Hey guys. Not a question from me, but I was told to post this. My sister just started playing the game, and she wants to play in Aquos. I know its not that good, but she really wants to make a deck centered around her Aquos Elfin. I have no idea how Aquos plays or how Elfin works, so I cant give her advice. If you have any tips for building her deck, please let us know
#Aquos Elfin Deck
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Can't help on the aquas part but https://discord.com/channels/1139284024897060944/1286078137813307392 this has the information you need on elfin
Okay so I’ve actually made a decent deck that centered around aqous elfin but it still takes a bit of luck and knowing how the game works
elfin can become her base attribute or the attribute to the left/right of it, so in this case, aquos/darkus/ventus
always have siege in an aquos deck, its a staple for the attribute
the third bakugan is up to her, I recommend 1 of these 3:
wilda for getting rid of gate cards with powerhouses/unfair fights and gaining Gs every turn per gate card on the field (just a good bakugan to have for defensive plays)
nemus for transfer half opponent Gs to him and bonus Gs to other bakugan when they gain Gs from another ability (first ability is just really good and the second would work well w/ elfin cause she gains Gs with any and all of her abilities and aquos is about gaining a lot of small Gs)
altair for big Gs boost on self and gives all her bakugan Gs every turn (the first ability does come with a drawback of being defeated if it does not leave the field by your next turn and the second ability is a basic aquos ability but activating it for all her bakugan on the field instead of 1)
the gates she would run would be stuff that lets her team up, big Gs boost, stall or disrupt her opponent cause aquos is very easily overrun
some notable gates would be:
aquos attributes, aquos hazard, and aqua merge to make sure elfin is in aquos and/or stop opponent from using attribute abilities
triple battle to team up
grand spirit for big Gs boost
warp gate to move to a better gate or to ally bakugan
the abilities she would run would be:
elfin's generic/aquos abilities (I would say darkus and ventus as well but they including subterra are bugged, and darkus breaks the game in pvp)
siege's aquos ability to move gates
the third bakugan's generic/aquos abilities for their respective pros and cons
dive mirage to evade and stall or to start a battle in your favor
water refrain for negate
holograph divide for Gs every turn
freezing wave to give Gs for each continuous effect
blue sky to draw more cards per turn
the rest can be filled in or swapped out if need be but if you max every ability I mentioned it would come out to 5+3+(wilda 5 or nemus/altair 3)+3+1+3+3+2 = wilda 25 or nemus/altair 23, so you would have to take away a few cards to make them fit the 20 card limit
hope this helps 
Isn’t the ventus aqous correlation bugged for her?
In regard of using your own bakugan
not sure, I know that correlations work but they are finicky, you need to have the secondary target be the 2nd attribute iirc
Hmm I’ll try it again
so if you have aquos elfin and another aquos you have to target the first aquos then elfin to change elfin to ventus
same goes with diagonals
I’ve been finding some success switching her to whatever attribute I need by using the correlations
And gate card attributes
I made a positive/negative node elfin deck that focuses on having 2 of each of her cards and 2 of each of the diagonals and it works wonders in team battles
if the negative node cards werent bugged for her it would be better for 1v1 as well
Thanks for the advice guys. She says shes gonna start grinding for all the stuff you suggested
np
To add on to this brontes is not bad since he is also able to take use of darkus (if she is gonna run darkus cards)
I was gonna add brontes in there but I didnt cause you would be playing around with aquos and darkus cards which would stop the flow of one or the other in most cases, and especially to a new player that know-how is kinda too much