#guardian
1 messages · Page 12 of 1
Maybe not outside of incarn ig, since you wont be able to stack all the way up to 10
It does such a small amount of damage you legit get as much just from resetting thrash
I see yeah
And end of the day it lets you cap rnt stacks faster if you’re not at 5 yet
So long as you use the reset
a trick is to make sure u have LB running when the stacks reset too
but yh doing it at 5 stacks and thrash just being used gives the best damage
What is the interaction with beam ? Just the increased mastery ?
Yes
yep... so a nice 30 pct amp
i try and alternate 1 sunder for 10 stacks during incarn and then a min later out of incarn just for a quick reset usually at low stacks
it's optimal in that reaching 10 stacks is more dot dam and the pop, but more importantly: 10% more dam and 15% more DR from rend and tear that you can layer with beam during giga pulls to go straight goofy
getting some FC procs during that window probably still lets you reach 1mil dps on pulls like 1st AA
btw don t shapeshift once u have SR up or else it stops working even when u go back
yarp
If you do so you desync roar and incarn pretty quickly and end up holding roar anyway, don't you ?
Yeah I saw squish find that out yesterday haha
what's the recommended dungeon to bonus roll on guardian?
using roar on CD isnt very high prio, and incarn is usually like 2:10-2:30 cd with this build
missing a sunder outside of incarn is a miniscule loss, especially on ST
its so annoying... Iactually makes u have to plan ahead 
cause I like having a BS during HOTW t oo
Lmao yeah, or just opt out of wild ig
just to be extra sure ill be safe on the turn back to bear
the best logs will be like.. 0.66 sunders/min
Yeah I personnally hold it once in a while for incarn
you almost never want to be shapeshifting as EC bear other than on bosses when you know you arent about to take phys dam
only DOTC keeps ironfur stacks when shapeshifting
on high keys trying to use hotw during any aoe pull is just death
nah u can be safe if u have a defensive running
it's 100% not worth it
or use the matted fur trick
LB + matted fur means u get an extra thicc shield
so like LB, BS/SI, Cat, Hotw, Bear
safe as u can be
also, don't you owe me 1 mil?

Btw I've been away from the game since reset so can't test myself, but did the nerf change anything spec-wise ?
u just feel slightly weaker
but will be getting a spike of ilvl so it wont feel like that for long
still timing 23s, maybe a.. 8-10% dps loss at the highest end with liver packs, becoming more significant the quicker packs die
fairly significant ursoc's fury and EF nerf to self heals but evidently bear is still capable of the world first keys defensively
still immune during incarn
tell that to the defenders 
i think brew is as good offensively and maybe better defensively across a 3 minute window
buuut.. rdruid is massively out of favour, it's not surviving the top keys, so much of the damage is rot they can't bear form to live
and since brew + mw is a motw loss, and brew + rsham is phys comp favoured, its looking like bear and mw still the meta
sadge
Brew and MW can work tbh
yeah, it can, but it's just not optimal
because of the damage from the MW
it can overcome the motw damage even unless the druid was playing full dam build
like any of these can get title obviously
only thing u lose is the 1.5 vers def part
but i think the top keys still gonna be degenerate bear + mw spin to win

just checked druid vs mw and theres almos a 40k difference in damage in pit 22 
a bit more than the 3 pct diff from motw
Odd question
Do multiple stacks of thrash generate more rage from blood frenzy?
I feel like I’m going nuts, but it does seem like there is more rage?
nope, it only scales per target hit max 5, but more haste ticks more rage
Maybe you got some extra gg procs in between
I mean if you feel like youre onto something, do a 5 minute dummy log, one at 5 thrash stacks and one at 3 stacks, then compare the ressource tab
Oh nvm, it’s only the on hit
Can I first do hc farm and then normal voidspire for duble the shards, or only once per boss regardless of difficulty?
You can do both, but the guaranteed drop is only from heroic +
You can do LFR and normal for about a 1/3 drop per boss
I think most efficient is probably 2x NM prey, 4x t11 bountiful delve, then 9x heroic bosses
Gets you a full suite of 15
does M+ drop it at 100 pct chance now?
10
guess its time to spam more 10s soon 
Hello. Does the voidshard upgrade a crafted weapon to ilvl 298 ? or does crafted weapon have lower max ilvl ?
crafted was 295 i think
Guys, question...
Do you think 2 rings 6/6hm with haste both, are better than 2 rings 6/6 myth without haste ?
Haste/mastery + Mastery/haste hm
Crit/mastery + Versa/mastery mm
Can I do delves on +8 for shards, or need to do 11?
Depends on the rest of your stats but generally ilvl wins
11 is guarantee drop
also has to be bountiful one
do we go fluid form to change us back when using hearth of the wild?
You can, but its not the go-to by any means. You basically get a free rake and a mangle every two minutes > a little extra damage and feels more fluid. I'd never pick it instead of improved stamp roar, but I could see taking it over symbiotic if you like it.
do we press more mangle in EC build in M+ now? Also, how do people play ST in keys ?
another question is double arcanoweave or sigil hunt and one arcanoweave?
i recommend it
in aoe aswell basse?
outside incarn ofcourse. in incarn you would just trash moonfire to lunar i guess ?
The thing is what u priorize more
Lb uptime, or more incarn cdr
Cause mangle->more rage-->more incarn cdr, moonfire->lb cdr
Also mangle helps with rage in single target too
And i just like press mangle, its satisfying ability to press, even if its slight aoe dps loss or lunar uptime loss
we should always press mangle, regardless of build, more rage is good for everything
not at all, if moonfire isn't empowered you're still better off using mangle, especially as it pertains to single target or prio target
wait until you find out that you have a way to use up exccess rage too!

Are the keystone guru routes viable?
more LB uptime, more damage and bigger healthpool too... both are fine with apexless tbh
just splitting hairs
yep
Did you put 1 talent point into Maul? What a waste 😁
we've been over this, it's a measurable difference in single target, and it's still higher in aoe, at the expense of more brain power
all power to those that want to play the less buttons build
but yeah
raze* actually, not maul
I mean our apl clearly put mangle off the menu for the common no apex build, even in single target. If that necessarily translates to a m+ run is another question and can only be feelcrafted tbh. I feel like the higher LB uptime more than makes up for the loss in incarn uptime.
could u send me the logs of that?
