#Aquos library of ohara

1 messages · Page 3 of 1

atomic mist
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yes yes

prisma stone
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Yea but I wouldn’t waste a dive for battle sham especially when I can’t g score check them to be certain

last thunder
prisma stone
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Imagine if someone predict your aqua merge play by loading up dive mirage in there deck

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Wild

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💀

last thunder
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Perhaps but that's a racist deck then

prisma stone
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W racism deck I’m ngl

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That’s like 200 IQ read

neat flicker
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I heard someone did that in tourney once.

last thunder
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@karmic belfry MakaCrazy

sturdy egret
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aquos player we need sub robo becuse why not

prisma stone
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sub robo ?

stuck oasis
neat flicker
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You know what I think would be awesome?

stuck oasis
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Laserman

neat flicker
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Yes, but besides that:
If diagonal correlation cards had that additional effect they had in the anime where you could add an opposite attributed Bakugan to the battle.

last thunder
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@undone zodiac MakaCrazy

undone zodiac
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Where am I o.o

undone zodiac
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Are you all wetones

last thunder
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correct except for the oil spill that caught on fire that is shinning to much light and and the bottem of our ocean got to dark

prisma stone
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wet one is kinda crazy

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...

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im ngl

undone zodiac
prisma stone
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so basically

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baby sat

undone zodiac
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Well if anyone can help me grind hsp, I'm on

sturdy egret
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Ignore him this normal for him

prisma stone
prisma stone
sturdy egret
prisma stone
sturdy egret
woven umbra
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made a new deck and if someone can help me if this deck is good or what should I improve or changes I should make. (I have ghost cell for brontes I don't know what to change.)

coarse peak
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Baller thread guys this is great

last thunder
vivid wing
last thunder
prisma stone
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Imo vlad is bad

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Or not bad he’s mid

neat flicker
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Nah he's bad. Ain't gotta sugar coat it.

last thunder
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It's probably better to run nemesis

peak hedge
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this is my aquos deck AlbazPeek

silent verge
vivid plaza
vivid plaza
prisma stone
last thunder
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When TF did a second oil spill happened

neat flicker
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🛢️🛢️🛢️😶 🛢️🛢️

vivid plaza
last thunder
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@analog heath MakaCrazy

analog heath
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hey

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Aqous

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still try to win with the updates

last thunder
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Of course we do martchilling

analog heath
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Chief

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Can't wait to joined your forces

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With main Robotalion

last thunder
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@rapid wren MakaCrazy

rapid wren
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bro ive been aquos since DAY 1 😤

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I run siege sirenoid and brontes

last thunder
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Ye but since you revealed your self, you've been drafted to here

rapid wren
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very understandable

sturdy kettle
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I know siege isn’t really the best aquos bakugan but he will always have a place on my team

last thunder
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Ngl I might build my s1 team again

sturdy kettle
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What was your s1 team? I mean I know robo is in there obviously but what’s the other 2

last thunder
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Robo, jug, siege

sturdy kettle
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Yea I think that team could still work well

prisma stone
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If you have more gate card then the enemy nearby your practically guaranteed gate card advantage

vivid plaza
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aqua javelin goes crazy if you know how and when to use it

prisma stone
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Trade off abuser

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Ghost mine abuser

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Warp gate enjoyer

vivid plaza
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or supernova

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or letting your opp negate their own gate cards

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or triple battle

vivid wing
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Character gate

vivid plaza
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its pretty good

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you just need to get him to 400

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ish

vivid wing
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390 for trade off plays

stuck oasis
vivid plaza
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lmao

rapid wren
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Wish tsunami worked though

prisma stone
placid coral
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Interesting

placid coral
prisma stone
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we need it

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😭

placid coral
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Frrrr

last thunder
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@placid coral @vivid wing the vid is up

placid coral
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Bet where

last thunder
placid coral
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Nasty fight watching yall both stack was wild

Wilda is interesting

Im tryna get back to using altair

But idk who to mix with

I've tried altair plus hades but it was meh

Who yall think I should combine with altair for competitive

last thunder
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altair, neo, and probs hexadose

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if you are avoiding brontes

prisma stone
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Like just wait out and then gun lock ez clappa

vivid wing
prisma stone
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Wdym officer

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I swear I didn’t kill the man

vivid wing
vivid wing
prisma stone
vivid wing
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Who need that when you have aquos Wilda ability

vivid wing
sturdy egret
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didnt aquos wilda ability is just bit better holograpic

prisma stone
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Yup

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Actually depends

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It’s barely better

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If it’s 2 cards

vivid wing
prisma stone
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It’s +30 per gate card I think

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+15 in team

vivid wing
prisma stone
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😭😭

vivid wing
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Fr

placid coral
# last thunder altair, neo, and probs hexadose

Interesting, run me through the strategy
Like i know altair can stack the squad and neo got strike dragon but how do I make use of his aquos skill in that build and what role does hexados play in that team

prisma stone
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Hexados is a anti scaler

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Imo hades > hexados

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Phaser trident is better long term and just bring in super nova if they run on the full burst then u dive into super nova

last thunder
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Neo can pass of it's change in G's so it can boost an ally when you need it or reduce an enemy by a decent amount

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@icy grove

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@dire ledge

dire ledge
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hi guys

sturdy kettle
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Seems there’s a lot more aquos players then I thought there was

last thunder
vivid plaza
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swoony i gotta fight you its been some time

icy grove
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the second people stop paying attention boom theres more of us

last thunder
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like now

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@thin token

coarse peak
last thunder
sturdy kettle
quartz crypt
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Is this like a sanctuary for us aquos connoisseurs?

icy grove
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so aquos

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it works best in 2v2?

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mainly with ventus and subterra?

vivid plaza
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everything works better with ventus

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but yeah aquos and subterra make a good team bc of aqua merge

stuck oasis
quartz crypt
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Would a garganoid fear ripper and juggernoid be a good comp? Im looking to get the game either later today or tommorow and its a dream team for me. Any tips?

stuck oasis
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If you aren’t using any guardian bakugan I’d probably use aquos siege in place of it

quartz crypt
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So as a begginer they are meh but onward trash? Sorry if i ask too many questions but i wanna be sure

stuck oasis
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It relies heavily on prolonging the game as long as possible

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And can’t be really aggressive

quartz crypt
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So is it like the worst attribute?

icy grove
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instead of neo dragonoid

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im running a aquos Altair

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since its ability is a better Holograph Divide

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think it could work?

