#Gorou's Martyr

1 messages · Page 2 of 1

pallid scroll
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Tldr is taunt

last fog
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what in the description of how this class is formed alludes to that becoming an ability

pallid scroll
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Name is questionable but for now is a name for sake of having one

last fog
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that is not really a taunt. for you to scream and have them take damage that seems pretty potent. you could have them roll a dice and then if they get over like your level they don't attack you but if they do get under your level they have to attack you

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like this

Taunt
During titanium stance you as a free action you can call out to all hostile creatures within 30ft. Each of them need to roll a flat d20, if the value is less than your level on their next turn they must move towards you and its first attack must target you.
You can use this feature as a bonus action 3 times per long rest

at level 10 the range increases to 60, and at level 18 the range increases to 120

pallid scroll
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There's a save in there

last fog
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you seem to be trying really hard to reason your way into keeping the save and not adding it to all of the subclasses individually

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I see no problem with adding it to the individually

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look at fighter

pallid scroll
last fog
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almost all fighters subclasses have a DC, but it is not a main class teacher

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and then you look at a class that has spellcasting and then it's right there

last fog
pallid scroll
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That's why I have it in the class

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I'll review it's formating

last fog
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do you plan for all of your subclasses ever to use a save dc, what if i made a subclass that didn't use save DC for your class

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that person would be having a completely useless feature

last fog
pallid scroll
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If they make one without saves you don't really lose much feature wise

last fog
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how would you like a class feature at level one that does actually nothing

pallid scroll
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Something with the same impact as that? I'd feel nothing

last fog
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exactly. it is boring

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currently you're just adding things to add things. trying to connect dots

pallid scroll
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I have a solid but simple idea for the class itself

last fog
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forget about the subclasses you have right now build like you have no idea what you will make for them

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stop trying to connect the class to the subclasses

pallid scroll
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Is Wisdom save appropriate for searing prayer?

last fog
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how can the class do that, I thought it didn't have holy powers

pallid scroll
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It's giving you a way to taunt without a sub and keep you connected to the gods

pallid scroll
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The ability names on the sub which are your main source of extra stuff previously making constant references or out right mentions of a holy power or influence

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I need to work on these names here

last fog
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you need to connect the base class to be holy, look at paly

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I think you need to take a day off from this and think how are you going to develop this class

pallid scroll
last fog
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I would lower the HP dice

pallid scroll
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Which lead to me getting a bit lost a few times while you've been helping me

last fog
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and use nameing like Divine xyz, holy xyz

last fog
pallid scroll
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It should share the same base soul as is

last fog
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but be different

pallid scroll
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I do need to rewrite the subs blurb though

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I'll share those in this chat after renaming some stuff

last fog
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with all of my classes the moment I forget that I have sub classes or don't actually have them the Base class becomes a lot better

pallid scroll
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I can't put too much in the base class itself, it's already a bit overloaded. But I'll try and to flesh it out with forgetting the subs exsist

pallid scroll
last fog
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features I have noted I feel like should be removed

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holy shit that is powerful

pallid scroll
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It gets that response?

last fog
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pain bearer is also very strong or useless

last fog
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too powerful for level 5

last fog
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imagine if your ally took 15 damage and you are at 14 hit points

pallid scroll
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That means you're doing your job and you can choose not to take the damage

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It's an optional feature

last fog
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how? nowhere it says it's an optional feature

pallid scroll
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Does what I just highlighted not mean you have a choice in the matter?

last fog
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you are level 1 and a attack would deal 15 damage on a crit

pallid scroll
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You get it at 3

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If you don't want to save an ally because you don't have hp you can just not

last fog
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but it feels like a required thing to use and do

pallid scroll
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Do I need to move the you can expend your reaction before the if?

pallid scroll
last fog
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you could have them drop to one hip point instead and the damage be nullified. but a creature cannot benefit from this more than once per long rest

last fog
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look at a similar feature

A number of times equal to your proficiency mod you can use your reaction to force damage on to you, you pick up to prof mod Friendly creatures within 20ft of you and guard them from incoming damage, you take the damage instead. If it is a melee attack you guard from all attacks from the attacking creature. If it is a spell or aoe, you only take one instance of the damage

pallid scroll
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I will use that somewhere else

last fog
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that is the perfect feature for level 3

pallid scroll
last fog
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yeah, higher level

pallid scroll
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After I add this you think it's fine?

last fog
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are you inproving resistance?

pallid scroll
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No that's too much durability in my point

last fog
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ok

last fog
pallid scroll
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I'm pretty sure I just went by closest class/subclass to give features of roughly same relative strength at same time

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Chrono is a slightly lower shifted cleric iirc

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1 5 7 9 13

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It's not actually done and neither is my 3rd sub

last fog
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i would do a 3rd level start

pallid scroll
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You willing to help me redistribute the subclass feature unlocks?

last fog
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sure, the abilitys might be stronk but you need to finish the base class

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id add a 18, and 20th

pallid scroll
last fog
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lets hear it

pallid scroll
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What you're thinking is fitting of 20th level, I'm completely blank on this

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Well not completely

last fog
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well you have subclass feature on 20th

pallid scroll
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Divine endurance usage upgrade

last fog
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Features (3,7,15,20
is this accurate?

pallid scroll
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For the class?

last fog
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sub classes

pallid scroll
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Oh that was a loose guide for the class features

last fog
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ok add the class features tothe table

pallid scroll
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Already there

last fog
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id adjust stable body

pallid scroll
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Isn't it almost ribbon level? Or is being moved actually a big thing?

last fog
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what do you mean

pallid scroll
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To put it differently is it actually of significance it adds a check to move you?

last fog
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not entirely no

pallid scroll
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Any better like this

last fog
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and if a spell tries to move you?

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tsunami

pallid scroll
last fog
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you do need to clarify, if i cast tsunami on you what happens?

pallid scroll
last fog
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can you re explain that?

pallid scroll
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With the spell you mentioned

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It's your spell dc vs mine

last fog
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that is odd

pallid scroll
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If mine is higher I don't even make the strength saving throw

last fog
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you need yo have it explained in the feature

pallid scroll
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Is this description better?

last fog
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Anything attempting to push, pull, or lift you has to pass your save dcin order to move you
Any spell saves you make to resist being pushed, pulled, or lifted. if the casters dc is lower than yours you pass

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for some attacks will auto succeedvs your save dc

pallid scroll
last fog
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any creature that has a save dc higher than 19

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witch is why i made it a advantage and disadvantage

last fog
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@pallid scrollclass is almost done

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an 18th and 20th

pallid scroll
last fog
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oh?

