#Holes where top layer meets the wall.
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maybe put a 12 layer high modifier with 100/% infill in the model like this
I guess I'll have to
Was hoping there was maybe some way to better support the solid infill in such spots automatically
but those triangles are no solid infill, they are sparse infill, and you have like 2 wall loops 1 inner wall, 1 outer wall, and like 5% infill between the bottom and top layer
Isn't this supposed to be printed with standard Voron settings?
In that case, you are way off, and that would probably fix the issues. Some models are specifically designed to print with certain settings, and if you go outside of that you start causing problems.
I felt like 2 walls are more than enough for such part, I don't see any recommended print settings at Printables nor Github page for The Filter.
Triangles aren't solid infill but there is solid infill on top of them, that's what I meant
there is no solid infill on top of that sparse triangle patterninfill
the corner where the holes are appearing i painted it green, under that corner there is only triangles no support, the horizontal flat surface there is top layers and only supported by way to little internal support, use 40 % gyroid infill, since it is a mechanical part its printing on air in that corner. the first picture of the sliced part shows a triangle pattern eith low percentage (3 or 5% )infill. The 3mf file shows 15% grid infill. you changed that infill, without having an inkling of what you are doing the bottom flat surface does not provide sufficient support for the wall on top, therefor the holes.
Yeah, Voron parts are supposed to printed with the Voron printing specs...
4 walls, 40% sparse infill, 5 tops/bottoms
wrong slicer., still, too low wall loop setting adaptive cubic not really the best infill pattern
Wrong slicer?