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Like replace 2 of vlads stuff for the aquos Altair stuff and one of the Holograph Divide for Altairs 400g+ ability

nocturne plume
icy grove
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its why shes at front

neat flicker
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I would be a generational threat if I were just a little bit stronger.

prisma stone
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dont worry

neat flicker
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Awesome

last thunder
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@oak wadi

oak wadi
last thunder
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@neon cosmos

last thunder
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Eww never mind cringe

icy grove
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tbh

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aquos and pyrus

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great 2v2 team

prisma stone
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just go aquos ventus

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im ngl

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8 movemnt cards deep

last thunder
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Aquos subterra is slept on

prisma stone
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ventus just so op

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already

sturdy egret
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this why im use this guy in aquos

last thunder
sturdy egret
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yeah ventus have one main weaknest no g power cards so just water splash him

last thunder
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Only problem is that they drag people

sturdy egret
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then dont get drag

last thunder
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Hard not to with only 4 cards compared to their 6

sturdy egret
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then idk

prisma stone
sturdy egret
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making battle and killing his bakugan

prisma stone
last thunder
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Suffer

sturdy egret
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still dive to the bakugan he want to drag

prisma stone
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welp

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yea but what if I dived already

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then he dragged me

sturdy egret
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dive again

prisma stone
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and him

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what if im down 3 dive

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and he has more drags

sturdy egret
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use mega impact

prisma stone
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whats mega impact

sturdy egret
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gorem abilty card

last thunder
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Gorem card

prisma stone
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what does it do

sturdy egret
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-100 for enemy 50 for you

prisma stone
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but how would I use it if I got dragged away and he dragged himself and im also down 3 dives

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does it require a enemy ?

last thunder
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-100 1 enemy +50 you

sturdy egret
prisma stone
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on the same card ?

sturdy egret
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yeah

prisma stone
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idk that doesnt sound very useful

sturdy egret
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then you can do one think

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reset game and start with new attribute

prisma stone
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what if I dont wanna do that

sturdy egret
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then dont play pvp

prisma stone
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what if I dont wanna do that either

last thunder
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Become a legend

prisma stone
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I think I wanna do that

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😄

sturdy egret
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can im shot him

prisma stone
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god I love trolling Niutek

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😍

last thunder
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Nah we keep our people alive

sturdy egret
prisma stone
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niutek is my like ultimate yap entertainment

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😍

sturdy egret
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sigh

last thunder
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But you can go kill the traitor unknown

sturdy egret
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yeah duck this im back to bakuverse

last thunder
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@olive drum

olive drum
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?

last thunder
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Normal procedures

sturdy egret
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wake up aquos brother we need kill other attributes

olive drum
sturdy egret
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im like this already

olive drum
neat flicker
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It would be funny as ||hell|| if Aquos was dogwater but incidentally happened to counter the best attribute in the game by a wide margin.

last thunder
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Well only we can get out of ventus way the most

neat flicker
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Behold our superpower: Running Away!

olive drum
last thunder
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Custom art work?

olive drum
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Weren't there any like that in the series?

last thunder
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Ye there were correlation

olive drum
last thunder
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I don't remember pyrus subterra being used

olive drum
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And is it precisely these icons that these cards are missing in BP?

last thunder
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Everything except for Aquos-darkus and pyeus-ventus

olive drum
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I didn't notice it in the videos.

neat flicker
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I remember because no one else had used it up to that point

prisma stone
olive drum
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Yes, it was also in the series.

prisma stone
sturdy kettle
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Even if every time I see him it’s a clip of him getting bullied by gorem I still wanna use clayf whenever he gets added

prisma stone
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Deserved to get Bully

sturdy egret
fluid belfry
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Gonna start play Aquos because i wanna make a deck for Elfin atribute change our Preyas, any tips guys?
What should i look for the roll?
Wish me luck!

last thunder
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Preyas and elfin but I'm guessing it's a hella low chance so go for elfin first and save for preyas

prisma stone
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im not gonna say anything

vivid wing
prisma stone
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kain

sturdy kettle
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Just asking for the sake of asking but if next update is adding the rest of the season 1 bakugan (no idea if it is or not but for the sake of discussion let’s assume it is) would there be any bakugan that would be particularly good for aquos?

last thunder
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Probably tuskor and hynoid

sturdy egret
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New update will noting add

sturdy kettle
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And may I ask what hynoid does? Tuskor I remember had some snipe ability but don’t remember what hynoid do

last thunder
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If I remember it's a Holo type

sturdy kettle
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Alright sounds like it could be good then

last thunder
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Ngl I might thought of a better cyclone, effect: plus 20G per card in the chain combo

sturdy kettle
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Ooo

I’d maybe bump up the g boost a little but that would be really good especially if your opponent is chaining too much

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Honestly if we wanted it to be a deterrent to card spam a +75 is where I’d put that but that may be a bit overkill? It’s a situational g power boost so admittedly I’m not sure where a good place for it would be power wise

sturdy kettle
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Yea probably

last thunder
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And the opponent can still stop the chain

sturdy kettle
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True but them stopping the chain in the first place could potentially be a benefit depending on the situation

last thunder
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Exactly like a ventus dragging you or getting combo by sub or pyrus

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And at least this effect would keep the Aquos theme more

sturdy kettle
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Ye it would give some breathing room from a combo

And yea admittedly while card drawing can be good that seems to be more of a haos thing well that and having to wait 2 turns for it to do its thing is just bad

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speaking of card drawing I wonder if it would be balanced to have tides of fate work pretty much the same as dynamo’s ability… probably not but tossing the idea anyways lol

neat flicker
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"Pick a card in your Deck and put it on top. Next turn, draw 2 cards."

sturdy kettle
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yea that seems like a good rework for it

last thunder
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I think it should be 2 or 3 cards rather than 1 so you can get to set the top of your deck how you want

last thunder
neat flicker
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Yeah.

last thunder
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A funnier way to upgrade it is to send 1 card in the opponent card in deck to the bottom

neat flicker
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Funny, sure, but rather limited in use

last thunder
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Not really when you start your hand with 3 fates

last thunder
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@placid coral @sturdy egret @prisma stone @neat flicker @sturdy kettle we need to lock in rq for us to each make a list of each card and 1 change you would propose to the dev. So we can vote on the best/balance effect change for each card

placid coral
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I have been summoned

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So we doing a list and 1 change per aquos card we would like altered or updated

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Or we convening like a counsel to make 1 single list

last thunder
neat flicker
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Dive Mirage
Water Slap
Tides of Fate
Maelstrom
Holograph Divide
Aquos Cyclone
Water Refrain
Freezing Wave
Blue Sky

prisma stone
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EACH?

