#Faye's a bit of Everything
1 messages Ā· Page 5 of 1
Txs still
Do you have a rule of thumb on how much money x mission should pay?
I'd usually just eye money and values but I really like your silver standard idea
I pull it out my ass
most commoners I give 1d8 to 1d12 silver
otherwise I'll do something appropriate, or use loot tables
Are things cheaper with this system? It feels like it
So, officicial dnd tables and just swap gold for silver? got it
some is, some isn't.
Cos it's "historically accurate", each thing is now "fixed", some is cheaper, some is more.
But in general, its about 1/3 for equivalent
so something 1gp in HSE, is roughly equal to 3 gold in GEC/GEp
(I am like... 90% or so sure thats right... I am phasing in and out right now xD)
my gold economy guns are actually crazy spensive at the end of the day
cos I just
change the s to a g
Is that accurate to how expensive guns were back then?
or could like, I just go buy one
so a 65sp firearm is a 65gp firearm, when arguably it should be ~20gp.
buuuuut 5e gold economy has guns spensive, so
so, yes
so like, a musket was ~68sp by around ~1510
it was... moderately regulated though
it was generally a military weapon, like crossbows, especially for muskets and such.
production was usually controlled by the crown, or nobles, so with their permission.
Nobles could usually get pistols and such without too much trouble, but still not especially common till at least the mid 1500s
So, not easy but not impossible to get your hands on a gun
I'll also use the gun table cuz I have a ranger that wants firearms
there's also just, ~68sp for a musket, or ~48sp for a pistol is the equivalent of ~$1100/Ā£500 and ~$760/Ā£350
And all I have is a 2d4 revolver
How do you calculate that? is it like straight up comparing prices?
Do you have a dollar/ pound system planned?
Where you convert everything to rl money
no, this was just for funsies
and doing 2 more economy tables on top sounds like I want to die
I mean, OK, but... actually tho
I tend to use 2014, cos that's when 5e was released, so as a fixed point of relative value.
But yeah.
in 2020, it's be just under $170 for a gold piece (or just under £66)
There was an inflation period after 2014
mhm.
Though it doesn't just use inflation for bread value, though that'll affect it some
it's all about buying power
cos you can't do a straightforward currency convert based on currency value, so using "bread value" compares how much of a basic staple you always need, to compare relative buying powers
I'm surprised you included electrum, do you use it?
I do not xD
But, 5e does base, so I included it, and for this it was easy to include, just maffs
It just feels unnecessary, I'm guessing one of em stuff that was kept from older gens
yeah
Like a vestigial limb
Wait, its a real thing?
I mainly stick to copper/silver/gold/plat
yup
electrum is an alloy of gold, silver and other metals
Electrum is a naturally occurring alloy of gold and silver, with trace amounts of copper and other metals. Its color ranges from pale to bright yellow, depending on the proportions of gold and silver. It has been produced artificially, and is also known as "green gold".Electrum was used as early as the third millennium BC in Old Kingdom of Egypt...
it was used in the early middle ages iirc
but it got phased out by the mid-middle ages, due to being inconsistent in makeup, and purity was favoured more
Coin-Math was very much a older-edition thing ultimately. Probably one of the least offensive older efdition things
third millenium bc is like, 5000 years ago?
but 0 - 3 millenium would be -3000?
3rd millenium BC would be 2000-3000 BC.
Dw, sleep deprivation does that to ya
it wasn't crazy common, but iirc electrum coins were still in use in certain places in europe till around ~700.
like, 3 nations had coins of it
Was it more complex than the *10/10 we have now?
im not too sure on the actual math involved in older editions, just that the idea of specific weights, amount of coins you could carry, "exotic coins" were a much larger factor of the game which decisions would be made around. Actually carrying the loot from a dungeon was part of the challenge in part due to it
1 pound (L) = 20 shillings (s)
1 crown = 5 shillings
1 shilling = 12 pence (d)
1 penny = 4 farthings
1 mark = 13s 4d
and thats just english money
It does make sense that a dragon that's been collecting gold for thousands of years would have mostly otdates coins
Unless there's a banking system for treasure
I can't be fucked going looking for it, but I have a whole table covering the currencies and conversions of pretty much every coin in 15th century western europe into silver
So, you also have like, a wild west table?
I do not no
That sounds like a fun project
west was 18th century iirc
check all cultures of the 15th century in the world
And translate their money into silver
tbh, I say pretty much every, it was only ones that came up in research
and i think there were 3-4 indian and chinese coins in there too
Wait, I did have a doubt about the first table, how do you deal w stuff with 0 sp value?
eeeeeeeer
iirc wheat was 0 sp on your table
if there's stuff with 0 value, it's either ultra common shit you can pick off the floor, or excel has removed decimals, and show is rounding down to 0
Okokok
ye, went to check, it had
Chickens you can just take from farms, no problem w them being worthless
You can just like, start a farm no problem as an adventurer
it doesn't seem that expensive
yeah.
The thing to consider, is ultimately, danger pay
your average due is going to be making like
for the mission they just completed my party is geting around 5k sp
3-7sp a day
You can start a farm. And earn 1sp a day.
I had a dm once force us start a hotel
some older back end shite
cos I've condensed it for the HSE book
but I found this first
You can also just make an army
hire like, 100 archers
Is that what older eds were like w the people that followed you?