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do you have other levels in mind?

pallid scroll
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No but I don't have features

last fog
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come up with features

last fog
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male it the 18th levle feature

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@pallid scrollcome on you can be creative 1 more class feature

pallid scroll
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I'm thinking about it

last fog
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you got it

pallid scroll
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Made Heavenly Bulwark which just upgrades your divine endurance

pallid scroll
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@last fog am I good to put the subs back

last fog
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at the bottom

last fog
last fog
pallid scroll
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Close enough to one per page as is?

last fog
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do all have 9 features in total

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9or more

pallid scroll
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7,14,7

last fog
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one of those things is not like the other one of those things just doesn't belong

pallid scroll
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The sentinel and chronomancer aren't exactly finished

last fog
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dear god

pallid scroll
last fog
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Including ones that do spell casting

pallid scroll
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Oh yeah that's the finished one

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Most of it is basically copying barb and then diverging on some of the features

last fog
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Sweetie 14 features is way too many

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At absolute most I've ever done is 8

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with most being simple features'

last fog
pallid scroll
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Most are pretty simple and some are upgrades

pallid scroll
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Ok barb with subs is 18 features

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I'm just going to see if I can combine some stuff on the inquistor, can you look over the sentinel while I do so?

last fog
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what?

pallid scroll
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Hesperium sentinel is the subclass at the top

last fog
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i see 5 with totem barbarian

pallid scroll
last fog
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All of the barbarian subclasses I see either four or five

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sub

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Your main class is OK

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To use another person's words "your subclasses are practically classes in their own right"

pallid scroll
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Do you count upgrades to an ability as another feature?

last fog
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what is the idea for the subclass

pallid scroll
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Which sub is that?

last fog
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Hesperium Sentinel, the ???

pallid scroll
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Passive punishing aoe

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Neutronic shielding and contact asympote make the core of the sub

last fog
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ok, the first feature should be the shields what are they, barriers of energy around you?

pallid scroll
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Basically a physical part of your being

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Well the middle two anyways

last fog
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why are there 3 ?

pallid scroll
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Primary secondary and backup shielding

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The primary one is magical

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I should probably write that down actually

last fog
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Why aren't they all magical?

pallid scroll
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Having physically based and reinforced shielding just helps you do your job better as a warden than a magical barrier

last fog
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i would have them be barriers of force

pallid scroll
last fog
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that keep your rarationb in

pallid scroll
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Simple knock back?

last fog
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hmm, you can form a barrier of force around you keeping in your radiation while this is up anything that attacks you goes to the shield instead. And when the shielding drops you start emitting radiation

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The higher level you get the more radiation you produce the more barriers you need

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And certain levels you can expand them to do interesting things but then you need to rebuild build them

pallid scroll
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Right now you can open them to do abilities but you can also hunker down and close them to heal

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It does eat your action

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You can heal a little more if you also eat your bonus action

last fog
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self healing with a d12 hit dice is strong

pallid scroll
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Should I bump it down to d4's?

last fog
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How much HP will you have at Level 3 with average constitution?

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I think for level one you gained the barrier and you gaind radiation

last fog
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as one feature, describe where the barrier comes from.

last fog
pallid scroll
last fog
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there is a limet, but that is quite a bit of HP more than anything a fighter can do at level 1

last fog
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at level 1 the radiant damage only needs one barrier to be prevented from escaping

pallid scroll
last fog
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That's not the point it is terrible for a class like this to not be attacking

pallid scroll
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Exactly

last fog
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Imagine if the barbarian is just turtling up not attacking

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is that fun?

pallid scroll
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Yeah you're not becoming any ones favorite by doing that constantly

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You shouldn't have to do that constantly

last fog
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I think it's a long run how you have it is pretty bad

last fog
last fog
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The overpowered feature is the fact you can do it unlimitedly

pallid scroll
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Should I add a requirement for a hostile enemy to be nearby?

last fog
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no , add cap on usages or change it to a different feature

at level 1 a fighter can heal once per long rest 1d10+1

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you can do max health at level 20

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fighter 1d10+20= 30hp

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my bad 60

last fog
pallid scroll
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That's what contact asympote is or do you want me to add something else?

last fog
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A single level one feature, letting you deal with damage to everything within an area and barriers that prevent you from killing your allies

pallid scroll
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1d4 if a creature starts or moves into your bright light?

last fog
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So have them make a constitution saving throw versus your dc, pass no damage, fail 1d4

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This is to replace both of the first two features

pallid scroll
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Hmm

last fog
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Would you like me to give you a description for what I'm trying to get across

pallid scroll
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Yes I would

last fog
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at level one you begin to produce radiant damage from your body passively. Any creature that starts its turn within 10 feet of you must make a constitution saving throw or take one D4 radiant damage. You can create a barrier of force around you to prevent your allies from taking the damage this also turns off the passive \ damage

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and that is 1 feature

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if it is writen how i have it you can use less words

pallid scroll
last fog
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it is tha same thing just PASIVE

pallid scroll
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Less damage and smaller area fine

last fog
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and better balenced'

pallid scroll
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But you no longer can restrict movement

last fog
last fog
pallid scroll
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You are absolutely going to feel the force exerted by this much radiation

last fog
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I just asked an expert it's more likely that you'd be taking one point of damage every turn and not taking any amount of knockback or resistance to movement

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Moving to a billion rads would feel the same as zero

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If you want to have the pushback effect add that at a higher level

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that is a lot for level 1

last fog
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Reading barrier upgrade

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Slows down creatures 5 feet or so, deals 1d6 damage, needs 2 barriers. increses range by 5 ft

pallid scroll
last fog
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anyway

pallid scroll
last fog
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what units are you useing?

pallid scroll
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Solar luminosity feet and psi

last fog
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What values did you put in

pallid scroll
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1 luminosity and went in 5ft increments starting at 5

last fog
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With that pressure your character would be flying.....

pallid scroll
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So what you're saying is fly speed? /s

last fog
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no you are trying to use math where it should not be done. With the numbers I got you would be an atomic pancake that's gonna start a black hole

pallid scroll
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Hence why I didn't really take anything more than the concept of emitting pressure else I don't see it being much fun

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This was just me wondering how much pressure you'd be emitting

last fog
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okay I would say at level one not to have the slow down

pallid scroll
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I have no argument there

last fog
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level one have the radiant damage short range, and then the barriers to protect your friends

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at like level 9 for example the damage increases you start producing more energy and creatures start to slow down when entering near you

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higher levels you actually start to push them away from you

pallid scroll
last fog
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upgrade

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don't try to add things on top of old things improve the old

pallid scroll
# last fog upgrade

Relating to that upgrade should core overclocking increase the radius to or is that too much speed control

pallid scroll
last fog
pallid scroll
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At the fringes it should be quite slight

last fog
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and at Max 30 ft area