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I think aquos cyclone 100% holograph divide 100% or either maelstorm or tide of fate

last thunder
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Only the ones you would change

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Also in one post so we can make it easier on us

prisma stone
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I think if hes gonna make aquos cyclone at leastt make it canon , maelstorm and tide of fate are lowkey the same card and holograph scale too slowly

atomic mist
sturdy egret
prisma stone
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wait what

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no thats bad cause everyone still run dynamo

sturdy egret
placid coral
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AQUos cyclone for SURE like it's not even remotely close to the anime
That should be our fire tornado
If not stronger with only 2 use

Refrain needs a change

prisma stone
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THIS IS WHAT I BEEN SAYIN

atomic mist
prisma stone
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NIUTEK THIS IS WHAT IVE BEEN SAYING

placid coral
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And holo too slow and maelstrom sucks

sturdy egret
placid coral
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Tide is fine since we got blue sky

sturdy egret
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maybe add aquos taygen move aquos tornado

prisma stone
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maelstorm > tide if it didnt attached to the dang bakugan

sturdy kettle
prisma stone
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nah it wont work

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star

sturdy kettle
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Wouldn’t work?

prisma stone
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they CANT make it anime accuarte

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thats the t hing

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its not codeable

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due to how the battle system work

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its not codeable

sturdy kettle
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Ah coding issue? Fair enough

prisma stone
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yea

sturdy egret
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aquos bubble move who use preays

neat flicker
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Tides of Fate: "Pick a card in your Deck and put it on top. Next turn, draw 2 cards."
Maelstrom: "Look at the top card of each player's deck. Then, you can place one or both on the bottom of their respective deck. Repeat for each of your standing Aquos Bakugan."
Holograph Divide: "During a battle, the next time your opponent gains G-Power, gain the same amount."
Aquos Cyclone: "During battle, transfer 100 Gs from one opponent's Bakugan to yours."
Freezing Wave: "Prevent the Gate Card from opening."
Water Refrain: "Until the end of your next turn, ability cards cannot be activated."
NEW: Aquos Bowjet: "An opponent's Bakugan gets -100 Gs."
NEW: Aquos Quadruple Chain Attack - Blue Lagoon Force Gate Special: "If you have 4 Aquos Bakugan standing on the same Gate Card, you win the game."

prisma stone
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it be far too hard to code cause there is nothing in the game created that cause a full supression

placid coral
prisma stone
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or force a chain to stop

sturdy egret
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in 3v3 you need just warp gate and 3 aquos team

prisma stone
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like force it to start a new chain

neat flicker
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X3c

placid coral
sturdy egret
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and we got tsunami wave

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make this generic

neat flicker
placid coral
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I wish it worked on power up cards

prisma stone
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rn water refrain is like this

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ill put number as chains cards

last thunder
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Dive Mirage: change nothing

Water Slap: -50 per aquos bakugan on the field

Tides of Fate: set 3 cards in your deck to the top of your deck in any order

Maelstrom: choose 2 cards in your deck, draw both after the start of your second turn

Holograph Divide: +50G on the start of your/teammate turn

Aquos Cyclone: +50G for each card in the chain

Water Refrain: use cannon effect

Freezing wave: +75 per permanent effect on the bakugan

prisma stone
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and X as water

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1- 2-3 -X -4-5-6

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anything below X cancel the chian

sturdy egret
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im will add aquos tornado this was taygen move let this work similar to haos and pyrus card

prisma stone
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but the chain still continue

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do u see what I mean ?

placid coral
prisma stone
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make it where it ENDS the turn completely

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like force to skip the turn of the ability

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thats probably how I would code it ?

sturdy egret
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abyss ruler adding 100g

prisma stone
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is that a limulus

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?

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idk if they finna give us t hat one ngl

neat flicker
neat flicker
sturdy egret
prisma stone
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sky battle allow sit too

sturdy egret
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yeah

neat flicker
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I see

sturdy egret
#

warp gate not care much this have transfer 3 bakugan to this card and do this

neat flicker
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Regardless, it is not a serious suggestion.

sturdy egret
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for me add original aquos cyclone effect give abyss ruler and aquos bubble and water tornado

prisma stone
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why would u change aquos cyclone to+50 per card in chain

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?

last thunder
prisma stone
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I disagree with this one ngl , Id rather they give us a really op water tornado and only 1 of it

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or make it water refrain give us +50 per card cancel within a chain

placid coral
prisma stone
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so if we cancel our own card we can at least benefit out of it

sturdy egret
#

no matter how many enemys

placid coral
neat flicker
#

Let's just add Frosch tbh

sturdy egret
#

still abys ruler card to be generic making use gain card who add 100g

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aquos bubble let this add 80g to all aquos bakugan on field

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water tornado same like fire or light tornado

prisma stone
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u might as well run juggnoid then

neat flicker
#

I will

sturdy egret
#

yeah im run him

neat flicker
sturdy egret
sturdy kettle
# last thunder <@360238279288684546> <@938773547692732446> <@311971568236625921> <@737376794801...

