#Gorou's Beastmaster

1 messages · Page 2 of 1

forest hill
vocal oyster
vocal oyster
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The level 2 group check benefit is now more akin to a 30ft aura, also requiring you can see the ally and they can hear you

vocal oyster
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Glamorous Copycat

7th level Beastmaster: Urban Trickster feature
You can use your action to try and replicate a creature’s natural ability. Choose a target within 20 feet, make a Wisdom check contested by the creature’s choice of a Constitution or Charisma check. On a success, you can use the last feature or ability the creature used. Any damaging options deal half damage.
You can use this feature once, regaining all usage upon a short or long rest.

Illusory Facade

9th level Beastmaster: Urban Trickster feature
As an action, you can cast the Hallucinatory Terrain spell at will using this feature. When you do so, the spell only affects a 50-foot cube. You can dimiss the illusion at will and can only have one illusion produced by this spell active at a time.
When making attacks against a target inside of the spell, that hasn’t discerned the illusion, you and your allies have their crit range expanded by one and on a critical hit, deal extra psychic damage equal to one roll of your Wild Die.

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Yall have issues with these? From the half pact sub

forest hill
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Noooot reall? Seems....fine?

vocal oyster
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I'm a little worried about it since these two are the only things with extra oomph and half pact is apparently about in line with a third caster

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Also, I seem to have a thing for crit buffs. It's popped up the Riftstalker and Strider

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Riftstalker gets +4 by level 15 and Strider gets a +2 at 9th

forest hill
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To be fair this is a pet class so extra oomph in that regard seems fine? It's not casting meteor swarm or attacking 10 times in a row or has 27 ac.

vocal oyster
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Yeah you still have a consistent 2d6+dex from your BA for the pet and your own attack gets a d6 thrown on at this level. Shouldn't be falling behind or anything

forest hill
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True there, but it shouldn't be too bad with that.

....also I have looked back on the messages sent here and the start of the thread and god do I feel old.

vocal oyster
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Aww come on

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You're just becoming a wizard Groovn

forest hill
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Sadly yes.expression

vocal oyster
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Why am I awake

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My sleep schedule is gonna be even more fucked

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I don't think I'm getting this shit on one page either

vocal oyster
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Aura

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I wonder if the application needs to restricted

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If I make it a traveling thing only that's not really a boon is it? When you first get this feature it's a d4 added to basically any check made around you while conscious. 2d4 if you can use the Help action

vocal oyster
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Fanged Phantom (Riftstalker 7th) now gives triple crit damage and Apex Predator (15th) is now quadruple instead of triple cdmg

Den of Strife got the aura changed from the extra attack to +2 Wild Die on max rolls or critical hits.
This is one kinda sneaks back to my habits of all the martials get a buff not just yourself

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Notably, Carrion Strider is the only one that specifies weapon. Pack Tactic's extra damage and all of Riftstalker work with spells and range

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Apex Predator can get kinda funny with debuffs, it doesn't end any effect if the end condition is "made an attack"

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It's only upon landing a crit stuff doesn't end but still

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Doesn't actually do anything special for mono classed/white room but I figure it might be nice for some ally buffs

forest hill
vocal oyster
vocal oyster
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@safe scroll

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I think this is actually the most put together of my 5 classes?
Martyr, Lich, Beastmaster+Infected, Rogue

vocal oyster
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I forget if I can ping @ here or not in a thread but I only have 8 people in this thread anyways

forest hill
# vocal oyster

Look good so far gorou, I think you are on the right track with this.

vocal oyster
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Hell the 9th probably needs a touch too, it's working on logic of the illusion is real until it is not

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I'm thinking to do some sort of tree stride variant for 17th then make 18 and 20 just buff it alongside the terrain abilities? Still feels weird but I'm getting closer to an idea I like, touching weather is a reasonable extension of the earthbending but a bit inappropriate for the class itself

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Not a lot of other meat in the base class to buff either (most of it is a "plz don't")

forest hill
vocal oyster
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I think the main thing missing is stuff like the bear and the eventual jaguar or lion is that you can't change climate to fit your beasts favored terrain

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Riftstalker, Carrion Strider, and the Wanderer can all just make their own conditions

vocal oyster
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17
Your Primal Foothold feature can now affect 2d6 10-foot cubes within 120 feet of you.
Additionally,

18
You become immune to magical aging and for every 10 years that pass, your body only ages one year.
Addtionally, your Primal Foothold feature can now affect 2d8 15-foot cubes within 120 feet of you.