I'm so accustomed to 5e numbers that high nobility getting only 3k gold per year seemed too low
a hundred archer merc company would be like...
100 man at arms, ~5-10 knights (lets call it 6), and a banneret, plus probably a dozen squires.
So thats ~1,100gp a week
itd be around 9-10k in base 5e terms
prolly
I've been in parties where 5k gold a job was the standard
they were not as rich as todays billionaires, lets put it that way
though nobles generally, just had that money on top of just, owning their land, and the people, etc
5e economy is very much a broken thing.
Hse as in, historical silver economy?
yeah
but yeah, hiring a hundo archers, with the support staff, and such required, would likely be ~11,000 silver a week.
So just under ~48,000sp a month.
Not all that cheap.
Though as mercs, they pay for their own lodging, gear, ammo, food, etc, so... theres that at least? xD
Buy 120k bees for 60 sp
I think it's largely because of video games, but video games normally have some degree of economy considered for the things you can buy (still able to farm the shit out of it, but still). 5e's got the worst of all worlds there
That's good, I only have to worry about wage
I think I'll give this table to my players
Other than 120k bees, nothing seems outrageous or easily exploitable to my sleep deprived brain
Tbf, the Bees aren't that exploitable either
It's a big load of Bees, you need a large hive to carry them, and throwing or dropping them on people will mostly be annoying more than anything else
Pbbly something like
fog cloud
and they disperse at the end of your next turn unless a creature damaged them
I had a character that carried pocket uh, whatchoumacall the shiny bugs?
Fire flys
Don't mind if I take all this invaluable information? that tables look really interesting
They truly are
Why did this thread disappeared from my list wut?
If you aren't active in it for however much time it disappears
I'm pretty sure you can stop that from happening by following the thread in the top right
i tried, still had to type in for it to show again
i think its just a big with the things disappearing sometimes
@strong orchid@torpid bronze Forums are just threads.
Threads have a 'time limit'.
If no one posts in set time (or if someone manually does) it will archive, until someone posts in it again.
being the last post prior was 18th, Im betting this channels on default 3 days
Oh that makes sense
Nah it's alive
That's good, I've been to busy w a brainrot to work on homebrew tho
I did make this for someone who asked for it
@idle meteor you are very knowdegeablele or however you write that, do you know anything about tornadoes?
I kinda just eyed this
So long as nothing jumps out as crazy
You can't really budget to roll a 5 and have a city/ size tornado
Can you?
I mean, even a small tornado is pbbly tpk material
But on the flip side
tornadoes are fucking dangerous
I mean, sure why not? xD
but these are also I don't think that big
This one is no larger than like, 500m radius
At the base
that's what I'm counting
the shaft
fair, fair
There is no d5, I'd have to make a 6
a god tornado
"The largest tornado path widths can exceed one mile, while the smallest widths can be less than 10 yards. Widths can even vary considerably during a single tornado, since its size can change during its lifetime. Path lengths can range from a few yards to more than 100 miles."
~10 yards is ~30ft (9m)
1 mile is ~5280ft (1.6km)
So like, 16500 feet
apparnetly most tornados go ~50 miles, few go more
or a 8250 radius
diam
I was reading about how some of em can feed themselves into lasting hours
so its be a from 15ft radius base, up to ~2640ft radius base
@crystal thistle @torpid bronze The us seems to be a big place for tornadoes, opinions?
apprently the uk is the second most number of tornados
the midwest yea
my opinion is that
there is like only 3 people living there, it aināt matter
US is most, with US+Canada having torando ally
apparently our tornados tend to last minute
and are a bit smol
But, how bad are they?
Here we don't get many tornado news
I bet they suck
We do get terremoto news
in the midwest apparently daily and can range from anything that is like nothing serious to hard ones
itās like chile with earthquakes yk
where was it you lived, like brazil or som,it?
I?
Uruguay
We don't get strong air currents, we are hidden amongst the air current from amazonia
I believe
So, no snow
no tornadoes
you realize brazil doesnāt speak spanish
already said that xD
I'm bad at geography
there was seconds of difference between your message and mine
I mean, we don't call it earthquake but yes
what the hell do yāall call it?
I think the English word would be tremor
ah, i always forget there is two different levels lol
apparently the south american tornado alley goes through uruaguay
"South America has its own tornado alley, comprising areas in central and northern Argentina, southern and southeast Brazil, Uruguay, and part of Paraguay."
We just get strong winds tho
No tornadoes in the last half century
iirc
Oh shit
I mean, I just learned the UK has the second most occurances of tornadoes in the world.