Ok so here’s my list

Dive mirage: fine as is no change

Water slap: either -50 per aquos on the field Or just give us a upgraded card that’s -100 but only 2 copies allowed I wouldn’t do both though

Tides of fate: just let it draw 2 after a turn

Maelstorm: too similar to tides not sure what to do with this one tbh

Holograph divide: change to +75

Aquos cyclone: change to +200 or just turn it into a tornado card like fire tornado

Water refrain and blue sky: both stay the same

Freezing wave: instead of being a +50 per continuous or delayed effect I think it would be better if it simply activated any of those effects immediately

sturdy egret
#

to be fair we need someting to add affer use not in next turn

placid coral
sturdy kettle
#

Mostly like the freezing wave change any of the other ones I can give or take really

prisma stone
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i think holograph divide should be

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25 starting

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then doubles every turn

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25+50+100+200

neat flicker
#

Dive Mirage to 4 copies

placid coral
sturdy kettle
neat flicker
prisma stone
#

just how big the snowball gets

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rn its 0+50+50+50+50

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the ability doesnt even activate on our turn

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it activate on our next

sturdy egret
# last thunder <@360238279288684546> <@938773547692732446> <@311971568236625921> <@737376794801...

Dive mirage: fine as is no change

Water slap: fine

Tides of fate: can stay this way

Maelstorm: delate usless piece of sh#t

Holograph divide: change to +75

Aquos cyclone: change to +200 and take 100g each enemy original effect

Water refrain and blue sky: both stay the same

Freezing wave: nufly enemy gc and add 50g
add cards like
abyss ruler add 100g to aquos

water tornado work similar to fire tornado

Make tsunami wave generic card not only for siege

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this my list

placid coral
prisma stone
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bro if we had tsunmai wave we could easily play end game better

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but he hasnt coded it

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if we had tsunmai wave they are forced to save 1 counter or they lose the game

placid coral
prisma stone
#

making it so they cant spam counter everything

sturdy egret
#

yeah

olive drum
sturdy egret
#

and add revive makin use gain bakugan affer he lose all affer tsunami

sturdy kettle
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As much as I like siege I do honestly agree with the tsunami change of giving it to every aquos because otherwise he’d just be mandatory, he has a good card anyways

placid coral
prisma stone
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for triple chain

placid coral
sturdy egret
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becuse tsunami will make siege must have in all aquos deck

prisma stone
#

but its like a invisible threat if u hearing me out ?

sturdy egret
last thunder
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Dive Mirage: change nothing

Water Slap: -50 to your opponent bakugan per card in the chain

Tides of Fate: set 3 cards in your deck to the top of your deck in any order

Maelstrom: *1.2G per your turn

Holograph Divide: +50G on the start of your/teammate turn

Aquos Cyclone: +100 to your Bakugan and the opponent discard 1 random card

Water Refrain: use cannon effect

Freezing wave: +50G per permanent effect on the bakugan (permanent)

prisma stone
last thunder
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My current thoughts

sturdy egret
#

yeah

placid coral
prisma stone
#

oh

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it is dou

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...

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0_0

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oh wait u havent seen the tsunmai card have u

last thunder
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It's not generic in the game

placid coral
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I have it haven't looked in ages tho admittedly

sturdy egret
prisma stone
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gotta log on

placid coral
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I believe u lol if u say that's what it is
Ok then lol

prisma stone
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its green

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which mean its not a specific bakugan

last thunder
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All bakugans die except siege

prisma stone
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but its not a siege exclusive

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u can still use it

sturdy kettle
#

I mean

Haos tentaclear also has a green card but it’s still exclusive to him

prisma stone
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i think if we use this and kill everything we should win

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if we kill all

placid coral
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Sorry I mixed up my words

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I was gonna comment for further explanation about jhabros freezing wave proposal

prisma stone
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but u dont need siege to trigger it

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its what im sayin

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and Im told by someone who translated the actual japanese to english card this is actually anime b.s

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I think in the actual translation u get to select one aquos bakugan to live

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but u clear out the rest

neat flicker
#

That's the opposite of true.

neat flicker
#

Dan and Drago were worried the whole time about Jenny having an Aquos Siege in their battle because they were being wary of Tsunami Wave.

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They would have had no reason to be afraid of specifically Siege if the ability were generic.

prisma stone
#

generic dou

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thats why its green

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thats what dictate between a generic and a special ability

neat flicker
prisma stone
#

the color fo the card red or green regardless if its specify

neat flicker
#

The anime is inconsistent about that all the time though.

prisma stone
#

Im down for any form of tsunmai wave regardless dou

neat flicker
#

I trust the characters saying "This ability is exclusive to Siege and is why it should be feared" over the animation.

prisma stone
#

I use aquos siege

sturdy kettle
placid coral
neat flicker
sturdy kettle
#

Oh so it’s like cheering battle then?

prisma stone
neat flicker
#

Yes.

prisma stone
#

with cards like cheering battle

#

or double or triple

#

holy

sturdy kettle
#

Fair enough

last thunder
#

If we did everything then it's best to keep it at 50

placid coral
#

Yeah but if u set up super fast but they only got like 1 gan out it's pointless unless u get at least 2 of their Gans out with it unless u can win a fight with ur last gan on a revive gate card

sturdy kettle
# prisma stone omg I just notice how fast u can setup tsunmai wave

also yea you could get it up quick but you’d wanna wait for all 3 of your opponents bakugan to be on the field before popping

Good to have it up early mind you just wanna wait on pulling the trigger assuming you get the 1 of card to show up early probably through dynamo or something

prisma stone
#

a 3v3

#

where matches are slower

#

and u dont always go pick fights

#

thats like the ultimate sweep

sturdy kettle
#

If you get it off yea but with how many negates the enemy team could have up I think it may actually be weaker in 3v3

But if you get it off oh boy that’s gonna be like a nuke went off

prisma stone
#

I think you can backdraft your ally bakugan to save yourself too ?

