#Telos Zois Compendium
1 messages · Page 4 of 1
Its charisma, using deception to avoid mindreading as its capstone, learning about enemies' personality and history at 9th and using that to manipulate people
So
Theres two charisma rogues
So should i rework Inquisitive to be both Wis and Int? Or like that u get to use either?
Idk lol up to you
If i were to make a separate wis fighter what should its “thing” be?
what are you going to do about dreams druid?
Also i have no clue
@fallen vault what do u think of this
Or maybe just make it an optional rogue feature
might be much for an optional base feature. I guess its fine but like, the rogue already loves stealth so it doesnt need more encouraging lol
True but it would be a bit odd to give a class thats all abt sneakyness “silver stealth” as an exclusive subclass feature
Like what would the sub even be abt? Just imperceptibility?
XD
Fey Bloodline Sorcerer?
Yay?
Nay?
I wanna make more sorcs cause im obsessed with em but i wanna make stuff thats generally “original”
Fae, Nature
Abyssal
@rustic solar my apologies for the double ping but chat got away from me and wouldnt return lols
Ik u made the Acheron Soul
So ik u know cool planes
Are there any other cool and obscure ones u know of?
there is also not an Elements Sorcerer
As i stated in chat im making separate sorcs for each element
yea but you need an avatar
Here
I mean, its not super obscure, its in the PHB
I didnt know abt it
that’s in the PHB? i guess i forgot that lol
Here are all 16 major outer planes, and the 7/8 internal ones, and the Negative and Positive Energy Planes
Yup, thats in the PHB
ik what it is, i didn’t know it was in the PHB
Whats arborea and archadia?
The obscure planes are like, the paraelemental and quasielemental planes, the deep ethereal, the demiplanes
And carceri
Here is OG diagram from the olden days, with the names of all the layers of each plane https://static.wikia.nocookie.net/forgottenrealms/images/b/b9/GreatWheel.jpg/revision/latest?cb=20120212182059
At least, for the ones that have layers that can be named
Carceri is the prison plane
its where you send that which you don't want getting out
The only way to get out of Carceri is via a wish spell
pretty sure they're all explained in the PHB, but definitely the DMG.
I highly recommend reading the basic books
He k yeah
I have i just— forgor xD
I dont think abt the planes too often
Cause my games have HB planes
And fuck with existing ones
So the base ones i dont know too much
😅
Arcadia is one of the heavens; its where many of the lawful neutral and lawful good gods reside
Its connected to the Seven Heavens of Elysium, and is also where Mystra, the goddess of magic, dwelt before the spellplague
The heaven of mages and order, basically
Fair warning, prepare to be disappointed; while they're all very much listed, beyond the Abyss and the Nine Hells, d&d has across all of it's editions never gone into much depth about any of the other planes. Some have a superficial number of layers with brief descriptions, but nothing as far as depth goes.
Ah—
Arborea is nature-heaven. Its home to elf-heaven, Arvandor. Its chaotic-good heaven, and its where animals go when they die. Arborea is also where Olympus is; and hence is where most of the Greek gods reside
Wait so is Carceri just Tartarus?
The full name of the plane is
"The Tarterian Depths of Carceri"
Its demiplanesz are Orthrys, Cathrys, Minethrys, Colothys, Porphatys, and Agathys
You might recognize Agathys as the plane you invoke when you cast Armor of Agathys
A Carceri Soul sorcerer may be interesting—
Like arcanum has leaked from the depths of Carceri and basically “infected” you with what should not be free
Idk what kinda effects it should have
Probably just “Banishment the subClass”
Like how my Battlemage Sorc is “Spiritual Weapon the subClass”
The Ice-Bound Sixth layer of Carceri. A single black-ice orb with red streaks. The souls who reach agathys through petitioning (e.g. dying and entering the afterlife) are the souls of false friends and betrayers. If you stop moving, you freeze but never die. If you save one, they betray you at the first opportunity.
Armor of Agathys does retaliation damage because its an armor of betrayal
What do u think?
Ohhhh yea
Its not banishment; banishment is too easy
Carceri doesn't just whisk you away. It confines you utterly and totally.
