#Xel's Beyond Homebrew Items

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eager canopy
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A place to just post my random DnD Beyond items that I made for fun or other reasons. Mostly just homebrew items or spells that are fun to play around with.

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D&D Beyond

A Bio-Infusion is a magic item that attaches to your arm, becoming inseparable from you as long as you're bound to it. To bound to this i...

D&D Beyond

A Blank Spellbook is like a Reusable Spell Battery able to store upto 10 level one spells, or 5 level two spells, or 3 level three spells...

D&D Beyond

This Magical Diaper counts as Padded Armor. Also it is self-cleaning along with the fact fire & water doesn't ruin the thing. Lastly this...

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Some silly spellbooks to start off with.

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D&D Beyond

This Sci-Fi -2 Shield is able to act allow you to do the shield spell as a reaction for five times as long as you got the STR of 9 & know...

D&D Beyond

This Sci-Fi -1 Shield is able to act allow you to do the shield spell as a reaction for five times as long as you got the STR of 9 & know...

D&D Beyond

This Sci-Fi Shield is able to act allow you to do the shield spell as a reaction for five times as long as you got the STR of 9 & know ho...

eager canopy
distant shore
eager canopy
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It's not a serious item

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was just built for an NPC

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but will agree with that and update it

distant shore
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The other main wording tips are to
Always use "can" instead of "may"
When refrencing an enemy, use "it" or "a creature" instead of "they/their/them"
"The target" can also be used when refrencing an attack or effect that targets creatures
Use "(No action required)" after an effect trigger instead of "free action", DND5e does not have free actions.

eager canopy
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will keep in mind

distant shore
eager canopy
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thanks

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Just built it for a Frog Pope Old Man character when I was building said old frog I flavored a spiked armor then went "oh I want to make a common magic item" and just went with what felt right for it

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But will agree with the feedback and will update the item asap

distant shore
eager canopy
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It totally is more a rare magic item

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Yeah I'm not great at ballparking power sometimes

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And the suggestion of Druid/Cleric is perfect for the attument thing

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Was just a silly joke at putting what I said

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but your idea makes it legit and cool

distant shore
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Also wording based off of BM
"When a creature within 5 feet of you hits you with a melee attack, you can use your reaction to make a melee weapon attack against the creature with a weapon you are holding."

eager canopy
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here's the update

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Thanks for the rework on the phrasing.

distant shore
eager canopy
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It's part of the guns that gunslinger works with

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it is a mechanic on beyond

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it's not a defualt canon mechanic but it does exist on the site

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its' a semi-canon mechanic

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But I'm just gonna agree to disagree on it's rairty

distant shore
distant shore
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there is no misfire in the DMG's official rules

eager canopy
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right, right, some fo the stuff is old things and I'm never perfect with my word usage

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Still on beyond you can read the mechanic on real items you can use

distant shore
eager canopy
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but I guess I'll have to explain it for the item

distant shore
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yeah that'd fix it

eager canopy
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fair point, they don't feel normal homebrew to me

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They feel semi-canon to me

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it's been on beyond so long and whatnot

distant shore
distant shore
eager canopy
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I like the gunslinger guns mechanics

distant shore
eager canopy
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They are simple and work wonders for the firearms that use them

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to me the default firearms that don't have a misfire are just cool guns with a misfire 0

solid crystal
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I'm glad you enjoy em, but yeah, the gunslinger is homebrew, and the misfire rules brutal

distant shore
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@eager canopy "A Blank Spellbook is like a Reusable Spell Battery able to store upto 10 level one spells, or 5 level two spells, or 3 level three spells and 1 level one spell, and so on, and so on till it goes to a 1 level nine spell and 1 level one spell."
Have you just reinvented spell points as a magic item?

eager canopy
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Eyep that's kinda how it works. Heh.

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didn't see that till now.