#

I’m not too sure about that dou gotta test it later

sturdy kettle
#

I imagine a ventus player could save some bakugan yea though I’m not sure if backdrafting one of the aquos would still let the tsunami go off? Depends if it works with the other triple chains I suppose

last thunder
#

I have updated my thoughts on freezing wave

Freezing wave: +50G per permanent effect on the bakugan (permanent)

prisma stone
#

😭

#

But they served a good purpose

prisma stone
#

Wait that be a nerf

#

Aquos doesn’t have generic perma effect

#

🤨

sturdy kettle
last thunder
neat flicker
#

Robo...

prisma stone
#

Yea but your

#

Robo

#

🤨

neat flicker
prisma stone
last thunder
sturdy kettle
#

Uh

Honestly though thoughts on freezing just activating any continuous or delayed effects immediately? Don’t think anyone said much about that idea so not sure if it good or not

#

Like holo would give +50 immediately as usual and blue sky would draw 2

neat flicker
#

Freezing Wave: "Make permanent the G-Power boosts of any continuous or delayed effects your Aquos Bakugan has already received."

prisma stone
last thunder
#

Dive Mirage: change nothing

Water Slap: -50 to your opponent bakugan per card in the chain

Tides of Fate: set 3 cards in your deck to the top of your deck in any order

Maelstrom: *1.2G per your turn

Holograph Divide: +50G on the start of your/teammate turn

Aquos Cyclone: +100 to your Bakugan and the opponent discard 1 random card

Water Refrain: use cannon effect

Freezing wave: +50G per permanent effect on the bakugan (permanent)

Blue sky: trigger all start of turn effects on the start of your turn

#

Ngl I think haos should be the draw deck

prisma stone
#

Yea either make blue sky trigger right away or make it draw 2

#

So they are forced to rush down

sturdy kettle
#

Yea I’d be fine with these changes though the whole freezing wave keeping perm buffs needs better wording I think what mint said would be better for that

neat flicker
#

Cause it freezes them solid, so they stick around

sturdy kettle
#

Other then that though I think these are in a good spot

prisma stone
#

Make maelstorm make it where you can pick 1 card in enemy hand randomly

#

And put it back in the bottom

neat flicker
#

Oh god, not the hand rip

prisma stone
#

Yoink

sturdy kettle
#

Woe yugioh moment upon ye

prisma stone
#

Then add a system in game where play can change there card position around

last thunder
prisma stone
#

Y’all are both doing it

atomic mist
#

I mean

atomic mist
#

+50 stackable at 3

#

Or 2 Dk

atomic mist
#

Then freezing wave your robo go brr

sturdy kettle
#

Ay no fighting leave that to the bakugan

last thunder
atomic mist
#

Hmm

sturdy kettle
#

Ok so just to update the list real quick with what it seems people have agreed upon

Dive mirage: fine as is

Water slap: -50 per card in chain

Tides of fate: making it do more either draw 2 or if we want to leave drawing to haos set 3 cards to the top of the deck

Maelstorm: multiply current g power by 1.2 per your turn (but prob as a only 2 allowed since it would be a better holograph in 1v1s)

Aquos cyclone: +100 to your bakugan and opponent discards 1 random card

Water refrain: either use canon effect or if that’s not possible then keep as is

Freezing wave: any buffs your bakugan has gained via continuous or delayed effects so far the duration of it being on the field become permanent for the rest of the game

Blue sky: trigger start of turn effects or after certain amount of turns effects immediately upon the card’s use

I think this is what we’re at right now for changes if I got any wrong let me know and I’ll edit the message I admittedly have been having a little trouble keeping up with this lol

last thunder
#

Maelstrom was a 1.2 multiplier

sturdy kettle
#

Oh multiplier? Ok that’s not to high of one at least so should be fine yea

last thunder
#

I was going to say everyone post their list again so we can vote

sturdy kettle
#

Ah

Well in that case treat what I posted as my list then I suppose

last thunder
#

But it seems we have settled on our own list

#

@prisma stone @placid coral @sturdy egret @neat flicker Post you list and vote on others with reactions
.
.
.

#

Dive Mirage: change nothing

Water Slap: -50 to your opponent bakugan per card in the chain

Tides of Fate: set 3 cards in your deck to the top of your deck in any order

Maelstrom: *1.2G per your turn

Holograph Divide: +50G on the start of your/teammate turn

Aquos Cyclone: +100 to your Bakugan and the opponent discard 1 random card

Water Refrain: use cannon effect

Freezing wave: +50G per permanent effect on the bakugan (permanent)

Blue sky: trigger all start of turn effects on the start of your turn

placid coral
#

Aii gimme a few mins I'm almost home then I'll type up mine

neat flicker
#

Tides of Fate: "Pick a card in your Deck and put it on top. Next turn, draw 2 cards."
Maelstrom: "Look at the top card of each player's deck. Then, you can place one or both on the bottom of their respective deck. Repeat for each of your standing Aquos Bakugan."
Holograph Divide: "During a battle, the next time your opponent gains G-Power, gain the same amount."
Aquos Cyclone: "During battle, transfer 100 Gs from one opponent's Bakugan to yours."
Freezing Wave: "Prevent the Gate Card from opening."
Water Refrain: "Until the end of your next turn, ability cards cannot be activated."
NEW: Aquos Bowjet: "An opponent's Bakugan gets -100 Gs."

placid coral
#

Dive mirage- change nothing

Water Refrain - if kept same make it a 2 use card. If changed make it negate a chain and affect g power gain cards used during that chain.

Aquos Cyclone either plus 200 or the plus 100 and discard jhabro suggested but only if we make one of our other abilities discard 1 random card too not sure which maybe maelstrom

Holographic Divide- plus 75G instead of 50 and it starts immediately OR keep it 50 and then at the start of each players turn add 50

Maelstrom- at the end of the second opponent's turn after card activation the opponent discards 2 random cards from deck

Freezing wave -perma plus 50 G for each continuous/delayed effect on the gan and then down it to 2 copies to be fair i suppose

Blue sky i like it as is tbh I like more draw power

Tides of fate- pick 1 card then start of next players turn (ally and/ or enemy) draw it

Water slap- make it minus 50 for each passive effect u got on the field atm which would include Tide of fate

sturdy kettle
placid coral
#

My bad forget the first Water slap I wrote lol

#

I got lost in the sauce

sturdy kettle
#

Your fine just making sure was all

placid coral
#

But yeah I tried to make my suggestions viable but not overly busted or bias cause then I feel it's more likely to get passed ya know?

sturdy kettle
#

Fair though you should probably either edit one of those water slaps out of the list or come up with a new name for one of them as it seems we’re open to suggesting new cards so long as we don’t go overboard