Does it feel correct? Hell no. But if you dont panic about one less button in your rotation, just ditch it and dont bother the people selling their dislike as advice.
where its a clear measurable difference
I don't have time to dig it out rn, we mathed it out right in this chat, before even the thrash nerf lol
I feel like you were part of that conversation too
not mangling in the apexless build is not a simple dislike vs. like situation
it's worse, both thrash and mangle have cooldowns, moonfire outside of those if you so please, but more rage is good for the apex-less build too, trying to dance around that seems odd to me
cause I've gone through a lot of logs and played with it myself and theres no noticable difference in dmage, u just get more rage and I didnt even notice incarn difference
I still have sub 2 min incarns to the point my feather dosent get used all the time
I have yet to see either a sim confirming that take or a log showing a measurable difference, napkin math I can do myself for days.
But yeah the debate seems to be between getting extra incarns vs extra lunar beams. I think LB wins. If we at some point face so much melee damage to make an extra fur stack worth it, I'm sold on the spot. But that doesnt seem to be the case even in 23 keys which I'll never reach this season 
Mangle is fun to press, thats why i press it most of the time, i also throw sundering out of window and take SotF cause i hate that talent
thats the point tbh... its not too noticable either way
so its just whichever u fuck with
ngl SR feels like a worse ROTS from TWW S3. I bet in some devs weird mind it clicked as a functional replacement.
like if u like mangle then can take MN and sotf to make it even better
and if u just dont wanna mangle, u untalent those 2 and go SR and a not so good T2 talent
But then again SR is just 5 thrashes away from being a gg 60second cd. As I said during beta already, ditch the damage portion and make it thrash a couple times convoke-style, that would make it a worthy capstone. (And probs wouldve prevented that silly 200% buff to thrash).
U read my mind cause i have both of those lol
SR is just idk, clunky to press, then u need to get 5 stacks first, use it and then gamba for 5 more stacks
Gnome shown it to be better last week if ur playing mangle 
Even if its not crazy dmg boost to get SotF and MN, it still does some dmg xd
if you don't have sotf talented it is not worse dps wise
you can dislike it but making fake claims like that is silly
*it's worse dps wise to press mangle that is
sorry I don't have time to go over chat, just saw ping, why wouldn't you have sotf talented if you're gonna use mangle? like, did we not establish that sundering roar is just....bad.... and so is elune's favored, you have the spare talent points, especially in apexless, but fair, if there's some new math/tech I'm unaware of skimming over the chat
you lot go at it as you will
and that's a different discussion
the argument is that mangleless mode vs mangle mode dont really change dps eitherway and both are very good at being tanky... u dont have to play one over the other
also if we're talking just damage wise the atrociously horrible talent sundering roar beats sotf even on st
if you're just swapping between those 2, if you throw in kb and moonless then sotf's extra rage starts mattering more
calling it soft now xD
Soft Mangle
mangle the mobs softly
oops
werebear has so fun animations yh
but honestly I think a lot of people overestimate the value of talents that they have a bias towards
when at the end of the day most are quite low impact by themselves
Tbh as long as u press trash on cd, u are fine filling with anything
yup
so what ur saying is all these incarn pilled ppl have stopped my real destiny of using convoke in dungeons? 
emphasis on most 
Give me 1 season of convoke instead of incarn in dungeons im in
well, too late
it's funny
now I will take off the yoke of incarn
Lol
Btw can we talk about how i had 50% chance to bonus roll myth gaze and didnt get it -_-
but would be cooler
skill issue tbh
and here I am needing only 2 more items to be full mythic...
oh and 2 crafted items too with emb
btw can crafted trinkets be improved with the item too? to 295
yes, tho I don't know if it's worth it
sure
wanna see how the alch stone sims 
lol
better then gaze, surely, yep yep
(I still don't have gaze grumble grumble)
not even hero one
same, but I feel so happy
cause I didnt try to get it 
got myth HOW anyways and im not bothered if I got the SR trinket or Myth Feather
guidon is so much nicer than feather tho!
sot a myth cloak but its an emb slot, same as bracers
which is also from raid
I just refuse to raid
didnt even raid for the beetles t rinket back in S1 TWW
even tho it was way better than Mr Taunt Trinket
I have ptsd when it comes to season 1 of tww
stupid ass spider dungeon trinket
from the first boss on normal difficulties
whatever it was called
egg sac something
not a fan of that dungeon
same
ara ara
yeah that
both spider dungeons were not fun for me
anyway, I got to get back to work, carry on fellow druids 
Im trying to keep up with the builds and ideas here and on dreamgrove. Is it correct that the Nopex w/ Raze build is like the inbetween / balanced version that I can safely run in normal keys?
yep
can run apex too if u want
Reading through the customization section, it feels like there is a LOT of options right now that are all ok-ish
yh, basically, everything works pretty well, but the higher u go, the more nopex takes over due to simplicity of play... the harder it is to fuck up, the better u look
but it dosent mean everything else is bad, it just comes down to what u prefer
Ok thanks. I see no of the builds taking Harnessed Rage, but it is listed as strong and fitting most builds in the customization section. Why is that?
The section also mentions Waking Nightmare as underpowered, but two of the builds take it. Is that because of the Thrash buffs, and the cusotmization section has just not been adapted yet?
its more of a DOTC talent as it gives u 2 mangle stacks and mangle has some strong talents in DOTC that makes it hit harder and heal u for 5 pct of ur health each time u use it. on EC it's just not as strong and there are better talents to take than HR
I see. The EC customization sections did not convey that, at least not to me^^
Thanks
WN was buffed when thrash was buffed for some reason... it just does very good rng damage (6 pct or so) so its worth that 1 talent point... it thrashes when u thrash but it dosent count as a real thrash, so its just a damage node
Still in the process of updating
Did the builds, didn’t have time to do much with the text
You’re not
Oh ok that makes sense then.

Meant no offense, I just got confused by the texts vs the builds
gratitude counts as payment! 
Because it is nice to have builds, but I try to rea the texts about the traddeoffs and talents and tunings to get an idea of why they are suggested like that
dw, if theres anything u dont understand, theres a lot of ppl here willing to fill u in!
even if we descend into old ladies bickering
Bear cave culture. We're either bickering (changes) or hibernating (no changes)
always have EW vs TnC to fall back on
So for EC Nopex w/ Raze (which I would prefer I think?), I want WN now, I dont want HR (but I still Mangle?). Is there a way to shift points into the 5% Mastery during Ironfur for more damage? And is the whole Frenzied Regen self heal synergy system via Reinvigoration just no longer worth it?
reinvig and similar are kind of preference honestly
personally for nopex raze, id go with something like this
I think with raze I'd rather have a talent for higher uptime than the 5% mast
That does not have Raze xD
since less rage to dump into IF
NR is soooo damn good still, and u dont want reinv unless u go DOC instead of DG
sorry forgot to move brambles
but yh u move brambles with it xD
its 13 in T3 but its worth it cause all the T2 talents there are really good
gross, buttons to press
or are needed as a link to next
Ayo TnC was a legit one. Greatly assisted in turning negative dmg raze....into less negative dmg raze for EC 
So 5% Mastery instead of the 25% Arcane leech compared to the Dreamgrove build
its now 15 pct due to nerfs 
and 5 pct mastery means almost 5 pct damage
Yes and I like the gameplay of the talent
It is a very nice additional reason to always have IF up
Sounds stupid but it works for me :3
oh its very good when u want IFs anyways
This look ok when in caster form?