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I forgot that spell points was a thing when I made it

solid crystal
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sounds like spell storing ring

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@noble garden

noble gardenBOT
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Oᴠɪᴏɴ ⁽ᴵᵗᵉᵐˢ⚚ᴳᵘⁿˢ⚚ᴱᶜᵒⁿᵒᵐʸ⚚ᴳᴹᵀ⁺⁰⁾

Ring, rare

Attunement

Requires Attunement

Description

This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 − 1 levels of stored spells chosen by the GM.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

solid crystal
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but... moreso?

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that it can cast a 9th level spell automatically makes it legendary though

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Using this as an example, you can see where rarities of certain level caps would be

solid crystal
# eager canopy https://www.dndbeyond.com/magic-items/4643282-bio-infusion-spellbook https://www...

Lets see if I can rapid fire some reviews.
Get back into the swing of things.

Bio-Infusion Spellbook

Technically, being a weapon, it'd be Weapon (any melee weapon without the two-handed property)
The wording is... rough.
I recommend reading existing magic items to get a feel for the wording.
I kinda like the idea, I especially like variant spellbooks, but this needs a rewrite to function properly honestly.
It may well be Uncommon also.
But it 100% should require attunement.

Blank Spellbook

As mentioned, it's a Legendary item as presented.
You could make it an item template, of a spellbook, and you can choose a number of spells thats levels total the number of charges that can be cast using charges, which are: common 1 charge (max 1st level spell), uncommon 3 charges (max 3rd level spell), rare 6 charges (max 6th level spell), very rare 8 charges (max 8th level). I am very hesitant to give extra 9th levels like this, but legendary, 9 charges (max 9th level spell) if you are less concerned about that.

Padded Spellbook

I'm no stranger to weird items, but OK then.
You can probably lift some wording / take inspiration from the below ring for this one.
This should be very much uncommon w/ attunement.

solid crystal
solid crystal
# eager canopy https://www.dndbeyond.com/magic-items/4958705-active-bubble-shield https://www.d...

Active Bubble Shield

What is a -2 shield? Is it meant to be a +0 ac total shield, that lets you cast shield 5 times?
It doesn't state a day, so that implies ever - but I'm guessing you mean a day.
Str9 is basically a nothing requirement - anything less than str10 req is sort of superfluous.
This isnt common though, its uncommon w/ attunement.
The +1 and +2 variants have the same questions and feedback, and I think you can make it a single template item (unless beyond is so bad it cant cope with that... iunno beyonds awful interface)

solid crystal
solid crystal
solid crystal
solid crystal
solid crystal
solid crystal
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Athame (Ritual Dagger)

wordings a touch funky, but prolly fine at uncommon w/ attunement

solid crystal
# eager canopy https://www.dndbeyond.com/races/1518352-autogithzerai

DB: Goal is 28-31
Autogithzerai 35
UASI 12
Type other than humanoid +2
13+Dex natural armour +3
Std delayed magic +5
Cantrip+ +3
healing that wouldn't work, works +1
Posion Res +5
Trance +2
Choice of 2 Tool Profs +2
It's a touch high.
Remove the tool profs, and drop to 12 + Dex armour and you'll be in line tbh.

solid crystal
solid crystal
solid crystal
# eager canopy https://www.dndbeyond.com/spells/2027250-battle-aura

Battle Aura

a bonus action spell, with no duration, that gives +1 AC, is immune to antimagic, grants +5d4 THP, +1d4 to unarmed strikes unknown homebrew spell, and weapon attacks, and cast Shield for 1 THP.
As is, this is a 10th+ level spell.
Im not sure how to fix it tbh.