20
Your Primal Foothold feature can now affect 4d8 20-foot cubes within 240 feet of you.
[Blah 1/month sequester]

forest hill
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Looks good to me gorou.

vocal oyster
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I think 20 is chill but 17th still upsets me

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I'm just going to sweep it back under the rug for now and pretend to be happy as I try to fix the fuckery of a bear

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Quickest development I've had to date on a class even if I am stalling a bit on the last few levels

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1-15 was chef's kiss

vocal oyster
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When travelling at a fast pace, you instead cover 500 feet a minute, 5 miles an hour, and 38 miles a day

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When travelling at a slow pace and benefiting from your Primeval Guidance feature for any roll, you can roll the die twice and add the higher result

vocal oyster
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@forest hill Space rat guess what~

tender grail
vocal oyster
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Base class done with one complete and tested subclass. The other three still need testing Afox_nervous

tender grail
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I’ll read through it, am interested

vocal oyster
# tender grail Oh damn wow

Riftstalker is easy to test, Carrion Strider has some weird fucking non-linear scaling I'm pretty sure, Tundra Sentinel I just want to add an alt way to make a big ass tree at a long term base but it should otherwise be fine?, the Wanderer is also mostly fine but I'd like to add more guidelines to it's 15th

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What's a Gorou class without atleast one odd gamble

forest hill
vocal oyster
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I was worried about being boring painsmile

forest hill
vocal oyster
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The good subclass is Riftstalker!

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I have a slight concern about how people read the crit damage buff but I think I wrote it correctly

forest hill
vocal oyster
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I have a habit of classes that often benefit very very strongly from common homerules

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Riftstalker and Carrion love homebrew crit rules

forest hill
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To be even more fair, not all tables use homebrew rules for critting.

vocal oyster
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[Insert you can't account for everything speech]

Guy I'm playing with runs crits as you basically roll with advantage then double the result so a sword crit is 1d8->2d8 raw or 3d8/4d8 for Riftstalker

For him I think it'd be typed online as 2d8kh2*2 or 6d8kh3*3/8d8kh4*4 for rifty boy

forest hill
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Math, my nemesis.

vocal oyster
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I put it on a graph and haha oh boy do I love hold person and crits so much more than your average martial

forest hill
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Did some testing @vocal oyster, riftstalker feels like a gloomstalker with some extra stuff and buddy, not bad really. Carrion strider on the other hand, feels a bit situational at times but it is fine as a subclass. Tundra sentinel meanwhile I think needs a bit more of a defensive buff. Like a bit more ac options or some such.

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But overall, not too bad.

vocal oyster
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More defense on the Sentinel really?

forest hill
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Just my two cents, but that's maybe because I used a troll for the encounter :v

vocal oyster
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Carrion is funny with the situational triggers but if you pop up it's big since you do like half the things in the same action instead of "As a reaction do xyz"

forest hill
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But again, it feels pretty alright, bound to be things to stress test and modify later on but it feels pretty complete.

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The only thing i add is basic suggestions for how your body should look and how to flavour them to your liking.

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I know they are already there but suggestions at least should be alright.

vocal oyster
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Hmm I wonder if it's clear that I have a specific animal in mind for everything so far

vocal oyster
forest hill
vocal oyster
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Ooh

forest hill
vocal oyster
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Want to guess? There's big hints in the name of each sub (I know carrion Strider is weird but consider the fact it knows Abyssal)

forest hill
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Suprise me.

vocal oyster
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Wolf Gnoll Bear Racoon

forest hill
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Gnoll huh?

vocal oyster
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Thank Quill for giving me the idea but I love them anyways

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Fits nice for one of the two hunter subs

vocal oyster
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More work on my Ranger edit, these two are my variants of the Monster Slayer and Horizon Walker.