👴
dont think anyone would complain if apex turned into TnC
imagine u could go to new pack with TnC up and just raze without needing to think about to if or to raze?
If i have no way to get into mythic raiding, am i best off just angling for the two windrunner spire trinkets? I have mythic puzzle box elsewise.
sorry, not sure what ur asking.. the stats? better to look in bear form, and even then as long as ur using highest ilvl, u should be fine
it would be interesting if apex was TnC and TOI at same time
next X mauls deal more damage and reduce damage, next X ironfurs deal aoe damage
feels really weird not to take that talent with a build thats so focussed on dealing arcane damage with everything
was trying to make sure i balanced them right and didnt hit dim returns too hard
not saying it is wrong, just raging at blizz to make it not worth it
if u dont mind the box, u want the heart of wind and box combo... if ur not a fan of it or are full deep into nopex, HOW and FEather combo works very slightly better than box
this is in bear form
What build are you running that isnt "full" nopex, raze KB? Finding it difficult to understand why i do such little damage in comparison to others running full nopex.
this is with mitigations on, but u can see how low it is 
sadg
I love the idea. The question is how much power they'd add to it. Fully convinced they just bury the whole wigu thing and search for another hook to carn.
oh I do full brainless nopex, but always best to give an account for all situations when giving advice... cause could say puzzyB is the worst cause im expecting ppl to be brainless nopex too but then turns out they like tickling their brain and I just gave the wrong info
I think they can just take inspiration from brew apex
No thats totally fair! Im just struggling to get even above 100k DPS overall in some 15s, even though before with the old DoTC build i was doing that comfortably.
u get random TnC from thrash presses, lets say... and everytime u press BS, u get 1 for sure, and everytime ur out of combat and go into combat u get 1 for sure
and stacks up to 2
hows ur build atm?
i was looking into that log, and noticed fury of elune healing which also shows in the hps meters
i just realized it's actually boundless moonlight healing and has nothing to do with fury of elune lol
ngl i kinda dislike how the game now groups things like boundless moonlight, thrash starsurges, efflorescence/verdancy together and i have to look at a log to see the proper contribution of each
its a brave new world of fuckery xD
ahh the usual no mangle one... btw I'd take out the mangle amp in the class tree
even if i manually cast a starsurge or it casts through moonkin convoke it's showing as thrash damage
free 1 point to use
even if i dont take the fury of elune talent and use lunar beam, i will get fury of elune hps
Yeah i tried the mangle one as well, with KB and SotF didnt seem to do much more damage
Ah I see, I somehow thought you were thinking about the whole interaction with mangle
it's all messed up lol
Primal Fury? Yeah i dropped that haha.
man, this has been a huge argument so many times that 1 is clearly better than the other when it's clear theres no discernable big damage difference except for how u play and howe much more IF u want xD
instincts of the claw
Oh?
it has the TnC icon
mangle!? 
Is that the build you run then? Or do you have a different one you prefer entirely?
I'm a simple man. I want SL S3 tier as apex. Give me carn on barkskin, and instead of that fancy cosmic damage give maul/raze/ravage a decent dps bonus during carn. No need that fancy wigu junk, all I need is them to make maul great again.
yh thats the one I run... tried all of em and they dont really make any noticable difference... mangle one might be slightly better ST if u play it perfectly
Yeah thats how i felt
That nonsense nerf 'fix' is still unforgiven.
Especially that pooppile of a bluepost comment trying to justify it.
Additional Guardian Adjustments
To support the new playstyle direction, we're streamlining several abilities:
Mangle has been removed. Its damage has been baked into Thrash.
Maul has been removed. Rage is now spent automatically when you cast Thrash.
Moonfire is no longer available to Guardian Druids. Its periodic damage component has been incorporated into Thrash's bleed.
Swipe has been removed. Thrash now hits all nearby targets (this was already the case, but we wanted to make it official).
Raze has been folded into Thrash. Thrash now hits up to 5 targets in a frontal cone and a circle around you. We are aware this is just a bigger circle.
Incarnation: Guardian of Ursoc now simply causes Thrash to have no cooldown for 30 seconds. The bear form visual is unchanged.
There's the one button rotation for everyone who wants that play style 🤞
Remember in ptr when each split star surge also gave lunation CDR and we had giga uptime on beam
That was neato
was fun in ptr, yh 
11.2 PTR had some wacky fun broken stuff for a bit
Pwarr was doing BDK healing
The hilarious thing is, it wasnt even broken on ptr. Just a fun interaction. Cant tell me that lunar beam cooldownception wouldve magically turned us into protwarriors.
'more powerful than intended' my fluffy rear end, the devs just had zero clue how good it would turn out and decided to just nuke the interaction
Read through tazzers message and I am not understanding the last bit at all
What do we think these days for trinket combos for M+? I don't have access to mythic gaze or gloom.
yo guys, fresh char where should i use my rerolls in +10 keys

WS is best for a new bear for sure... u get a wep, 2 good trinkets, 3 tierpieces and a neck and belt thats good too
TWW S3 tier bonus had a chance on thrash to blast a starsurce, which cleaved onto 4 extra targets. On ptr that starsurge just like its cleaves used to interact with lunation lunar beam cooldown reduction. They nerfed this thing twice, first the cleave surges no longer affected LB cdr, then they made the inititial surge not work with lunation as well. Followed by this:
❤️
thanks g
the WS trinket combo is good if u cba for raid
On a sidenote: Flashing claw thrash procs did affect lunation still, which was technically the same thing as with those surge procs.