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this would be the diameter

pallid scroll
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20ft radius is 15ft foot speed reduction 20ft diameter is 5ft

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This is assuming the closest they can get is 5ft am I correct on that?

last fog
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no all of it would be radius

pallid scroll
last fog
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oh

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10 ft diameter 20ft diameter and 30 ft diameter

pallid scroll
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What's the closest two creatures can be without being in each other 5ft right?

last fog
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yeah, 5 ft

pallid scroll
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-5 10 and 20 ft each right?

last fog
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yeah so at Max it'd be minus 10 ft of movement

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and when you end your turn you get pushed back 5 ft

pallid scroll
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I don't think this wording makes the reduction apply on the edge of each band

last fog
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that would be at maximum level for the future

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what do you mean each band

pallid scroll
pallid scroll
last fog
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why would it pull inwards if you're pushing out a lot of energy

last fog
pallid scroll
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Just level up to increase damage and slow then?

last fog
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exactly keeping it simple

pallid scroll
last fog
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so if you're using the actual amount you would turn yourself and everything around you into an atomic pancake and potentially generating a black hole on yourself instantly killing you

pallid scroll
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And everything around you but that's even more anti climatic than a power word kill

last fog
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yeah.... lets not do that

pallid scroll
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So at a more enjoyable level slow drag with a check?

last fog
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yes now you're thinking like a DM

pallid scroll
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Yeah that's what I was thinking with the drag in

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Imploding doesn't sound very pleasant

last fog
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suddenly going from slowing to pulling feels really weird

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I would just go with the pushing

pallid scroll
last fog
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I would have it the opposite as you approach it becomes harder to move towards you

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Are you planning to remove references to healing?

pallid scroll
last fog
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it would be interesting but we would want it to be one way the first time. like it's fine to move in but moving out you have slow and high levels did actually pulls you in. but I think with how it has it having it push is much more interesting

last fog
pallid scroll
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Maybe attach pulling in to core overclock?

last fog
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you could have pulling as a specific feature where you invert the energy and start pulling energy into yourself

pallid scroll
last fog
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so at 9th level every creature within 20 ft of you has their movement speed reduced by 10 ft

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I would say we could move the range increase to level 5 or we could move the 9 level to something closer to like 7

pallid scroll
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What level should I move the healing to?

last fog
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i would remove it

pallid scroll
last fog
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Remember currently it is set up to have infinite self heal that is actually overpowered

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and the class has a self heal

pallid scroll
last fog
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per initiative?
dear got that is toooooo much healing

pallid scroll
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I don't want it to be too significant but I do want it present

last fog
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as an action your energy begins flowing in to your self for con mod rounds you gain hp ath the start of your turn
you can use this profincy times per long rest

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if you want healing ther you go

last fog
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replace 5th

pallid scroll
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Should this be restricted to some open shielding or is it fine

last fog
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so below 9th you only have 1

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Regenerative heat

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would you like me to type it out?

pallid scroll
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Should I or should I not tie this to the amount of layers you have active?

last fog
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no, at this level you only have 1

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9th you will have 2

pallid scroll
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2d6 con mod times is 1/6 hp at level 20

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That's honestly not what I was expecting

last fog
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yes, but that is a lot of healing, more than a cleric is cabable of for the samae amout of duration

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if oyu have 5 con

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max healing is 60 over 30 rounds

pallid scroll
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30 rounds?

last fog
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5*profincy 6

pallid scroll
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Oh

last fog
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5 rounds 6 times

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vs 35 average after 5 rounds

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or 209 after 30 rounds

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do you see why flat healing is better?

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well more balanced

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I actually use a very similar feature

pallid scroll
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Con mod con mod duration prof bonus times is 150 if you use it all and that's ~half hp

last fog
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You want this to keep you alive if you are down not out heal the cleric

pallid scroll
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This is actually the only sub where I'm a bit concerned about dying and I'm not sure how I feel about that

pallid scroll
last fog
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im talking about the claric healing you

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If you can keep yourself alive more than the cleric why are they ever going to buff you

pallid scroll
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I was trying to make you able to work aside the cleric to keep people alive and not be another body for them to keep track of

last fog
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this will do that, when you drop to 0HP instead of making a death save next round you are stabilized automatically

pallid scroll
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mmo habits leaking

last fog
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yes

pallid scroll
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There's not built in way right now to get back up to half health or so right?

last fog
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so lets rewright 9th level feature

last fog
pallid scroll
pallid scroll
last fog
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Increasing damage increasing range adding the slow, and 2nd barrer

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enhanced background

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The range of your background radiation increases by 10 feet

pallid scroll
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It's getting changed to a flat slow now right?

last fog
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yup im thinking 5 at this and 10later

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also remove the green area

pallid scroll
last fog
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type it out. the slow from Contact Asymptote increases by 5 ft

last fog
pallid scroll
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Would making them unable to use the dash action be too much?

last fog
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prob

pallid scroll
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Core overclocking with the pull in a better place?

last fog
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hmmm

pallid scroll
last fog
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yes look

pallid scroll
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Still a big drop and the damage didn't seem particularly high in the first place

last fog
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rember it applays almost each round

pallid scroll
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Yes I do remember

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Even with dropping the save too

last fog
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13th level we can do some interesting things with the barriers

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example use your bounus action to burst it dealing large amount of damage to everything within your area but it can only be used a small number of times

pallid scroll
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I want to shy away from giving this sub burst damage

last fog
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ok what would be interesting to use with the second shield

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or is there a reason to have more shields? aside from lore

pallid scroll
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Well I'm a bit concerned about this classes aoe damage now so perhaps something that does a cone attack

last fog
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or keep it with 1 shield

pallid scroll
last fog
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exatly

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id have 1

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If the shield doesn't really do anything being able to do it unlimited time seems OK

pallid scroll
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Reduces you mechanically which in this way I'm not against but the idea of you can do x with them open and y with them closed has been dropped

last fog
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It's basically the same as turning your aura on and off as a bonus action

pallid scroll
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The significance dropped with the incentive to have them closed for anything anymore

last fog
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I'm beginning to understand and like the subclass

pallid scroll
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3d8 at 5ft, 2d8 at 10 and 1d8 at 15-20 with a save for no damage taken got switched for 1d6 at 20ft and I'm conflicted on that

last fog
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It is so much simpler from a dm's perspective to do the damage per turn

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Imagine if you take 1d6 damage then move and suddenly you're taking 3D6

pallid scroll
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Right which is part of why I'm not outright against it especially with the relatively small range between more or less damage

last fog
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Having damage change as you get closer is not really a featuring a DND mechanic or spell