And I have seen like... one or two and those were major events to my knowledge so, whothefuckknows
We call earthquake when is above 8, when in other countries something like a 6 take out half a city for us is a little tremor
see, the midwest is just like that but with tornados
afaik
which is like, knowing from memes bc iāve never researched this or been to the midwest
I think I prefer earthquakes over tornados
I do know something about it being filled w hills and fields
Both sound scary af
But I guess terremotos can be like, chill
while tornadoes are more of a general bitch
the midwest is flat
i like hurricanes
yes
Hurricanes are Hurricanes
Tornados are Tornados
I will say that the strongest tornado can destroy a city, the strongest earthquake changes the geography of a region
That's the difference
You are so funny, bet its a copying mechanism for living in the us
/lh
there is no coping mechanism to help that
We have a river when you can touch trees underwater, like a whole forest because an earthquake
tornados are way different from hurricans
tornados are like usually very short
like 2-4 mins long
but they like form and then disappear and then reform under the storm further away
on the other hand, ive lived week long hurricanes
and generally are pretty small and random in what they damage, like one house can be totally destroyed and then two houses down they r totally fine
yeah hurricanes last a long time and are constant
tornados are closer to like a lightning strike than an entire storm system ig?
like one storm will usually spawn multiple tornados
but a hurricane is like one big system
i mean they dont form instantaneously tho, ig that depends, idk ive never lived a tornado, ive seen Typhoons forming so close enough
Yeah i prefer my earth and fire elemental disasters over tornados and hurricanes, ty
yeah but they form pretty quick tbf
did you know abt Fire Tornados?
like you can see them starting to form for a while? i think but until it touches ground and starts spinning we're never sure if it'll alctually realize to anything
Oh shi-
volcano is the only major disaster i havent lived through i think?
well and tsunami
Doesn't hawai have a lotta them?
you think?
yeah! i lived on a volcano in hawaii actually!! it never erupted while i was there tho
Hurricanes are the ones that appear on maps, right?
yeah
like, satelital images
yea
they big as countries
and get names
Like catrina
they are basically very, very, very strong tropical storms
Tiamat, the ultimate hurricane
there might be ones im not considering!!
she appears in satelites?
The closer I got was I think when a volcano erupted somewhere on chile or sumth? and ashes rained for like two days
Sorry for that
but like blizzards tornados hurricanes earthquakes forest fires ive seen most of it irl
It was fun, it felt like a sample of living in santiago de chile
blizzards? how does that look?
Santiago is commonly covered in ashes?
Good one, is always morally correct make fun of santiago
stay home drink a lot
Santiago is very polluted
(my plan for hurricanes as well)
meteor strike?
of water, clearly
Is a fking hole
see i knew there were ones i wasnt counting
Solid plan
Most people have lived meteor strikes
they very common
just, pbbly small rocks
in person?
that do nothing upon impact
A solar flare is also a possibility
Aren't we like, pretty dandy against solar flares?
is that a pokemon attack?
Due to earth magnetic fields
Yes and no
FWIW, the main types of disaster are listed as
Tornadoes and Severe Storms
Hurricanes and Tropical Storms
Floods
Wildfires
Earthquakes
Drought
Incidents of Mass Violence
Meteor strike isn't even on the list apparently
though I think it should be
Mass violence?
i was actually just reading the wikipedia page about what exactly is a natural disaster
Well, we all now the strongest natural disaster is
warzone, bombing, mass shooting, basically man-made horrors
Godzilla
Oh, that
Yeah
a regular day in Latinoamerica
Ye
another thing is giving
āMajor disasterā means any natural catastrophe (including any hurricane, tornado, storm, high water, winddriven water, tidal wave, tsunami, earthquake, volcanic eruption, landslide, mudslide, snowstorm, or drought), or, regardless of cause, any fire, flood, or explosion
wtf is windriven water?
still no meteor strike tho
when the wind is so strong is moves bodies of water?
Aang?
ooooooooo
basically, wind forces deep water to shift, which makes a titdal wave
thats neat never heard that term b4
that just looks like a wave forming tho?
it has to do with fluid mechanics i think?
and how much water the wind displaces
basically the more water you move and the farther from shore the bigger wave it has potential to make
according to the picture (and really, you can see it behind) it's a solid wall of water.
You can see the top of the wave doesn't really drop.
Meaning that is what... and 8-10ft tall rise of water coming in
..isnt that just a normal wave
(i havent done fluid mechancis in a decade i might be wrong)
i think this is specifically very large wind created waves
really, i dont see the difference between the pic and just a normal wave forming lol, just a very big one
Usually waves are elevated from the ocean level
that's how it looks when the water begins retracting
i feel so at home with all the lines on this image
š why is there a crossair ?
yea, a wave forming
cos my crosshair didn't turn off and it's a screen cap
...I swear, when I went to the beach every summer, waves formed like the second one
is that a position in a jury house?
well yea, that's what im saying lol
yeah, but a normal wave is cos of the wave form.
It's wiggly.
If a wave is higher, it will have that typical shape as a bove.
Cos msot waves, even large ones, are only a few feet wide.
The wind way is dozens and dozens of feet wide
isnt the wind way a nintendo game?
do it with SnowWolf, he was working on a weather system
Might do, once I exit the spiderverse brainrot
spiderverse is so good
I think it has ruined my life
brainrot that bad huh?
I'm literally drawing a spidersona rn
thats okay writing is easy
Is it?
i think so
its just like a uh
you gotta write a bunch
and most of it is gonna suck
sometimes
i go through phases
wrote a lot in middle and high school
then not as much
then got back into it
been doing world building stuff recently
but like writing stuff, fleshing out cultures ideals religions philosophies etc
95% of what i write i scrap or throw away
I've been writting for a campaign I'm dming rn, does that also count then?