AA has the box if u play a more burst build too
np! ❤️
In 16 seat before the 3rd boss i took the 2 big guys down the hill and then pulled the pack with the 2 casters + guy who makes circle that shoots balls and ppl died said cant do that. Why cant do that pull or you can and they just bad?
thats a bit of a tough pull yh... the guys who make the shooting balls also suck ppl off and it hurts
Is it the sucker that can be removed with movement abilities like tigers lust (same as the 4 guys before boss 1)?
nah, they mimic the 3rd boss's ability to suck 3 ppl off at the same time, except they do it to 1 guy
those guys just do a channel on all 5 with the circle u can remove with snare removal
Hmm ok. So what are you supposed to pull with the 2 big guys? It seems slow with only them
they are the subjugators and the ones in Boss 3 room are shadow weavers
no it was a BUG THEY SAID SO
2 big guys + casters or just play the big guys
u can skip em with lock gate or aug if u really hate em, or can pull em with the 2 patrolling voidbenders too
Seat timer is pretty free as long as you aren’t dying
pugs tend to be bad at defensive usage
and those mobs are pretty chill since u know when to defensive
oh I got a big circle on me? time to use my wall
those that dont are
at their swift death 
Okay. If so, our current EC talent Star Cascade is also bugged and I kindly ask you rehabilitate that dreaded bug excel sheet Sir
whats the best way to upgrade items to 298 now? or fastest
fastest? 
but can do some M+ and get 1 each time
and if ur a decent tank, can make the dungeons fast af
Do your bountiful delves, 2 nightmare preys and then farm M+ or maybe heroic raid with a good group
Pit is a very fast dungeon too
Yeah you can do wild stuff in 12s
(dont do 10s, affix distracts)
did mine in 10-11s... was such a pain with those balls
Is the shard guaranteed from +10 or +12?
Yeah balls and the focus add, those are annoying af. The others are sorta okayish
10+
10 at least
lvl 10+ keys, heroic/mythic raid bosses, nightmare prey, t11 bountiful delves
YUP, ITS ALL A BUG
I lost it when they called the obvious interaction a bug
I bet the dev in charge was making that classic twitch emotional face when he wrote that
something like this
Good afternoon guys, im new here and just wanted to ask if upgrading Gaze of the Alnseer (i only have hero 6/6) is worth it compared to other trinks?
yes
if u wanna be sure, can sim it ofc
Those upgrade items arent timegated btw, you can farm a ton of those, depending on how much time you have. So its not like with sparks where a bad investment couldve come back to haunt you
Oh!? thats good to know, thought it was an important decision xD
if you're running endgame content regularly you will be swimming in those shards soon
so yes, always worth to upgrade
Yeah I think Blizz just had enough of the timegate shitstorms in S1 and as a result resisted their urge of weekly capping those
what if u cant swim?
will u drown in the shards?
bring a DK, problem solved
nope, you can sell them for 50g each ;)
big 
you will drown in gold instead
inbe4 another bait goldguide video
(c)thraun
a good way to go 
as long as its not boiling gold
like poor viserys
Now that guardian is F tier how are you guys feeling about apexless
📝 🐛
bro was built like a toothbrush and tried pimping his sis to some bad mf's. One could say darwinism had him down for the count.
oh he deserved even worse xD
the bad guys never get to suffer enough
Ramsay shouldve gotten worse agreed 100%. The stuff he did shook me and I've chilled through most of the episodes
I love that actor, hes such a lovely person as well 
u seen the coldplay skit?
Incredible acting it was yeah! which skit? I dont think so
sent it to u
even has Liam Neeson as the narrator xD
Tardigrade? 
Crazy idea, Blizzard should write it down
arent they capped at 20 this week
I havent heard of any cap
Man i gotta log off windrose and get some of these upgrade things lmao
Im so hard addicted to that shit
worth to press the +50% maul on ST instead of normal moonfire?
even with no maul buff talents it's worth on 4p proc yeah
add in KB and it's always worth pressing for damage at 60+ rage
keep on mauling, 1-2 ironfur stacks and be happy.
is it really?
i dont see anyone using it in their logs
like not even pressed once
even mangle gets a dozen casts
doesnt mean its not good to do it, people are stacking vers because it has "damage reduction" on its tooltip even though the math people did here shows mastery better defensively
whats the math on maul then
I tried it on the sims, it's a gain but not a massive one
no clue if that was done
im working on the assumption if it was worth pressing, the top players would pick it up and start pressing it
it's like sub 1% and you lose on some ironfur stacks
no point then
while yes it's worth it's also just fine to skip
new bear: don't use brain
better to pool for ironfur and lunar beam cdr
and requires you to pay attention to 4p cause just sending maul isn't worth
so basically not worth unless you've optimized everything else and have the spare bandwidth to track one more thing
its more of a playstyle thing... if ppl want more to think about then they can change the talents to fit it... not worth doing for sure if ur not going KB anyways
at least until we can stop saying "it could be a mini-tiny-weenie gain to use your actual generators / spenders"
its like if you were playing sub rogue and it was a dps loss to use your combo points
hm sounds like better to get rid of maul so you don't have to worry about not using it
regress to pre DF changes 
given its the very top node, they'd have to redo the tree lol
also bring back the thrash spam of incarn 
playing monk has really changed you
thats what happens when u drink a fuck ton of beer 
How good is gaze on defensive perspective?
Realistically? Alittle bit better than other stat sticks unless you armor cap at which point it presumably becomes a little bit worse
I got only heroic haste proc from spire and crit from skyreach. Thinking am i totally cucked
But probably no
How bad does the healing off arcane damage nerf hurt our survivability? I've been afraid to Q into push keys since that happened lol
The nerfs are not very noticeable
Interesting I felt a noticeable amount squishier in nexus point on the heal absorb pulls in 12s (and I've timed it on a 17 pre nerf) but I guess it's uniquely bad there or maybe I was just playing bad lol.
that's not a problem just replace the maul node with thrash node
if thats how they want the game to be played can't do much about it
replace with starmaul
at this point we may as well not even have abilities, just have our characters autocast everythiing and we move around
Is there anyway to tell what items you've got from a dungeon on the void rolls, so that you won't get another? E.g. In spire, I got feather in vault, so I might get that in the dungeon, but I got the shoulder in there, so I won't get shoulder again. I think I did some other rolls too, anyway to check which items are blocked from rolls in a dungeon?
no
not really by default
there are some addons that allow you to tag items as bonus rolled
it shows on the bonus roll when it happens, not sure if addons can check for a specific dungeon
like keystoneloot
and I think either plumber or enhanceQoL has a little box that it tracks your bonus rolls
there should be as this is exposed via api. but you need an addon that can track your pools into cache BEFORE you pull
but you needed to have them do that from the start I guess
new apex talent: when you enter combat a Runescape Window pops up, and thats how you interact with combat
that's too complex still
question about the voidstrom weapon/trinket upgrade system. if you have trinkets that hare 6/6 hero, im aware you CAN upgrade them. My question is, is the max upgrade level different between a 6/6 hero and a 6/6 mythic and if so, does anyone know what it is?
it gives +9 ilvl to the item
ty
i upgraded my heroic gaze and it went from 276 to 285
i have measures in place where if people see me in a mythic raid, they are free to call the police to come pick me up because clearly that means I'm not doing well
not playing mini-game content sadly
Not playing m+?