#

For anyone else on that last bit if you are gonna do a new card I’d keep it to just 1

last thunder
#

With this treasure I summon
Big joga the op stoppa

vast spindleBOT
#

@coarse peak

placid coral
#

May not be a bakugan but close enough lmao

prisma stone
#

TAKE their card

#

instead of taking your own

#

we love pick pocketing

#

:3

#

this will line up better because aquos is THE attribute changing attribute

placid coral
# prisma stone TAKE their card

Wym?
Wait 2 turns snatched a card from their hand

And no for the discard a random card I meant to take it from the opponent so like 100 G and then make ur opponent discard a card and make it a 2 copy card for CYCLONE

and maelstrom could be like 2 turns but then at the end of ur opponents second turn after card activation they discard 2 hand cards and also make it a 2 copy

prisma stone
#

and if they use it before it the 2 turn it gets nullied

placid coral
# prisma stone yea either from hand or deck

Cyclone hand maelstrom deck would be nasty
No way to avoid maelstrom except that darkus card that mills ur deck

And of course they could negate it but would still be a great way to force a negate

prisma stone
last thunder
prisma stone
#

its like a time bomb in there hand

#

either use it or I steal your card

#

yk

#

😉

prisma stone
#

one second

placid coral
# prisma stone its like a time bomb in there hand

I think discard 2 random from deck is more realistic for maelstrom cause snatched their is interesting but only works if u happen to be running an attribute change deck but doing it from deck would make it more universal use

prisma stone
#

Dive mirage- change nothing

Water Refrain - nullified a card and skip everyone turn once

Aquos Cyclone either plus 200 and negative 100 for each enemy

Holographic Divide- make it start at 25 and add 25 to every other turn so it would be 25 +50 +75 +100 +125 also make it activate right away

Maelstrom wait 2 turn steal 1 of enemy card can also be gate card or ability

Freezing wave - keep the same

Blue sky - activate right away

Tides of fate- pick 1 card and draw it from deck

Water slap- make it minus 50 for each aquos bakugan on the field

#

this is mine

last thunder
#

maelstrom has problem if its ability cards and not gates

prisma stone
#

wdym

#

?

placid coral
prisma stone
#

exactly like dynamo

last thunder
#

other opponets are most likely running different attributes and different bakugans

prisma stone
#

but we only get 1

#

tide of fate

#

only 1

#

just to balance things out

#

cause currently rn we have 3 or something

placid coral
prisma stone
#

and having 3 force draw would be op

prisma stone
#

for instance if u steal a snipe

#

?

#

most bakugan only have 1 snipe

#

or steal movement ?

#

u limit there options

#

or if u steal a card in there hand they HAVE to use it or its gone

last thunder
#

then its better to force them to discard than steal and add to your hand

prisma stone
#

exactly

#

u dont want them sitting in wait with those cards

#

u can force em to use it

placid coral
#

If u steal to be balanced should be a choice made without seeing what ur taking from them
Be too op to casually see their whole hand

prisma stone
#

the balance is u still wait 2 turn

#

so they have a chance to counterplay

#

and its 2 other turn btw

#

they also boost our option of attribute change in the future too caues its suppose to be OUR attribute anyways

placid coral
#

Hmmm perhaps
Personally I still lean more towards just straight discarding 2 cards (at random) from either hand or deck after their second turn after card activation

prisma stone
#

so most player will steal generic attribute cards rather than specific bakugan card unless its a mirror match up

prisma stone
placid coral
prisma stone
#

other attribute having attribute change makes no sense to me im ngl

prisma stone
#

I feel like snatching a aquos merge card would be so funny

#

im ngl

last thunder
coarse peak
vast spindleBOT
#

@coarse peak

prisma stone
#

LOL

#

young oppa big stopa

#

💀

coarse peak
#

I like most of those

#

Tides of Fate is a bit much I think if the stacked cards were made public knowledge then I’d be good with it

#

Aquos Cyclone is just a better Fire Judge under that wording I think I needs some sort of restriction that’s not as harsh as the one it has now

#

OH WAIT you wanted my list

#

I’ll make it tomorrow it’s late and I wanna see the eclipse

last thunder
#

Also people you can up vote all the ones you like

prisma stone
#

We need to organized it , it’s so spread out it’s inane

placid coral
#

True copy and paste em back to back

last thunder
#

Starboi proposal
.

Dive mirage: fine as is

Water slap: -50 per card in chain

Tides of fate: making it do more either draw 2 or if we want to leave drawing to haos set 3 cards to the top of the deck

Maelstorm: multiply current g power by 1.2 per your turn (but prob as a only 2 allowed since it would be a better holograph in 1v1s)

Aquos cyclone: +100 to your bakugan and opponent discards 1 random card

Water refrain: either use canon effect or if that’s not possible then keep as is

Freezing wave: any buffs your bakugan has gained via continuous or delayed effects so far the duration of it being on the field become permanent for the rest of the game

Blue sky: trigger start of turn effects or after certain amount of turns effects immediately upon the card’s use
.
.
.

#

Buff attributes proposal
.
Dive mirage- change nothing

Water Refrain - nullified a card and skip everyone turn once

Aquos Cyclone either plus 200 and negative 100 for each enemy

Holographic Divide- make it start at 25 and add 25 to every other turn so it would be 25 +50 +75 +100 +125 also make it activate right away

Maelstrom wait 2 turn steal 1 of enemy card can also be gate card or ability

Freezing wave - keep the same

Blue sky - activate right away

Tides of fate- pick 1 card and draw it from deck

Water slap- make it minus 50 for each aquos bakugan on the field
.
.
.

#

Damarquis proposal
.
Dive mirage- change nothing

Water Refrain - if kept same make it a 2 use card. If changed make it negate a chain and affect g power gain cards used during that chain.

Aquos Cyclone either plus 200 or the plus 100 and discard jhabro suggested but only if we make one of our other abilities discard 1 random card too not sure which maybe maelstrom

Holographic Divide- plus 75G instead of 50 and it starts immediately OR keep it 50 and then at the start of each players turn add 50

Maelstrom- at the end of the second opponent's turn after card activation the opponent discards 2 random cards from deck

Freezing wave -perma plus 50 G for each continuous/delayed effect on the gan and then down it to 2 copies to be fair i suppose

Blue sky i like it as is tbh I like more draw power

Tides of fate- pick 1 card then start of next players turn (ally and/ or enemy) draw it

Water slap- make it minus 50 for each passive effect u got on the field atm which would include Tide of fate
.
.
.