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going from 1d6 to 2d8 is.... not a lot due to the level

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Reducing your speed to zero seems a bit excessive I was just gonna give the features as a passive

last fog
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drop speed to 0

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If you describe the subclass with doing no movement from level 1 it makes sense to gain movement speed later instead of losing it later

pallid scroll
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My idea behind losing speed is by planting yourself you can use the ground as a heatsink and turn up your reactor

last fog
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oooo ok now i under stand

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So the increase in damage I'm cool with

pallid scroll
last fog
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3

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max damage'

pallid scroll
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I really want to add something where you can steadily burn hp to make that a 5d8 or something but it's best I don't

last fog
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Did we discuss that 15th level would be another improvement or are we going to make 17th level the final improvement?

pallid scroll
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15th was going to be another improvement iirc

last fog
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ok, do you remember how this was going to improve, your base aura damage becomes a d8

pallid scroll
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4d6 cone attack? I don't know what stipulations to attach though

last fog
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with in 30 ft

pallid scroll
last fog
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If you're doing other effects with your aura earlier it would make sense

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17th level is when you can add the cone

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Something like gamma ray burst

pallid scroll
last fog
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cool

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id keep the 4 hp

pallid scroll
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Would it be fine to give the sentinel extra max hp or something? Just like 30 or something

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You'd have 204 hp if you just took averages for your hit die

last fog
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1 HP max additionally for every level of fighter you have

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so you gain 20extra hp

pallid scroll
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Should I attach a half damage save to this cone attack?

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And does regenerative catalyst need to be 3x level compared to lay on hands at 5x?

last fog
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half

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Would you like it to do a little bit of healing to the party

pallid scroll
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Yes I think the sentinel can have it

last fog
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i would keep it at 30

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max

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It's just enough that you can pat the cleric on the back say well done and give them some healing

pallid scroll
last fog
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Regenerative catalyst didn't we went back to be the last aura increase

pallid scroll
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Regenerative catalyst is lay on hands in a different body

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We have not touched on this at all as far as I am aware

last fog
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then leave the aura

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I actually really like the subclass

pallid scroll
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That's good

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I wonder what you'll think of the next sub

last fog
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so 8 suclass feature, and not all of them are very powerful

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Dear God I think this subclass might just need to be cleared and restarted

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Wait a minute this class has more subclass levels then any base subclass

pallid scroll
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The yellow I'm thinking of scrapping and green might need to be renovated

last fog
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3, 5, 9, 13, 15, 17

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6 sub class features'

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I would either remove a level or combine two of them

pallid scroll
#

Well I'm considering out right dropping the level 5

last fog
#

What about removing fifth level so you have 3 9 13 15 17

#

adding healing to 9th?

pallid scroll
last fog
#

Do you plan to remove regenerative healing

#

love it now

#

Could you try reducing the margins

pallid scroll
#

Well it's partly the bullet points reducing it

last fog
#

there

pallid scroll
#

Oh thanks

last fog
#

Now you see why my documents have a absolutely tiny border

pallid scroll
#

I can't tell if I'm surprised by how much space all the stuff related to your dominator take up

last fog
#

Now you see what I mean by too many features, it has feature bloat

pallid scroll
pallid scroll
last fog
last fog
# pallid scroll Uh <:painsmile:897250307313115166>
pallid scroll
#

I'll probably just cut out some features like indomitable might

#

Make stalwart avatar a class thing

last fog
#

@pallid scrolli have done time baseed sub classes. look at the doc

pallid scroll
#

I take it you lack any approval for its current state?

last fog
#

Let me take a look over it and I'll tell you what features I like and which ones I don't

pallid scroll
#

The wordings are still not the best

last fog
#

1 word salad, that goes for all of the feature so i wont bring that up again

pallid scroll
last fog
#

Fate’s Chorus: interesting i kina like it,

pallid scroll
#

Imo chronomancer is most comparable to cleric

last fog
#

none have levels alined to them

pallid scroll
#

Vs the inquistor being closest to barb

last fog
#

The amount of abilities is OK too much word salad

last fog
pallid scroll
last fog
pallid scroll
last fog
#

It's a very bad idea

#

so the idea is you manipulate time to assist your party

pallid scroll
#

Definitely does not share the right idea

last fog
#

I would highly recommend clearing out what you have written for chronomancer and we can come up with new abilities as we go down it needs some fresh ideas and less word salad

pallid scroll
#

I would much rather give you a tldr of abilities and re word them

last fog
#

I would like you to type at level 1 xyz
at level 3: xyz
.
.
.

pallid scroll
#

Do you get the Grand Clock or is that word salad?

last fog
#

It's actually a whole lot of nothing burger

#

you have class features being referenced

last fog
#

and the abilities are turbo over powered

#

@pallid scroll That ability is the most broken I've ever seen

#

This subclass is a lot of word solid
.

#

.
.
.
.
but i want to make it 500% better

pallid scroll
last fog
#

yes

pallid scroll
#

Fair enough

last fog
#

my class used to deal d20 of damage for the sub class

#

I mean that lasted all of 3 seconds

pallid scroll
#

Did you ever see an earlier version of inquistors rapture? It was 25% chance to explode d20's and did so recursively if the dice blessed you

pallid scroll
#

Inquistor in general was much stronger

last fog
#

I could have plenty of creative ideas for time manipulation please for all that is loving and holy clear it so we could do it better

pallid scroll
#

Want me to cut out fluff?

#

There's a lot of it in chronomancer's text

last fog
#

If we clear it I can make this more balanced and a whole lot more fun

#

keep the names

#

1 3 9 13 15 17

#

sub class leveling

#

I strongly recommend starting with just the names and redoing the abilities

pallid scroll
#

I, at the least, want to trim safe guard and chronostring to just the mechanics

last fog
#

Chrono string actually looks OK

#

Basically a time bow

pallid scroll
#

Safeguard is just a stronger sanctuary spell

#

That is the most tldr it gets

last fog
#

Then just let them cast sanctuary that one can stay then because it's literally already existing

#

Actually that's so much better than sanctuary but keep it as is

#

for precognitive counter
take insperation form

Third form: Time Rush
At 7th level as a reaction, when you are hit by an attack or targeted by a save effect you can use 3 breath points to phase out of time during that attack, and return to the space where you were before you phased out of time unaffected. for saves if you pass you take no damage, and on a fail you take half damage.

pallid scroll
#

This should be your more heavily combat utility subclass

last fog
#

yeah

#

Rather than the passive effects of the previous this one gets up close in your business

#

@pallid scroll Can you explain what chrono string is trying to do?