Its mostly messy notes
its still writing
That's my fav part of wb
yeah i love building lore
(response to this)
most of what i write just ends up being told to my therapist and then forgotten lmao
I show some of what I write to a friend I have
but he's a renoun writter
so, he has a very critical eye
I have so many notes of campaigns that never were
sadge
i shared the last story i wrote with two people
one told me it was horribly depressing and the other called it porn
pffff
Two very different reactions
I've been told mine are too heavy
My current party is on the middle of a civil war
and they are level 2
lmao
i was getting a group together on another server, was gonna have them ending up enemies of the state in an occupied imperial province and getting dragged into the poltiical struggle for freedom against the empire when the person whos been helping keep them safe ends up becoming a spirtual leader to a band of rebels thanks to their intense power of prophcy granted by the goddes of the local religion
but then i devloped all these ideas and half the players flaked out
That sucks, I get that
I had some players that were accustomed to more chill campaigns
and they got whiplash from mine and bounced
yeah š i think i scared off soem of my players bcuz they were newer
Mine was a solarpunk campaign about the cycle of violence, and how many civilizations rose and fell due to selfishness
god solar punk is so fucking cool
Its my fav punk, besides cyberpunk
I had both on the same word tho
There was a solarpunk nation and a cyberpunk one, but they didn't know bout eachother
cuz the planet was stuck between two planes
hell ya
god imagine just wandering into a solar punk society after being born and living in a cyberpunk one
like where are the lights! the smog? the cheap unnatural food?
god that scene in spider verse where they live the spider tower
was so fucking cool
YESS, the illustration they took as inspiration are so cool frfr
I'm such a fan of clogged cities
like, houses upon houses, neighborhoods stacked
I was on a campaign where we only got to experience the richer sides of the word and were then supposed to empatize with the working class
Like, I can do that, the fratboys we've been playing for months? not so easily
thats why you gotta make the rich people evil dicks
writing stuff and sharing it widely and then ppl totally misunderstanding me is one of my biggest anxieties
Ye but, there's a specific kind of dick
cuz you have shit like the onceler who is a dick but is also like "I'm just a victim of my surroundings" when literally killing the word
This kind of thing, where a single building is like 4 different shops and an inn
cuz the people in power don't care about bettering the situation
god this look so cool
thanks, I'm planning on becoming some kind of enviromental artist if ai doesn't take over
hell ya
idk i thnk art has its own value but also we live in a hyper capatilist hell society so
i mean tbh with climate change its probably gonna cost less to pay a human being than the water and power needed for an ai soon š
whats that andor line "they use us instead of droids becasue we're way cheaper and way easier to replace"
Ye but also, I had a friend aproach the other day saying he was also an artist now cuz he can write prompts on an ai generator
And I was like
bruh
i actually like ai art, especially ai art that uses other ai art as inspo
and think ai art is art, but its art made by an ai
It its own specific thing, ye
its like if i ask someone to draw something that doesnt make it my own art
Like photography and painting
They can coexist
as two different things
you can't take a picture of the everest and enter on a realist art competition w it
yeah exactly
i sometimes think about the way people treat ai is probably pretty similar to how they would have treated slaves if they lived 300 years ago
how so?
just like, the way that people are so quick to dismiss the question of like "yo this thing seems like it might be alive on some level should we consider that?" and people just ignore that idea at all
going "no ofc that thing doesnt have feelings its just a computer"
and like
they just accept the world as its told to them
jsut like people in ye olden times would be told that about other living things and just accept it
I just read do androids dream of electric sheep and I'm on a weird spot
Like
The arguments I've heard about why Ai can't be considered a person always will end up also making it so that some neurodivergent folks aren't people
"Can't feel empathy" are psycopaths not people then?
What about people who just have lower empathy than others? what level is acceptable to be considered a person?
"It doesn't process things the same way" I've got adhd, I also don't do that
yeah basically
any test of "personhood" is also a thing that at least some human beings wont meet
and like id feel way more comfortable giving something the respect of personhood that might not technically "deserve" it than i would be thinking that im ignoring the respect a person deserves
if that makes sense
octopuses are able to measure up to like 5-7 year old children on test of inteleigence and thats using test designed for humans!!
Corws like 5
there are some wicked smart birds
yeah exactly!! like Hawaiian crows use tools
When it looks like one? news flash, humans can be very different
Four limbs and a head? there are chimps that meet that criteria, and humans that don't
yeah lmao
its like the stupid "what is a woman" garabge people try to do all the time bcuz of matt walsh
Genitals aren't even a binary to classify people
intersex people literally exist
Genitals are more of a spectrum than anything
yeah lmao and like trans ppl get plastic surgery to change their genital structure so that doesnt even work any more
or like sometimes terfs like to say something about ovaries or whatever but like there are afab cis people who are born with out ovaries or dont have the ability to have children for whatever reason
yeah
Hobie was right, fuck labels
You consider yourself a person? fuck yeah you are
I don't have a saying on that
lmao yeah
and like
imagine how bad it would be to be hanging out with people
and then theyre like "oh this ai couldnt be a person it cant see pictures when it imagines things its all words and code" and like the way you think is no pictures and all words
š
the casual realization that if people understood you they'd see you as not a person
Dude, when I came out as aromantic people thought it meant I was some kind of psychopath
do you have aphantasia?