#

Jhabro proposal
.
Dive Mirage: change nothing

Water Slap: -50 to your opponent bakugan per card in the chain

Tides of Fate: set 3 cards in your deck to the top of your deck in any order

Maelstrom: *1.2G per your turn

Holograph Divide: +50G on the start of your/teammate turn

Aquos Cyclone: +100 to your Bakugan and the opponent discard 1 random card

Water Refrain: use cannon effect

Freezing wave: +50G per permanent effect on the bakugan (permanent)

Blue sky: trigger all start of turn effects on the start of your turn
.
.
.

#

Mint proposal
.
Tides of Fate: "Pick a card in your Deck and put it on top. Next turn, draw 2 cards."
Maelstrom: "Look at the top card of each player's deck. Then, you can place one or both on the bottom of their respective deck. Repeat for each of your standing Aquos Bakugan."
Holograph Divide: "During a battle, the next time your opponent gains G-Power, gain the same amount."
Aquos Cyclone: "During battle, transfer 100 Gs from one opponent's Bakugan to yours."
Freezing Wave: "Prevent the Gate Card from opening."
Water Refrain: "Until the end of your next turn, ability cards cannot be activated."
NEW: Aquos Bowjet: "An opponent's Bakugan gets -100 Gs."
.
.
.

sturdy egret
#

and my proposal gone

last thunder
#

Niutek proposal
.
Dive mirage: fine as is no change

Water slap: fine

Tides of fate: can stay this way

Maelstorm: delate usless piece of sh#t

Holograph divide: change to +75

Aquos cyclone: change to +200 and take 100g each enemy original effect

Water refrain and blue sky: both stay the same

Freezing wave: nufly enemy gc and add 50g
add cards like
abyss ruler add 100g to aquos

water tornado work similar to fire tornado

Make tsunami wave generic card not only for siege
.
.
.

neat flicker
#

Is this supposed to be an all-or-nothing vote for each person? What if we like the way one person handled one ability, but prefer the way someone else handled another?

sturdy egret
#

nvm

last thunder
#

After a general vote we will vote the best for each card proposal

last thunder
#

@sturdy egret vote you dingus

sturdy egret
#

im vote on my

#

bye

last thunder
sturdy kettle
last thunder
#

@vivid wing would you like to vote?

prisma stone
#

Where is young stopa big oopa

placid coral
#

I casted my votes

rapid wren
#

I don’t fw freezing wave change or tsunami for all but the others are gas

#

I’d rather freezing wave stay and add another card that has that effect

quartz crypt
#

I finally got the game and made my team
Aquos robotalion:270 g
Aquos garganoid:330 g
Aquos Ingram: 270 g

I battled akira deji the ginger girl and the pyrus guy i dont remember his name and barely won.

I found a strat to use an ingram clone when an npc buffes a random bakugan and make him waste cards is it good?

sturdy kettle
#

That is one good use of clones to “reset” a opponent’s bakugan if they’ve been buffed too much but they can also let you double down on attribute gate card effects

Team also seems good for a starter team though at some point you may wanna swap out garganoid, he may be your strongest g power wise currently but he doesn’t have any ability cards so long term you don’t want him

Just giving a suggestion tho play how ya want really

prisma stone
#

he require too many cards slot to be optimized

#

for example he require 2 card to even be decent and require a 3rd generic attribute card to be effective

#

its good that u can use the clone to force a fake fight but like its not good unless your able to replace that gate card with your gate card

quartz crypt
#

Yeah i usually use him to fight on opponents card

#

Garganoid is my fave

#

Was he ever usefull?

sturdy kettle
#

Hey if garganoid is your fav I can’t argue with that, though unless the dev decides to add custom abilities to some bakugan that don’t have any cards next update I wouldn’t expect too much from him

But I do understand just using a favorite I’ve been running siege on every deck I make even if he helps it or not

sturdy egret
#

Robo is time to see what next generation of aquos player can do let watch them

quartz crypt
#

I promise ill try my best to not let the robotalion legacy go out🫡

vast spindleBOT
#

@empty garden

quartz crypt
#

Is percival better than ingram?

last thunder
#

not really since ingram can jump people

magic estuary
#

Fellow Aquos Players I purpose a question

#

What can we as unit play as Meta Aquos to trample our other attribute enemies the snipers the ventus users etc. What is the Aqua Meta

#

Lol I'm being serious yet silly

last thunder
#

if to stop snipeing it would be altair and nemus

#

that and sometimes neo

magic estuary
#

Okay and all around?

last thunder
#

that would to be to out scale by time

olive drum
olive drum
#

@last thunder
🥸

last thunder
prisma stone
magic estuary
#

Yeah man I wish we had more than the clown I think Ingram is good but too piece reliant.

olive drum
magic estuary
olive drum
#

Anchorsaur ✌️.

last thunder
#

@remote trellis

#

welp it seems buff got the overall changes

#

now just make a list of card changes other players made that you like

remote trellis
#

?

#

What can I do for you?

last thunder
#

vibe with us tdance

remote trellis
#

ok

#

Effectively starting from scratch, any recommendations?

last thunder
#

helios

fluid belfry
#

I get today my roll and pick Siege and Hades, buy an Ingram, any tips?

last thunder
#

keep siege ingram in a team for the beginning

remote trellis
#

This seems relatively strong. Melt is absurd, thanks for pointing out Helios xD

last thunder
#

buy your third dive as soon as possible

remote trellis
#

Understood.

last thunder
remote trellis
#

It's been helpful

prisma stone
#

As someone who mainly use Helios hades

#

Melting stream should have been what holograph divide is

remote trellis
#

I'll keep that in mind

#

Looking to replace the Ripper at the very least soon

last thunder
#

Try for nemus,Ingram,siege or neo Drago

remote trellis
#

Could I know reasoning behind those choices?

olive drum
fluid belfry
#

There is any really good Siege Deck? I want to keep him on my future deck

last thunder
#

Siege can swap gates, Ingram can jump people, nemus can extra boost and steal, neo can be reverted to its base while+/- others and can snipe

fluid belfry
#

Tsunami wave is glitch since the first game version? Our the new content bugs the card?

last thunder
#

Tsunami is still glitched

last thunder
remote trellis
#

I've enjoyed working with it, can't ssy I have strong feelings one way or the other. Found a Neo in shop and it has since replaced Ripper.