I have some spells that could certainly work for its expanded spells
But idk what the actual abilities would be xD
The six layers of Tarterus had a seemingly infinite number of worlds arranged like a string of pearls stretching into the air-filled void. In the top layer, Othrys, each orb was about the size of a Prime Material world and averaged about 100 miles (160 kilometers) from the nearest orb. In each successive lower layer the planetoids grew smaller and farther apart. There was no sun but the soil of each orb gave off heat and a dull reddish glow, similar to the phosphorescence of fire beetles. The planets did not rotate and there was no day or night unless a greater deity wished it so in their realm. Seasons and weather occurred randomly and what little plant life there was would rapidly mature after rainfall and then wither hours later.[11] Each orb was connected to one specific Prime Material world.[19]
The barriers between layers were always located at the deepest points on each planetoid and always lead to the same sphere in the next layer, so the worlds of Tarterus can be imagined as spheres nested like Matryoshka dolls and each layer contained a string of orbs of a particular size.[1]
For each Material World, there exists a planet on Carceri, which has six layers
Othrys, or Titan-Home, is swampland. Staying here made you more intelligent, but more arogant, egotistical. The River Styx runs through here. Petitioners here lied to gain power. The Greek Titans live here.
Cathrys, or the Scarlet Jungle, is actually somewhere you can find Demodands.
You know what Demodands are?
No i dont
Devils and Demons are well known, and Yogoloths are statted out in 5e
but Demodands are the dudes who hang out Carceri
Ugly bastards
Lmfao
They are the Wardens of the Prison Plane
Interesting
They are to Demons what Devils are to Yugoloths
Idk what that means ngl
They are on the more chaotic side of neutral, basically
You get the idea, though
my instinct would be to make a subclass about punishing
Remember, I think martial sorcs are a lost cause in 90% of cases
so no, I wouldn't do that :P
Excuse me we both made rather decent ones xD
So then defensive sorc?
But Im not sure/i worry if the retribution would be effective if its not a frontline sorc
Arent the yugos mostly true neut?
Ah right neutral evil
But like how would you say more chaotic side or more lawful side
Well, Yugoloths are neutral in that they will do anything you say if you give them enough money
Demodands are neutral in that they won't do what you say no matter how much money you give them lol
Oh wait
What if
It wasnt just your own retribution
But like
You could encover your allies with it as well
Basically a more support-based sorc
May I ask an odd question?
The inspiration for the name of the setting (telos zois)?
(asking cause the name sounds Greek no other reason)
It is greek
In english it means Life’s End
Thought so xd
I'm greek
Oh shit cool
That's the reason I asked xd
Lols
Well ive always been obsessed with ancient greek culture and myth
And the setting is a general epic scale
There are three primary/elder gods who created shit
So mixed the primordials with the three greek bro’s
So you made Poseidon the Cthulhu?
Primordials as in the grecian primordials
The creators of the world
Ones who made the titans
Oh
Izzy
What it
*if
There were also some like—
Command type abilities?
Yay, nay?
Should the fey sorc get resustance to psychic?
Well shit its been a while since ive brewed anything
THERE WE GO
It worked
Now i just need to decide what to start brewing—
Could try to revamp the Spellforge again
Never did quite finish that
Boom
YOU SEE WHAT I MEAN
I HAD TO DEAL WITH THAT ON MY OWN
IVE HAD TO HIRE 7 THERAPISTS
THEY KEPT QUITING
Lmfao
https://homebrewery.naturalcrit.com/share/UfeRUQfBIAXZ here is the second full draft of the full class
As a Spellforge, you have been cursed with magic by a being of great power, this can be an extraplanar deity like a god or fiend or a powerful spellcaster from the material plane. Being trained in martial combat since you were young, this arcanum is foreign to you and is thus difficult to control, resulting in the majority of your magic usage ta...
There was a previous version that was—
interesting to say the least
My deepest condolences XD
No apologizes are worth it, save your words. You will need to explain your actions to the gods, and they are not forgiving.