pallid scroll
last fog
#

aoe with concentration

pallid scroll
#

I meant concentration to keep charging

last fog
#

Time based looping attack

pallid scroll
#

Like if you get hit hard enough concentration check time

last fog
#

What about inability where you hit someone and you start concentration next round you attack them again for free with the attack from the previous and this goes on for a number of rounds

#

The save DC increasing overtime

pallid scroll
#

Free damage if you keep making the save?

last fog
#

if they fail, if you do this you won't be able to make a normal attack

#

At most it would be 6 iterations scaling up to 6d6 or something

pallid scroll
#

Could you add it in? I don't quite grasp what you are trying to communicate

last fog
#

You make a ranged attack against them it doesn't matter if you hit or not this starts up the chain. Let's say it does 1D8 + con
Next round they must pass your DC or take 2D8 plus con.
2nd round dc increses by 1, damage 3d8
the attacks keep going whil holding concentration for proficiency mod rounds
max dc inccrese +3 max

#

so 6d6+con dc +3 dex save

#

at max

pallid scroll
#

So it gets harder for them to save right?

last fog
#

yup

pallid scroll
#

I like it

last fog
#

And the total number of attacks for this effect cannot be more than your proficiency mod

#

range 60/130

pallid scroll
#

Should I just say it hits if it's a religion check against your AC + religion bonus which you should have proficiency in

last fog
#

I think it should be a dexterity save

#

As you are trying to physically get out of the way of an arrow moving through time

#

so the first attack is a save on there part

pallid scroll
#

I don't think you should be able to "simply" get out of the way of an arrow made of condensed divine energy shot by someone who knows everything that will happen to you in the next year

last fog
#

Yes but mechanically it should be dexterity

pallid scroll
#

Let me finish on this then I'll write up the new bow

last fog
#

1 3 9 13 15 17
sub class leveling

pallid scroll
#

Do I need to add anything more to Angelic presence?

last fog
#

remove it

#

Time stop is already incredibly powerful

pallid scroll
last fog
pallid scroll
#

Can I switch the clock to have angelic presence's effect? I like it more

pallid scroll
last fog
#

That is stronger than a monk ability and time stop combined

last fog
pallid scroll
#

Zotewall what do you mean like this

last fog
#

The absolute most is twice your level

pallid scroll
#

Oh I thought you meant like this refer to the state of the subclass not of the ability

pallid scroll
#

I'll just put this away for tinkering elsewhere at a later time

last fog
last fog
pallid scroll
#

Is the damage buff fine?

last fog
#

post it here real quick

pallid scroll
#

Angelic Presence -
At 17th level, once per long rest you can show your true state as an avatar of the heavens taking on an angelic form. This form grants the following benefits. You are healed to max health and gain an amount of temporary health equal to twice your [class] level,however you are unable to attack. You emit a 30-foot aura that restores 6d12 health per turn to an affected creature. This aura will also revive the deceased if they died within the last 30 minutes. Additionally, you emit a 20-foot aura that adds 1d10+ your CON modifier to the attacks of affected creatures for the duration

last fog
#

seeing as a 20th level feature

pallid scroll
#

I'll be upfront I designed it as a level 20 "capstone" for a large adventuring party

#

ie ~12-16

last fog
#

if you are the main healer, ok

#

how long will it last?

pallid scroll
#

I should write in how it'll trigger automatically if you are killed

pallid scroll
#

It was 100% designed to try and sustain a party that large basically on its own

last fog
#

how long will it last?

pallid scroll
last fog
#

where is the temp hp

#

Anyway remove it from the main document it should not belong on a subclass

pallid scroll
pallid scroll
last fog
#

I would probably add the ability for a grand clock of the face to let one other person persist in your time stop

#

You stopped high but then the barbarian continues attacking for like 4 rounds

pallid scroll
#

It was just any number creatures of your choosing you can except from the clocks stop

last fog
#

needs a max amount

pallid scroll
#

Right now it's two but I'm changing that back since it seems you didn't notice and I misunderstood

last fog
#

i see it

#

As long as you don't cast any features that deal damage your allies can rack up some nice damage

pallid scroll
#

You can probably get in some decent damage yourself

last fog
#

no

#

The caster of timestop cannot damage other creatures

#

i would keep it that way

#

@pallid scroll Next we're going to chrono string which is going to be a 15th level ability

last fog
#

You don't attack them again the attack automatically continues attacking them

#

both do the same thing but slightly different

#

i like both

pallid scroll
#

Just looking at it I think the anchored shots are better for one mobs or just potshots basically

#

I much preferred when it wasn't capped how many d8 you could add since you could only get so many before being interrupted but I guess this is fine

last fog
#

Set up 3 anchorage shots on three separate targets

last fog
pallid scroll
last fog
#

Exactly, set up consistent damage on the boss, and dealing some nice AOE damage

pallid scroll
#

But that's me still thinking massive group

last fog
#

If you reduce the damage for condensing arrows and increase the area you can do it as more crowd control

pallid scroll
#

I think a really early version was d4s per turn and at base but 30ft radius and they increased a bit with level

last fog
#

Potentially

pallid scroll
#

I think like 3d4 at 20

last fog
#

I do think precognitive strike should be a reaction ability allowing you to take little damage

pallid scroll
#

I was just going to make it haha pass warden dc first before AC

last fog
#

Think about spells as well as attacks

pallid scroll
#

But you have 17 + dex mod AC

last fog
#

17?

pallid scroll
#

Because of asi you can probably get 21 if you roll well enough

pallid scroll
last fog
#

10+5+5= 20

#

at max

pallid scroll
#

And you get the barb(?) +4 con and str at 20

last fog
#

this is not a barb sub class

pallid scroll
#

Ah yes primal champion

last fog
#

I believe giving this class increase in str' and con is too much

pallid scroll
#

Plus you can't even get any higher than that

last fog
#

Think about the subclass features and how much broken they would be if they had those

last fog
pallid scroll
#

You wear a shield and there goes all your class and sub class features

last fog
#

How do you lose your subclass features from using a shield?

pallid scroll
#

You're a heretic if you need armor or a shield to feel safe

last fog
#

Just stat for the unarmored defense you can't use a shield

pallid scroll
#

It does

last fog
#

How it is written you only lose your class features while wearing a shield not AC well technically

pallid scroll
last fog
#

Are you really sure you want them to lose all of their class abilities if they pick up a shield

#

They can't even use their unarmed defense if they have a shield

pallid scroll
#

The abilities are weaker and none no longer use AC so it's fine now

#

For context the main stuff was on the inquistor as a "why are you hitting yourself"

last fog
#

yeah

#

@pallid scrollnight for the day

pallid scroll
last fog
#

1 3 9 15 17
sub class leveling

#

i would move 13-15

last fog
#

morning

pallid scroll
#

Got to love waking up 10 minutes before 3pm

last fog
#

damn

#

I would definitely recommend keeping total number of subclass levels to five

pallid scroll
#

Ok I just highlighted 4 features what levels should they go to each?

last fog
#

first off a lot of The Inquisitor should probably just be moved to its own class. second you have about the same amount of class features as a class

#

but I'll take a look

pallid scroll
#

Some of these can probably just be removed

last fog
#

the resistance

pallid scroll
#

For example relentless domination

#

Do I need to make it where it ends early if you don't attack or get hit?