I'm not raiding
But m+ is the minigame
My bench bluff got called and i had to prog for 2 weeks and its finally going to end today
O.o
now I can get back to real content
not to me, no lol
er, that was meant as a reply to "but m+ is the minigame"
I mean objectively it is
I dont think player count is the metric for what is the minigame
They do balancing largely around raiding
Which is how we got in this mess
unfortunately
until they get their head out of their asses and realize that static 20-man is stupid and lockouts are even more stupid, it is a mini-game
Lockouts are stupid but idk if i agree with 20 being stupid
Raid tanking is a meme and its why more people ask m+ question. It's the more engaging content as a tank
have you raid lead / managed a CE guild on a dead ass server in the past, alliance side? that's how I got there
in a friday or something
This. Raid tanking is an absolute joke compared to tanking M+
keyword, "in the past"
Like pre cata?
wrong faction though
raiding made me toxic.. me no raid anymore 
I am so burned out of raiding that there is no saving me lol
Wut
?
Horde hasn't had more population since wotlk
I'm talking about raiding at a CE level
im watching wowprogress of the expansions I'm talking about (ie: BFA/SL/DF (ok in df they made it xfaction)), and top 100 there is a lot of red
that is when I got mentally destroyed
Top 100 sure
and it top 100 is all red
it trickles down
I don't think you understand how hard it was to recruit people on a dead alliance server even in SL. I had to pay people out of my own pocket to transfer
remember that M+ was not cross faction as well
at prime time there were like 10x more keys on Horde, people didn't want to switch lol
anyway, all that to say that i got burned out by raiding and theres no coming back, gg
You right spamming thrash way more engaging
Its the more engaging content period. It really feels like it is what the game is designed to be as well. Utility, movement, aggro, off healing, pull ranges etc. There are so many random things in the game that actually matter in M+ and can be utilized to push a tiny bit more vs the static choreography of raid that ignores half of the game and half of the kits. </rant>
raid tanking is usually only engaging if you're in an early mythic guild before gear trivializes it all
Are we pretending any tank rotation in the game is difficult right now? Because thats a world of make-believe you're living in.
Living pulls, planning a route, pulling around CDs, etc are all significantly more engaging/harder in a +18 than Mythic raid right now for tanks. I can sleepwalk through raid.
Its more difficult than pressing thrash
Most high level content devolves into comp and static strategies. The question is how much and what there is to do within those strategies.
can't wait until they make raid trinkets available for people who don't want to raid, if we're making the game brain dead to appeal to the fortnite crowd, why not do this as well
Tanking in raid boils down to watch a debuff on your cotank, standing in the same place at the same time every single pull, and pressing taunt when you're supposed to, while you do your rotation on what is essentially a training dummy
You havent raided in a while then
Raids haven't changed in forever lol
What does this have to do with the content being boring? having a more complex rotation in raid doesn't mean raid tanking itself isn't boring
Lots of raid haters it seems
Lmao brother, what world do you live in? Tanks have had the same job in raids since AT LEAST as far back as Legion. It's significantly easier than any other role in the raid group, and significantly easier than M+ keys of "equal" difficulty proportionally.
Pretending otherwise is honestly hilarious to say
I love raid. Its just significantly easier to tank than M+. That's just a statement of fact
I dont find it to be true at all. Both are easy to me, easier than healing, but dps have it easy in all content much more than tanks do
When is the last time a tank was the reason your prog stalled?
I dont hate raid tanking, in fact I like it, yet it is in fact very simple in most scenarios
Saladhar last tier
Then your tanks are shit? What could they possibly have fucked up on Saladbar
????
Dimensius is harder to tank than Saladbar what
This
We didnt prog dimmy
???
What did they struggle with on Saladbar
Living
LOL
blame healers 🗣️
Your point is that a braindead person could tank any mythic raid fight and im telling you thats not true
This braindead person could not
Easier than dps x.x sure
Literally no one said this lmfao
It does kind of seem like the horde has been in decline for a few expansions
braindead person might struggle, anyone willing to put any effort into learning their class will not
Ever since they made end-game content cross-faction, ya
specially guilds
I love when people say tanking raid is so easy/boring, they are almost always just tanking heroic or maybe a few mythic bosses.
As always, you cant refute the actual point someone makes against you, so you write up some absolutely ridiculous statement and argue against that instead
Literally every time I see you arguing in this chat (2 or 3 times a day it seems) you do the same shit
So
Why did that result in more players rolling/playing Alliance?
horde races are ugly, and dwarf / nelf racials are more useful in m+ (the real content)
Like I get they have better racials.... Buuut
The argument is that m+ is far and away the more engaging and popular content for tank players and raid is significantly easier
Yeah we in the minority here. Not worth arguing with bad faith actors
well that seems not true
They're not all ugly... they've got their elves too
The last raid I've done is Amirdrassil - have raids gotten exponentially harder for tanks since then?
Yes?
i would say it's easier to run M+ at a difficultly appropriate to your skill/gear level, where as raid is much harder to actually get to the content that would be challenging for any number of reasons. basically M+ has a much lower barrier to entry than raid does for tanks
Lol no, they havent
They haven't gotten significantly harder for tanks since BFA
Shit, Legion even
Your only real mechanics as a tank are "Put boss here, taunt at this stack count" as always
Beyond week 4 it's barely even a struggle to live tank busters until you're progging last 2 bosses of Mythic most tiers
raids have gotten steadily harder and more "involved" for all roles as the expansions have gone on and the base level of skill of the player base rises. That doesn't mean every raid in a xpack is harder than the previous, but it does mean when you compare t1 of a xpack to t1 of a later xpack they are more often more involved and more diffcult the later you get into the xpacks
Only real mechanic in m+ is interrupt and cc, tank mobs here.
I don't think I agree here. If you compare from Vanilla through Cata to now? Yes.
But if you are looking at modern WoW (post-Legion) I don't feel like that's the case. This tier is no harder than tier 1 of TWW. In some ways its significantly easier
Wow look I boiled it down as well
Literally untrue. You have to route, pull around CDs, respond to significantly more dynamic changes through mistakes/random targeting of abilities, your defensive CDs are used more dynamically. Your route can change every run depending on your comp. Like... I don't get why you're fighting air right now lil bro. You're so wrong it's actually embarrassing, just take the L
i would agree if you don't take the addon change into consideration, but if you take t1 of the TWW with raid addons and WAs compared to t1 of midnight with the raid addons still allowed, keeping in mind we are talking about the ones easily accessible and used by to the average player it is considerably harder, for the average player.
If it's easy for you, then you might just be playing at a difficulty not commiserate with your gear/skill level
Almost like there's more to raiding than your bland take.