Well my guy is planning on killing a god or two soooo
He won’t have any gods to apologize to
sure
@inner totem
IVE DONE IT
ONE OF MY PLAYERS
IS GONNA BE PLAYING THE SORCERER SUBCLASS’S FULL CLASS VERSION
THIS IS THE SECOND TIME ONE OF MY PLAYERS HAS USED IT
Lords they make bad decisions
Lmfao
the battlemage?
i see
@inner totem thought youd be glad to know the player decided against playing it lmao
Theyre just goin barb for now
Rework List
Artificer
Armorer, Alchemist
Barbarian
Storm Herald, Battlerager
Bard
Valor, Swords
Cleric
Death
Druid
Dreams, Moon
Fighter
Banneret/PDK, Champion
Monk
Four Elements
Paladin
Vengeance, Glory
Ranger
Horizon Walker, Monster Slayer
Rogue
Inquisitive, Mastermind
Sorcerer
Draconic, Wild, Sea
Warlock
Undying, Goo, Raven Queen, Lolth
Wizard
Enchantment, Transmutation
Creation List
Artificer
Barbarian
Fear Keeper, Werewolf
Bard
Cleric
Druid
Circle of the Blade
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Carceri Soul, Fey Bloodline
Warlock
Pact-Breaker
Wizard
<@&634107343180660739> for those of yall here, which of these should i work on first?
Alchemist
Alchemist
What modifications would yall reccomend? @inner totem
make betterer
Im currently thinking letting them just— choose what potion they make over a long rest
Can use a potion as an action or bonus action
Somehow scaling the effects of the potions
Probably making it multiply by half your prof bonus rounded up for the wffects
turn spells into potions
cast a spell into a potion to use later
And like smash it as an action or smth
smash or drink depending on what it be
Lols yeah
I was imagining a fireball potion
Fuckin smash that bitch into an enemy’s face
Take an additional 2d6 GLASS DAMAGE /hj
I like this!
You can give them to your allies, throw them at your enemies, or just chug the extra spicy one for +100 bonus to an intimidation check.
I'm also going to advocate for mixing different spells/effect together-For example, a fireball+shatter combo that does a ton of fire and thunder damage, more than what would normally be dealt, or a combo of Flame Blade + Shadow Blade, for one extra strong blade effect.
Oh! Similar to a Ring of Spell Storing!
Well not exactly but mixing the two ideas together
Also what if—
Capitalist Patron Warlock
ha
I've seen this idea before
There's even this invocation from AssumedlyComical
Lmfao
Hm watching Fools Gold's new video im tempted to make a Monk or Fighter subclass called the Soulbreaker lmfao
<@&634107343180660739> https://homebrewery.naturalcrit.com/share/PFj1LTFfqd7C working on some martial features and attack options and would love a sanity check
Reposting that here cause i forgot this exists
@full basin context: i traumatized them with the Fractal Soul Sorcerer aka Battlemage
oh that
Gishs are controversial IG
Whoooooo boy its been a while since I used this
Concept for Sympathetic magic: rolling the same number on two dice = bond formed? = extra damage? Unsure
Sympathetic Bond
At 2nd level your studies have allowed you to link creatures and objects sympathetically. After spending 1 minute within 100 feet of a creature, or when you hit a creature with an attack, you can form a sympathetic Bond between you and them for the next minute. When you do so you learn one of the following: the creatures weaknesses and resistances, their highest and lowest ability score (not the modifier), or their maximum hit points and armor class.
You can create a similar bond between two objects, one of which you must be within 5 feet of and the other you must be able to see within 20 feet of you. If the two objects are the same material you can form this bond so long as you have seen it previously, and it is within 100 feet of you. When you do so, you learn any properties the object has, what damage it deals (if any), and what it is made of.
You can form a Bond this way a number of times equal to your Intelligence score, and regain all expended uses after a long rest.
Hows this seem?
Linked
At 2nd level, you are able to take advantage of your Bonds with other creatures in unique ways. You gain the following abilities:
Mana Transfer :: As an action you can transfer a number of spell slots to the Bonded creature up to your proficiency bonus--if they lack spell slots they regain one use of a spell whose level is equal to the combined levels of the transferred slots.
Spell Extension :: You can target yourself for the purposes of self and touch spells, and have the resulting effect transfer to the Bonded creature.
Shared Pain :: When you would be dealt damage by the Bonded creature, you can use your reaction to expend spell slot of 1st-level or higher to have the Bonded creature take the damage as well.
More ideas:
Linked minds
Mana steal