#

Because if I can drop that it also drops some other features

last fog
#

you also get a very similar feature with the Base class remember

#

if it is a class feature already remove it

pallid scroll
#

Should I just cut out this part right here

last fog
#

@pallid scroll The inquisitor is doing far too much

#

Somehow this document is harder to read than anything else you've created

pallid scroll
#

Why can't haemopoiesis stay?

last fog
#

I'm just trying to clear out the amount of features you have

pallid scroll
last fog
#

You could copy and paste this onto a document and it would be a class all by itself

#

Changing the levels things are out won't do anything because you have like 15 features

pallid scroll
#

6 now

last fog
#

noooooo

#

at my count 13 or 11

pallid scroll
#

Oh those count separately

last fog
#

useing a d20 counts as 3

#

It doesn't even matter what you're using it for

pallid scroll
#

That ability needs a restriction on usage but I never got to that

last fog
#

I'm incorrect it's probably almost triple that

#

Remember how I was talking about the free attack up to 3 feature being beyond overpowered

pallid scroll
#

Max damage on rapture is theoretically infinite but in practice it averages to 180 at level 20

last fog
#

the monk features deals 55 on average

pallid scroll
last fog
#

sub class deals at max 10d10

pallid scroll
#

If I bring it down to 8d20 starting off the average drops to somewhere in the high 90's it looks like

#

Is 60's better? It does put it slightly higher than monks features

last fog
#

no d20 for class use, it is never used in any official content ever

last fog
pallid scroll
#

No

#

This for rapture

last fog
#

latest for?

pallid scroll
#

I also put a limit on of twice per long rest

last fog
#

and no save?

pallid scroll
last fog
#

p the whole features of that subclass are ridiculous and excessive I'm going to the dentist right now

#

it would fit better as a class by itself

#

the other two were salvageable this one not so much

pallid scroll
#

If chronomancer was salvageable why not this one? It's unironically more sane ignoring rapture

last fog
#

@pallid scroll brake it down, what is the idea for the subclass

last fog
pallid scroll
#

Punch and make them attack you

#

Brand them to command obedience

last fog
#

dear God you went hard, just give it monk unarmed strikes.

#

command obedience is not quite a feature intended for dnd

pallid scroll
#

Read attack me or get hurt

last fog
#

you can be an Inquisitor paladin, and it be flavored

last fog
#

monk

#

fighter

#

all class except warlock

#

I would take this and make a class

#

rapture is an attack, that deals like 15-20 d20, slows them, and you heal

pallid scroll
#

I was initially tempted to make it level 20 class features

last fog
#

you are referring to features that don't exist

#

I'm doing dentist stuff we'll talk later

pallid scroll
#

Cya

last fog
#

@pallid scrollafter noon

pallid scroll
pallid scroll
#

What's a more sane idea to develop for fates chorus

last fog
#

or a little more?

pallid scroll
#

I want you to be able to use it for healing or damage

last fog
#

i think when you hear the idea i have youll realy like it

#

you can touch a friendly and revert anything that happened to it back one round.

example if a creature usees there movment you can undo that. if a creature takes damage you can revert it to be for it took the damage. this dose not recover class resourses like spells and ki

pallid scroll
#

Hmm

last fog
#

at level 1 once per long rest

#

what do you think?

pallid scroll
#

I'm a bit conflicted actually

last fog
#

oh?

pallid scroll
#

While it is thematically appropriate and fits the class it's not quite what I'm looking for

#

However I do want to put in that reversion somewhere

last fog
#

1 3 9 13 15 17
sub class leveling

pallid scroll
last fog
#

I'm guilty myself of having too many subclass levels

pallid scroll
#

Sometimes I think a better product could be made following a different leveling

last fog
#

yeah. but 6subclasses is a far bit

pallid scroll
#

Not inherently especially if you make a rather flexible and pretty hollow class and take different interpretations of the same idea for subs

last fog
#

so add 13th level so 6 features?

#

i can vibe with that

pallid scroll
#

Is the 13th where you think it should go?

last fog
#

It is an incredibly strong ability I would actually limit it to maximum of three usages per day if you could

pallid scroll
#

It's incredibly strong?

last fog
#

Depending on what you can revert
Imagine a cleric regaining a concentration cell

#

action surge

#

a boss being effected by a spell

pallid scroll
#

Ah okay

last fog
#

Regaining a feature on initiative is incredibly powerful

pallid scroll
#

Is there a better way you get to use something once per battle?

last fog
#

3 times per long rest

#

it is rare to have mor than 3 combat encounters per day, and if you do you have used your trump card early or right when it was needed

#

If you make it only allies you can't mess with the enemy

#

I would recommend giving it a maximum range of 30 feet

pallid scroll
#

How much damage is resonable for it

last fog
#

damage?

pallid scroll
last fog
#

ok
I would recommend one friendly creature other than yourself within 30 feet

pallid scroll
last fog
#

Are you referring about this ability dealing damage?

pallid scroll
#

Yes

last fog
#

I would not do that

#

This subclass is going to have a lot of abilities that deal damage and assist the party

#

Temporal Safeguard is a pure buff

#

i do think fate chorus should deal damage

pallid scroll
#

As do I

last fog
#

so you have
damage
buff
damage
buff
damage
buff

pallid scroll
last fog
#

it heals are strong

pallid scroll
#

I'm a bit hesitant to actually put in more damage to this sub besides whatever fates chorus is going to do

last fog
#

ok i understannd

pallid scroll
last fog
#

now you're starting to understand

#

Your ally was dead but now they are just as they were a round ago

pallid scroll
last fog
#

yes, the radiant one and the time 1

#

harder with the inquisition

pallid scroll
#

That's actually where I wanted them all to be

#

These other two are less developed

last fog
#

I would say the other two are perfectly developed

#

you are making a sub class

pallid scroll
#

I intentionally left it as vague as possible to leave it up to how specific you can be with one aspect and your DM

last fog
#

People will try to recover entire class features I would give a list of things they can't do at least