š i do lmao
well
idk my expierence with it is strange
as sometimes i get intense visual hallucinations when psychotic
do you wanna move over to priv?
o lmao no need to dump all my personal lore into this channel
Chill, chill
TW for anyone who comes here after (specially seba) hevy topics
Some might say it's "Still Alive"
I'm not reading this time, not that bored
So I'm gonna summarize this thread as "twister of hallucinations"
@crystal thistle has yer plyr tested them weapons?
i had to remind them to use it they forgot lol, my player used quick in a rapier to kill a goblin after they've been failing all the attacks, and then another player killed a goblin with Might, althought, they didnt need it
Hmm, why I've had a similar problem when playtesting
except fr Graze, the player with graze loves it
with remembering?
well my spellcasters do so 
it is in the UA yes.
But the UA is just, nebulous unconfirmed and protean madness, that will likely end in a walled garden of design, so...
iunno, I'm not really giving it much weight outside of hypotheticals right now
Fair
I finally went to the doctor to see my hand, I'm kind of dissapointed
My bones are fine, but the pain has been going on for almost a month, he said it was swollen articulations, or something
So I'll have to wait another month before I can check up again.
Thanks
I lost a day of studying for that, tomorrow I have two of my finals
I'm ded
And sleepy
@crystal thistle @torpid bronze Woulja mind taking a look at the first 5 levels of the class I'm making?
np is the link posted
Right there
Yep
Im on a campaign w a cyberpunk setting and what better moment to play spiderman
I think Spider-man makes more sense as a Monk subclass rather than a full class?
I had this discussion w ovion b4
Ashley and I determined that, being over 60 years old and having more than 200+ variants make spider people easily eligible to be its own thing
Ye, but cuz I'm still working on it
still, many classes share baseline features
there are more than one full casters and half casters
if you just make this into a Monk Subclass and tie the webs into Ki Points, it works fine
Thing is, that sucks
that's cuz the Monk itself sucks
Then I see no problem w making my own thing
different discussion, but I dont think Spiderman merits a full class
Spiderman has anough variants as rogue possible archetypes
if not more
Anogh? God I might be dyslexic
the core of Spiderman is just a monk with spider things
Enough*
Fwiw, you've definitely went in a more safe, monk-ish direction than I would have
Ye, also discussed that w ovion
It was 3 am, and I had no other ideas to give it unarmed fighting that don't suck
The monk martial arts die is just a progression to make unarmed fighting viable
Ye but I don't wanna hurt my head making a idk, shadow monk and get this item and that thingy to emulate what spiderman does
Also, ranger would be spiderman
not monk
that makes no sense
Monk has, or its supposed to have, a bunch of mobility, so Spiderman
Ranger emulates the fantasy way better
You literally have web
And stuff like pplant growth, entangle???
Literllay spiderman
Gimme a minute. About to go to a dentist
make it a ranger subclass then
I would argue Rangers rely on weapons unlike Monks
Spierman relies on weapons
if you consider web-shooters weapons
I dont
which they obviusly are
those things would be taken care by Monk ki points
How?
the main combating is Unarmed Fighting
Also, monks have like 5 ki, you can't do nothin w that
yea, cuz monk sucks
So, to me there shouldn't be unarmed fighting in a way that remotely looks like how a monk fights. The monk fights way too directly.
Instead, to me, it would strongly integrate the web swinging, launching into an opponent with force, then flipping away.
something more like; when you web line to an enemy, and propel yourself towards them; deal Xd6 damage and land in an unoccupied space 10 ft away.
And/Or luanching debris at them (again via web); When you webline to an object, you can use it for a single improvised weapon attack against a creature within rane of your webline, it deals PBx Improvised Weapon Damage.
Thing is, that's one specifix style of spidey combat isn't it? a buncha others rely on widely different combat means
My view may be that you can turn out a class out of less than what others can; but I also think that they need to function pretty signficantly differently
Across most media that applies to most.
Certainly more than martial arts style fighting
Outside of the unarmed combat, are the other mechanics alright?
don't have time to go into rn. Just wanted to give example after reading Ovion's bit.
Fair then, ll work on that
dentist time, as I said.
I'll add I don't mean it as a bad thing, just different standards/goals, cos for most people classes are the most work possible, and you're just "and here's number 53" or whatever. xD
I have a pretty high standard as far as emulating the thematics (and Having thematics) properly go, but yeah. I don't see it as the ultra herculean task
i like the symboite thingy
i also really like the mutation thingy
tho i think with the mutains it might be better to cut down the list a little and have the future features upgrade it?
The idea already is to upgrade the options here
š
Do you think the web abilities work fine?
they seem fine to me
Ok ok and, do you have any idea on how to add unarmed combat to this without just using the monk die?
I genuinely have no idea how to do that
maybe something like what the rogue gets? they deal 1d4 as everyone else w unarmed strikes but they get to add more d4?
could give them fighting styles and throw in the unarmed style?
so you can unarmed but can also be a spider gun or w/e
Ye but the entire class is unarmed
that's a core idea behind it
o i see
But using the monk progression taints the class
and will inevitably lead to aking why it isn't just a monk subclass
you around?
I am
Yes
The class is updated
More distinct I believe
do you mean by being d4s?
just making sure its what I'm seeing.
Can't say I'm a huge d4 fan, prefer d12s myself since they roll much more smoothly.