For my Monster Slayer, called Carrion Strider I wonder about the gambling with your Relentless Predation feature at 3rd combined with Sovereign and Bloody Effigy at 7th and 9th

Tundra Sentinel, my Horizon Walker needs broad spectrum review but I'm mostly concerned about 7 9 and 11. Please note the Beast here gets to do str+con with expertise for athletics checks

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I need to use my threads more even if one of my classes is more "halp word plz" and I fear my ritual text needing rehaul

forest hill
vocal oyster
forest hill
vocal oyster
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Yaya

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The grapples under the glade once you hit 11th are gonna hit hard

forest hill
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Big slap potential there.

vocal oyster
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Or even just hauling, you and the beast are considered huge and you should have your strength maxed out

vocal oyster
forest hill
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Just fucking suplex a tarrasque.

vocal oyster
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Hmm...

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Am I taking inspiration from the titans?

forest hill
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Perhaps, perhaps you are.

vocal oyster
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Have you been able to see the Urban Trickster spacerat? I'm very curious as to your thoughts on it since it's a bit unusual for how I like to design

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(It's still undoubtedly a gorou product but hehe

forest hill
vocal oyster
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Interesting

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It's probably my 2nd most unique brew on par with my chronoguard and behind my Lich as a whole

vocal oyster
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vocal oyster
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Just because there's more people in this thread, how strong is this?

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You can create minor harmless weather effects when you use your Primal Foothold feature, such as light rain, snow or fog, and gentle breezes. You can manipulate the environment enough to manipulate the light level. Bright light to dim light, dim light to darkness or vice versa. Unless magically interrupted, the effects last for 8 hours.

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Beastmaster gets this as a level 20 upgrade to Primal Foothold which is 4d8 25-foot cubes within 500 ft at this point and since Primal Foothold is a shared feature I'm wondering

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Primal Foothold

13th level Beastmaster feature
At the start of your turn, you can roll 1d6. That is how many 5-foot cubes you can affect. Each cube need not be contiguous and must be within 60 feet of you. You can reshape plants, dirt, sand, rock, stone, or clay in the area in any manner you choose. You can raise or lower the area’s elevation, create or fill in a trench, erect or flatten a wall, form a pillar, or make plants grow. The extent of any such changes can’t exceed half the area’s largest dimension. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse. These changes happen instantly but cannot trap or cause a creature damage.

vocal oyster
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Hey can anyone help evaluate the Carrion Strider? Q_lookup

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It's very conditional and I haven't been able to playtest it

vocal oyster
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Slight update, Streetward rambler now gets two uses of copycat per long rest instead of one, and you regain one on a sr

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It doesn't have the endurance of the other subs and is a short rest merchant but there's a lot of broad utility baked into this sub instead of being hyper specific like Riftstalker

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It's gimmick comes online unfortunately late but I don't think I can do too much about that

vocal oyster
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Ooh I just realized the shenanigans you can get up to with the feywild Wanderers 9th and the class 13th

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Tactile illusions plus genuine teraforming is a lot

vocal oyster
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Continuing the thought a little, had to leave, normally you can start arguing an intelligent foe won't keep falling for the same trick but between the ability to copy, illusions you can actually touch until you figure them out, and Primal Foothold I think you'd be immune to that if you try at all

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While only the second sub I actually like, I think it's awfully weak in combat (and not necessarily amazing outside of it but there's a catch there) unlike the golden child

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You do have the benefit from the class of being able to use guidance in social encounters without raising suspicion since it's tied into your help action instead of anything recognizable as casting and for the Urban Trickster specifically you can use Primeval Guidance on your own Charisma checks

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(+wis to cha checks like og feywild wanderer)

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The level 9 gives a teamwide +1 crit and +1d[class die] inside of the Totally-not-Hallucinatory Terrain

vocal oyster
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Speaking of my urban trickster, 5-7 feels suprisingly "weak" for having double cantrips and pack tactics

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It's an odd feeling

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It's technically a '14 class that I'm comparing to a '24 barb since I'm the only other martial but there's quite a gap between us even with me getting double thorn whips and +pb on one of those if it connects