#

like class resourses, spells, class features,

pallid scroll
#

You should be able to recover one usage of a class feature at most

#

Even if you get to use multiple in a turn

last fog
#

action surge

pallid scroll
#

One usage of your action surge should be restored if they used it on their last turn and caster chooses it

last fog
#

for now it is ok

pallid scroll
#

Should I ping ovion to see what they have to say?

last fog
#

go for it

pallid scroll
#

@dire schooner I want your opinion

#

What do I want to put together for your main supportive ability

last fog
#

at level 1?

pallid scroll
#

Level 1 but either scaled directly with level in someway or just gets enhanced

#

This is for fates choru

last fog
#

i think it would deal a litle bit of damage

#

when you hit a creature it must make a con save, taking your profincy mod of damage, like fury of the small

pallid scroll
#

I almost want to give you a small selection of effects

#

Or even do something like this one spell I don't remember where it's basically the same as what I just said but also write "you can do something of similar effect instead of any of these at your dms discretion"

last fog
#

keep
it
simple
stupid

pallid scroll
#

Can't say I've heard of that

#

Oh

last fog
#

Not trying to be rude that's just the name of the acronym

pallid scroll
#

Something like this is what I'm thinking

#

But I doubt these current effects should all be level one

last fog
#

yeah

pallid scroll
#

Do you have any idea what spell I'm thinking of that out right state you can pick a different effect for the spell if dm allows

last fog
#

wish

#

9th level spell

#

you get acces to at 18th level

pallid scroll
#

I could've sworn there was a much lower level one that said something to the same effect

last fog
#

im a ask

pallid scroll
#

Can I add a level one option of reducing the next damage on an ally by con mod? Or should that be a bit higher level?

last fog
#

place it at 13

#

so 3 features, 1, 13, 17

pallid scroll
#

Is it good that I limited the crit expansion

#

Are the usages fine?

last fog
#

Put your next credit to be at an 18 or 19 is really good if you are not a class that gets access to that feature

#

Potentially having it last a duration and once used it goes away

#

Like it will last until you roll a crit, with a max duration of 1 min

#

In that case I would leave it at 3 maximum

pallid scroll
#

Should I instead change it so that the limit is per creature?

last fog
#

Once per creature once for long rest?

pallid scroll
#

I was thinking of changing to twice per creature for a long rest

last fog
#

hmm remember if you only have three usages of it at Max...

#

It would probably fit better as a buff you apply at the beginning of combat

pallid scroll
last fog
#

so you would have a max of 6 if normal. and if you have a party of 4 you would have 2 spare useages if you apply it to every one

pallid scroll
#

Yeah I guess just increasing the limit to prof bonus does nearly the same thing

last fog
#

I would still limit it potentially to once for a long rest per person

#

@pallid scroll Did you remove where I said at level 1 select one of the following features?

#

Because if you don't have that it is implied you get access to all three of these simultaneously

pallid scroll
#

Yes I did, I believe you should be able to freely pick which one you're going to use

last fog
#

@pallid scrollim a be sleeping

pallid scroll
#

See you then

#

I'm either going to write up something for the counter or go eat

last fog
#

Post it here before adding it to the class

pallid scroll
pallid scroll
#

Are you familiar with mirror coat from Pokémon

pallid scroll
#

It's a move that deals double the damage you take

last fog
#

nope, unless it is either a once a day or extreme resource cost

pallid scroll
#

Wait how does it end up on that level of no

last fog
#

imagine something like power word kill, or meteor storm. or a boss that does like 30 base damage

#

if those get doubled and then return back.....

last fog
#

which subclass is this for

pallid scroll
#

Chronomancer counter

pallid scroll
last fog
#

what level is this to be for

#

because something with time doubling it and returning it back doesn't quite feel timey enough

pallid scroll
#

The mental concept behind it is more so "haha made you hit yourself" although I keep changing my mind on how exactly that happens in universe

last fog
#

I think the idea is a bit much

#

what level would this have been for

pallid scroll
#

What makes it too much?

pallid scroll
last fog
#

the idea that you return damage to a creature is okay but it is the doubling aspect

pallid scroll
#

Hmm

last fog
#

imagine if the pilot and got off an amazing strike dealing like a hundred damage and then that was instantly countered and sent back to the paladin

pallid scroll
#

That would mean you're being attacked by the paladin

last fog
#

I'm not I'm looking outside of this class like imagine if the bbeg did that

#

how would you feel

pallid scroll
#

Oh

pallid scroll
last fog
#

but then imagine if it would doubled

#

and that like 100 damage became closer to 300

pallid scroll
#

Still fine but now only mentally

last fog
#

that would one shot almost every creature in d&d regardless of what level you get this

#

if you could do the opposite however redirect half the damage to a hostile creature within like 30 ft

#

let me first look at the subclass to see if there is an opening for an ability like this in terms of power scanning

last fog
#

so let's say something good like 50 damage to you and you dealt 25 to another creature on a limited amount of usages that would be kind of interesting not for levels under eight

pallid scroll
#

Reaction prof bonus times?

last fog
#

@pallid scroll For the first level ability I would honestly have it used the same resource pool

last fog
pallid scroll
last fog
#

I would then have it be select one of them at like the end of a short or long rest

#

because having access to all of them simultaneously is a bit powerful

pallid scroll
#

I'll reconsider it after "finishing" the other abilities planned but as is the chronomancer is the hollow one to me

pallid scroll
#

Any of you guys in here think I could combine a few of the divine inquistors features?

pallid scroll
#

The answer I can type out best is I don't like the way that ability could be used if you only have one option for it even if you can change it out during a rest

last fog
pallid scroll
last fog
#

look at all the low level abilities in DND how many of them are at no cost

pallid scroll
#

Only some of the cantrips right?

last fog
#

multi attack dosent count

pallid scroll
#

I'm not talking about that

#

I thought some cantrips had a resource cost

last fog
pallid scroll
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Beginning at level 9, you can temporarily increase the AC of a number of creatures equal to your proficiency bonus but you cannot target yourself. This increase is equal to half your proficiency bonus and each creature gets this benefit for a number of turns equal to your Consistution modifier.

pallid scroll
limber phoenix
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Why does the class have this feature?

Stone Cunning:
Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
pallid scroll
limber phoenix
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I see that in the 20th feature, its just the only stone related features are the 1st level and 20th. Just feels weird, since the class background looks to be cleric-y/religion and based on Jizo Bosatsu, but looking at it just doesn't match as much. I can understand the stone possibly, bc stone buddah statues. But why history and not Religion? Can still relate to it but personally this still feels like a weird placement.