But, from this; it looks as though you've still got Scaling Unarmed Attacks, Unarmored Defense, Slowfall and in one archetyepe; finesse unarmed strikes/weapons.
Yeah, but all 3 are a must
I don't necessarily think they are.
I'm ok with it overlaping a bit with the monk
5e isn't free of overlap
And it has worse offenders
It does, but more unique-more evocative, I tend to view as much better.
I mean, you need unarmed strikes for how the archetype fights, unarmored defense might be ok leaving but the barb also has it and slowfall is a must when talking about a class that actively falls
I'd even say it needs it more than the monk
(slowfall)
See, To me there's ways around all of them.
Particularly unarmed strikes; to me Spider-man never just stays still punching people unless he's losing; which is how the monk fights and how regular unarmed strike scaling create a dynamic of. But, I've already given how I'd go about it, so let's go to the other 2 Must Haves.
Unarmored Defense; To me Spider-man isn't going to be staying still while people punch him in most cases (he can theoretically; via spider sense, but he rarely does). Instead, he senses the opponents moves, and reacts - getting out of the way (typically via web).
How I would accomplish that would be Reaction when hit (not triggering on what already would be misses, because spider-sense), to reaction move a Web-Swing amount - turning the triggering damage into a miss.
Or, (since something like that I do put at 5th level for my arcane trickster), perhaps instead a resource based Spider-Sense Pool; spend to turn a hit (or an unsuccessful Dex Save) into a miss/success.
Slowfall; To me, Spider-man isn't about that catlike grace landing perfectly. Black Cat maybe but not spider-man. Instead, he avoids falling by webbing a grapple and just...not falling. So Reaction webswing, to save yourself when you fall, while getting you where you want to be.
In fact, that he doesn't do a "slowfall" type safer thing; is arguably how Gwen dies.
Unarmored defense isn't tanking punches, its also about avoiding hits; early on adding like an evasion type feature would be too strong and spider-sense as an expendable resource doesn't fully work for me
Arachnid phys already gives them adv on dex saves
I get what you mean but this isn't falling with grace, this is more like a necesity when you're swinging around
Avoiding while standing still
Standing still is just the token on a map for reference
Ah, I'd kind of disagree with that.
what I mean is they stay within that 5ft cube.
I'd disagree that it can ever representation anything else, given that there are things that pretty explicitly interact if you move through or from spaces.
I get that but, unless restrained, attacks miss because you move within your space
You can't describe every miss as a hit that does no damage
That's why ac takes dex into account
But, that's what I mean. It's the holland peter moving around when Doctor Strange removes his soul from his body kind of dodging.
But that's not how Spider-man typically avoids injury, he moves much more dramatically leaping entirely out of the way.
Well, you can see spider noir figthing that way against thumbstone in sv
So more brawly spider people do
Its still a version of the character
and the moves do make it seem like he can fight cq no problems
version, yep. Why I find it important to specify which spidey I mean. :P
That's outside of the point, I feel like what you're proposing works but as like
a 6th to 9th level feature
that allows you to move when an attack misses you
not as a 1 to 5 level feature
Maybe it could even be part of the Friendly Nergbor subclass
as its the more peter park-y
While venom doesn't really dodge that much, do they?
To me the first five levels capture the fundamental feel. To me the fundamental feel of the sub is much more mobile; never just standing and punching or getting punched at by a guy
Venom moves around pretty often still. Though it depends on what he's fighting.
as for Combat Humour;
Definitely not what I expected. Different ways of punching people.
It's fine ig, but I wouldn't say it particularly captures the dynamic well
Combat humour is also a weird spot for me
The general idea is to capture the feel of the 3 more prominent "alignments" of spiderppl ive seen
But I'm struggling w it
It's only really doing that in how they punch though.
To me, the Quips are more Cutting Words type thing. He keeps opponents off balance by annoying them, mocking them.
wotc released a kender?
Taunt. You have an extraordinary ability to fluster creatures. As a bonus action, you can unleash a string of provoking words at a creature within 60 feet of yourself that can hear and understand you. The target must succeed on a Wisdom saving throw, or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race).
You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Its from dragonlance
but that's a lot for 2nd level
yeah, it's a bit more involved than I was thinking
How I'd see things would be something like
Action or reaction taken when they miss an attack; disadvantage on next roll.
What do you mean?
like, use an action to impose disadvantage on targets next roll.
or when a creature misses an attack; use a reaction to give them disadvantage on their next roll
a spider sense reaction giving you + dex or +wis to ac for 1 round would be neat
sorry im still catching up
just saw yall talking about unarmed defense earlier
Its kinda already there for Frendly Neighbor
Chill
That's their webs though. Not their words.
Ohh like vicious mockery
To me the quips are central.
oh thats a good point quips r super important
But, there has to be a way to get that and also dex punches
could make the webshooters a melee (fist) weapon that uses ur unarmed damage but uses dex for attacks
and then make the webshooters an item you wear/equip
to use web powers
I don't fully like the idea of building a class around an item
that's why they just have webs
the origin of them is not important
that makes sense
idk i dont actually think dex punches is worth that much power budget
I don't really see the value in the punches in general, so...yeah.