In summation, Robo's still on the team as it is.

last thunder
prisma stone
#

Get in the water YALL

last thunder
#

@wintry vigil

#

Can't out run the draft

wintry vigil
#

Heh??

prisma stone
#

Welcome

#

Drafted one o

wintry vigil
#

Welcome

sour tangle
#

Hi aquos brawlers. It's me your friend the darkus brawler.🥸

sturdy kettle
sturdy egret
#

No we not

sturdy egret
#

Yes im not belive in aquos players

fluid belfry
#

someone has a sirenoid 320 lv1 for selling? our juggernoid?

#

mb wrong chat

last thunder
#

@unreal ocean martchilling

sturdy egret
fluid belfry
#

how much?

sturdy egret
#

15k

#

But sirenoid is not level one

fluid belfry
#

what lv is?

sturdy egret
#

Im think 5 or 6

fluid belfry
#

i dont have 15k :/

sturdy egret
#

Oh okay

fluid belfry
#

lemme grind

sturdy egret
#

Sure when you get this ping me

fluid belfry
#

ok

remote trellis
#

Elico, yay or nay? Seems funny

last thunder
#

Hella funny, yes

remote trellis
#

Had an odd interaction playing with my buddy (Pyrus Neo) and Scwei'd him before Burning came up

#

Still lost, but was amusing regardless.

last thunder
#

You see the true funny of elico is scramble and trick world

remote trellis
#

Don't have Trick World yet, saw it in shop, and can definitely see the potential

last thunder
#

@hybrid cypress MakaCrazy

hidden sand
#

I don't suppose Aquos Nemus is very good huh

stuck oasis
#

Ancient glow+ holograph divide is +130 every turn

hidden sand
#

true

#

I was just checking, I saw Aquos doesn't have the most instant buff cards

#

currently im trying to make one thats Nemus, Altair, and Hexados

stuck oasis
#

Get 5 instant buff cards that way

hidden sand
#

very true

stuck oasis
#

Plus a charachter card

hidden sand
#

would I swap Hexados for that?

stuck oasis
#

You could

#

Leo could be another very good options

#

Less boosts but +200

#

280 with ancient glow

hidden sand
#

i may do juggernoid

#

now that I think about it, it would work awsome with Ancient Glow

stuck oasis
#

Yeah

#

Then maybe Altair

#

Mega shield is pretty good

hidden sand
#

yea

stuck oasis
#

And if u have 2 bakugan with glow mega shield would have them both getting +130

hidden sand
#

now I just need to get a good Juggernoid and all it's cards

#

yea, but Ancient Glow does only target one bakugan

#

so id have to get both copies

stuck oasis
#

Ye

hidden sand
#

also Im trying to get the game on a different PC, where can I go to download that?

#

been looking everywhere

stuck oasis
#

Check pinned message

hidden sand
#

thanks

#

so

#

along with the ability cards, which would leave me around 9 extra cards i think, which do you think would be best?

#

I know the movement one is kinda needed, as well as the chain negate

stuck oasis
#

Shade cocoon
Ancient glow x2
Mega shield x2
Shock cannon
depth tornado x2
Super shard x3
Dive mirage x3
Water refrain
Holograph divide
Blue sky x2

#

Here’s 18 cards @hidden sand

#

Last 2 I’d really try to mostly play against ppl with a Diagnol or correlation you can use

#

Team up with a subterra in 2v2 and u can run 2 Diagnol which is really good for the deck

hidden sand
#

Alright, thank you much my friend

stuck oasis
remote trellis
hidden sand
#

I'm trying to do a deck of every type with Nemus in it, Subterra has been the most annoying to make work

#

His ability in Subterra is kinda eh

prisma stone
#

Wait a second

#

Ur not aquos

sour tangle
#

is this the aquos secret society?

sturdy egret
sturdy egret
#

sorry blade we going execute you

sour tangle
#

please no dont do that

#

ill call the darkus secret society to avenge me

hidden sand
neat flicker
#

Bro y'all drafted him

#

This your fault

sturdy egret
#

welp if he not aquos he need drown

prisma stone
#

THIS WAS NOT ME COACH

last thunder
neat flicker
sour tangle
#

is this the aquos resistance?

stuck oasis
#

Leave mr darkus

prisma stone
hidden sand
#

I'm just multiclassing is all

last thunder
olive drum
hidden sand
#

im seeing a lotta anime that isn't bakugan

last thunder
coarse iron
#

This just an Aquos appreciation club? I’m down 🌊

sturdy egret
#

Now go away no aquos players

void gulch
void gulch
last thunder
#

aw shii a demon is here

void gulch
#

nah hes a dragon gigachad

#

devil slayer magic got nothing on ignia

last thunder
#

that welp aint like his pops

olive drum
sturdy egret
#

oh this no aquos user here guys time for spcial aquos attack

#

Ability activate now get out darkus

void gulch
#

my second attribut is aquos Caught

sturdy egret
#

nah now gone

olive drum
#

Ultimate Power.

prisma stone
#

Aquos eater

neat flicker
#

Why don't snipes give EXP?

normal hawk
neat flicker
#

Is that "just don't" as in "they just don't" or "don't even start"?

neat flicker
#

Sad

stuck oasis
#

Just run dynamo+ snipe kill everything super fast

neat flicker
#

Sounds fun

prisma stone
#

Sounds fun

sturdy kettle
#

So in all honesty I think that snipes don’t give xp because of how it’s coded the game doesn’t recognize which Bakugan defeated it so it just tosses the xp in the garbage

So either a: snipe cards should be treated as a battle as far as xp is concerned

Or b: if a snipe does occur it just spreads the xp to your whole team which would also work for gate cards defeating bakugan like mine ghost

Though in all honesty I’m not sure how easy or difficult it would be to code that

last thunder
#

gents the true aquos requiem can happen, ancient glow can work on allied aquos bakugans

sturdy egret
#

Robo im got question for you what you say about friendly battle ?

prisma stone
#

For example like when u use Altair scaling , it should permanently scale everyone as long as Altair is on the field

#

Not only recognize bakugan that were already on the field before you play the ability card