You just magically come up with reasons to hate raiding. Get over yourself
They're the same
I'm doing Mythic prog, so unfortunately there's not a whole lot higher I can go lol. But yeah, I will allow that removing WAs made things more difficult for most people
That doesn't say much about the content itself. M+ has more variables. By pull 10 on a raid boss the dance will be the same every single time for a tank unless the group changes.
Bahahah, point to the message I sent where I said I hate raid. I love raid. It's just inarguably easier than M+
There isn't
you can go a whole lot higher than mythic prog. are you topp 1000? top 500? there is a huge difference clearing mythic content in the first few weeks as opposed to 2 months later with all the nerfs and gear increases
Thats not even remotely true
You just love straw manning huh
how many folks here using moonless night (more damage) instead of reinvigorate (fr gives regrowth and rejuv). Anyone trading less FR heals for more dps via moonless night, and how do you like it? I seen a few bears trading those off.
He does it quite literally every argument. Its why half the discord has him blocked
My gamemode is better than your gamemode
Yall just dont like raid, dont act like its easier
All he does is whine and bitch and pick fights that he loses
Is bro still responding to me?


Right now for the content that I am doing, 12s, with a pug healer, I tend to take reinvig, because my friends (dps) are pumping and I can pull bigger for them to pump
Calling raids the same after 10 pulls while m+ is literally homework with resilient keys now, is funny
As someone who tanks both on the higher end of players theyre both equally difficult
those are two seperate sections of the tree
I'd agrue M+ has less variable, 15 huge big ones. It is far far far easier to find 4 players at or around your skill level than it is to find 19.
they arent exactly interchangeable
I play at the level my schedule allows for, given that I work more than full time. That means CE roughly halfway through the season with my guild. At that pace raid has never once been as challenging as M+ for me to tank. That is my only point, regardless of what words the little crybaby keeps trying to put in my mouth
Bro I'm not arguing about the spreadsheet difficulty. Like obviously it's easier to find 4 other people than 19?
which regrowth do u take btw? DOC or DG?
thats fine, i'm not criticizing that, just saying there is a whole lot further you could go on the difficulty scale than just "clearing mythic", for what ever the reason, you don't and that is fine, just saying it exists
At any point in the season, if you take a raid encounter that is supposed to be equally as difficult as its M+ counterpart, you will find the M+ content harder than the raid content as a tank. That's truly not something subjective
I take the one I cast most of the time
so we are only talking about the difficulty you are specifically cherry picking?
Is anyone here also using ultradon trinket?
not the automatic one sorry, I forget which is which
I hate active trinkets buuuuut if they don't have a cast time I guess I could macro them in
Are you that claw guys alt account? Just saying the actual content you play is easier in raid and M+ is more engaging for tanks.
It was my first hero piece since beginning of the season and I havetn found a reason to replace it
its pretty bad
Dmg wise? Yeah but it's like a 90% shield
I don't care about the larping as a burger king manager for a video game. If you find that interviewing, recruiting, and managing 20 people is part of the content then cool you can add that to your "why raid tanking is fun" list.
who the heck is claw guy
no i'm my own person. i'm saying that if raid is "easy" you are not raiding at the level that is appropriate for your gear or skill level. For whatever reason, and there are many that are perfectly valid. If raid is "easy" you are not raiding at a high enough level for it to be difficult for you. that does not mean it's easy, that means you are taking the easy route
I just can't find anyone else who's using it to see if it's worth upgrading it to ascendent
it's not
i bet he rips into people
why are we fighting this time
Watn
gotcha, go back to single player games and brag about how good you are to the zero people who care
Oh
shield is nice but not really necessary
M+ vs Raids difficulty 
oh
People raiding at WR1500 thinking it's easy because they outgear content by 30 ilvls and 15 nerf waves. As usual
Yeah
none of us are relevant
That I agree with
i think the most popular forum psot atm
The argument is that raiding AT AN EQUIVALENT LEVEL as the respective M+ key level is easier for tanks. That is the entire argument. Any additional details have been supplied in bad faith by you or Shred.
The one and only argument originally made was that M+ was harder to tank when doing equivalent level content
both are diffuct in their own ways, anyone who says one is "easy" is just not doing that content at a level that would be difficult for their skill/gear. Like ... i could say M+ is easy because 10s are really really easy, that just means i need to move past 10s to find where it becomes difficult
Ya it makes doing my 17s a lot easier. Is there another one that also gives a a shield?
Out of ~57 trinkets, it's ranked 48th. Depending on build and target size (Based on EC M+ with 5 targets)
Lul
How do u find the stats on it
And yet we still have pet battle and pvp weekly events
@hazy mural should i be playing the automatic regrowth? Why did you ask?
WEEKLY EVENTS
eh, idt that's really true
it's a reduction that ignores that
Ty
DOC is the dream of cenarius one where u can manually cast regrowth on ppl with the procs for 230 pct extra healing, and DG is where it automatically regrowths ppl for 200 pct healing when it has procs
equivalent level can mean 17 different things
I'm curious. What does "equivalent level" mean? CE = M+15?
CE = M+12?
DG is only 100% healing btw
i never added any additonal details, i just said, and have maintained, that if raiding is "easy" you are not raiding at a level commiserate with your skill or gear. It's not easy that is patently false, the content one might do could be easy for them, but that doesn't make the content as a whole easy
You're allowed to feel that way. It is an objective fact. You can feel free to disagree with it all you want. I honestly couldn't give a fuck at this point lol
objective fact
main reason im asking is cause with the reinv talent, theres a bug where if u use fr on urself, the procs of DG regrows get used up and dosent boost the healing of it... so u wanna use DOC if u use Reinv
I Raid the cave in Emerald Dream for bear look, it takes same motivation to do as Raids and M+ so obviously my content is harder
Objective, lol
okay nice
And also lmao
'i'm just correct'
I've tanked up to Lura on Mythic and timed everything on 19s. The 19s are harder
Yeah he been doing this and I just stopped
To tank
i see! thank you!
np! ❤️
His arguments are "nut uh!"