Like, +1AC, +1d4 to attacks and unarmed strikes and ~10THP with concentration up to an hour would be ~6th.

solid crystal
# eager canopy https://www.dndbeyond.com/magic-items/8227206-armor-of-faith-and-thorns

Last one!
Armor of Faith and Thorns

Spiked Armor is from SCAG, its not, but is essentially homebrew being 2nd party - it's also not core content regardless, so it helps for the source to be referenced.
Reaction to change the target of a melee or touch attack is not a common level item.
Monks can do this for a ki point as a 6th level feature.
Rune Knight can do it 1/sr as a 3rd level feature.
Infinite use version as an item? I'd say at least V.Rare.

distant shore
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12+ Dex armor is just useless

solid crystal
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12+dex is a +1

distant shore
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it's not an actually useful feature

solid crystal
distant shore
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Check DB 2022

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It's listed as a -4

solid crystal
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robots must have meant +4.
Because theres no way a cantrip (+2), an improvement (+1), and ignoring the negatives of being a construct (which is a generous +1) is a -4.

solid crystal
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yes, and he must have got that wrong

distant shore
solid crystal
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then hes still wrong.
because there's no way losing out on like, 4-5 healing spells (when the biggies are granted) is a -8 (after the cantrip, and 2 buffs).

distant shore
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it is a bit mcuh for the downside yes
+4 is too much of a gain though

solid crystal
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its a cantrip and 2 buffs.
bare minimum, that's +3.

eager canopy
eager canopy
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Can you type it out so I can copypasta it into my own homebrew on beyond?

solid crystal
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Implanted Weapon Spellbook
Weapon (any melee weapon without the two-handed property), Uncommon (requires attunement by a spellbook user)
To attune to this item, you hold the weapon to your skin of your forearm, throughout the attunement process.
When the attunement is complete, weapon melds into your arm, which appears on the skin as pattern in the shape of the weapon.
If your attunement to the weapon ends, the pattern vanishes, and the weapon reappears in your space.

You can use a bonus action to summon the weapon, or dismiss it.
The base of this weapon contains a scrollcase, storing a special spellbook.
As an action, you can pull on the base and think of a spell you have written within the book or blank page, pulling a strip of vellum from the case with the intended page shown.
Additionally, you can conduct a 1 minute ritual to open the end cap of the case, and insert up to 100 rolled vellum pages into the case, that will be added to the spellbook within.
The pages must be blank, or from a spellbook you wrote, and can not be removed from the book after.
This weapon can be used as a spellcasting focus for your spells.

eager canopy
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thankies

eager canopy
eager canopy
eager canopy
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If it wasn't on beyond I'd make sure to ref where you get the info for spiked armor but that's a free item on beyond last I checked so it doesn't need a ref to explain it

eager canopy
# solid crystal Lets see if I can rapid fire some reviews. Get back into the swing of things. *...
  • The whole Bio-Infusing thing was built to be like taking an armblade but raise it's rarity but remove the attument need

  • Yeah I'm thinking of shifting it to vares rarity that depends on how the highest spell it's got stored in it. But it mostly is pictured as you'd need to get a spell scrolls to scribe into the book or have the spells already to infuse into it for it to work.

  • I'd love that, but if you got a suggestion on the rewording that can be copyspasted into it's rework that'd be lovely.

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I'm honestly not sure why it says it's a one-handed weapon...

eager canopy
eager canopy
eager canopy
eager canopy
eager canopy
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I can't remove it, it's part of what beyond does

solid crystal
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something about your settings, or beyonds screwups are doing it.
because that is not a PHB rule.
So just beyond doing beyond things I guess.

eager canopy
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It's just beyond being beyond.

solid crystal
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(I know it's not a PHB rule, because I had to write my own weapon prof training rules xD )

eager canopy
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Far as I know it always does it even on it's basic gear

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I don't know where it comes form but it's just part of beyond's quirks

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I know that I've used this rule to train in laser rifle gun use. And the training rule was used in getting plate armor proffency once as well.

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Far as we knew this was a legit rule.

eager canopy
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Just pitched the question in Quick Questions and that's the answer I got for where the info comes from

solid crystal
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ah yes, the half assed firearm section of the DMG.
Which explains the dodgy wording too

eager canopy
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Yeah, it iffy, but it's at least official like I assumed it was

eager canopy
eager canopy
solid crystal
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Things are balanced around what they do, not what they don't.
when on it's +3d6, which is +10.5 damage, which is beeg

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aand now, I go to sleep xD