But yeah; to me a feature named "Combat Humour" especially one where you proceed to take the "witty" option (I don't actually think options are needed), isn't about giving me dex punches or push on hit; it's about the quips
Fair but, the punches and kicks are pretty much necessary imo
Spidey draws a lot from martial arts
stuff like capoeira
n judo I believe, w a bunch of holding and maneuvering opponents
yeah spidey and most heros use martial arts a lot
Webs can't (and usually aren't) the main offensive capabilities of a spidey
but i dont think its actually an iconic part of the kit? just a side effect of having super strength and not needing a weapon to help them have an idenitity
bcuz there are spidermen that use weapons
I feel they are pretty often tbh.
not in a way that completely errases the fists and kicks
there are web spiders, weapon spiders, miguel has his vampire powers as his main weapon
which is why i think allowing it through a fighting style might work best
I'm not really a fan of fighting styles tho
but i also dont think dex unarmed is that strong?
Not how they are implemented in 5e
Its not that its strong, its front-loading the class
You already get web at 2nd level
yeah but i think slow fall unarmed defense and dex unarmed are all important to have basically as soon as possible
Also, this class is also mostly str
Dex doesn't change much but, if you don't choose witty, most features default to strength
bc its unarmed strikes
which also works for spideys like miles
that maybe don't karate everywhere but he does need to touch for the venomshock
I'd say that's an unarmed strike
Miguel bite and claws also
Peter porker seemed pretty mele in sv but I haven't read his comics
Also penny
I love
gwen
such amazing story
But I totally want to be miles
I like the more biological spider people, the ones w variant powers
like invis
and venomshock
and miguel's claws
And natual webs
that kinda stuff
Anyway
Spidey needs unarmored defense with how 5e works, I can't afford it to start with an ability that allows it to sprint from enemies on a miss at early levels
Unless there's a race that does that
@humble notch do you know of one?
If a race gives it to ya then I'm more ok w it
Ye
So this is one of the differences in how I approach classes; I'm a lot more willing to go outside the 5e style of things, which allows for more unique central mechanics. With good unique central mechanics being needed for good evocative classes imo.
But, a reaction to an attack missing
Not to an attack missing.
that still leaves you w a shit ac
Ok, still
You'd then need to have a half-plate spider man
or something like that
I don't see it as necessary
@torpid bronze better now?
I think it's viable to have low AC if you have another means to avoiding dying. Moving out of the way is a method.
So, would they get multiple reactions?
I wouldn't think so.
i think a spider sense feature allowing you to use your dodge twice in a round for one reaction would make sense
or maybe an ac bonus after using the dodgE? but at a higher level
like 11 or 7 or something
Oh, yeah, Dodge Action's a good pull.
So, when you take the dodge action, you can use your reaction to turn a hit into a miss
Something like that?
This replaces adv on dex saves
Dodge BA is pretty notable. I would definitely not include that and UD.
If I kept this
you'd have a bad AC, you can evade a hit but
at the end of the day
if a lot of attacks hit, you'll die
Dodge is disadvantage on all attacks against you.
Which is roughyl equivalnet to +3 AC.
(via being a rough -3 to all enemy attacks targetting you)
Ye, I get the math
I'll playtest it
I'm going to play this class on my next campaign
What about the new combat humour?
Weird being free. But it's kind of because you've stretched yourself in wanting to do a Lot of things (and being adamant about punching as one of those things)
imposing disadv with talking not so much
what about the other 2?
The other factor is that this adds an additional Roll ontop of everything else you're doing per turn.
Since it reqs a save.
well but that's already a thing w stuff like spirit guardians
Keeping the number of rolls a single character does down is typically ideal.
does/causes
so, Bonus action?
I wouldn't use BA since I'd be using BA for something else.
that's what I said;
You can do otherwise ofc. We have pretty different approaches on this.
It doesn't have a bussy ba tho
Other than dodging
which then becomes redundant w quippy
witty*
Better?
It doesn't fully eat an action when you can make multiple attacks
i think its fine for just disadv on attacks on creatures other than you is fine as a rider on attack
a fighter sub does that right
and i think a bard sub too?
Protector guardians or sumth
whats a rider?
oh just like an extra thingy? so an attack rider would be you make an attack and do normal attack things and then do your rider effect (in this case disadvang on attacks on targets other than you)
Does the new witty work better?
Instead of a rider
it replaes an attack
Which also synergizes w the Lethal protector feature
I'd say
so instead of attacking you say "I replace my attack towards an ally w the Witty thingy"
very interesting
Faye's a bit of Everything
So, I've been working on a new monk Cuz I'm unemployed and have abuncha free time
The idea is for it to be a Psy monk, like the 4e monk
Whatchall thingk?
@torpid bronze I heard you like older editions
O shit
I do like 4e and monks
I will look this over when I'm home from McDonald's
enjoy your happy meal
: D
psy monk seemed like such a fun thingy to play
such a shame it was killed of natural causes
i like the points coming back at the start of ur turn
burst of psy implies it sh ould have limited uses but is missing them
also just in general i think monk weapons should allow two handed non heavy weapons
but thats not a big thingy
only applies to double blade schimitar i think
I was thinking on full on removing monk weapons and give them the tasha feature
Where they choose one weapon to be great at
Oh I like that
I really wanna be a Darth maul inspired dbs monk tbh
Just need a feature to let you flurry with a weapon as well but that'd be good for a sub class
@crystal thistle @strong orchid @idle meteor @humble notch @glacial cove @patent pecan If y'all have the time, I'd appreciate if someone checked my Psy monk, inspired by the 4e one
Much appreciated
So. uhh. my basic reading of the "Inner Focus" thing is...that it doesn't work really?
like, 4 points that regen on a per turn basis I'm entirely fine with. Think that's fine.
