz no?
in general it seems the most difficult to me at higher keys
1st boss is also not easy
2nd is ezpz
overall it might be hardest, AA is just hard cause of tight assss timer
bringing a warlock to seat reduces the overall difficulty by a metric ton too
how bad this pull is...
cooked
im theorycrafting
its either i do pull7 above
thats the "if we brick the key, we do it with style" pull
or add pull 8
whats cursed about it
adept +champions->jail u go
generic route
eh you can wild charge fast enough if you time it right
5 7 8 seem cursed to me
exactly thats the key word, IF
lmfao
9 also kinda cursed
the whole fucking dungeon is kinda cursed huh
5 and 8 are fine, 7 on the other hand
7 is fine too if im not doing wrong stuff
ive never seen a route go do 8
if i press the kick charge
is it to skip the 2 before 3rd boss?
yes
i have done it many times xd
yes
lock skip?
lock/aug
like doing 2x destroyers in high key is giga hard
You can skip with Lock/Aug/Warrior/DH
im just kinda lost
or atleast it makes healer hate u
u either make other pulls harder
still not enoughj
subjugator+champion pack before walking into 2nd boss room
hits tank kinda hard but without adept its fine
these?
illegal in many different ways
but left pack close to it
bro is there a magnet in your head looking for the deadliest combos
1 banish
banish huh... wish every class had banish
it also dies fast
u just said u have lock
and the elemental dosent start hurting straight away
subjugator packs arent even bad, they give good count and are relatively easy to play aside from the heal absorb 
if ppl actually had brains to fkin focus it
it does a debuff 1st, and then has light aoe
then it does the sharp big aoe hits
what about this...
expect the 1 patrol
my latest cook 
subjugator+adept
kinda basic
but other than that its tank pull and nothing to worry about
bad pull order
wtf... thats rude
you want gatewarden > any other pull > gatewarden
I want shock and hate
idk if they are called that, you get it
idk, pull 4, explosive adds, 2 rift stalkers and warden is kinda yikes
gatewarden? which pull?
those explosive ones is just for dh mostly
warden+riftstalker bleed already blows ur group
4 5 7
to make him buffy
oof rift guys
the only difference is i wont ever do that subjugator+adept combo xd
why the high lvl routes so hard maaaan
it works well due to chain
thus tanks shortage
u dont want to be ooc
is there
basic one
its the basic one i used
ye we wipe on 3rd boss and gg
fair
its all i nthe route
do the tentacles one shot people in higher keys
which ones?
the big ass ones or the boss ones?
the ones that knock you in the air
yh
kinda... do
we were messing around trying to find ways to skip thre last 2 destroyers, and on M0 you can get knocked over the wall
1st area could be 2 pulls and then packs with bosses instead of 3 pulls
no recovery pull between 7 and 8 just means 2 very rough pulls b2b for healers + elemental and riftwarden together is very sus
pull 12 sus

