#Custom Magic Weapons
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The Wilted Rose:
Hand Crossbow, Rare, Requires Attunment
+1 to attack and damage rolls, and does an extra 1d4 necrotic damage. When you hit a creature with this crossbow, they need to succeed a DC 20 Constitution Saving Throw or take 1d4 necrotic damage at the start of each of their turns for a minute. The creature can repeat the saving throw at the end of their turns to end this effect early. If a creature dies within 5 feet of you while you are holding this weapon, it deals an extra 3d4 necrotic damage on the next attack made with this weapon.
for a quicky tippy to help
Name
type, rarity
Text
helps make it easier to parse quickly, by following standard format
I’ll work on that format change
The Wilted Rose
Weapon (Hand Crossbow), requires attunment
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a creature with it, that target takes an extra 1d4 necrotic damage, and they must succeed a DC 20 Constitution Saving Throw or take 1d4 necrotic damage at the start of each of their turns for a minute.
The creature can repeat the saving throw at the end of their turns to end this effect early.
If a creature dies within 5 feet of you while you are holding this weapon, it deals an extra 3d4 necrotic damage on the next attack made with this weapon.
So... partially fixed wording.
This is base a Rare weapon for the +1, and +1d4.
The DC20 save makes it legendary.
The 1d4 damage for a minute is an effective +x, so it'd bump it to V.Rare if not higher even if we bring the DC down.
And +3d4 on next attack if creature dies within 5ft is... significant (and abuseable) due to no time limit on the attack, so whenever anything dies near you, it charges, then that stays until needed.
As is, its Legendary at least
If you drop the DC to.. 17 iirc, and drop the extra damage if something dies, it might be OK at V.Rare
What DC is ok for Very Rare?
17 is generally v.rare ye
Cool
How about this?
The Wilted Rose:
Hand Crossbow, Legendary , Requires Attunment
+1 to attack and damage rolls, and does an extra 1d4 necrotic damage. When you hit a creature with this crossbow, they need to succeed a DC 20 Constitution Saving Throw or take 1d4 necrotic damage at the start of each of their turns for a minute. The creature can repeat the saving throw at the end of their turns to end this effect early. If a creature dies within 5 feet of you while you are holding this weapon, its next attack deals an extra 3d4 necrotic damage. This effect ends either when you make your next attack or at the end of your next turn.
so, you put rare, when said that was fine for v.rare, and with the not having the bonus 3d4. xD
This is still legendary, cos it's a +1 weapon, and ~+1-5d4 weapon xD
Whoops, forgot to change that 😅
I want to keep the extra damage part so I’ll make it Legendary
Now it should be hopefully better
Were those your only changes?