But...you can't really spend more than 2, at least so far.
Everything initially given relies on bonus actions, so you can only ever do one of the things.
And this applies to most of the latter features as well; besides one which is reaction (at 3 cost, so relies on you only spending 1 point on your previous turn), and an Action (at 4 cost, so unable to do any of the bonus action things alongside it).
so...the points don't really come into it at all...
Its a hard mechanic to translate, ye
any suggestion on how to do it?
the limited action system of 5e feels really limiting for stuff like this
I just wouldn't use bonus actions, I guess. Or at least not so heavily. Use only the point costs to limit actions that can be performed.
more action techniques?
somewhat, but more just.... No action requisite for some. Just you spend the points and do it.
well that one's tied to the attack action still.
more like; 2 psy points: You gain the benefits of the dodge action.
Sort of stuff.
Ok but then you get into stuff like you're basically taking actions for free
how strong can they be?
It'd basically just be comparing the total Stuff you can do on a turn.
Like, suppose the costs remain the same, flurry, dodge, and your attack. Then you're out of points.
Compare that to a Rogue's at will damage and stuff, compare to fighter's, to warlocks.
Adjust point values and actions till they are in line while offering you the ability to do some unique stuff and for there to be turn-based resource management to cosnider.
The alternative to me, would be to just remove Psy Points entirely, since they basically don't do much as things stand.
like, you could remove the resource and the class almost entirely functions the same. Which...just screams that it doesn't really work right now.
-The table says Martial Arts instead of Psy Arts
-Psy Arts needing you to not wear armor nor have a shield extremely hurts Multiclassing
-Monk weapons isnt in the class Table
-Why is Inner Focus not a 1st level Feature? it is the core of the entire class and what makes it really different from the rest so why leave it for 2nd level? it's like if Wizards got Spellcasting at 2nd
-Flurry of Blows is already a thing in Psy Arts, or am I missing smth?
-Patient Defense would be better if instead of dodge was disengange and costed 1 Psy. or this could be a different Technique Nvm now read Unarmored Movement, nice
-School of Thoughts is nice Utility I like it
-wait Deflect Missiles is Monk Level + Dex mod + Wis Mod? that may need some wording it sounds weird
-You completely ignored the Monastic Tradition feature lol
-Not sure abt the flavour of healing your allies?
-idk how useful really is Enduring Warrior??? How often are those kind of saving throws a thing?
-Not sure abt the flavour of Champion's Aura?
-I like Defensive Flourish
-does Psy Empowered Strikes affect Monk Weapons?
-Not a fan of Stillness of Mind being nerfed from an Action to having to spend Psy points
-Phylosophy. Fight the Current. Sounds very powerful idk abt it
-I reaaaally like Step of the Walking Storm
-Defensive Barriage doesnt have a limit
-Tongue of the Sun and Moon, while just a ribbon, feels like it can break certain games. Idk
-I can understand using Sillness of Mind on another creature being behind resource barrier thats fine
-Timeless Body basically makes you eternal lol
-Empty Body; Perfect Mind would feel better as a capstone at 20th, but I guess you are doing OneDND Progression? Which is now back to 20th level capstones lol
Will correct the formatting errors
The psy techniques changed a bit
now they are add-ons
For deflect missiles I'm ussing the new onednd wording
I like it, I think its neat
well I dont, it's too natural
I mean, many nasty high level creatures grapple on a hit
š Faye idk what are you replying to with that
this is why you should number your points
they now build upon your 2nd level features
so you can take low cost features or empower the ones you can already use
or, that's the idea
ok that makes more sense now
Also applied the changes to the advanced techniques
I do need to clarify that you add the costs together
Done
You may check v2
š ill check later busy now
It truly is a random thought
Reminds me of the armor made from babies
Where you strap babies to you
And noone will want to hit you

do you want to see it?
Cos I made it for 5e
yes
I love it
actually, looking at it I should move the flavour bit at the end
I feel like this fits better?
it should have stealth disadvantage or flat reduction
Noooo they're gonna get hurt :(((( help them
@native osprey
Is it complete, or no?
I may or may not use this for myself lol
Feel free to, its very fun and takes a weight out your shoulders as a dm
You don't have to plan while you sit and watch turns go by, you can actually react in real time
Creatures with leg action get 2 more AP per leg action
Iād credit you, of course.
this is not a template
That was the name of the template I copied to make the thiny
Thingy
Blank class template, I use it cuz it's on an older version of the homberewery or smth and works better for me
ahh
@idle meteor I've a question about adventuring days
I might have an answer
Basically, i want to use the "recommended" encounters per day, but making it over many days instead of a singular day
And using the extended rest rules
How many days you think I should assume before a long rest?
A long rest would take 3 days, as of now
Cuz if you have it limited to a single day its easier, a long rest should happen every night or smth like that
So, you know that every ~14 hours, the party is going to long rest
prolly
With the limit that you can take 1 long rest each 3 days