Well, finally an example. Still subjective though
okay but like
saying
'i think ti's harder'
isn't objective
like
that's not how words work
I agree 19s can be difficult, not really picking one side or the other. Personally I hate all the busywork around m+ once you start doing keys that are no longer "press W key", aka 19s
now you wanna tell me that this tier for healing is the most boring shit imagineable
i'm 100% with you
I truly cant imagine the mental gymnastics you have to do to think taunting when a debuff reaches a certain amount of stacks, while standing in a specific part of the circular arena at the right time is harder than doing a key of the equivalent difficulty level lol. But, whatever you have to tell yourself
That's what makes it more engaging though and some people like that
I would like to point out that Blizzard has been making tanking more involved in raiding lately, which is nice
No i promise dispels are super engaging content
Oh yeah I 100% agree. It's just not something I like
and that reductionist description can't be done to keys becaaaaaaaause
also i lied, I am running DC, and no reinvig atm. So I am avoiding the bug anyways
I want the record to show, I've never once argued which is more fun or engaging. I have always strictly been talking about difficulty for the tank alone
Cuz he said so
'oh no it's so difficult to pull according to the map on my second monitor and do my rotation, and stun the mob that i marked'
u liar! 
if you wanna do fact
i want facts
like
numbers
not just
'i did it it's harder'
cause that's not how it works
if you think raid is easy, you need to do harder raids or get to the bosses earlier. The same as if you think M+ is easy you need to do higher keys. it's really just that simple. People pretending or having convinced themselves that raiding is easy just aren't raiding at a level that would be diffuclt for them for whatever reason.
plus again what does equivalent level means
For me it's one in the same. If i'm not being challenged i'm not going to be engaged and the raid ceiling is way lower than m+
Its like saying week 1 16s are easy
do you mean 19 now or 19 3 weeks ago lu'ra pre nerf or post nerf
at what gear level
etc etc
When you did them week 6
+2s are hard. Don't @ me
difficulty is subjective to a degree so sure
necrotic wake +2 
The hardest thing I did this expansion is trying to convince Billy to not cleave everyone with dreadbreath 
that 3rd boss aint ever dying
And once Billy learns its samanthas turn
Sure, when is the last time a tank bricked your key making a mistake? When is this last time a tank prevented you from progging a boss in raid? Pretty easy to see that tanks cost keys significantly more frequently than they prevent raid prog. That's because their job isnt as hard in raid, lmfao. But either way, I'm done with this argument. Yall literally just keep saying the same shit. Shreds whole argument hinged on the fact that he somehow couldn't live the tankbuster on Saladbar, so clearly raid was super hard (lol)
hardest thing this tier so far is for my dps to turn on their monitor and dodge shit on the ground
"come on samantha, you can do it Giiirl"

Thats fine for you. Wasn't the argument I was making and Shred kept strawmanning before I blocked him, so I want to make sure my point is clear
that's not a fact ? that's just you pointing out that the cost of failure for tanks is much higher than other roles
it's also extremely funny to say that this tier
you keep saying you're done and then continue typing
claims anecdotes are evidence ✅
leaves the discussion when called out ✅
given that a lot of bosses are actually dependent on tanks not fucking up mechanics outside of taunt swapping
so like
idk
But like "you keep using the same arguement" is funny when its the correct take and you just want to be stubborn 
that doesn't really work
when are we going to talk about why is there an archeology trainer in silvermoon
plus again
Discrimination laws
no one explained to me why my version of keys are easy is incorrect
but for real
blizzard sunsetting pet battle
criminal
f u blizz
funniest part is some pets from this xpac can fight etc but most are just cosmetic
hey nobody is engaging with this system we haven't made new content for so we're getting rid of it
they are slowly pulling the plug on battle pets
Hardest thing this tier was sitting out heroic week 1 so they could trial other tanks and having to dps averzian and prog for 2 hours 😢
Cuz they didnt understand tic tac toe
also the achievements to beat every trainer with every team of same element pets is so bad
Was a big wtf moment from me
good they moving away
didnt nintendo make like a copyright or something about creature fighting?
it didnt chance much from what it was though, since you just throw the box now
I think the nintendo shit was just about the mechanic of throwing a thing
and making em fight
Yeah it was mostly the Nintendo thing
but not in regards of beating the shit out of the creature until its weak enough
think the fight bit was what was so stupid xD
but maybe it is idk
@hazy mural Just finished watching that Coldplay GoT musical video, you's my favorite bear of the week for sharing it
Shat myself when Reek and Ramsay met, its crazy how these actors can almost instantly tap into their characters and still have that chemistry going

I was his uncle, I was also, HIS DAD!
Nintendo be like : no, Cockfighting is OUR FAMILY FRIENDLY THING.
Delivered with passion and honesty 🤣 I was kinda sad Sean Bean didnt show up though. I mean its one of the super rare times where he didnt play an all out villain, and what happens, he dies as the first main character. They couldve done shenanigans with that
The patent got rejected anyway
Cause
Obviously
owes me a fiver xD
is there a macro to cast swipe when thrash is down and i press it?
or would that cause me to cast swipe over thrash if im spamming it while gcd
no that type of automation is not allowed
ah
blizz wants you to instead learn the skill of not pressing swipe when thrash is up
¯_(ツ)_/¯
should remove swipe instead
ya if it wasn't meant to be used why would it be on your bar from the start
its just a bit annoying since i just swapped keybinds i guess
hm actually is it on the bars
my IF used to be on shift E but it didnt feel right
you cant even track swipe on CDM
why would you want to track the cooldown of a spell that does not have a cooldown
global cooldown i guess lol
i just like to have spells i use visible at the center of my screen, no other purpose really
Just put your action bar there
its not a big deal dw
No we must settle this
but i should probably make my utility spells smaller
in m+ trash pulls, i see the rotation is just spamming moonfire, thrash and dumpin in IF. For ST are you guys prioritizing maul more frequently for dps increase?
wait yo, its not on your bars when you start. ok clear proof you should not use swipe
hello guys, question on embellish, is 2 arcanoweave better, or one arcanoweave + one loa (for key push), wondering cuz most ppls going 2 arcano but some top got the loa ring, is there any specific reason?
isn't apexless kinda dead-ish after hotfix nerfs?
LOA is probably good if you have alot of gems
or if you dont have the 2-set from nexus
nerf wasn't that big, compared to how ridiculously massively they buffed non-apex
no
but other builds shine more now
DOTC has been my favorite
feels way better to play around mangle and ravage procs than spamming MF THRASH
well, apexless main caveat is being tank af, but 10% cut in dmg hurts
i am amazed that they actually nerfed elune's favored instead of ursoc's fury tho lol
10% not an issue after you got buffed by 80%
nerfing UF would kill dotc immediately
well, making nerf target only trash % would work, clunky wording but yeah
Well UF got sorta nerfed as well, 25% less thrash direct damage = 20% less UF shields.
that's fair point tbh
Just doesnt matter since EF still overheals for a ton, now for a little less.
the real issue is that EF is meant for EC and UF is meant for dotc, but because of the slop design of EC where its just 15 modifiers into thrash, UF is the default for them too
the bigger problem is that "skip all talents for mangle/maul cus u can spam moonfire for more frequent lunar beam and it's better" works as a concept xDD
kinda like if retri paladin had to work w/o judgement or blade of justice lol
until they make lunation static its likely to just exist like that forever
Thats what happens when you put a 200% amp on an ability which is 20-capped. I mean even for apex dotc builds thrash still hits for a fuckton in big pulls.
yeah that too
Very interesting take
The attempt was legit and a success. Thrash was too limp after the loss of the TWW S3 tier bonus. But same can be said about raze/ravage direct damage outside of WiGu procs. And they made it even worse with that last raid related tuning. Still think they shouldve changed the scaling on thrash, it will always cause issues. And in the same turn, dial up the secondary target damage of raze+ravage, so it does a better job at ensuring early threat and feels rewarding to press more than every two minutes.