Stones Durability should also be Strength and Constitution not dex, since this fits more with the increase of strength and constitution at later levels. Given it goes from 22 to 24 at max but still fits more thematically and with the other features

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Also 9 sets of features is ALOT for just the base class

pallid scroll
pallid scroll
limber phoenix
pallid scroll
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I do want other people to be able to use this class

limber phoenix
pallid scroll
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Which is why I stopped referring to Jizo bosatsu by name in the features

limber phoenix
pallid scroll
pallid scroll
pallid scroll
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Oh damn it

limber phoenix
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hehe

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missed a spot lol

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Also

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Searing prayer is def a feature I can see being on radiant subclass

pallid scroll
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I don't think I'm doing the best in showing the idea that this is in fact a divine class

pallid scroll
limber phoenix
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flavor is easier to add later

pallid scroll
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True

limber phoenix
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What I would change @pallid scroll :

Stone’s Durability to use 10 + Str mod + Con mod - no armor is good, maybe change shields or have a subclass based around shields later maybe

Protective Casting - Good 10 + Con mod at level 1 (realistically 11-15 DC) - and at level 20 is 21 DC (+7 con mod since score of 24 max so assuming max)

Stone Cunning - Make it a feature that gives Religion expertise or maybe just prof and adv on Religion checks

Painbearer - Good idea for feature - need to reword 100% to clarify things (can be done when the idea is decided upon) - Maybe word it that if one of the chosen targets gets hit by attacks or a spell, you take the damage. This can last till you can take another reaction (which happens at the start of your next turn). That way it lasts for a bit longer.
-Would also consider an upgrade that maybe you take half damage from these attacks at a higher level
-Also similar to Oath of Redemption - Rebuke the Violent channel divinity feature

Searing prayer - make this part of the Radiant subclass - fits more there

Divine Endurance - I am not sure how I feel about this since this is very similar to the Barb subclass feature: (RBD) Rage beyond Death - that you get at 14th level. - As a 7th level feature I am not sure about how strong this is as it feels stronger in some ways that RBD, since you dont need to make any saves. But also weaker since for 1 min, even if you fail death saves you cant die as a Zealot barb, so def a trade off. - Look into more

Stable body - (Name change could be Immovable Fortress) - This is decent - move to 5th level if wanted

Travertine Repair (Travertine is a type of calcareous that is lightly colored, so might want to change since not based on rocks anymore) - gaining anywhere from roughly ~23%(level 13) to 15%(level 20) - not bad for a SR/LR CD and a BA, gives you a use for it

pallid scroll
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What subclass are you referring too?

limber phoenix
pallid scroll
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Oh I misunderstood completely

pallid scroll
limber phoenix
pallid scroll
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Travertine repair

limber phoenix
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ah okay

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Sworn Oath: Gaining 7d4-10d4 (MAX THP: 28-40)temp hp is a lot, especially when its for 5-6 creatures and they gain back 2d4-3d4(MAX THP: 8-12) every time they are hit. Seems strong for team and going to nuke your hp very fast, even if you use the repair feature. Not sure would need play testing but would need to fidle with thoes numbers a lot

Fate’s Ward: for 18th level isnt bad at all, might be strong, but love the limit of once per creature per long rest, but might also make it be only useable x times also

Heavenly Bulwark: The stat increase is good, for STR I think this is a non issue for past 20, Con is a tad strong for most but nice for this class. Being able to use Divine Endurance 3/LR is weird as I feel this needs some testing and tweaks rn anyway to make it not feel strong

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Thats what I have for all the features

pallid scroll
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I'm trying to put a bit more self healing in the subclasses

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I am designing to have this whole class basically be solo defensive support for ~5 other players

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Which tbh probably makes my life harder

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Sworn oath shouldn't ever really pose an issue unless several people get hit with aoe damage for several rounds

pallid scroll
limber phoenix
pallid scroll
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I need to get the subs playtested in a group of like 5 or 6 at some point but I'll try to figure that out after I finish the new two subs

limber phoenix
limber phoenix
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Maybe to 6 once, but prob not needed

pallid scroll
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True I'll just take in mind to account for less players

limber phoenix
pallid scroll
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98 HP per creature per long rest on soothing tenebris

limber phoenix
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Umbra Dolus Subclass
Mendacium - would change distraction to shadow to fit more with subclass but good initial portion. Hp for it also isnt bad, ranges from 2-40 hp, would personally maybe make it a bit larger after X level, 1 turn blind also isnt bad either. Can also make it so you can use more than one at one time, since there is no CD for these. This helps feel stronger when not needing 10+ features, as then it becomes complicated. However I would change the cd for the sub ability to like 10 atleast, as a 25% chance to even try to hit would not be the best(Also need a statblock for the shadow you control, for easier use)

Caeli's Blindspot
Feature part 1: Not bad, half cover is nice +2 ac and dex saves is good. Would clarify if the shadows move with you or not, as if they do might be stronger, but a good later level feature.
Feature part 2: Not OP, adv on the Mendacium’s d20 roll is not bad but still need to change the DC as only a 25% chance of getting hit even before you confirm the hit with your attack role is very strong, for this level.

Soothing Tenebris
At level 9, you can cover 20 ft^2 per cube, with a max 180ft^2, this is way to strong I feel least for area coverage, Would def make it 5ft cubes at least, as that is the general standard, and make it only half your level. Even at level 9 this is still a 90ft^2(10ft^2 per cube) - the dmg is maybe a bit high to start, the healing is not partially bad as that is the amount of healing you get at max con modifier. If you have a +1, you only heal 2 hp, so while 49hp per use is a bit strong, It goes 2, 8, 18, 32, 50, 72, 98 each in terms of hp healed with both uses. Needs to be changed, maybe make a it a x size dice that increases with level

pallid scroll
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Let me parse this

pallid scroll
limber phoenix
pallid scroll
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Isn't it 10ft^2 per cube?

limber phoenix
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Yes, especially since it means that they still have to pass 2 rolls technically to make one attack

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10-foot cubes
I take this as each side is 10 ft

pallid scroll
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What should be the chance of hitting you vs a shadow

limber phoenix
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50/50, since they still need to roll to hit you after bc ac

pallid scroll
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Not 10 to the 2, 10 to the 3rd

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I changed it to 5ft cubes

limber phoenix
pallid scroll
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Can you specify what you are thinking with the die for Tenebris? Bump it down 2 sizes then give them back over the next two features?

limber phoenix
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as thats like ~~2.2ft long sides

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Let me do some math for that one

pallid scroll
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I want to just refer to it as squares but the game is 3d

limber phoenix
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Make it 5ft sides, 25ft^3

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I say use 5ft sides as everything is measured that way mostly

pallid scroll
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I stole the cube wording from fire storm

pallid scroll
limber phoenix
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no

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Give me moment

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brain fry

pallid scroll
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25ft^3 should be a very different measurement than a 5ft cube