(okay for ravage it still does feel rewarding, but lets be real, thats because of wounds and the DR attached to it, not the pure damage)
Buff the button we are not meant to press after we get talents?
O.o
Swipe is a placeholder button for guardian
it would've had its place for threat grabbing tbh, thrash on cd, no incarnation, rage into ironfur -> press swipe
yeah, of course
fillerest of fillers
Fur
Its not even a filler its just not designed into the spec at all
give me back my 4 seconds of incarn when i press barkskin
and then nerf incarn by another 50%, we're good
er, nerf thrash
im so sorry
Blizz, he knows not what he asks. Don't listen to him

convoke fan slipped xDD
8 secs of incarn. its not the beast it used to be in SL S3
Did we get 4 seconds in and out of barkskin or just when pressing it
Done but in modern fashion we made it a %chance to happen
ohhh no i'm thinking of the other one where we'd get IF and FR when pressing barkskin, and when it ended
In order to bring guardian more in line with vengeance we have tied their tankiness to incarn and made incarn into a proc
only 4 seconds on bark activation. But with the cosmic damage and thrash on the gcd it was still bangin
pre-nerf 4set was insane lol
and why? Exactly, because it was 20-capped, just like Thrash still is. I rest my case
Just think it through. A 5+sqrt scaling on 300% thrash wouldve been a 30% nerf at 10 targets and a 50% nerf at 20 targets. It would hit that no apex build exactly where it excels vs the ethical builds and other tanks. Without doing any harm to its snapthreat properties or dmg contribution at bosses or low target situations in general. It wouldve been a gg move after that huge buff.
Not a bad idea, but then we have a bleed attached to it
You'd only do sqrt scaling on the direct hit I guess
They need to give people more uncapped aoe spells, not less
Thats true. And tbh I could see it being the issue coding wise, I'd assume the bleed damage is a seperate ID but never checked that tbh.
maybe we should just make everyone play like noapex bear plays
Every spell should only do single target damage
blehg please god no dont give them ideas
Back in my days we ccd mobs
Thats a wild take, arent 20 target capped abilities the big exception these days. And ironically often the reason why certain spec continue to cause balance issues?
And killed stuff 1 by 1
Na a lot of abilities are similar to thrash it's just not clear
i miss the days when people knew what a CC was
Like fire mage with their aoe
see: feral druid, they are quite doing insane damage in big packs, then on bosses you're lucky if you beat the tank
(exagerating of course)
Its still those flame patches right? IIrc they used to even scale beyond 20 targets aka true uncapped.
Na they're capped at 20
I think he meant ignite spreading
Ah yeah I remember now
is eyes of the eagle a better ring chant than the stat ones?
not too long ago the big aoe damage from fire mages was just them doing their single target rotation lol (maybe its still that, i have no idea)
You need 20-25% crit and yes
nice, got the light and void set so doing T2 enchants so seeking to not have to redo it XD
Hello, I have a question regarding my logs. I compared mine to those of a druid who deals more damage at the same key level, 1 ilvl higher, and with the same build. I noticed that I have more uptime than him, but my average cast are much lower. Do you have any idea why?
Any smart ppl have thoughts/guidance on this interrupt macro? I get the mod and focus stuff.. mostly not sure about reliability of everything starting with /cleartarget
/clearfocus [mod:shift]
/focus [mod:alt,@mouseover]
/tm [mod:alt,@mouseover]0
/use [nomod,@focus,harm]SPELL
/stopmacro [mod][@focus,exists,harm]
/cleartarget
/targetenemy
/use SPELL
/targetlasttarget
/startattack```
is your weapon lower ilvl?, do they have thras damage talents?
First thing catching my eye is he's got 10% higher LB uptime than you do. LB is a big damage amp for no apex.
You're pulling smaller
That's me, I'm on the right in the screenshot.
You can't really compare logs like this
i have bis 298
same comp
The most likely answer is pull size and or dps that do more damage
If dps go at the same time as you, youre both going to do less damahe
just link the actual logs. screenshots are mostly useless
ppl can't really help you off pics
ahah

mbmb
Jk
🙂
Little known French debuff
Bon jeyr
french are the worst, right?
hehehe
No Americans take that cake these days
It's a fact even

That 100 parse
That demo was in for WAR
even here in french canada there is frenchism, smh
Quebecoise
any idea for the % stat we need for m+ high keys ?
The one you have rn
should i go heavy vers/haste only ?
No
It really doesn't matter
Ur a tank
go with whatever highest ilvl you get
im already high ilvl
Dont need vers to survive
then you are good on stats
all secondaries are very similar for defense so you dont need to worry about breakpoints
Gives actual value to the druid tree
you can sim for damage then
When i think of france i think this. Everyones got a beacg hoise
Everyone in Florida has a beach house every 4 years 
Down with the bourgeoise !
what about trinkets then ?

gaze and pure void ?
When it comes to going full 289 gear vs embellished gear I simmed and embellished in belt slot was slightly higher than 289 belt from chim but with tanking this doesn’t seem like the whole story. Do you favor ilvl over embellishments for survivability?
One passive one active is good
Bis lists don’t have any embellished gear either but all top druids are running
generally trinkets with main stat are a good start, and then season by season there are unique trinkets
I think 4 ilvl difference is like maybe 5 agility
You won't feel any difference in survivability
from raid is gaze and plume I think
Plume and box for raid
from m+ both from WS and the prism from skyreach are the better ones
Keys technically box is still good but it's finicky
Worth replacing 289 shoes with 285 with arcano or nah?
So the one from skyreach ye
Even if you only use box on big pulls and box i like it
And Ty!
Shoes are iffy but yes
Yeah cloak and wrist are the least stat loss
Ah okay! Thanks! I have belt right now and I had weap but got weap from chim now 298
Thanks guys!
and tank trinkets tend to be either very bad or very situational
Niceu. Thanks guys.
Dragons, Globule, and ick and krick
Trinket
Globule is good for very high target count
Dragons trinket is good all rounder
It can put a very large shield on you when used properly
yeah globule is good because it does dmg but from a defensive standpoint its oof
Na that resets
Would you mind sharing the log of the other player you compared yourself against?




